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Mercedes von Martritz

Part I (Three Houses) Part II (Three Houses) Heroes

FETH Mercedes.png
Artwork of Mercedes in Part I, from Three Houses.

Adopted daughter of a merchant from Fhirdiad





  • 22 (Part I)
  • 28 (Part II)

27th of the Harpstring Moon (May 27th)


169 cm (5'6½")

  • Emile (maternal half-brother)
  • An unnamed mother
  • An unnamed stepfather (deceased)


Starting class


Voiced by
I've always allowed myself to follow the whims of those above me. I convinced myself that everything in life was at the will of the goddess. I was blind to reality. I believed it was her will to both pull me from the church and guide me to the Officers Academy. The decision to enter this war was the first time I acted of my own free will.
— Mercedes

Mercedes von Martritz (pronounced /mɛɹˈsɛdɛs vɒn mɑɹˈtɹitz, mɝ-, -dɛz/[key][Note 1]; Japanese: メルセデス=フォン=マルトリッツ Mercedes von Maltritz) is a character appearing in Fire Emblem: Three Houses. She is a student at the Officers Academy and a member of the Blue Lions.


Mercedes was born to House Martritz of the Adrestian Empire, but the house fell into ruin when she was an infant. Her mother remarried into House Bartels and bore her stepfather a son, Emile, but her stepfather only valued her mother for her Crest. When she was approximately nine, she and her mother fled House Bartels and left Emile behind at his own request. The two traveled to Faerghus, and Mercedes came to reside at a church. She was eventually adopted by a greedy merchant who also sought to marry her off for her Crest. She enrolled in the Mage School of the kingdom's capital and became good friends with Annette. In 1180, she enrolled in the Officers Academy at Garreg Mach Monastery and joined the Blue Lions, studying and fighting alongside them.

After the timeskip, if Mercedes is a member of Byleth's class, she returns to Garreg Mach on the day of the millennium festival and accompanies them throughout the war. If not recruited on the Verdant Wind route, she reunites with Dimitri and fights alongside him in the Battle at Gronder, and can be circumvented or slain at the player's discretion. If not recruited on the Crimson Flower route, she fights alongside Dimitri at the Tailtean Plains, and is slain by Imperial forces. Mercedes makes no appearances in the story on the Silver Snow route, but it is most likely she's one of the many casualties of the Battle at Gronder.

Fire Emblem: Three Houses


Mercedes is a starting playable character for the Blue Lions route, a recruitable unit on the Black Eagles and Golden Deer routes and a recurring enemy should she not be poached during Part I.

Starting stats and growth rates


Main article: Mercedes/Stats
Small portrait mercedes fe16.png
Ma ns01 commoner mercedes playable.gif Commoner
Level 1
Movement 4
Crest Minor Crest of Lamine
Recruitment: Automatically upon joining the Blue Lions; can be recruited to other houses if Byleth has skill in Magic and Bows

Base Stats Growth Rates Max Stats

Inventory Abilities
Training Bow
Live to Serve
Reason Lv 1
Faith Lv 1
Combat arts Spells Battalion
-- Heal --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying
E E E E E E+ D E E E E
Weakness Weakness Weakness Budding Talent -- Strength Strength -- Weakness -- --

Enemy - Chapter 1

Normal Hard Maddening

Small portrait mercedes fe16.png
Ma ns01 commoner mercedes enemy.gif Commoner
Level 2
Movement 4
Crest Minor Crest of Lamine
Max HP 25 Luck 5
Strength 6 Defense 5
Magic 10 Resistance 9
Dexterity 6 Charm 8
Speed 8
Inventory Abilities
Training Bow
Live to Serve
Combat arts Spells Battalion
-- -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E E E E -- -- -- FE16ClassMasteryEmpty.png

Enemy - Chapter 7

Normal Hard Maddening

Enemy - Crimson Flower Chapter 17

Normal Hard Maddening

Enemy - Verdant Wind Chapter 17

Normal Hard Maddening

Growth rates when reclassed

Main article: Mercedes/Stats#Growth rates when reclassed


Ability Learned at
Is ns01 live to serve.png Live to Serve Personal ability, innate and unremovable
Is ns01 sword prowess lv 1.png Sword Prowess Swords E+; replaced with higher levels at Swords D+, C+, B+, and A+
Is ns01 combat art sword.png Wrath Strike Swords D
Is ns01 combat art sword.png Grounder Swords C
Is ns01 axebreaker.png Axebreaker Swords B
Is ns01 sword crit +10.png Sword Crit +10 Swords S
Is ns01 swordfaire.png Swordfaire Swords S+
Is ns01 lance prowess lv 1.png Lance Prowess Lances E+; replaced with higher levels at Lances D+, C+, B+, and A+
Is ns01 combat art lance.png Tempest Lance Lances D
Is ns01 combat art lance.png Knightkneeler Lances C
Is ns01 swordbreaker.png Swordbreaker Lances B
Is ns01 lance crit +10.png Lance Crit +10 Lances S
Is ns01 lancefaire.png Lancefaire Lances S+
Is ns01 axe prowess lv 1.png Axe Prowess Axes E+; replaced with higher levels at Axes D+, C+, B+, and A+
Is ns01 combat art axe.png Smash Axes D
Is ns01 combat art axe.png Helm Splitter Axes C
Is ns01 lancebreaker.png Lancebreaker Axes B
Is ns01 axe crit +10.png Axe Crit +10 Axes S
Is ns01 axefaire.png Axefaire Axes S+
Is ns01 combat art bow.png Waning Shot Budding Talent: Bows
Is ns01 bow prowess lv 1.png Bow Prowess Bows E+; replaced with higher levels at Bows D+, C+, B+, and A+
Is ns01 combat art bow.png Curved Shot Bows D
Is ns01 close counter.png Close Counter Bows C
Is ns01 bow crit +10.png Bow Crit +10 Bows S
Is ns01 bowfaire.png Bowfaire Bows S+
Is ns01 brawling prowess lv 1.png Brawling Prowess Brawling E+; replaced with higher levels at Brawling D+, C+, B+, and A+
Is ns01 combat art brawling.png Fading Blow Brawling D
Is ns01 combat art brawling.png Rushing Blow Brawling C
Is ns01 combat art.png Healing Focus Brawling B
Is ns01 brawl crit +10.png Brawl Crit +10 Brawling S
Is ns01 fistfaire.png Fistfaire Brawling S+
Is ns01 reason lv 1.png Reason Innate; replaced with higher levels at Reason D+, C+, B+, and A+
Is ns01 black magic range +1.png Black Magic Range +1 Reason S
Is ns01 black tomefaire.png Black Tomefaire Reason S+
Is ns01 faith lv 1.png Faith Innate; replaced with higher levels at Faith D+, C+, B+, and A+
Is ns01 white magic range +1.png White Magic Range +1 Faith S
Is ns01 white tomefaire.png White Tomefaire Faith S+
Is ns01 authority lv 1.png Authority Authority E+; replaced with higher levels at Authority D+, C+, B+, and A+
Is ns01 battalion renewal.png Battalion Renewal Authority C
Is ns01 defensive tactics.png Defensive Tactics Authority B
Is ns01 offensive tactics.png Offensive Tactics Authority S+
Is ns01 weight -3.png Weight -3 Heavy Armor C
Is ns01 combat art.png Smite Heavy Armor B
Is ns01 weight -5.png Weight -5 Heavy Armor A
Is ns01 armored effect null.png Armored Effect Null Heavy Armor S+
Is ns01 dexterity +4.png Dexterity +4 Riding C
Is ns01 movement +1.png Movement +1 Riding A+
Is ns01 cavalry effect null.png Cavalry Effect Null Riding S+
Is ns01 alert stance.png Alert Stance Flying B
Is ns01 alert stance+.png Alert Stance+ Flying A+
Is ns01 flying effect null.png Flying Effect Null Flying S+
The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

Spell Learned at
Fire Reason D
Thunder Reason D+
Bolganone Reason C
Ragnarok Reason A
Heal Innate
Nosferatu Faith D+
Physic Faith C
Restore Faith B
Fortify Faith A


This character analysis section may not be accurate to every player's experience.

Mercedes is the quintessential healer of the Blue Lions; accordingly, Mercedes has good bases and growths in magic and resistance, though at the cost of being mostly subpar to average in all other stats, and an excellent white magic spell list. At C-rank, she gets the essential Physic, allowing her to help her allies from afar. At B-rank, Mercedes gets the surprisingly rare Restore, which can be used to mass heal the rattled status after a group of units get hit by an enemy gambit. And finally, at A-rank, Mercedes gets Fortify to heal all units within a range, a spell which proves essential on more chaotic maps with enemies on all sides or maps consisting primarily of difficult terrain. Mercedes' fantastic white magic spells benefit her in two ways. First, the range of her spells enable her to support allies without needing to approach the frontlines, meaning the enemy should rarely get the chance to exploit her low HP and defense. In fact, Physic will eventually have a range that lets Mercedes heal allies practically on the other side of the map. Second, Mercedes will rarely ever be hampered by the low movement of magic-enabled classes since it will not impede her ability to heal. As for her offensive magic, Mercedes' black magic spell list is nothing too special. It lacks the amazing spells found on other magic-oriented units' spell lists and lacks a 3-range offensive option but will still be useful in the few situations Mercedes does see combat. Mercedes also has the personal skill Live to Serve which heals her in addition to her target everytime she casts a healing spell. While the skill sounds incredibly useful on paper, Mercedes will rarely need it as she is not going to be involved in combat very frequently due to her plethora of ranged support magic. It may be useful in maps with ballistas, but will see little use aside from such situations.

Mercedes possesses a minor Crest of Lamine which grants her a 10% chance to conserve uses of recovery magic. This crest effect is useful, especially in the early game, but the effect's low proc rate is unreliable and the crest will likely prove unnecessary upon changing to a class with White Magic Uses x2. Mercedes' crest also grants her Pavise and Aegis when she has the Rafail Gem equipped. While this sounds good on paper, Mercedes is generally ill-suited for the frontlines and will struggle to reach them with the four movement of magic-enabled classes; thus, she will likely see little use of this boon. Furthermore, obtaining the gem requires the player to recruit Caspar to unlock the paralogue, making the obtaining of the gem somewhat annoying and ultimately not worth the trouble. The true boon of having a crest is that it allows Mercedes to use all Heroes' Relics without taking damage, giving her the option to use the Thyrsus to make her offensive spells into 1-4 range spells. Mercedes also possesses a Budding Talent in Bows, which upon training grants Mercedes Waning Shot, a combat art that lowers an enemy's strength by five, consequently lowering their AS by one. The combat art itself can be helpful as its 2-3 range allows Mercedes to attack from a safer distance and presents her another option to support her allies. Furthermore, realizing the budding talent can help Mercedes achieve a B-rank in bows quicker which will allow her to use a forged Magic Bow to have an inherent magical 3-range offensive option; however, in general, bows are a poor weapon choice for Mercedes as they are heavy and for the most part deal damage based off of her low strength and achieving a B-rank in bows will distract from achieving skills like Black Magic Range +1 via weapon proficiencies.

Since Mercedes has such good white magic spells and lacks the stats to have good survivability on the frontlines, she is best staying in magic enabled classes to play a supportive role; therefore, her best class promotion line starts with Monk, followed by Priest, then Bishop, then ending with Gremory to end up with double the amount of uses of all her spells. There are some alternative options within this line. Firstly, you can choose to make Mercedes a Mage instead of a Priest if you prefer building towards obtaining Fiendish Blow over the Priest's general +5 to all white magic healing. The other alternative option is Mercedes' final class. The Bishop is still a good option for her final class as it grants her double uses of her white magic spells and increases the potency of her healing by ten points, Nosferatu excluded. Alternatively, you could enhance Mercedes' offenses by making her a Dark Knight which grants her seven movement, Black Tomefaire, and Canto so that she can move herself to safety after attacking. As a side note, the Holy Knight is not an ideal class for Mercedes as it lacks White Magic Uses x2 and any boost to her healing potency in exchange for White Tomefaire which only boosts Nosferatu. If you want Mercedes to have boosted movement and Canto, Dark Knight is simply the superior option.

Out-of-House Performance

When recruited outside of the Blue Lions, Mercedes comes with training in Reason and Faith meaning she is well on her way towards her best classes. Mercedes' recruitment requirements are fifteen magic and a C in Bows which can be lowered to six magic and a D in bows if Byleth achieves a B support with her. These requirements are very favorable as Curved Shot is an incredibly useful combat art that you should have Byleth build towards in Part I, making Mercedes convenient to recruit. Since Mercedes has such good spells, she can easily excel as a healer as soon as she is recruited and does not require much investment besides the auto-tutoring she will receive each week in Reason and Faith. Also, for Black Eagles players who plan to proceed to the Crimson Flower route, Mercedes will be the only healer available that has Fortify, making her even more valuable to recruit.

Fire Emblem Heroes


Mercedes is one of the characters added to the game in the Omnicidal Witch update, and became available for summoning by players on August 7, 2019. Only one variation of Mercedes is currently available in Heroes, based on her Three Houses Part I incarnation.

Starting stats

★★★ ★★★★ ★★★★★

Portrait mercedes kindly devotee feh.png
Rarity ★★★
Weapon type Is feh staff.png
Movement type Infantry

Initial Stats Level 40 Stats

Maximum HP 15/16/17
Attack 7/8/9 Speed 4/5/6
Defense 3/4/5 Resistance 7/8/9
Is feh skill offense.png --
Is feh skill support.png Reconcile
Is feh skill special.png --

Skill set

Skill Rarity SP cost
Is feh skill offense.png Assault ★★★ 50 SP
Is feh skill offense.png Gravity ★★★ 150 SP
Is feh skill offense.png Gravity+ ★★★★★ 300 SP
Is feh skill support.png Heal Innate
Is feh skill support.png Reconcile Innate
Is feh skill support.png Martyr ★★★★ 150 SP
Is feh skill support.png Martyr+ ★★★★★ 300 SP
Is feh skill special.png Imbue ★★★ 50 SP
Is feh skill special.png Miracle ★★★ 200 SP
Is feh ar-d spd res 1.pngA AR-D Spd/Res 1 ★★★ 60 SP
Is feh ar-d spd res 2.pngA AR-D Spd/Res 2 ★★★★ 120 SP
Is feh ar-d spd res 3.pngA AR-D Spd/Res 3 ★★★★★ 240 SP
Is feh odd res wave 1.pngC Odd Res Wave 1 ★★★ 60 SP
Is feh odd res wave 2.pngC Odd Res Wave 2 ★★★ 120 SP
Is feh odd res wave 3.pngC Odd Res Wave 3 ★★★★ 240 SP

Personality and character

This section has been marked as a stub. Please help improve the page by adding information.

Mercedes is a kind woman who pays close attention to her surroundings and can't ignore people in need.


Main article: Mercedes/Supports


Mercedes, Benevolent Soul (Silver Snow)
Mercedes left home and went to Garreg Mach, where she became a model cleric. She devoted the whole of her life to the service of the goddess and became well-loved by the people, who revered her for her piety and her boundless generosity toward those in need.

Mercedes, Benevolent Soul (Crimson Flower)
Mercedes left home and opened a small orphanage in the Faerghus region with her mother. There, she took in and raised children who had lost their families in the war, regardless of their blood or circumstances of birth. It is said that, in the town which grew around this orphanage, the children never failed to smile.

Byleth, Wings of the Hegemon & Mercedes, Benvolent Soul (Crimson Flower)
Byleth and Mercedes wed in haste, that they might better focus on their battle against those who slither in the dark. The struggle was long and arduous, but their passionate love supported them through it. When at last the fight was done, they moved to a small village in the Faerghus region and started an orphanage. There they took in and raised children who had lost their families in the war, regardless of their blood or circumstances of birth. It is said that Mercedes was never happier than when she was surrounded by smiling children, free of all worry.

Ferdinand, Noblest of Nobles & Mercedes, Benevolent Soul (Silver Snow, Azure Moon)
After the war, Mercedes traveled to Fhirdiad to pay a visit to her adoptive father. Though she introduced Ferdinand, she left out the small detail that they were engaged to be wed. Married in secret, Ferdinand and Mercedes worked together to reform the new Duke Aegir's territory, and the effort was so successful that he was called upon to work as a leader in the central government. It was a busy life for him indeed, but as he was known to say to his government colleagues, coming home to a smiling family made all the hard work worth it.

Dedue, Taciturn Devotee & Mercedes, Benevolent Soul (Azure Moon)
Two years after the war, Dedue and his wife, Mercedes, opened a school in the Duscur residential district in Fhirdiad. The school educated Duscur children, who had never been given structured learning before, in reading, writing, arithmetic, and even Duscur history. Many years later, when the Duscur people reclaimed their homeland, the people who attended this school were able to resettle there and revive their old culture. Because of this, Dedue and Mercedes were forever renowned by the Duscur.

Felix, Meandering Sword & Mercedes, Benevolent Soul (Verdant Wind)
Even after the war's end, skirmishes continued to break out across Fódlan. Learning that there were still places where he could fight, Felix abandoned his noble title and chose to make a living with his sword. He traveled the land, seeking battle as if he had a death wish, but his violent path came to an end when he reunited with Mercedes. She had begun a new life as a cleric in service to the goddess, and with her kindness and generosity, she was able to turn his life around. No one knows what became of them after that, but the tales of a swordsman who made warriors across Fódlan tremble with fear all come to an end at that point.

Mercedes, Benevolent Soul & Annette, Bloomed Overachiever
After the war, Annette and Mercedes lived separate lives: the former as a teacher at the school of sorcery in Fhirdiad, the latter as a cleric at Garreg Mach. Though they lived apart, they exchanged letters so frequently and shared their lives with one another in such detail that it was as though they were side by side. After many decades, they resigned their respective positions and reunited at Garreg Mach. In their final years, they relocated to a modest home in the Fortress City. It is said that they were happy together to the very end.

Mercedes, Benevolent Soul & Lorenz, Noble of the Red Rose
After the war, Mercedes accompanied Lorenz back to his homeland. There, the young heir petitioned his father, Count Gloucester, to permit the couple to marry. Though the count initially disapproved of Mercedes's status as a commoner, he was persuaded by her virtues as a person to change his mind. In fact, he praised Lorenz for having a taste in character superior to his own. After Lorenz succeeded his father as lord of the territory, the couple finally wed. With Lorenz's stern approach to governance, and Mercedes's open mind, House Gloucester flourished under their rule.

Mercedes, Benevolent Soul & Alois, Sun of the Knights
Mercedes left home for a life as a cleric at Garreg Mach. Alois, as Jeralt's successor, officially assumed the role of captain of the Knights of Seiros. Though the two were quite busy with their daily activities, they would often find time to get together in the evenings so Alois could hear Mercedes's ghost stories. No one can say for certain whether it was the constant exposure to spooky tales or some other cause, but from that time on, Alois's reputation became that of a totally fearless fighter. Mercedes's quiet support was widely credited for this increase in bravery. Her blessing came to be known as a guarantee of victory.

Mercedes, Benevolent Soul & Jeritza, Bloodstained Demon
Once those who slither in the dark were finally defeated, Mercedes left home and opened a small orphanage in the Faerghus region with her mother. After many years of kind service raising children who had lost their families, she received a letter bearing familiar handwriting. Its author, a prisoner in Enbarr, expressed his sincerest well-wishes to Mercedes and her family. Still more time passed until, one day, the man who wrote the letter paid her a visit. With joyful tears in her eyes, Mercedes smiled, took Emile by the hand, and at last welcomed him home.


Battle quotes

Mercedes: Oh my, how frightening! Won't you please go easy on me?
Death Knight: You... Was this meeting...preordained?
Mercedes: Hmm? What do you mean?

— Mercedes fighting the Death Knight in Chapter 4.
It makes me so sad to fight against you, but I suppose that's how things go when you're at war. Why follow an emperor who would start such a war?
— Mercedes as an enemy in Crimson Flower Chapter 17.
I'm sorry, Professor. I can't join you... There are important things I must stay and protect.
— Mercedes as an enemy when fighting Byleth in Crimson Flower Chapter 17.
Annette: Mercie...
Mercedes: Now, now, Annie. There's no need for that. This is a battlefield, after all.
Annette: I'm so sorry... You know that, don't you? And also know that you don't have to forgive me...
Mercedes: I was going to say the same thing. I'm so sorry if I cause you any pain.

— Mercedes as an enemy when fighting Annette in Crimson Flower Chapter 17, or as an ally when fighting Annette in Crimson Flower Chapter 18.
Jeritza: Step back, Mercedes.
Mercedes: I won't. This is the path I have chosen. It's the same for you too, Emile. Is it not? Someday, we may meet again in another life. Whenever that happens, I hope that we'll remain side by side, always...
Jeritza: My dear sister... I am sorry.

— Mercedes as an enemy when fighting Jeritza in Crimson Flower Chapter 17.
Oh! I haven't seen you in so long! It's such a shame we have to meet like this...
— Mercedes, as an enemy in Verdant Wind Chapter 17.
Death Knight: You. Leave.
Mercedes: No! I won't! I...I refuse to run from you anymore!

— Mercedes, fighting the Death Knight in Silver Snow Chapter 17/Verdant Wind Chapter 18/Azure Moon Chapter 20.
Mercedes: I came here to get you. Let's return together...Emile.
Death Knight: Leave... The place of your death is not here...

— Mercedes, fighting the Death Knight in Silver Snow Chapter 18/Verdant Wind Chapter 19.
Mercedes: Can't you put an end to this nonsense and come home? I'll even bake some of your favorite treats!
Annette: I love your treats, Mercie. They taste great, and they're really good with piping hot tea... I would have liked to enjoy them one more time... But I'm sorry. I can't return home just yet.
Mercedes: Annie...

— Unused dialogue between Mercedes and an enemy Annette in Azure Moon Chapter 18.
Mercedes: You try to hide yourself with that mask and helmet... But I know who you really are.
Death Knight: I...have nothing to say to you...

— Mercedes, fighting the Death Knight in The Face Beneath.

Critical quotes

Excuse me!
— Mercedes in Parts I & II
I got this!
— Mercedes in Part I
Sorry about this.
— Mercedes in Part I
Here goes!
— Mercedes in Part I
You're end has come.
— Mercedes in Part II
Give me strength!
— Mercedes in Part II
You prepared for this?
— Mercedes in Part II

Death/retreat quotes

I...I don't think I can keep fighting.
— Mercedes's retreat quote as a playable character in Part I.
I go now to meet the goddess...
— Mercedes's death quote in classic mode as a playable character in Part II.
I must pull back. Please, be safe.
— Mercedes's retreat quote in casual mode as a playable character in Part II.
Oh no... This is as far as I can go.
— Mercedes as an enemy in Chapter 1.
I'm...I'm sorry, Dimitri... I can't seem to stay...on my feet.
— Mercedes as an enemy in Verdant Wind Chapter 17 and Crimson Flower Chapter 17.

Heroes quotes

Main article: Mercedes/Quotes (Heroes)

Other quotes

Main article: Mercedes/Quotes

Other appearances

Fire Emblem Cipher

Mercedes is currently featured on four cards in Fire Emblem Cipher.

Two of the below cards' epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Mercedes
TCGCipher B18-027R.png 柔らかく包む聖笑, Mercedes


"If you get injured, simply say the word and I'll patch you up straight away!"
Attack: 60 Support: 20 Range: 1-2 Deploy Cost: 4
Class: Priest Tier: Advanced Class Change Cost: 3
Power to Save the People: [Activate] [Once per turn] [Flip two bond cards] Draw 1 card. Until the end of this turn, this unit gains +20 attack.
Crest Power "I'll lend you my shoulder.": [Hand] [Activate] [Flip one bond card] [Send this card to the Retreat Area] Choose 1 card with a Deployment Cost of 3 or lower from your Rereat Area, and add it to your hand. ([Hand] is only usable while this card is in your hand.)
Card #B18-027R, B18-027ST • Artist: Tetsu Kurosawa
TCGCipher B18-028N.png 優しく朗らかな女生徒, Mercedes


"And who's this? You don't look familiar at all. Do you work here at the monastery?"
Attack: 20 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Commoner Tier: Base Class Change Cost: --
Heal, Light Magic: [Activate] [Tap this unit] [Flip two bond cards] Choose 1 other ally. Choose 1 card with the same Unit Name as that ally from your Retreat Area, and add it to your hand.
Defend Support Miracle Emblem: [Support] Until the end of this combat, your opponent's attacking unit cannot perform a Critical Hit.
Card #B18-028N, B18-028ST • Artist: Tetsu Kurosawa
TCGCipher B21-011SR.png Benevolent Soul, Mercedes



"I know the goddess is watching over us. Let's be sure to return home safely. All of us."
Attack: 60 Support: 20 Range: 1-2 Deploy Cost: 5
Class: Holy Knight Tier: Advanced Class Change Cost: 3
Oath Upon the Gem: [Trigger] When this unit is deployed or is Class Changed into, until the end of the turn, your Main Character gains +20 attack.
Prayerful Holy Equestrianism: [Activate] [Tap this unit] [Flip two bond cards] Choose 1 card with a deployment cost of 3 or lower, and 1 card with a deployment cost of 1 or lower, from your Retreat Area. Once you do, deploy the chosen cards.
Card #B21-011SR • Artist: Misei Ito
TCGCipher B21-012N.png Warmhearted Nun, Mercedes


"Try not to overtax yourself, all right? We wouldn't want you to wear yourself out."
Attack: 30 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Monk Tier: Base Class Change Cost: --
"Shall we pray together?": [Always] Enemies with a deployment cost of 1 are unable to inflict critical hits.
Defend Support Miracle Emblem: [Support] Until the end of this combat, your opponent's attacking unit cannot perform a Critical Hit.
Card #B21-012N • Artist: Misei Ito
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Mercedes .


Mercedes's portrait seen at E3 2018.
  • Mercedes's portrait had a slightly different hair color when she was first seen at E3 2018. Incidentally, her concept art in Fire Emblem: Three Houses - Fódlan Art Book depicts her with the same hair color.
  • As an enemy, Mercedes has access to the spells Abraxas and Seraphim, which she cannot learn as a playable unit.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Mercedes von Martritz Full name, known by just Mercedes in most menus. Mercedes is a Spanish name meaning "mercy".
Japanese メルセデス=フォン=マルトリッツ Mercedes von Maltritz, as above.
Spanish Mercedes von Martritz As above.
French Mercedes von Martritz As above.
German Mercedes von Martritz As above.
Italian Mercedes von Martritz As above.
Mercedes von Martritz As above.[2]
Korean 메르세데스 폰 마르트리츠 Mercedes von Martritz
Simplified Chinese 梅尔赛德司·冯·马尔特利兹 Mercedes von Martritz
Traditional Chinese 梅爾赛德司‧馮‧馬爾特利茲 Mercedes von Martritz


Names, etymology and in other regions
Language Name Definition, etymology and notes
English Mercie A diminutive form of Mercedes; used to refer to Mercedes by her friend Annette.
Japanese メーチェ Meche
Spanish Mercie As above.
French Mercie As above.
German Mercie As above.
Italian Mercie As above.
Mercie As above.[2]
Korean 메체 Meche
Simplified Chinese 梅戚 Meche
Traditional Chinese 梅戚 Meche


External links


  1. 1.0 1.1 Credits
  2. 2.0 2.1 "Muito prazer! Meu nome é Mercedes von Martritz, mas você pode me chamar de Mercie." — Mercedes: Kindly Devotee when being summoned, Fire Emblem Heroes


  1. Mercedes introduces herself as /mɛɹˈsɛdɛs/[key] in Chapter 1 and in her and Cyril's C support. However, the first syllable of her name is frequently pronounced /mɝ-/, as her nickname "Mercie" would imply, and the last syllable as /-dɛz/. Additionally, the vowels in the latter two syllables in her name are infrequently pronounced as /eɪ/ or /e/.

Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Ashen Wolves* BalthusConstanceHapiYuri
Non-playable characters Abysskeeper*Duke AegirDuke GerthFlecheGatekeeperGlennHolstIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderPatriciaRandolphRheaRodrigueRufusSeirosSitriSothisTomasTiana
Bosses AcheronAelfric*AloisBaron Ochs*BiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLord ArundelLorenzMercedesMetodeyMiklanMysonNaderNemesisOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I A Cursed Relic*An Ocean ViewBlack Market Scheme*Death TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsThe Secret Merchant* Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions Exclusive
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret Merchant* Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
(DLC side story)
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAbyssAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics Music LibraryName chartPre-release informationUnused content
Fire Emblem Heroes
Characters Heroes AlfonseAnnaBrunoEirFehFehnixFjormFreyjaFreyrGunnthráGustavHelHelbindiHenrietteHrídLaegjarnLaevateinLífLokiMirabilisPeonyPlumeriaSharenaSummonerSurtrThórrThrasirTriandraVeronicaYlgr
SDatBoL, MotE, NMotE AbelAstramAthenaBantuBarstCaedaCainCamusCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMarthMariaMerricMichalisMinervaNagaNagiNavarreNorneOgmaPallaPhinaRoderickSheenaSiriusTikiWrysXane
Shadows of Valentia AlmBerkutBoeyCatriaCelicaClairCliveConradDeltheaDumaFayeForsythGennyGrayKliffLeonLukasMaeMathildaMilaPythonRineaRudolfSaberSilqueSonyaTobinValbar
Genealogy of the Holy War AltenaArdenAresArvisAyraBrigidCedDeirdreEldiganEthlynIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynQuanSeliphShannanSigurdSilviaTailtiuTravant
Thracia 776 EyvelFinnKempfLeifMareetaNannaOlwenOsianReinhardtSaiasTanya
The Binding Blade BartreBrunnyaCeciliaChadClarineDieckEchidnaFaeFirGalleGeeseGuinivereGwendolynIdunnIgreneKleinLarumLilinaLughMeladyMerlinusNarcianPercevalRaighRoyRutgerShannaSophiaSueTheaWoltZephiel
The Blazing Blade BramimondCanasDorcasEliwoodFioraFlorinaHawkeyeHeathHectorJaffarKarelKarlaLegaultLeilaLinusLloydLouiseLuciusLynMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSerraUrsulaZephiel
The Sacred Stones AmeliaCormagDozlaEirikaEphraimEwanGerikInnesJoshuaL'ArachelLuteLyonMarisaMyrrhRossSelenaSethTanaTethysValter
Path of Radiance AshnardBlack KnightElinciaGatrieGreilIkeIlyanaJillMiaMistNepheneeOscarPetrineRolfSanakiShinonSigrunSorenTanithTitaniaZihark
Radiant Dawn AltinaCaineghisDheginseaElinciaEnaHaarIkeJorgeLeanneLetheMiaMicaiahMordecaiNaesalaNailahOliverRanulfRafielReysonRhysSanakiSotheTibarnYuneZelgius
Awakening AnnaAversaBradyChercheChromCordeliaCynthiaDonnelEmmerynFrederickGaiusGangrelGeromeHenryInigoKjelleLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaNagaNahNoireNowiOliviaOwainPanneRobinSay'riStahlSullySumiaTharjaTikiVirionWalhartYarne
Fates ArthurAzamaAzuraBerukaCamillaCharlotteCorrinEffieEliseFeliciaFloraForrestGaronGunterHanaHinataHinokaIagoJakobKadenKageroKanaKazeKeatonLaslowLeoLilithMidoriMikotoNilesNinaOboroOdinOpheliaPeriRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses AnnetteBernadettaBylethCatherineClaudeDeath KnightDimitriDorotheaEdelgardFerdinandFlame EmperorFlaynHildaHubertIngridKronyaLorenzLysitheaMercedesNemesisPetraRheaSetethShamirSothisSylvain
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Paralogues 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment
Xenologues 1: Detached Princess • 2: The Brink of Chaos • 3: The People's Hero • 4: Whispers of Death • 5: Heavenly Witness
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of DawnWorld of Holy WarWorld of MysteryWorld of RadianceWorld of ShadowsWorld of ThraciaWorld of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelLjósálfheimrMúspellNifl)
Groups, objects, and concepts Aether RaidsBlessed GardensBreidablikChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant Battle) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroic OrdealsLost LoreMjölnir's StrikeOrbOrder of HeroesPawns of LokiRarityRøkkr SiegesSummoning (summoning events) • Special Maps (Bound Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsVoting Gauntlet
Related topics A Hero RisesAncient LettersArtistsCalendarsChoose Your LegendsEvent calendarsFind & Vote Heroes!Fire Emblem Heroes - A Day in the LifeFire Emblem Heroes: Mini Acrylic Figure CollectionList of version differences (Name chart) • Pre-release information (Unused content) • Voting Jubilee