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The Face Beneath

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
The Face Beneath

Cm fe16 the face beneath.png

Location

Sealed Forest

Boss(es)

Death Knight

How many years has it been since we last spoke? I'm so sorry... I should have come back for you sooner... I'm sure it wasn't pleasant living in House Bartels.
— Mercedes

The Face Beneath (Japanese: 隠された素顔 Hidden Face) is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 15 to Chapter 19 and is unavailable on the Crimson Flower route. In order to attempt this paralogue, the player must have recruited Mercedes and Caspar and neither must have fallen in battle previously.

Plot

Main article: The Face Beneath/Script

Caspar reports that Imperial forces have been spotted in the Sealed Forest led by the Death Knight, and an apprehensive Mercedes reveals that she has been thinking about her younger brother Emile. Byleth leads their forces into the forest to drive off the Death Knight. In the forest, Mercedes confronts the Death Knight and asks him to remove his helmet, believing that he is Emile. Imperial reinforcements arrive and order the Death Knight to help them fight Byleth's forces, but the Death Knight refuses, citing a lack of interest in fighting.

Byleth and their companions defeat the Imperial soldiers. Afterwards, Mercedes asks the Death Knight to join their cause, and the Death Knight asks Mercedes to leave Garreg Mach Monastery; neither sibling is willing to back down. The Death Knight gives Mercedes the Heroes' Relic of House Bartels, the Rafail Gem; if Caspar defeated him, he also gifts him his Scythe of Sariel. The Death Knight vows to kill Mercedes the next time they meet before departing. Mercedes blames his upbringing in House Bartels for his current psychotic nature and believes that there is still a kind man within him.

Beginning log

Whispers of Death Knight sightings in Garreg Mach excite Caspar, but Mercedes has a much more pensive reaction. Something must be on her mind...

Chapter data

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Rout all enemies except the Death Knight Player Enemy
Defeat: Byleth or Dimitri Azure Moon/Claude Verdant Wind dies*, the player's army is routed*, or Mercedes or Caspar dies 11 20+6

Preparations Battle

Cm fe16 the face beneath.png

Character data

Silver Snow Azure Moon Verdant Wind

Characters
New Units
None
Returning Characters

Small portrait byleth f 02 fe16.pngSmall portrait ferdinand 02 fe16.pngSmall portrait linhardt 02 fe16.pngSmall portrait caspar 02 fe16.pngSmall portrait bernadetta 02 fe16.pngSmall portrait dorothea 02 fe16.pngSmall portrait petra 02 fe16.pngSmall portrait felix 02 fe16.pngSmall portrait ashe 02 fe16.pngSmall portrait sylvain 02 fe16.pngSmall portrait mercedes 02 fe16.pngSmall portrait annette 02 fe16.pngSmall portrait ingrid 02 fe16.pngSmall portrait lorenz 02 fe16.pngSmall portrait raphael 02 fe16.pngSmall portrait ignatz 02 fe16.pngSmall portrait lysithea 02 fe16.pngSmall portrait marianne 02 fe16.pngSmall portrait leonie 02 fe16.pngSmall portrait shamir fe16.pngSmall portrait hanneman fe16.pngSmall portrait manuela fe16.pngSmall portrait alois fe16.pngSmall portrait flayn fe16.pngSmall portrait seteth fe16.pngSmall portrait catherine fe16.pngSmall portrait cyril 02 fe16.pngSmall portrait hilda 02 fe16.png

Other characters may be available if the paralogue is attempted later.

Item data

Items
Name Obtainment Method
Is ns01 ore.png Umbral Steel Open the southeast chest
Is ns01 seal.png Dark Seal Dropped by the Death Knight
Is ns01 ring.png Accuracy Ring Steal from the Death Knight
Is ns01 potion.png Elixir Steal from the Death Knight
Is ns01 battalion infantry silver.png Church Soldiers Automatically at the end of the chapter
Is ns01 battalion infantry silver.png Bergliez War Group Automatically at the end of the chapter
Is ns01 gem relic.png Rafail Gem Automatically at the end of the chapter
Is ns01 lance black.png Scythe of Sariel Automatically at the end of the chapter if Caspar defeated the Death Knight

Enemy data

Normal Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 hero enemy.gif
Imperial Soldier Hero 29 5 Silver Sword
Swordfaire Vantage
• The southern two begin moving if either is provoked.
• The northern two begin moving if they or the nearby Bishop is provoked.
Ma ns01 fortress knight enemy.gif
Imperial Soldier Fortress Knight 29 3 Silver Axe
Axefaire Weight -5
Empire Armored Co. Lv 5: Impregnable Wall
The middle two begin moving if either is provoked.
Ma ns01 dark mage enemy.gif
Imperial Soldier Dark Mage 29 1 Banshee Θ Miasma Δ
Miasma Δ Heartseeker
--
Ma ns01 dark mage enemy.gif
Imperial Soldier Dark Mage 29 1 Banshee Θ Miasma Δ Mire B
Miasma Δ Heartseeker
Empire Magic Users Lv 5: Resonant Flames
Begins moving if a nearby Sniper is provoked.
Ma ns01 sniper enemy.gif
Imperial Soldier Sniper 29 3 Silver Bow
Bowfaire Bowrange +1
The central two begin moving if they or the nearby Dark Mage is provoked.
Ma ns01 dark knight enemy.gif
Imperial Soldier Dark Knight 29 1 Mire B
Canto Black Tomefaire Dark Tomefaire
--
Ma ns01 bishop enemy.gif
Imperial Soldier Bishop 29 1 Seraphim Physic
White Magic Uses x2 White Magic Heal +10 Terrain Resistance
Empire Magic Corps Lv 5: Group Flames
Begins moving if a nearby Hero is provoked.
Ma ns01 wild demonic beast enemy.gif
Wild Demonic Beast Wild Demonic Beast 29 1 Cracked Crest Stone
Poison Poison Strike Barrier Vital Defense Heartseeker*
Weak to Swords.
Ma ns01 wild demonic beast enemy.gif
Wild Demonic Beast Wild Demonic Beast 29 1 Cracked Crest Stone
Poison Poison Strike Barrier Vital Defense Heartseeker*
Weak to Lances.
Ma ns01 giant wolf enemy.gif
Giant Wolf Giant Wolf 29 1 Dark Stone (Wolf)
Pass Defiant Crit Enclosing Wall Keen Intuition Defiant Avo*
Weak to Swords.
Ma ns01 wild demonic beast enemy.gif
Wild Demonic Beast Wild Demonic Beast 29 1 Cracked Crest Stone
Poison Poison Strike Barrier Vital Defense Heartseeker*
Weak to Axes.
Ma ns01 death knight enemy.gif
Death Knight Death Knight 31 1 Scythe of Sariel Accuracy Ring Elixir Dark SealThis item is dropped upon this unit's defeat.
Murderous Intent Canto Lancefaire Commander Counterattack Mastermind Poison Strike Lance Prowess Lv 5
Reaper Knights Lv 5: Assault Troop
Immobile until fought.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma ns01 dark knight enemy.gif
Imperial Soldier Dark Knight 29 2 Mire B
Canto Black Tomefaire Dark Tomefaire
--
Ma ns01 hero enemy.gif
Imperial Soldier Hero 29 2 Silver Sword
Swordfaire Vantage
--
Ma ns01 sniper enemy.gif
Imperial Soldier Sniper 29 2 Silver Bow
Bowfaire Bowrange +1
--
Every non-monster enemy other than the Death Knight begins moving after any unit enters the central forested area.

Reinforcements

Boss data

Main article: Death Knight

Normal Hard

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Your first order of business is having Caspar take out the Death Knight so you can get his Scythe of Sariel for yourself. The most simple method is to give Caspar the biggest, nastiest axe you can afford, use the Smash combat art, and hope for a critical hit; Caspar has more than enough strength to one-shot him in this manner. Disregarding him, this battle is a fairly straightforward rout map. There's no need to rush, so pull each group in one at a time and overrun them before moving onward. The only thing to worry about is the reinforcements that rush Caspar and Mercedes on turn 10. If at all possible, try to reunite them with the rest of the army by then.

Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology and in other regions
Language Name Definition, etymology and notes
English The Face Beneath --
Japanese 隠された素顔 Hidden face
Spanish El enmascarado The masked
French Quand le masque tombe When the mask falls
German Das verborgene Antlitz The hidden face
Italian Dietro la maschera Behind the mask

Gallery

References

The Face Beneath


Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Non-playable characters Duke AegirFlecheIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderRandolphRheaRodrigueSeirosSothisTomas
Bosses AcheronBiasBlaiddydCatherineCharonChilonClaudeCorneliaDaphnelDeath KnightDimitriDominicEdelgardFlame EmperorFerdinandFraldariusGautierGloucesterGonerilGwendalHubertThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLonatoLord ArundelLorenzMetodeyMiklanMysonNaderNemesisPallardóPittacusRandolphRheaRieganRodrigueSolonThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsus
Chapters Part I Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power StruggleBlack Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Part I An Ocean ViewDeath TollDividing the WorldFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak
Part II Darkness Beneath the EarthEternal GuardianThe Face BeneathForeign Land and SkyForgotten HeroInsurmountableLegend of the LakeRetributionThe Secret Merchant*The Silver MaidenThe Sleeping Sand LegendWeathervanes of Fódlan
Locations FódlanAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesBlack EaglesBlue LionsChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerMonstersThose who slither in the dark
Related topics Music LibraryName chartPre-release informationUnused content