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Path of Radiance Radiant Dawn

FERD Ena.png
Artwork of Ena from Radiant Dawn.

A dragon laguz from Goldoa. She once served Daein on behalf of her missing fiance, Rajaion. Her calm and analytical mind makes her a natural tactician.









Starting class

Ena (pronounced /ˈinə/[key][3]; Japanese: イナ Ena) is a red dragon laguz who appears in Fire Emblem: Path of Radiance as the tactician of Petrine, one of the Four Riders of Daein. She appears again in Fire Emblem: Radiant Dawn, the sequel to Path of Radiance.

Fire Emblem: Path of Radiance


Ena servers as the tactician of Petrine, one of the Four Riders of Daein, a group of elites in the Daein army, during most of the game. She chose to ally herself with Daein in an attempt to save her fiancée Rajaion, who had been warped into a Feral One years prior. Her grandfather Nasir helped her to get close to the leadership of Daein, and was so forced into the kingdom's service as well.

Late in in the story, she appears as a boss in Chapter 21 in the form of a red dragon. Once defeated, Nasir betrays Ike and helps her escape.

Later, Ike encounters the Black Knight. Two outcomes can happen: either Ike is unable to defeat the Black Knight, after which Ena joins Ike's party, or Ike does defeat the Black Knight, after which Nasir joins Ike.

Starting stats and growth rates

Boss Playable

Small portrait ena fe09.png
Red Dragon
Level 10
Affinity Is gcn earthaffin.png
Constitution 18
Max HP 52 Speed 20-2
Strength 27-2 Luck 14
Magic 9 Defense 27-2
Skill 22-2 Resistance 27-2
Movement 6 Weight 44
Inventory Skills
Demi Band
Weapon Levels
GCNRankSword.gif -- GCNRankLance.gif -- GCNRankAxe.gif -- GCNRankBow.gif --
GCNRankFire.gif -- GCNRankThunder.gif -- GCNRankWind.gif -- GCNRankStaff.gif --


This character analysis section may not be accurate to every player's experience.

Ena is one of two mutually exclusive playable dragon laguz, and joins if Ike failed to defeat the Black Knight near the end. She is one of few units capable of damaging Ashnard. She has extremely low movement, having lower untransformed movement than generals, and promoted infantry movement when transformed. She has a low starting laguz gauge, taking around 4 turns to transform while having low movement. In combination of this, she can only attack at 1-range, severely limiting her attack capabilities. At base, she is one of the bulkiest units in the game, having high health, defense, resistance, and Renewal. She has a respectable strength base, though her weapon is limited and she cannot use forges. She is also not fast enough to double most units endgame. Her weight stat is low for a laguz unit, so her shoving utility is limited for endgame. The Demi Band is extremely important for Ena to keep up with other infantry units in endgame.

Ena has respectable growths, with high skill and speed growths, decent defense growth, and mediocre strength growth. She requires several levels of BEXP for her to begin doubling endgame units. As she is only available for two chapters, if the player wishes to use her, it is best to level her as much as possible with BEXP immediately so she can contribute in chapter 28 and the last chapter. If sufficiently trained, she can help contribute in the Ashnard fight, especially if the player's Ike is weak.

Ena has Renewal, Miracle, and Boon, all skills that buff her survival. Her mastery skill, Boon prevents her from getting put to sleep by bishops in the last two chapters.

Ena cannot support any units, so her earth affinity is wasted.

Fire Emblem: Radiant Dawn


This section has been marked as a stub. Please help improve the page by adding information.

Starting stats and growth rates

Small portrait ena fe10.png
Red Dragon
Level 22
Affinity Is wii earthaffin.png
Constitution 6»18
Recruitment: Part 4, Endgame-1, start of chapter

Stats Growth Rates

Max HP 59 Speed 11»22
Strength 10»20 Luck 18
Magic 15»30 Defense 13»26
Skill 13»26 Resistance 17»34
Movement 5»6 Weight 11»44
Inventory Skills
Laguz Stone
Blood Tide
Weapon Levels
WiiRankSword.png -- WiiRankLance.png -- WiiRankAxe.png -- WiiRankBow.png -- WiiRankKnife.png -- WiiRankStrike.png A
WiiRankFire.png -- WiiRankThunder.png -- WiiRankWind.png -- WiiRankLight.png -- WiiRankDark.png -- WiiRankStaff.png --
  • Note: The above stats are Ena's default stats. If a Radiant Dawn game was started via a data transfer from Path of Radiance, any stat Ena capped in Path of Radiance will result in a boost to her base in the stat in question in Radiant Dawn.


This character analysis section may not be accurate to every player's experience.

Ena is the first playable red dragon laguz and is playable in endgame. She performs poorly as a combat unit overall. She has very low bases in strength, defense, skill, and speed; as her strike weapon is A rank and physical, she will not deal much damage. She is prone to getting doubled by most enemy units. Her magic and resistance base are high, though magic is not a useful stat for her. As a dragon laguz, she has 1-2 range combat, allowing her to counter most enemy units. She is vulnerable to thunder magic despite her resistance because she gets doubled frequently, though many other endgame enemy units use magic so she can take a few wind, fire, or light hits. Her mobility is also low due to her class. As Laguz Gems are available, she does not need to use Laguz Stones or Olivi Grass to stay transformed. Path of Radiance Ena cannot cap any stats without doubling on stat boosters for skill or defense, so Radiant Dawn Ena does not benefit much from transfers.

Ena has high growths for a laguz in magic, skill, speed, and resistance, but very low growths in strength and defense. If the player wants to use her as a combat unit, she needs several levels of immediate BEXP to cap magic, skill, speed, and resistance, and also raise her strength and defense. While Ena's combat would benefit from improving her strike rank, it is unrealistic for her to raise it quickly enough to be useful.

Ena is the only unit with Blood Tide for the first few chapters of endgame. This skill gives adjacent units a +5 boost to strength and skill, makes her a valuable support unit. This is valuable since many endgame enemy units have high defense and/or are standing on high defense cover tiles. This is especially valuable against Ashera's auras, as the auras are very bulky and dodgy. Her Blood Tide ability can stack with other tide abilities, including Gareth's Blood Tide and Nasir's White tide. Boon also lets her heal silenced or sleeping units without using up a turn, though this is situational. Renewal and Miracle help her bulk, though it is often better put on another unit that faces more combat than her.

Ena has an earth affinity which gives a significant avoid boost. As she joins late in endgame, most other units will likely have partners, and she will not have much time to establish a useful support. Since Ena functions best as a support unit, avoid is the most useful stat for her, so pairing her with leftover units with earth, dark, or thunder affinities will benefit both units the most.

Personality and character

This section has been marked as a stub. Please help improve the page by adding information.


Radiant Dawn

Bond supports

Small portrait ena fe10.png
Red Dragon
Default bonds:
Small portrait nasir fe10.png
White Dragon



Extra bonds:*





Click here for more details on supports.


Radiant Dawn

Ena, Wish-Spinner
Ena returned home and gave birth to her lost fiance’s child. Goldoa rejoiced at the first dragon born in centuries.


Battle quotes

...There’s no reason for me to stay here any further.
— An unused quote intended to be Ena's escape quote in Path of Radiance.
Beast-tribe cousin, I will warn you but once. Change your shape and flee from this place. Not even you can defeat a dragon.
— Ena, when fighting a beast laguz in Chapter 21 in Path of Radiance.
Bird brother of Phoenicis... You know the power of the dragon tribes. Do you still think to challenge me?
— Ena, when fighting a hawk laguz in Chapter 21 in Path of Radiance.
Ike: Why is a Goldoan dragon in the service of King Daein?
Ena: ...I... I merely want to be near the one I love... He everything. That is why I must defeat you, or...I...I...

— Ena, when fighting Ike in Chapter 21 in Path of Radiance.
Mist: Y-you... You’re one of the dragon tribe, aren’t you? When we ran into trouble in the southern sea, the dragon prince rescued us! I don’t want to fight you! D-do I...have to?
Ena: You have met Prince Kurthnaga? I’ve no desire to steal the life of one who received his aid.
Mist: Whoo-hooo!
Ena: Ah, forgive me, little one. For even so... I cannot quit fighting.

— Ena, when fighting Mist in Chapter 21 in Path of Radiance.
Prince of Serenes... You have no reason to be here. Do you wish to perish in this place?
— Ena, when fighting Reyson in Chapter 21 in Path of Radiance.
Ashnard: Heh heh... Heeee heeee heh... So you’re still alive, are you?
Ena: ...
Ashnard: Do you really want to do this? Do you believe you can defeat me?
Ena: I... I was mistaken. You are truly mad... ...Even so... I wanted to be near you. If I could have been near you, it would have been all right...
Ashnard: Did you think I would allow that? Whaaaa haa haa haaaaa!
Ena: King Ashnard of Daein. You will die at my hand!

— Ena, when fighting Ashnard in the Endgame in Path of Radiance.

Ena: Your Majesty...
Dheginsea: Come now, Ena. Fight.
Ena: I’m sorry, I can’t. I may have turned my back on my king and left my own country, but I still belong to the dragon tribe. I wouldn’t dare attack my own king. I couldn’t.
Dheginsea: Then as your king, I order you. I order you to fight for Kurthnaga’s life.
Ena: My king!
Dheginsea: You and he need each other. You are different from other dragons.
Ena: ... Very well, Your Majesty.

— Ena, when fighting Dheginsea in Part 4 Endgame-3 in Radiant Dawn.

Death quote

— Ena, as the boss of Chapter 21 in Path of Radiance.
Urr... With this wound, I’ll be nothing more than a burden. I’ve no choice. I must retreat. Good luck, everyone...
— Ena, in Chapter 28 of Path of Radiance.
Ena: Urrr... Only a...little farther...and I will be with him...
Ike: Ena! You can’t go on with that wound! You must retreat!
Ena: No... No! Please, General Ike! Please let me go...
Ike: If you were thinking clearly, you’d see that you’ve become a burden.
Ena: Oh!
Ike: You came here because you have something you must do, correct? Please trust us, and let us help you.
Ena: ...Very well...

— Ena, in the Endgame of Path of Radiance.
Urgh... The wound is deep... But I was so close! But I’m not dead...? Something deep inside... I’ve... got to survive... Strange... I don’t know why, but I can’t die here. Not now. But if I don’t get out of the way... I’ll just trip everyone up. I must retreat from this battle.
— Ena, in Radiant Dawn.
Ena: Ughh...
Ike: Ena, stand down!
Ena: Forgive me... I underestimated them. I’ll head...for cover...

— Ena, in Part 4 Endgame-1 in Radiant Dawn.

Other appearances

Fire Emblem Cipher

Ena is currently featured on three cards in Fire Emblem Cipher.

Two of the below cards' quotes is still in raw, untranslated Japanese; it needs translation.
Fire Emblem Cipher data for Ena
TCGCipher B03-042N.png Red Dragon Strategist, Ena




Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Dragon Tribe Tier: Base Class Change Cost: --
Strategist of the Dragon Tribe: [Activate] [Tap this unit] [Tap another ally Fang] Move an enemy in the back line. If this unit is Leveled Up, move up to two enemy units in the back line instead.
Card #B03-042NArtist: HACCAN

Normal SR+

TCGCipher B09-085SR.png
Wish-Spinner, Ena




"The flames on the Fire Emblem indicate the awakening of the dark god... We must halt this fighting."
"Maybe we're the hardheaded ones... But we've chosen our path."
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Dragon Tribe Tier: Base Class Change Cost: --
Nurture a Wish: [Activate] [Once per turn] [Stack an "Ena" card from your hand underneath this unit to growth them] Reveal the top five cards of your deck. Choose one of the revealed cards, add it to your hand, then send the remaining cards to your Retreat Area (A unit who has growthed is treated as if they have been Leveled Up).
Pink-Scaled Dragon Girl: [Trigger] [Once per turn] When you growth this unit, you may choose a Tellius ally. Until the end of this turn, that ally gains +30 attack.
Card #B09-085SR(+)Artist: Fuzichoco
TCGCipher B09-086N.png Girl of the Dragon Tribe, Ena




Attack: 30 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Dragon Tribe Tier: Base Class Change Cost: --
Draconian Tactics: [Activate] [Tap this unit] Choose another Fang ally. Select a card with the same name in your Retreat Zone as the chosen ally, and place it underneath that unit to growth them. (The unit is treated as if it was Leveled Up. Class Change Skill effects can be used if that unit has any Class Change Skill effects.)
Attack Support Tactician Emblem: [Support] If the attacking unit is Tellius, you may choose one enemy unit that is not the defending unit and move it.
Card #B09-086NArtist: Senri Kita
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Ena .


Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Ena Either the anglicized form of Eithne[4] or the short form of Irena.[5]
Japanese イナ Officially romanized as Ena.
Spanish Ena As above.
French Ina Short form of names ending with ina.[6]
German Ena As above.
Italian Ena As above.


Official artwork


Other appearances


Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeAltinaAsheraCaineghisDanielDeghinseaElenaGarethGreilHetzelIzukaJorgeKurthnagaLilliaLeanneLekainLoraziehLotzMustonNealuchiRajaionRamonRenningSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (part 1part 2part 3part 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (part 1part 2) • 28: Twisted Tower • Endgame: RepatriationTrial Maps
Locations TelliusBegnion (Sienne) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline