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From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.


Path of Radiance Radiant Dawn

FERD Shinon.png
Artwork of Shinon from Radiant Dawn.

A member of the Greil Mercenaries. An archer of legendary skill who left the group when its former leader was killed. He later rejoined the team, but still has a grudge against Ike.







Starting class


Voiced by
...Bah. I suppose you want some kind of congratulations now, right? Well, too bad. You're a snot-nosed whelp, and I'm still better than you. Don't ever forget that.
— Shinon to Ike

Shinon (Japanese: シノン Chinon) is a pre-promoted sniper who appears early on in Fire Emblem: Path of Radiance. He also appears in Part 3 in Fire Emblem: Radiant Dawn. He does not believe Ike could lead the Greil Mercenaries after Greil's death, and left the group afterwards. He also dislikes the Laguz, calling them "sub-humans".

Fire Emblem: Path of Radiance


This section has been marked as a stub. Please help improve the page by adding information.

Starting stats and growth rates

Small portrait shinon fe09.png
Level 1
Affinity Is gcn thunderaffin.png
Constitution 9
Recruitment: Chapter 3, start of chapter
Chapter 19, start of chapter if Rolf spoke to him and Ike defeated him in chapter 18.

Stats Growth Rates

Inventory Skills
Steel Bow
Iron Bow
Archer Band*
Weapon Levels
GCNRankSword.gif -- GCNRankLance.gif -- GCNRankAxe.gif -- GCNRankBow.gif A
GCNRankFire.gif -- GCNRankThunder.gif -- GCNRankWind.gif -- GCNRankStaff.gif --


This character analysis section may not be accurate to every player's experience.

Shinon is a prepromoted sniper that joins early, leaves the party after chapter 7, then rejoins in chapter 19. He has decent base stats for earlygame, especially skill and speed, so he will be an accurate fast and strong 2-range attacker. He will also have high crit rates thanks to the sniper bonus and high skill (note that snipers do not get a crit bonus on the Japanese version). He can also tank quite a few hits for earlygame. However, he is permanently limited to 2-range thanks to bow-lock, severely limiting his good earlygame combat.

Shinon has some of the best growths in the game. However, it is rare to take advantage of them because he is a prepromote so his experience gain is low, and he leaves the party for over a third of the game. When the player can recruit him again (which requires fielding Ike and Rolf), it is very hard for him to contribute through lategame despite his good growths, because of bowlock, no mount, and relatively bad lategame base stats; a trained Astrid or Rolf will far surpass Shinon at this point. To his credit, lategame Shinon starts with A rank bows so he can use every bow in the game besides the Double Bow, alleviating his bad lategame strength by allowing him to immediately use Silver Bows without training. He also can use a Longbow, which only he and Rolf can. If given enough BEXP and kills for his stats to catch up with the rest of the team, Shinon can serve as a decent filler archer unit, especially if Rolf and/or Astrid have been killed in battle or insufficiently trained.

Shinon starts with the Provoke skill, and will have it permanently equipped through earlygame since the player does not have a chance to remove it in earlygame. Due to Shinon's good dodge and durability, he is a good earlygame meatshield, but again he cannot counter attack most enemies. Lategame, one can find situational use for Provoke to lure enemies into attacking at 2-range, but it is otherwise not useful, as most enemies will not be tempted to approach Shinon unless he is standing within their attack range, in which they will fight him up close without allowing him to retaliate. Deadeye has a high activation from Shinon's excellent skill, but it will not be useful because enemies targeted by Shinon will frequently be defeated by other units anyways. It is recommended to use your Occult scrolls on other units.

Shinon has a thunder affinity which gives avoid and defense. In lategame, he will frequently be attacking at a range so this is only useful if his partner wants the avoid/defense boost. Pairing him with Gatrie gives Gatrie a +3 defense boost with some needed accuracy/avoid thanks to his bad base skill and speed; however, the massive defense boost is often overkill for Gatrie, especially on easier difficulties. Janaff has another thunder affinity, so he can get a +3 defense +15 avoid boost, which helps his durability. However, he is a flier and will often not be near Shinon in many maps. Rolf is not a recommended partner since both units are foot-locked archers that want attack the most, yet neither gets an attack boost.

Fire Emblem: Radiant Dawn


This section has been marked as a stub. Please help improve the page by adding information.

Starting stats and growth rates

Small portrait shinon fe10.png
Level 13
Affinity Is wii thunderaffin.png
Constitution 10
Recruitment: Part 3, Prologue, start of chapter

Stats Growth Rates

Inventory Skills
Killer Bow
Iron Bow
Critical +10
Weapon Levels
WiiRankSword.png -- WiiRankLance.png -- WiiRankAxe.png -- WiiRankBow.png S WiiRankKnife.png -- WiiRankStrike.png --
WiiRankFire.png -- WiiRankThunder.png -- WiiRankWind.png -- WiiRankLight.png -- WiiRankDark.png -- WiiRankStaff.png --
  • Note: The above stats are Shinon's default stats. If a Radiant Dawn game was started via a data transfer from Path of Radiance, any stat Shinon capped in Path of Radiance will result in a boost to his base in the stat in question in Radiant Dawn.

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Skills Weapon level
Marksman +4 +2 +4 +2 +2 +0 +2 +4 0 0 Critical +15*
WiiRankBow.png (x to A)


This character analysis section may not be accurate to every player's experience.

Shinon is a high-level sniper that starts in Ike's group in part 3. He has excellent base stats all around, having the second-highest base speed in the team and excellent skill with high crit rates, and decent strength to deal significant damage, if not outright one-round. His offense will stay excellent due to his excellent skill and speed growth, and an S rank in bows lets him use Silver Bows and the Silencer whenever he gets them. While his strength growth is mediocre, he starts very close to capping HP, skill, and speed, so it is very easy to increase strength and speed with BEXP. He has a high base level so it is easy to promote him early, which greatly benefits him due to giving him 3-range with standard bows (4-range with the long bow and double bow). He also has a decent defense growth, so he is not physically frail at all. While Shinon benefits a lot from Path of Radiance transfers, PoR Shinon has very low chances of capping almost any stats (though he can cap strength without stat boosters, if lucky) thanks to his bad base stats for his level, which is further exacerbated with the fact that he leaves the party for a majority of Path of Radiance before rejoining, so it is not recommended. Due to his great combination of bases and growths, as well as the issues that plague the other archers in the game (Rolf's inferiority to him and forced competition with him, Astrid's horrible bases, and Leonardo's issues gaining experience), he is far and away the best candidate to wield the Double Bow in the Tower of Guidance.

Shinon is bowlocked so his only form of 1-range combat are crossbows (which lack in power outside of effective damage) and the Double Bow (only endgame), so he is primarily limited to attacking on player phase. Thus, while he is very strong early on in part 3, when later part 3 and part 4 are more rout-heavy, Shinon becomes very limited. He also is not mounted so his mobility is lacking. While his base strength is good, his strength growth is not high enough to keep him reliably strong, so he may sometimes struggle with long-term strength.

Much like the previous game, Shinon starts with the Provoke skill, which will increase the chances of enemies attacking him in lieu of his teammates. While he does have the durability to withstand prolonged attacks early on in part 3 and can keep them from attacking other frail units such as Soren, Mist, and Rhys, he will not be able to fight back due to lacking 1-range combat; it is recommended to remove Provoke by mid-part 3 due to the enemies getting progressively stronger. In the event that he gets boxed in by hostile units due to his lack of 1-range combat, Shinon can equip Pass to pull himself out of these tight situations, however, as an archer, he should not be consistently left exposed during enemy phase in the first place, regardless of how durable he is.

Shinon has a thunder affinity which gives a defense and avoid boost. As Shinon is an archer, he should be attacking at a range without many counterattacks, and not exposed to much enemy phase combat, so these boosts are not useful for him. Mia and Boyd benefit from Shinon's bonuses as footlocked infantry units, and in return, gives Shinon an attack boost with their fire affinities.

Personality and character

This section has been marked as a stub. Please help improve the page by adding information.

Shinon is rather stubborn and self-centered. He also makes rather sarcastic comments, and does not get along with Ike very well, constantly reminding him that he should change the name of the mercenaries. He shows dislike for laguz, and appears to have a drinking problem, as demonstrated in a base conversation in Path of Radiance, where he rants at Ike before throwing up.

He seems to have some respect for Rolf however, as Shinon was the one who taught Rolf to use a bow and arrow.


Path of Radiance

Main article: Shinon/Supports (Path of Radiance)
Small portrait shinon fe09.png
Is gcn thunderaffin.png
Small portrait gatrie fe09.png
Knight Is gcn lightaffin.png
C: 3
B: 8
A: 10
Small portrait rolf fe09.png
Archer Is gcn windaffin.png
C: 0
B: 2
A: 4
Small portrait janaff fe09.png
Bird tribe (Hawk) Is gcn thunderaffin.png
C: 1
B: 4
A: 8

[[]] [[File:Is gcn {{{affin4}}}affin.png|link={{{affin4}}} (affinity)]]
C: {{{c4}}}
B: {{{b4}}}
A: {{{a4}}}

[[]] [[File:Is gcn {{{affin5}}}affin.png|link={{{affin5}}} (affinity)]]
C: {{{c5}}}
B: {{{b5}}}
A: {{{a5}}}

[[]] [[File:Is gcn {{{affin6}}}affin.png|link={{{affin6}}} (affinity)]]
C: {{{c6}}}
B: {{{b6}}}
A: {{{a6}}}

[[]] link={{{affin7}}} (affinity)
C: {{{c7}}}
B: {{{b7}}}
A: {{{a7}}}
Click here for more details on supports.

Radiant Dawn

Bond supports

Small portrait shinon fe10.png
Default bonds:
Small portrait rolf fe10.png
Small portrait gatrie fe10.png
Lance General


Extra bonds:*
Small portrait janaff fe10.png




Click here for more details on supports.


Radiant Dawn

Shinon, Deadly Adept
Shinon lazes the days away in his old haunts. An expert at all he puts his hand to, he chose none as his calling.


Death quotes

Urgh... Pah. What a stupid way to live...
— Shinon, in Path of Radiance.
Unnhh... Curses... [...] What’re you planning? D-do Finish me. [...] ...Ha... Idiot...
— Shinon, in chapter 18 of Path of Radiance if spoken to with Rolf and defeated by Ike.
Unnnh... Curses... [...] I told you... No crying... [...] ...This is...for the best... I...can...
— Shinon, in chapter 18 of Path of Radiance if spoken to with Rolf and defeated by someone other than Ike.
Unh......... Messed that up, didn’t I... Man...what a...lousy life...that was...
— Shinon, in chapter 18 of Path of Radiance if not spoken to with Rolf.
Ugh... This is...such a crock... What a...boring way to die. Co...Commander...Greil... I... I... I’m...
— Shinon, in Radiant Dawn.
Why do these softheads keep fighting?! There’s no chance they’ll ever win this battle! I’m pulling back for now. I’m not wasting my arrows on these fools!
— Shinon's retreat quote in part 3 chapter 13 of Radiant Dawn.

Battle quotes

Hah! You think I would die in such a place, ME?
— An unused quote intended to be Shinon's escape quote in Path of Radiance.
Haven’t changed a bit, have you? You’re still a mouthy piece of work. Listen up! Daein’s a great place to work right now. The pay’s great, and strength at arms is the only thing that determines class standing. You want to join me? [...] Well then, only one thing to do. Out of the goodness of my heart, I’ll teach you how adults fight. And a far as payment goes... I’ll take your life. How’s that sound?
— Shinon, when fighting Boyd in chapter 18 of Path of Radiance.
Come on, Gatrie. You can’t be worried about me forever. You’re a mercenary. All you need to do is worry about your own skin. You got it?
— Shinon, when fighting Gatrie in chapter 18 of Path of Radiance.
Heh. I always knew it would come to this, Ike. [...] Watch yourself!
— Shinon, when fighting Ike in chapter 18 of Path of Radiance.
Shut your mouth, Rhys! I don’t have the patience for one of your little sermons. Besides, you should be worried about your own life instead of mine.
— Shinon, when fighting Rhys in chapter 18 of Path of Radiance.
This is war. It’s all terrible. Tears mean nothing in the heat of battle. Remember that.
— Shinon, when fighting Mist in chapter 18 of Path of Radiance.
Ha! Why would I want to go to work for a bunch of stiff-necked bluestockings? I’m a commoner. No matter how good I am, I would never rise above a middling commission. It’s different in Daein. If you’re a skilled fighter, you can rise all the way to the top. [...] It’s everything. All right, enough with the pleasantries. You ready to go?
— Shinon, when fighting Oscar in chapter 18 of Path of Radiance.
Well, well, lookee here. The little boy plays soldier... How sweet. Your job’s always been just to use that big brain of yours. That’s why you spend your time hiding behind Ike’s apron. Isn’t it, Soren? [...] Hah! You’re still a snotty little whelp, aren’t you? Get ready to die, little man.
— Shinon, when fighting Soren in chapter 18 of Path of Radiance.
Long time, no see, Captain. You know, we didn’t always see eye to eye, but... I never once minded taking orders from you. [...] Yes, I think that’s best. So in the end, we finally agree on something, eh?
— Shinon, when fighting Titania in chapter 18 of Path of Radiance.
Wipe that pathetic look off your face. Come on, ready your bow. On the battlefield, emotion ain’t worth spit. I taught you that, didn’t I?
— Shinon, when fighting Rolf in chapter 18 of Path of Radiance.

Other appearances

Fire Emblem Cipher

Shinon is currently featured on three cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Shinon
TCGCipher B03-019N.png Sharp Sniper, Shinon



"Since you came to the battlefield, you aren't allowed to complain."
Attack: 50 Support: 20 Range: 2 Deploy Cost: 3
Class: Sniper Tier: Advanced Class Change Cost: 2
Deadeye: [Activate] [Flip two bond cards] This turn, Flight enemies cannot avoid this unit's attacks.
Wingbane: [Always] While this unit is attacking a Flight enemy, this unit gains +30 attack.
Card #B03-019NArtist: Yoneko
TCGCipher B14-091R.png Eccentric Shot, Shinon



"...Let's have another go around. I win, and I'm commander. Agreed?"
Attack: 60 Support: 20 Range: 2 Deploy Cost: 4
Class: Sniper Tier: Advanced Class Change Cost: 3
Master's Windreading: [Always] If your lord is Tellius, this unit may attack enemies in the Back Line regardless of range.
Skill to Shoot Between the Eyes: [Trigger] [Send 1 Bow from your hand to the Retreat Area] When this unit's attack is evaded by a non-lord enemy, you may pay the cost and if you do: Destroy that enemy.
Wingbane: [Always] While this unit is attacking a Flight enemy, this unit gains +30 attack.
Card #B14-091RArtist: Tomohide Takaya
TCGCipher B14-092N.png Sharp-Tounged Archer, Shinon



"Well? What are your orders, boy? We’ll do what you say, so long as you hurry up and spit it out!"
Attack: 30 Support: 20 Range: 2 Deploy Cost: 1
Class: Archer Tier: Base Class Change Cost: --
"Don't you children owe me a little gratitude?": [Activate] [Tap this unit] Choose 1 Bow ally. Until the end of the turn, that ally gains +10 attack and and any Level Skill 2 possessed by that ally become usable.
Wingbane: [Always] While this unit is attacking a Flight enemy, this unit gains +30 attack.
Is TCGCipher Attack.png Bullseye Emblem: [Support] Until the end of this combat, non-lord defending units cannot evade.
Card #B14-092NArtist: Tomohide Takaya
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Shinon .


Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Shinon
Japanese シノン Officially romanized as Chinon.
Spanish Shinon
French Shinon
German Shinon
Italian Shinon


Official artwork


Path of Radiance

Radiant Dawn

Other appearances


  1. 1.0 1.1 FE PoR: Shinon Character Profile (P. 51) Translation | kantopia,, Retrieved: 31 March 2018
  2. 2.0 2.1 FE RD: Shinon Character Profile (P. 93) Translation | kantopia,, Retrieved: 31 March 2018
  3. 3.0 3.1 Voice Of Shinon - Fire Emblem: Radiant Dawn | Behind The Voice Actors,, Retrieved: 31 March 2018
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeAltinaAsheraCaineghisDanielDeghinseaElenaGarethGreilHetzelIzukaJorgeKurthnagaLilliaLeanneLekainLoraziehLotzMustonNealuchiRajaionRamonRenningSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (part 1part 2part 3part 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (part 1part 2) • 28: Twisted Tower • Endgame: RepatriationTrial Maps
Locations TelliusBegnion (Sienne) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline