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Oil and Water

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Oil and Water

Cm fe16 oil and water.png




Bandit Leader

Oil and Water is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 8 to Chapter 11. In order to attempt this paralogue, the player must have recruited Manuela or Hanneman and neither one must have fallen in battle previously. In this chapter, Manuela and Hanneman investigate rumors of the Death Knight lurking nearby.


Main article: Oil and Water/Script

Manuela laments to Byleth about the wound she received from the Death Knight approximately two months prior. Hanneman notices and approaches, leading the two to a bickering match. He explains that rumors have placed the Death Knight on the western edge of the Sealed Forest, and Manuela runs off to confront him. Hanneman, Byleth, and the students pursue her and find her cornered by a pack of bandits. In the process of rescuing her, they find out that these bandits are part of a group calling themselves the "Death God Gang", hence the rumors. Afterwards, Hanneman berates Manuela for her recklessness. The two make up and head off for a celebratory cup of tea.

Beginning log

Manuela and Hanneman have predictably opposite reactions to a disturbing rumor going around the monastery.

Chapter data

Normal Hard

Chapter Data
Unit Data
Victory: Defeat the boss Warrior Player Enemy
Defeat: Byleth or Edelgard*/Dimitri*/Claude* dies*, the player's army is routed*, or Hanneman or Manuela die 7 22
Cm fe16 oil and water.png

Character data

Black Eagles Blue Lions Golden Deer

New Units
Returning Characters

Small portrait byleth f fe16.pngSmall portrait edelgard fe16.pngSmall portrait hubert fe16.pngSmall portrait ferdinand fe16.pngSmall portrait linhardt fe16.pngSmall portrait caspar fe16.pngSmall portrait bernadetta fe16.pngSmall portrait dorothea fe16.pngSmall portrait petra fe16.pngSmall portrait felix fe16.pngSmall portrait ashe fe16.pngSmall portrait sylvain fe16.pngSmall portrait mercedes fe16.pngSmall portrait annette fe16.pngSmall portrait ingrid fe16.pngSmall portrait lorenz fe16.pngSmall portrait raphael fe16.pngSmall portrait ignatz fe16.pngSmall portrait lysithea fe16.pngSmall portrait marianne fe16.pngSmall portrait leonie fe16.pngSmall portrait shamir fe16.pngSmall portrait flayn fe16.pngSmall portrait hanneman fe16.pngSmall portrait manuela fe16.png

Item data

Name Obtainment Method
Is ns01 gem.png Experience Gem Dropped by enemy Archer
Is ns01 sword.png Rapier Dropped by enemy Sniper
Is ns01 battalion infantry gold.png Macuil Evil Repelling Co. Automatically at the end of the chapter
Is ns01 battalion armored gold.png Indech Sword Fighters Automatically at the end of the chapter

Enemy data

This section has been marked as a stub. Please help improve the page by adding information.

Boss data

Normal Hard

Generic small portrait warrior 03 fe16.png
Level 18
Movement -
Crest --
Max HP 41 Luck 11
Strength 22 Defense 16+2
Magic 8 Resistance 8
Dexterity 12 Charm 12+1
Speed 17
Inventory Abilities
Short Axe
Killer Axe
Axe Crit +10
Axe Prowess Lv 2
Seal Strength
Defense +2
Combat arts Spells Battalion
-- -- Bandits Lv. 2
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Ma
E E A E E E E E -- -- -- FE16ClassMasteryEmpty.png


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

You absolutely need Flayn with Rescue for this map, or Manuela is hosed. Manuela can easily go toe-to-toe with the Archer with the Experience Gem. If you have any good fliers, sending them up to her location to support her is a very good idea. Afterwards, she should dart south. Meanwhile, the rest of the army should carve their way north so that Flayn can Rescue her. The Swordmasters are particularly dangerous, so use caution. The Sniper with the Rapier runs when you get too close, so make sure to dart in and cut him down before he runs off with a valuable weapon.


Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Oil and Water An idiom referring to two things that cannot mix or exist harmoniously, referencing Hanneman and Manuela's personality conflicts.



Oil and Water

Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisBylethCatherineCyrilFlaynGilbertHannemanManuelaSetethShamir
Non-playable characters AnnaDuke AegirFlecheIonius IXJeraltJeritzaJudithLadislavaLambertLord ArundelNaderRandolphRheaRodrigueSeirosSothisTomas
Bosses AcheronBlaiddydCatherineCharonChilonClaudeCorneliaDaphnelDeath KnightDimitriDominicEdelgardFlame EmperorFerdinandFraldariusGautierGloucesterGonerilGwendalHubertJudithKostasKronyaLadislavaLamineLonatoLord ArundelLorenzMetodeyMiklanMysonNaderNemesisPallardóRandolphRheaRieganRodrigueSolonThalesThe Immaculate OneThe ImmovableThe Wind CallerWandering Beast
Personal weapons and regalia Aegis ShieldAreadbharAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFreikugelLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThe InexhaustibleThunderbrandThyrsus
Chapters Part I Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power StruggleBlack Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Paralogues Part I An Ocean ViewDeath TollDividing the WorldFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak
Part II Darkness Beneath the EarthEternal GuardianThe Face BeneathForeign Land and SkyForgotten HeroInsurmountableLegend of the LakeRetributionThe Silver MaidenThe Sleeping Sand LegendWeathervanes of Fódlan
Locations (TBA) FódlanAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts (TBA) 10 ElitesBlack EaglesBlue LionsChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerMonstersThose who slither in the dark
Related topics (TBA) Music LibraryName chartPre-release informationUnused content