Site News
Warning: This wiki contains spoilers. Read at your own risk!

Discord: If you would like, please join our Discord server!

New Twitter: We have a new Twitter account: @FEWikiOfficial!


From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

FESS Rennac.png
Artwork of Rennac from The Sacred Stones.

A lazy, greedy, but exceptional fighter from the Republic of Carcino.





Starting class



The Sacred Stones

Rennac (Japanese: レナック Rennac) is a snarky rogue who appears in Fire Emblem: The Sacred Stones. He is a hired guard for Princess L'Arachel of Rausten along with the berserker Dozla; he is often trying to escape from her.

Fire Emblem: The Sacred Stones


Rennac first appears in Chapter 4, in which he, along with L'Arachel and Dozla, appear on the northeast cliffs overlooking where Eirika's army is fighting monsters. L'Arachel declares that they must charge down the cliffs and help them, while Rennac snidely reminds her they will die if they choose to do so. After the battle, she energetically introduces herself to Eirika, as Rennac quietly accompanies her, quite annoyed by her energy. Still, he follows her as the group leaves.

Eirika's route

In Chapter 9 L'Arachel's group appears again. She excitedly announces that they are going on the overland route to Rausten. Rennac tries to stop her, but is ignored, sadly forced to continue. However, he can be seen in a house, asking the visitor not to tell L'Arachel that he is hiding there; he gives whoever visits a dragonshield. At the end of the chapter, if neither of the two houses were destroyed, he comes up and asks Eirika if L'Arachel and Dozla are still in the city. She tells him they have left; he happily rejoices and gives her an angelic robe.

Later, in Chapter 11, L'Arachel and Dozla appear again. She notices that Rennac is gone, but barely seems to miss him.

In Chapter 14, Rennac appears in Jehanna Hall, aiming to loot the castle's treasure and leave. He can either offer Eirika to hire him for 9,980 gold, or L'Arachel just manages to persuade him to come with her by her assertive force. Afterwards, he joins Eirika's army and helps her for the rest of the war.

Ephraim's route

L'Arachel and her group appear at the end of Chapter 10. She informs Ephraim that no ships are leaving port because of a ghost ship. However, she also declares that she herself is finding a ship to help purge the ship of evil. Rennac is unenthusiastic about this, pleading that this end.

Luckily for him, he escapes before they board the ship. In Chapter 11, L'Arachel mentions that he is gone, but does not really mind this.

He reappears in Chapter 14 in Grado Keep, hoping to steal the treasure of the castle. Either Ephraim or L'Arachel can recruit him. If Ephraim talks to him, he is frightened, having heard tales of Ephraim's supposed brutality. He asks for 9,980 gold to hire him and all his treasure; Ephraim can accept or decline. If L'Arachel talks to him, he joins for free out of her forceful assertiveness. He joins Ephraim's army and helps for the rest of the war.

Starting stats and growth rates

Eirika's route Ephraim's route

Portrait rennac fe08.png
Ma gba rogue playable.gif Rogue
Level 1
Affinity Is gba darkaffin.png
Recruitment: Chapter 14, talk to with Eirika and pay 9,980 Gold or talk to with L'Arachel

Stats Growth Rates

Steel Sword
Member Card
Weapon Levels
GBARankSword.gif B GBARankLance.gif -- Axe -- GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif -- GBARankStaff.gif --


This character analysis section may not be accurate to every player's experience.

Rennac is a late-joining Rogue. As a Rogue, he can open doors and chests and can steal items from enemies. His base speed is very high, allowing him to steal from most foes without issues. Additionally, he has a 100% chance to find hidden items, and joins just before Chapter 15, a chapter with hidden items.

Despite his utility, Rennac has many disadvantages. His availability is much lower than Colm's, and by the time he joins, there will be fewer items to steal and chests to open. Stealing is more valuable in the early game, as the player has access to fewer keys. The Sacred Stones offers many keys to the player for free, so thief utility is seldom significant. When Rennac joins, he often has nothing to do unless the player prefers to use lockpicks over keys.

Rennac's combat is decent, as his speed is high enough to double; however, he can only use swords, which have low might, no 2-range option until the Light Brand or Runesword in Chapter 19, and weapon triangle disadvantage against lances, which are common. Because of this, Rennac will often get attacked by enemies he cannot kill or even counter. His durability is decent, but not amazing.

Rennac also suffers from redundancy. Deploying two thieves is almost never necessary except for Chapter 15, where there are multiple hidden items. In other chapters, there is little Rennac can do that Colm cannot. Colm also has a significant availability advantage; in the average playthrough, Colm will help the player much more than Rennac. In skirmishes in foggy areas two thieves can be useful.

The player can replace Colm with Rennac once the latter joins. Rennac will have higher stats on average, and Rogues do not need lockpicks to open doors and chests. Even so, the high number of Door Keys and Chest Keys in The Sacred Stones calls Rennac's usefulness into question. Using mounted units with keys is often faster than having Rennac open everything.

Personality and character

Rennac is a quite sarcastic and contemptuous man. As a rogue, he takes great pride in his abilities, charging 9,980 gold to Eirika or Ephraim for his services.[1][2] He is slightly greedy, and states that gold makes him happy when asked by L'Arachel.[3] Often, he bemoans his terrible misfortune, in his view, and he greatly resents his work for L'Arachel.[4] He is able to dance, shown in his conversations with L'Arachel, who at first doubts this. Rennac learned this from going to parties and dancing with his father's friends' daughters.[5] Regardless of his negative character traits, he still has a sweet side, shown when he tries to court Tethys in their series of support conversations or, according to his ending, doesn't try very hard to keep away from L'Arachel.

Rennac is a rogue hired by L'Arachel to guard her along with Dozla. He receives very little pay for this; however, she states that he has received "ample compensation" as the joy from doing good.[6] Still, however, he does have a soft spot for her, again, shown in his ending in which he does not try very hard to get away from L'Arachel. Although he is a rogue, he is the son of a wealthy merchant from Carcino, but was forced to work for what he has at a young age.[7]


Main article: Rennac/Supports
Portrait rennac fe08.png
Is gba darkaffin.png
Small portrait tethys fe08.png
Dancer Is gba fireaffin.png
Initial: 5
Per turn:+1
Small portrait dozla fe08.png
Berserker Is gba thunderaffin.png
Initial: 10
Per turn:+2

[[]] [[File:Is gba {{{affin5}}}affin.png|link={{{affin5}}} (affinity)]]
Initial: {{{initialpoints5}}}
Per turn:+

[[]] [[File:Is gba {{{affin7}}}affin.png|link={{{affin7}}} (affinity)]]
Initial: {{{initialpoints7}}}
Per turn:+

[[]] [[File:Is gba {{{affin9}}}affin.png|link={{{affin9}}} (affinity)]]
Initial: {{{initialpoints9}}}
Per turn:+
Small portrait l'arachel fe08.png
Troubadour Is gba lightaffin.png
Initial: 10
Per turn:+2
Small portrait colm fe08.png
Thief Is gba lightaffin.png
Initial: 5
Per turn:+2

[[]] [[File:Is gba {{{affin6}}}affin.png|link={{{affin6}}} (affinity)]]
Initial: {{{initialpoints6}}}
Per turn:+

[[]] [[File:Is gba {{{affin8}}}affin.png|link={{{affin8}}} (affinity)]]
Initial: {{{initialpoints8}}}
Per turn:+

[[]] [[File:Is gba {{{affin10}}}affin.png|link={{{affin10}}} (affinity)]]
Initial: {{{initialpoints10}}}
Per turn:+
Click here for more details on supports.


Rennac, Rich "Merchant"
L'Arachel summoned Rennac back to Rausten, and he was forced to return. He was never able to escape his service to the self-centered princess who became queen. Admittedly, he didn't try very hard.


Death quote

Great. This is just what I needed...
— Death quote

Battle quotes

Come on... You can't be serious!
— Rennac in the final chapter.

Other appearances

Fire Emblem Cipher

Rennac is currently featured on one card in Fire Emblem Cipher.

Fire Emblem Cipher data for Rennac
TCGCipher B11-040HN.png Rich "Merchant", Rennac


"Have Lady L'Arachel and her man, Sir Stubble-chin, gone yet? I'm finally free! No more getting bossed around by that witless ninny!"
Attack: 50 Support: 10 Range: 1 Deploy Cost: 3
Class: Rogue Tier: Advanced Class Change Cost: 2
Masterful Pick: [Activate] [Tap this unit] Reveal the top card of your opponent's deck. If that card's deployment cost is 3 or more, draw a card.
Fated for Servitude: [Trigger] [Once per turn] When this unit reveals a card using "Masterful Pick", if you have an ally "L'Arachel", you may pay the cost and if you do: Untap this unit.
Card #B11-040HN • Artist: Doji Shiki
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Rennac .

Flavor text

Game Text
The Sacred Stones A lazy, greedy, but exceptional
fighter from the Republic of Carcino.
横着者で金にうるさいが 腕は一流


  • Rennac got a huge base stat increase in the international versions of the game. Most notably, his resistance was increased from 3 to 11.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes


Most likely comes from the Anglo-Saxon surname Renack, which was given to a family who lived near the region of Renwick, beside the Eden river in Cumberland.[8]



Officially romanized as Rennac.



As above.



As above.



As above.



As above.


Small portrait rennac fe08.pngSprite Gallery
Portrait rennac fe08.png Ma gba rogue other.gif Ma gba rogue enemy.gif Rogue Ma gba rogue playable.gif
Bs fe08 enemy rennac rogue sword.png
Bs fe08 rennac rogue sword.png

Other appearances


  1. "Rennac: I'm a useful fellow to have around. And cheap, too! Only 9,980 gold! Well, what do you think?" — Chapter 14: Queen of White Dunes, Fire Emblem: The Sacred Stones
  2. "Rennac: Is that too high? Fine, then you get my sword as well. I'll join your army. So that's me and the treasure for only 9,980 gold! What do you say?" — Chapter 14: Father and Son, Fire Emblem: The Sacred Stones
  3. "L'Arachel: You should learn from me. If you were truly happy, you would not sigh so. Tell me, Rennac, what is it that makes you happy?
    Rennac: Makes me happy? Let me see... Uh... I've never really thought about it. If pressed, I'd have to say gold.
    " — Rennac and L'Arachel's A support conversation, Fire Emblem: The Sacred Stones
  4. "Rennac: I am raging against my horrible misfortune! You're a vassal sworn to serve Princess L'Arachel. You're supposed to be here. I, however, am not. I'm temporary. Got it? I'm an employee! I am NOT a vassal!" — Rennac and Dozla's C support conversation, Fire Emblem: The Sacred Stones
  5. "L'Arachel: 1...2...3... Slow...slow... Quick, quick, slow... Ah! Y-you... Not bad... No, good... Very good actually... You CAN dance! You're much better than I imagined you'd be.
    Rennac: Thank you. My father was a merchant. We found ourselves invited to many balls. It was my job to dance with the wives and daughters of his associates. I found that I had a taste for it, and with practice, I improved my skill.
    L'Arachel: Is that so? I see... It's not fair you kept that secret. Your dance skills were quite adequate. Your treatment of ladies, however, is still sorely lacking.
    " — Rennac and L'Arachel's B support conversation, Fire Emblem: The Sacred Stones
  6. "L'Arachel: Is this about wages? I believe you've received ample compensation.
    Rennac: Ample?! Do you even know what that word means? You've the princess of Rausten! I thought working for you would pay well. Yet your purse strings are knotted tight, and I've almost been killed so many--
    L'Arachel: The joy that comes from doing good is not something that can be purchased. There. All better? Let's go.
    " — Chapter 14: Queen of White Dunes or Father and Son, Fire Emblem: The Sacred Stones
  7. "Rennac: Oh, that's too bad. Listen, urchin. Merchants are always stingy. It's part of who they are. And my father was especially stingy. He gave us nothing for free." — Rennac and Colm's B support conversation, Fire Emblem: The Sacred Stones
  8. Renack Name Meaning, Family History, Family Crest & Coats of Arms,, Retrieved: 15 July 2018
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraGradoKlimtLatonaMacGregorManselMonicaNada Kuya
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Sacred Twins and Personal Weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling Woods • Final: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Related topics Creature CampaignFire Emblem: The Sacred Stones ComicList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map