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Røkkr Sieges is a game mode that allows players to take on shadowy enemies featuring high HP and unique skills, with the goal of racking up multipliers to deal high amounts of damage with the help of randomized ally teammates.
Much like Grand Conquests, Røkkr Sieges take place in three phases of roughly 44 hours each (each part beginning at 11:00 AM UTC, ending at 6:59 AM UTC two days later). Players are randomly assigned to a World at the start of each of the event's three phases. Similar to Allegiance Battles, players can choose to battle on Beginner, Intermediate, or Advanced difficulties on normal-sized maps, and they can choose to boost their damage output by increasing the amount of Røkkr Sieges-specific stamina to expend at once; this unique stamina can be refreshed by the use of a Havoc Axe.
Once in the battle, players face off against the featured enemy, who appears in a shadowy form; these shadowy enemies begin with an amount of HP well over 200,000, which increases as the phase and event goes on, and have a special skill kit: the variation of Umbra Burst that matches their weapon type, a special skill based on the chosen difficulty, normal passive skills (usually two, but may vary per character), and the Sacred Seal skill Røkkr. Enemies that spawn with HP bars that are not full have been damaged by the player's allies. Battles last for 7 turns, or until accumulated damage passes a target threshold that varies by difficulty. Damage dealt against the foe boosts the player's overall score; starting from the second turn, generic reinforcements begin to appear, whose defeat will boost the multiplier. Once the battle ends, the player's allies rush the stage and deal damage to the enemy. Should the foe survive a battle, the HP they have remaining carries over into the next battle; if the foe was defeated, the next foe in rotation will appear.
Each overall event draws from six enemies overall. In the first three events, the first two phases each feature three enemies in the rotation, with the second phase featuring the three enemies not featured in the first phase, and the third phase initially including all six of the event's enemies in the rotation but reduced to four of the six in third event; from the fourth event onward, each phase includes only two of the event's enemies in the rotation with no repetition.
|Beginner||Enemies are 3★ level 10|
Damage goal is (15,000 × Stamina used)
Shadow enemy uses Umbra Blast for their special skill
|Intermediate||Enemies are 4★ level 30|
Damage goal is (20,000 × Stamina used)
Shadow enemy uses Umbra Eruption for their special skill
|Advanced||Enemies are 5★ level 40|
Damage goal is (25,000 × Stamina used)
Shadow enemy uses Umbra Calamity for their special skill
There are four types of rewards available in Røkkr Sieges: damage (or personal damage), rank, world damage, and top damage; prior to the fourth event, only the damage and rank categories were present. Personal damage rewards are awarded based on damage dealt by the player in the current phase; the rewards are based on cumulative damage, even though it is theoretically possible to rack up enough points in a single eight-stamina Advanced-difficulty battle to obtain all of the rewards at one time. World damage works in the same fashion, but involves all players in the player's world. Rank rewards are based on a player's rank in their World in the current phase. Top damage rewards are based on the highest amount of damage dealt to a single enemy in a single battle, and each of the two enemies in a phase have separate top damage tables.
Personal damage rewards
- Note: Rewards for 250,000 and 300,000 damage were not available in the first two events.
World damage rewards
Top damage rewards
(Varies by enemy's weapon type)
Røkkr Sieges events
The following Røkkr Sieges events have happened to date:
- Note: All date ranges begin at 11:00 AM UTC on the first listed date and end at 6:59 AM UTC on the second listed date unless otherwise noted.
- The featured shadowy enemies have by far the most HP in both Heroes, and far greater than any adversary in the main Fire Emblem series. For comparison, the highest HP enemies in the main Fire Emblem seires are Duma in the Hard mode of Echoes: Shadows of Valentia with 200 HP in a single HP bar and Rhea in the Maddening mode of Three Houses Silver Snow Chapter 22 with 640 HP across four different bars.
Etymology and other languages
|Names, etymology and in other regions|
|Language||Name||Definition, etymology and notes|
Røkkr is Old Norse for "twilight".