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Myrrh

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Myrrh

The Sacred Stones Heroes


FESS Myrrh.png
Artwork of Myrrh from The Sacred Stones.

A young, pure-hearted girl from
Darkling Woods. She tends to be shy.

Gender

Female

Race

Manakete

Age

Around 1200 years

Family

Morva (adoptive father)

Starting class

Manakete

Voiced by

Erica Lindbeck
(English, Heroes)

Appearance(s)
... My father has dedicated his life to protecting humans. For the longest time, I could not fathom why he would do this. But now, after spending time with all of you... I begin to understand how he felt.
— Myrrh to Saleh

Myrrh (Japanese: ミルラ Myrrh) is the adopted daughter of Morva and an incarnation of the legendary Great Dragon of old who aided mankind during the first great war against the Demon King. She is a Manakete, a member of a race of human-like people with wings on their backs who can transform into dragons using dragonstones. She appears to be and acts like a shy, good-natured young girl.

Fire Emblem: The Sacred Stones

Role

Myrrh first appears in Chapter 8, when Eirika and Ephraim reunite at Frelia. Ephraim introduces her, stating that he found her captured in Grado territory. She explains that she and the other Manaketes living in Darkling Woods sensed a great force coming from the direction of Grado, and she went to investigate. While she was there, she was captured and her dragonstone was stolen. However, Ephraim found and rescued her and brought her with him to Frelia.

In Eirika's route, Myrrh goes with Ephraim to Grado. However, when Eirika reaches Caer Pelyn, a small mountain village, Dara, the village elder, explains that Myrrh is the Great Dragon of old legends who saved mankind from the Demon King. Dara warns her that she must go back to meet Ephraim immediately to help her.

In Ephraim's route, she still goes with Ephraim. When the group lands at Taizel after a ship journey, Myrrh runs away from the group because she senses her dragonstone. She is captured by Selena, a misguided but loyal Grado general, who has her dragonstone; when Myrrh attempts to convince Selena that Grado's cause is unjust, she wins her freedom. After Selena is defeated, Myrrh regains her dragonstone, but is sad that Selena had to be killed.

After Eirika and Ephraim reunite, Myrrh only begins fighting in Chapter 16. In Chapter 20, when the army goes to Darkling Woods, she hopes to meet her father Morva there. However, he is turned into a Draco Zombie by Lyon, and she cries over his death afterwards.

Starting stats and growth rates

Portrait myrrh fe08.png
Manakete
Level 1
Affinity Is gba windaffin.png
Recruitment: Chapter 16, from the battle preparations phase

Stats Growth Rates

Inventory
Is gba dragonstone.png Dragonstone
Is gba elixir.png Elixir
Is gba vulnerary.png Vulnerary
Weapon Levels
GBARankSword.gif -- GBARankLance.gif -- Axe -- GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif -- GBARankStaff.gif --


Fire Emblem Heroes

Role

There are two different variations of Myrrh available to Heroes, both of which are tied to her storyline appearance in The Sacred Stones. The normal variation of Myrrh is one of the characters added to the game in the Fiery Resolve update, and became available for summoning by players on January 25, 2018. A Halloween variation of Myrrh was made available between the period of October 10, 2018 through November 9, 2018 as part of the summoning event surrounding the launch of the The Land's Bounty update.

Myrrh: Great Dragon

Starting stats

Myrrh: Great Dragon is only available at 5★ rarity.
Portrait myrrh feh.png
Rarity ★★★★★
Weapon type Is feh green breath.png
Movement type Flying

Initial Stats Level 40 Stats

Maximum HP 15/16/17
Attack 6/7/8 Speed 5/6/7
Defense 2/3/4 Resistance 6/7/8
Skills
Is feh skill offense.png Great Flame
Is feh skill support.png --
Is feh skill special.png Glowing Ember

Skill set

Skill Rarity SP cost
Is feh skill offense.png Fire Breath Innate
Is feh skill offense.png Fire Breath+ Innate
Is feh skill offense.png Flametongue Innate
Is feh skill offense.png Great Flame Innate
Is feh skill special.png Glowing Ember Innate
Is feh skill special.png Bonfire ★★★★★ 200 SP
Is feh fury 1.pngA Fury 1 ★★★★★ 50 SP
Is feh fury 2.pngA Fury 2 ★★★★★ 100 SP
Is feh fury 3.pngA Fury 3 ★★★★★ 200 SP
Is feh hone atk 1.pngC Hone Atk 1 ★★★★★ 50 SP
Is feh hone atk 2.pngC Hone Atk 2 ★★★★★ 100 SP
Is feh hone dragons.pngC Hone Dragons ★★★★★ 200 SP

Myrrh: Spooky Monster

Starting stats

Myrrh: Spooky Monster is only available at 5★ rarity.
Portrait myrrh spooky monster feh.png
Rarity ★★★★★
Weapon type Is feh red breath.png
Movement type Armor

Initial Stats Level 40 Stats

Maximum HP 19/20/21
Attack 7/8/9 Speed 3/4/5
Defense 6/7/8 Resistance 7/8/9
Skills
Is feh skill offense.png Spirit Breath
Is feh skill support.png --
Is feh skill special.png Glowing Ember

Skill set

Skill Rarity SP cost
Is feh skill offense.png Fire Breath Innate
Is feh skill offense.png Fire Breath+ Innate
Is feh skill offense.png Flametongue Innate
Is feh skill offense.png Spirit Breath Innate
Is feh skill special.png Glowing Ember Innate
Is feh skill special.png Bonfire ★★★★★ 200 SP
Is feh defense +1.pngA Defense +1 ★★★★★ 30 SP
Is feh def res 1.pngA Def/Res 1 ★★★★★ 80 SP
Is feh def res 2.pngA Def/Res 2 ★★★★★ 160 SP
Is feh vengeful fighter 1.pngB Vengeful Fighter 1 ★★★★★ 60 SP
Is feh vengeful fighter 2.pngB Vengeful Fighter 2 ★★★★★ 120 SP
Is feh vengeful fighter 3.pngB Vengeful Fighter 3 ★★★★★ 240 SP
Is feh armor march 1.pngC Armor March 1 ★★★★★ 60 SP
Is feh armor march 2.pngC Armor March 2 ★★★★★ 102 SP
Is feh armor march 3.pngC Armor March 3 ★★★★★ 240 SP

Personality and character

Myrrh is a very shy girl. Her humanoid form is childlike, as she is a young Manakete of approximately 1200 years.[1] Myrrh is a bit insecure, and finds the title "Great Dragon" unfitting for her.[2] She is also uncomfortable with sleeping by herself, being used to the presence of her father at nearly all times,[3] additionally, she hides distress from others, preferring to hide and cry in private, if discovered she generally, and unsuccessfully, denies that she was crying in the first place.[4][5] She keeps a quiet and formal mien around strangers, though she is willing to open up after she no longer sees someone as a stranger. Myrrh seems to prefer that others speak to her plainly, rather than with the high reverence the people of Caer Pelyn use. She is quite unfamiliar with human contact, but is good-natured.

Myrrh has lived in Darkling Woods all her life, taken care of by her father Morva. Little is known about her time there, but Morva had been taking care of her for a very long time. When Saleh or Ephraim asks her to come to Caer Pelyn or Renais, respectively in their A support conversations, she says that maybe she should not, since she is a dragon and may be unwelcome, but she will answer them later.[6][7] She feels separate from both humans and monsters.

Supports

Main article: Myrrh/Supports
Portrait myrrh fe08.png
Myrrh
Manakete
Is gba windaffin.png
Small portrait saleh fe08.png
Saleh
Sage Is gba windaffin.png
Initial: 30
Per turn:+3
Small portrait ephraim fe08.png
Ephraim
Lord Is gba fireaffin.png
Initial: 10
Per turn:+4

[[{{{support5}}}]]
[[]]
Initial: {{{initialpoints5}}}
Per turn:+

[[{{{support7}}}]]
[[]]
Initial: {{{initialpoints7}}}
Per turn:+

[[{{{support9}}}]]
[[]]
Initial: {{{initialpoints9}}}
Per turn:+
Small portrait dozla fe08.png
Dozla
Berserker Is gba thunderaffin.png
Initial: 0
Per turn:+2

[[{{{support4}}}]]
[[]]
Initial: {{{initialpoints4}}}
Per turn:+

[[{{{support6}}}]]
[[]]
Initial: {{{initialpoints6}}}
Per turn:+

[[{{{support8}}}]]
[[]]
Initial: {{{initialpoints8}}}
Per turn:+

[[{{{support10}}}]]
[[]]
Initial: {{{initialpoints10}}}
Per turn:+
Click here for more details on supports.

Endings

Myrrh, the Great Dragon
After bidding her farewells to Ephraim, she returned to Darkling Woods. She lived a long and full life, served by the people of Caer Pelyn and comforted by the memories of her dear friends.

Myrrh and Saleh
Myrrh returned to Darkling Woods, but at Saleh's request, she eventually moved to Caer Pelyn, In time, the townsfolk learned to treat her not as the Great Dragon but rather as a normal girl, and she was happy.

Myrrh and Ephraim
After the war, Ephraim returned to Renais and Myrrh to Darkling Woods. They both turned their attention to their respective duties but never forgot one another. Though Myrrh never again left Darkling Woods, Ephraim often visited her.

Quotes

Death quote

... I'm so sorry... I can’t help you any longer.
— Myrrh

Battle quotes

...Urrgh... I'm... sorry...
— Myrrh to Morva

Heroes quotes

Main article: Myrrh/Quotes (Heroes)

Other appearances

Super Smash Bros.

In Super Smash Bros. Brawl, Myrrh appears representing the Fire Emblem series as a sticker.

SSBB Sticker Myrrh.png Myrrh
from Fire Emblem: The Sacred Stones
Bonus: [Magic] Attack +15
Usable by: peachzelda

Fire Emblem Cipher

Myrrh is currently featured on two cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Myrrh

Normal R+

TCGCipher B11-041R.png
Great Dragon, Myrrh
Ic TCGCipher Elibe.png

It TCGCipher Female.png

Iw TCGCipher Dragonstone.png

FlightDragon

"I’ll fight with you. I’ll fight, and we’ll drive back the dark children."
"And how old are you? I am… 1,200 years old. Roughly.”"
Attack: 50 Support: 20 Range: 1 Deploy Cost: 3
Class: Manakete Tier: Base Class Change Cost: --
Eternally Young Savior: [Activate] [Once per turn] Choose 1 of your bond cards, and add it to your hand.
Ancient Dragonkin: [Always] If you have at least 6 bonds, this unit gains +30 attack.
Card #B11-041R(+)Artist: Fumi
TCGCipher B11-042N.png Girl of the Dragonkin, Myrrh
Ic TCGCipher Elibe.png

It TCGCipher Female.png


FlightDragon

"Return the stone to me... Please... I’ll do anything."
Attack: 30 Support: 20 Range: - Deploy Cost: 1
Class: Manakete Tier: Base Class Change Cost: --
"I'll fight too.": [Always] While you have another Elibe ally, this unit gains the Dragonstone affinity and range 1.
Ancient Dragon Tribe: [Always] If you have at least 3 bonds, this unit gains +30 attack.
Is TCGCipher Attack.png Manakete Emblem: [Support] If the attacking unit is Elibe, then you may choose a card in your hand and place it in your Bond Area.
Card #B11-042NArtist: Horiguchi
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Myrrh .

Trivia

  • The enemy control glitch allows Myrrh to use monster weapons (although without animations). This same glitch can be used to restore uses to Myrrh's Dragonstone.
  • Myrrh is the first playable female manakete in the Fire Emblem series to not be a Divine Dragon.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Myrrh From Myrrha, the mother of Adonis in Greek mythology who was turned into a myrrh tree.
Japanese ミルラ Officially romanized as Myrrh; as above.
Spanish Myrrh As above.
French Myrrh As above.
German Myrrh As above.
Italian Myrrh As above.
Traditional Chinese 梅爾 Myrrh; as above.

Gallery

Small portrait myrrh fe08.png Sprite Gallery Small portrait myrrh winged fe08.png
Portrait beta myrrh fe08.pngPortrait myrrh fe08.png Portrait myrrh with wings fe08.png Manakete
Bs fe08 myrrh manakete unarmed.png
Unarmed
Bs fe08 myrrh manakete dragonstone.png
Dragonstone

References

  1. "Dozla: Me? I'm all of forty-seven years old.
    Myrrh: And I am... 1,200 years old. Roughly.
    " — Myrrh and Dozla's C support, Fire Emblem: The Sacred Stones
  2. "Great Dragon? Please, there's no need to call me that. My father is the great one. I've done nothing. I'm not great at all." — Myrrh to Saleh, Fire Emblem: The Sacred Stones
  3. "In the forest...I was always with my father. Even when I slept, he was there, watching over me." — Myrrh to Ephraim, Fire Emblem: The Sacred Stones
  4. "Myrrh: ...... I'm sorry.. Forgive me...Father...
    Ephraim: Myrrh! Where are you?!
    Myrrh: Ah...
    Ephraim: Here you are. Myrrh, we were worried... Myrrh? Are you...crying?
    Myrrh: N-no... It's nothing. The poison in these woods is thick. It burns my eyes.
    Ephraim: What a minute... That dragon... Could he have been–
    " — Myrrh and Ephraim, after the death of Morva, Myrrh's father, Fire Emblem: The Sacred Stones
  5. "Dozla: Gwah ha ha! I get that a lot! So tell me, little one, where is your father, anyway?
    Myrrh: ...My father... ......
    Dozla: Er... What's wrong?! Did I ask something that I shouldn't have? I-I'm sorry, lassie. Please don't cry...
    Myrrh: I'm not crying... I'm not crying...
    " — Myrrh and Dozla, Fire Emblem: The Sacred Stones
  6. "Ephraim: When this war is over... When we restore peace to Magvel... Eirika and I will be going back to Renais to lead our people. Would you like to live in the castle? With us?
    Myrrh: Oh, but... I would not want to inconvenience you.
    Ephraim: It's nothing you need worry about. Castle Renais is a vast place. I'm sure we could spare a room for a small girl like you. And besides, you are my sister, right? Family should stay together, don't you think?
    Myrrh: ... But...you must not forget that I am a dragon. I must think about it. I would love to, but... perhaps I shouldn't, and so... I must think about it.
    " — Myrrh and Ephraim's A support, Fire Emblem: The Sacred Stones
  7. "Saleh: Would you please come to our village?
    Myrrh: To Caer Pelyn? But...
    ...
    Myrrh: No, I'm pleased. However... I doubt I should stay too long.
    Saleh: Why is that?
    Myrrh: It's because I'm a dragon. My father explained it to me. We are both human and monster. And because we are both, we are also neither.
    ...
    Myrrh: Saleh... Thank you. Your words have cheered me up a little. Please wait for my answer. When all of this is finished... When peace returns, I'll give you my answer then.
    " — Myrrh and Saleh's A support, Fire Emblem: The Sacred Stones
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraGradoKlimtLatonaMacGregorManselMonicaNada Kuya
Bosses AiasBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Sacred Twins and Personal Weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling Woods • Final: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Related topics Creature CampaignFire Emblem: The Sacred Stones ComicName chartPre-release information (Prototype buildUnused content) • Sound RoomTimelineWorld map
Fire Emblem Heroes
Characters Heroes AlfonseAnnaBrunoFehFjormGunnthráGustavHelbindiHrídLaegjarnLaevateinLokiSharenaSummonerSurtrVeronicaYlgr
Shadow Dragon and the Blade of Light Wrys
Mystery of the Emblem AbelBarstCaedaCainCamusCatriaDraugEstGordinHardinJagenJeorgeLindeMarthMariaMerricMichalisMinervaNavarreOgmaPallaSheenaTiki
Genealogy of the Holy War ArdenAresArvisAyraDeirdreEldiganEthlynIshtarJamkeJuliaJuliusLachesisLeneLewynQuanSeliphSigurdSilviaTailtiu
Thracia 776 FinnLeifNannaOlwenReinhardtSaias
The Binding Blade BartreCeciliaClarineFaeFirGwendolynKleinLilinaNarcianRaighRoyShannaSophiaZephiel
The Blazing Blade CanasDorcasEliwoodFlorinaHawkeyeHectorJaffarKarelKarlaLegaultLinusLloydLuciusLynMatthewNinianNinoPriscillaRavenRebeccaSerraUrsula
The Sacred Stones AmeliaEirikaEphraimInnesJoshuaL'ArachelLuteLyonMarisaMyrrhSethTanaValter
Path of Radiance Black KnightElinciaIkeMiaMistNepheneeOscarSanakiSorenTitania
Radiant Dawn IkeMicaiahOliverSanakiSotheZelgius
New Mystery of the Emblem AthenaClarisseKatarinaLegionLukeRoderick
Awakening ChercheChromCordeliaDonnelFrederickGaiusHenryInigoLibraLissaLon'quLucinaMaribelle"Marth"MorganNoireNowiOliviaRobinStahlSullySumiaTharjaTikiVirionWalhart
Fates ArthurAzamaAzuraBerukaCamillaCharlotteCorrinEffieEliseFeliciaFloraGaronGunterHanaHinataHinokaJakobKageroKanaKazeLaslowLeoNilesNinaOboroOdinOpheliaPeriRhajatRyomaSakuraSaizoSetsunaSelenaShigureShiroSiegbertSilasSoleilSubakiTakumiXander
Shadows of Valentia AlmBerkutBoeyCelicaClairCliveDeltheaFayeGennyGrayLeonLukasMaeMathildaSaberSonyaTobin
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Paralogues 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty
Xenologues 1: Detached Princess • 2: The Brink of Chaos • 3: The People's Hero
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of DawnWorld of Holy WarWorld of MysteryWorld of RadianceWorld of ShadowsWorld of ThraciaWorld of Zenith (Askran KingdomEmblian EmpireMúspellNifl)
Groups, objects, and concepts Arena DuelsBlessed GardensBreidablikChain ChallengeForging BondsGrand ConquestsOrbOrder of HeroesRaritySummoning (summoning events) • Special Maps (Bound Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsVoting Gauntlet
Related topics A Hero RisesAncient LettersArtistsCalendarsChoose Your LegendsEvent calendarsFire Emblem Heroes: Heroes' Everyday LivesFire Emblem Heroes: Mini Acrylic Figure CollectionList of regional version differences (Name chart) • Pre-release information (Unused content)