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Caspar
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“ | If someone's in trouble, you gotta help them out. Simple as that. | ” | — Caspar |
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Caspar von Bergliez (pronounced /'kæspɑɹ vɑn 'bɝgliz/[key]; Japanese: カスパル=フォン=ベルグリーズ Caspar von Berglies) is a playable character appearing in Fire Emblem: Three Houses. He is a student at the Officers Academy and a member of the Black Eagles.
Biography
Caspar is the second son of Count Bergliez, Head of House Bergliez in Adrestia. Since he is not inheriting his father's title, he has decided to make a name for himself at the Officers Academy. He and Linhardt met each other in their youth and became friends. In 1180, Caspar enrolls in the Officers Academy at Garreg Mach Monastery and joins the Black Eagles, studying and fighting alongside them.
After the timeskip, if Caspar is a member of Byleth's class, he returns to Garreg Mach Monastery on the day of the millennium festival and accompanies them throughout the war. Should he not be recruited on the Azure Moon and Verdant Wind routes, he rejoins the Adrestian Empire post-timeskip and defends Fort Merceus alongside a non-recruited Linhardt and the Death Knight. He can be circumvented or slain at the player's discretion, although the "javelin of light" attack that occurs after the battle on the Verdant Wind route would almost certainly kill him afterward.
Fire Emblem: Three Houses
Role
Caspar is a starting playable character for the Black Eagles route, a recruitable unit on the Blue Lions and Golden Deer routes and a recurring enemy should he not be recruited during Part I.
Starting stats and growth rates
Playable
- Main article:
Caspar/Stats
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- At the beginning of Part II, Caspar automatically gains 3 level-ups.
Enemy - Chapter 7
Normal Hard Maddening
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Enemy - Verdant Wind Chapter 18
- See also:
Taking Fort Merceus (Verdant Wind)
Normal Hard Maddening
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Enemy - Azure Moon Chapter 20
- See also:
Taking Fort Merceus (Azure Moon)
Normal Hard Maddening
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Growth rates when reclassed
- Main article:
Caspar/Stats § Growth rates when reclassed
Abilities
Ability set | ||
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Ability | Learned at | |
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Born Fighter | Personal ability, innate and unremovable |
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Sword Prowess | ![]() ![]() |
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Wrath Strike | ![]() |
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Grounder | ![]() |
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Axebreaker | ![]() |
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Sword Crit +10 | ![]() |
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Swordfaire | ![]() |
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Lance Prowess | ![]() ![]() |
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Tempest Lance | ![]() |
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Knightkneeler | ![]() |
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Swordbreaker | ![]() |
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Lance Crit +10 | ![]() |
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Lancefaire | ![]() |
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Axe Prowess | Innate; replaced with higher levels at ![]() |
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Smash | Innate |
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Helm Splitter | ![]() |
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Wild Abandon | ![]() |
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Lancebreaker | ![]() |
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Exhaustive Strike | ![]() |
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Axe Crit +10 | ![]() |
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Axefaire | ![]() |
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Bow Prowess | ![]() ![]() |
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Curved Shot | ![]() |
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Close Counter | ![]() |
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Bow Crit +10 | ![]() |
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Bowfaire | ![]() |
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Brawling Prowess | ![]() ![]() |
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Fading Blow | ![]() |
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Rushing Blow | ![]() |
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Bombard | ![]() |
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Healing Focus | ![]() |
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Mighty Blow | ![]() |
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Brawl Crit +10 | ![]() |
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Fistfaire | ![]() |
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Reason | ![]() ![]() |
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Black Magic Range +1 | ![]() |
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Black Tomefaire | ![]() |
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Faith | ![]() ![]() |
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White Magic Range +1 | ![]() |
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White Tomefaire | ![]() |
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Authority | ![]() ![]() |
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Battalion Wrath | ![]() |
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Defensive Tactics | ![]() |
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Offensive Tactics | ![]() |
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Weight -3 | ![]() |
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Smite | ![]() |
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Weight -5 | ![]() |
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Armored Effect Null | ![]() |
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Dexterity +4 | ![]() |
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Movement +1 | ![]() |
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Cavalry Effect Null | ![]() |
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Alert Stance | ![]() |
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Alert Stance+ | ![]() |
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Flying Effect Null | ![]() |
The above ability list does not include class abilities, or abilities and combat arts that are granted by items. |
Spell list
Spell | Learned at |
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Fire | ![]() |
Bolganone | ![]() |
Heal | ![]() |
Nosferatu | ![]() |
Recover | ![]() |
Analysis
This character analysis section may not be accurate to every player's experience. |
Most students have some base-level boon that makes them worth deploying. They might have strong combat arts, such as Curved Shot or Tempest Lance, or they might have high stats in essential areas, such as speed and strength for offense or defense and HP for defense. Alternatively, they may have access to offensive magic and/or healing. Unfortunately, Caspar has none of these advantages, making him one of the worst students in the game, especially in part I. This is primarily due to Caspar's bad base stats and lack of prowess in combat in the early game. First of all, Caspar has one of the lowest speed stats at six, preventing him from doubling enemies. In fact, with his base equipment of an Iron Axe equipped, he has an AS of zero, which guarantees he gets consistently doubled even on low difficulties. He is spared from being doubled in Chapter 1, however on Maddening mode Caspar will get doubled by essentially every enemy even when equipping Training Gauntlets which only have 1 weight. On top of his speed issues, Caspar has a surprisingly low damage output. He does not have a highly damaging combat art such as Tempest Lance, and his strength stat is lacking compared to other students meant for the front lines. Combined with his horrific AS, Caspar struggles to contribute in combat early on. Gauntlets are lightweight and have a brave effect, and he has a boon in Brawling, which can be useful, but he needs investment to use them to their full potential, and he has no Crests that can help him. Another notable flaw is Caspar's bane in Bows, making it challenging to obtain Curved Shot. Curved Shot would be a way to make Caspar compensate for his poor base stats, but this flaw prevents him from reaching the required bow rank fast enough to be relevant. On top of this, Caspar's growths are overall fairly average, favoring HP while splitting evenly across strength, dexterity, and speed. While his dexterity and speed growth are competent and the RNG will always increase at least two stats per level in Three Houses, it will take a while until the growths will take effect. Coupled with his poor bases, Caspar will play catch-up to other, more powerful units that start with notable strengths and build upon them. Caspar is a unit that needs to be on the frontlines to grow yet provides no utility besides subpar combat. His durability also leaves much to be desired. These three aspects of Caspar make him a burden to train, leading to many players dropping him out of their teams on Maddening Mode. That being said, once Caspar reaches the advanced tier of classes and the early game is over, he will become a competent unit on average. He still will be unable to contribute much more than a basic filler combat unit, but he will be sufficient nonetheless.
Suppose the player wants to train Caspar to be a deployable unit. In that case, his best promotion pathway is Fighter to Brigand, mastering the class for Death Blow, then promoting to Grappler. After that, the player may do one of two things. They can either have Caspar remain a Grappler for Fierce Iron Fist, a 3-hit combat art, or proceed to War Master for +20 critical rate, a better strength modifier, and eventual access to Quick Riposte. This promotion pathway boosts Caspar's fighting ability with Gauntlets through Death Blow and Fistfaire, giving him +11 to his strength on initiation and a guaranteed consecutive double attack. Alternatively, after mastering Brigand, one can choose to make Caspar a Wyvern Rider with the ultimate goal of becoming a Wyvern Lord for flying mobility, higher movement, and canto. If one does not want to train Caspar, they can make him a guard adjutant for a different unit. To do so, Caspar merely needs to reach level 10, a feat achievable by deploying him as an adjutant, and get at least a C-rank in Gauntlets to become a Brawler.
Out-of-House Performance
When recruited outside of the Black Eagles, Caspar comes with training in Brawling and Axes. Due to his automatic training, Caspar can almost immediately be reclassed into a Brawler, allowing him to provide utility to your units by functioning as a guard adjutant. However, it begs the question as to whether Caspar is truly worth recruiting if he is just going to serve as a guard adjutant. This utility is not unique to him. Caspar's recruitment requirements are on the low side, merely requiring a C-rank in Brawling proficiency and ten strength, and Byleth has a boon in Brawling, making it easy to get the requirements to recruit him. The auto-tutoring he receives before recruitment makes him somewhat stronger. However, Caspar still is not all that impressive. He struggles to stand out compared to other students who are more worth the investment in recruiting. Furthermore, Byleth can only attain a B-rank support with Caspar in Part II. The player must have Byleth obtain at least a D+ in Brawling—assuming a C+ support with Caspar—to recruit him. Caspar also has to contend that he is an inferior version of Alois when recruited out-of-house. Caspar has worse weapon levels, a lower authority rank (and an Authority bane), lower stats by Chapter 11, worse combat arts, and no rally skills. For Blue Lions players, recruiting Caspar unlocks a Part II paralogue with Mercedes that allows the player to get the Rafail Gem and the Scythe of Sariel. Obtaining the latter requires Caspar to have gone through some training, though, so he can defeat the Death Knight. The cost of recruiting Mercedes on the Golden Deer route makes recruiting Caspar for this reason alone less appealing on that route. Suppose the player's heart is set on getting the Scythe, however. In that case, it is wise to wait until Chapter 12 to poach Caspar and promote him immediately into Warrior. When recruited in this manner, his stats are sufficient to one-shot the Death Knight with a Silver Axe+ Smash critical hit with minimal further investment.
Fire Emblem Heroes
Role
Caspar was first made available between the period of June 21, 2021 through August 8, 2021 in a special summer variation as part of the summoning event surrounding the launch of the Summer Vibrance update. The aforementioned summer variation of Caspar is the only one currently available in Heroes, based on his Three Houses Part I incarnation. Caspar does not have a normal variation currently available.
Caspar: Summer Intensity
Starting stats
★★★★ ★★★★★
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Initial Stats Level 40 Stats
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Skill set
Skill set | ||||
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Skill | Unlock | Auto-unlock | SP cost | |
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Iron Axe | ★★★★ | ★★★★ | 50 |
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Steel Axe | ★★★★ | ★★★★ | 100 |
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Victorfish | ★★★★ | ★★★★ | 200 |
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Victorfish+ | ★★★★★ | ★★★★★ | 300 |
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Smite | ★★★★ | ★★★★ | 150 |
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Bonus Doubler 1 | ★★★★ | — | 60 |
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Bonus Doubler 2 | ★★★★ | — | 120 |
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Bonus Doubler 3 | ★★★★ | — | 240 |
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Even Atk Wave 1 | ★★★★ | — | 60 |
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Even Atk Wave 2 | ★★★★ | — | 120 |
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Even Atk Wave 3 | ★★★★★ | — | 240 |
Fire Emblem Warriors: Three Hopes
Role
This section has been marked as a stub. Please help improve the page by adding information.
Caspar is a character set to appear in Fire Emblem Warriors: Three Hopes. Like many other characters, he uses a new design for parts of the trailers.
Starting stats and growth rates
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Abilities
This section has been marked as a stub. Please help improve the page by adding information.
Personality
This section has been marked as a stub. Please help improve the page by adding information.
While Caspar's hotheadedness can hold him back, he is an honest man who has a strong sense of justice and hates lies and unfair treatment.
Supports
- Main articles:
Caspar/Supports and Caspar/Supports (Warriors: Three Hopes)
Endings
Caspar, Roaming Instigator (single ending, Silver Snow, Azure Moon, Verdant Wind)
After the war, Caspar set out alone on a journey of self-discovery. He traveled to every corner of Fódlan and even ventured abroad now and again. It is said that he got into mischief at every turn but that the victims of his antics, always more amused than harmed or offended, remembered him fondly and passed those stories on to future generations.
Caspar, Hotheaded General (single ending, Crimson Flower)
In recognition of his achievements during the war, Caspar was given the title of Minister of Military Affairs in the new Adrestian Empire. Though his command developed a reputation for occasional recklessness, he proved an able leader, guiding his troops to overcome countless obstacles. Long after his career had ended, tall tales of the glory and good cheer that he brought to his army endured.
Byleth, Wandering Flame/Ruler of Dawn & Caspar, Roaming Instigator (Silver Snow, Verdant Wind)
After ascending to the throne as the first leader of the United Kingdom of Fódlan, Byleth announced her marriage to Caspar. But Caspar, never one to sit still for long, set out on a journey of self-discovery. He traveled to every corner of Fódlan and even took Byleth along on occasion. It is said that he got into mischief at every turn, and that his wife sometimes had to invoke her authority to defuse the situation, but that the victims of his antics always came away more amused than harmed or offended in the end. The stories of their travels were remembered fondly for generations.
Byleth, Guardian of Order & Caspar, Roaming Instigator (Azure Moon)
After taking on the role of archbishop of the Church of Seiros, Byleth announced her marriage to Caspar. But Caspar, never one to sit still for long, set out on a journey of self-discovery. He traveled to every corner of Fódlan and occasionally even took the archbishop along. It is said that he got into mischief at every turn, and that the archbishop sometimes had to invoke her authority to calm things down, but that the victims of his antics always came away more amused than harmed or offended in the end. The stories of their travels were remembered fondly for generations.
Byleth, Wings of the Hegemon & Caspar, Hotheaded General (Crimson Flower)
Almost immediately after Byleth and Caspar had celebrated their marriage in style, the battle against those who slither in the dark began in earnest. As the new Minister of Military Affairs, Caspar worked with Byleth to command the Imperial army and bring peace to Fódlan. His impulsive bravery, tempered by his spouse's more level head, proved instrumental to victory in a great many battles. Their troops became known most of all for their ability to laugh in the face of danger.
Edelgard, Flame Emperor & Caspar, Hotheaded General
Edelgard, the new Adrestian emperor, appointed Caspar as her Minister of Military Affairs, and the two devoted themselves to ruling Fódlan. Caspar quickly developed a reputation for recklessness in his duty, but he compensated for it with successes in the field and was given leeway by the emperor as a result. Privately, the couple's relationship as husband and wife was more tempestuous. Their spats were frequent, but it is said that Edelgard took pleasure in her ability to influence Caspar, and Caspar enjoyed reining the emperor in from time to time. It was a strange but happy union.
Linhardt, Sleepy Crest Scholar & Caspar, Roaming Instigator
After the war, Linhardt and Caspar abandoned their noble houses to pursue a carefree journey wandering the world. They traveled to every corner of Fódlan, and even ventured abroad now and again. Caspar got into trouble at every turn on their travels, but Linhardt was always there, begrudgingly, to get him out of it. The records of their adventures were immortalized in a book by an anonymous author, entitled "The Thousand Roads and Seven Seas." It is said they did eventually settle down, after the events in those stories, but where they actually went is unknown.
Caspar, Hotheaded General & Bernadetta, Eternal Loner
After some uncertainty about the details, it was decided that Caspar would marry into Bernadetta's family, seeing as she had claim to House Varley. The two had a chaotic reign, and a marriage to match. Each time Caspar caused some incident, Bernadetta would demand promises as recompense. Over time, these oaths accumulated to such a great number that it became necessary to compile them, and the resulting document came to be known as the "47 Articles of Bernie." Among these Articles was the provision that, when counting their large quantity of children, Caspar was not to accidentally count his wife among them.
Caspar, Roaming Instigator & Dorothea, Devoted Heart (Silver Snow, Azure Moon, Verdant Wind)
After the war, Caspar set out alone on a journey of self-discovery. He traveled to every corner of Fódlan, and even ventured abroad now and again. Though his antics found him no end of exciting adventures, he was always drawn back to Dorothea, who had returned to the Mittelfrank Opera Company in Enbarr after the war. The two spent more and more time together over the years, and when Dorothea's efforts brought the opera house to the peak of its resurgence, she relinquished her position as songstress and disappeared from the stage. It is rumored that the pair spent the rest of their lives together.
Caspar, Hotheaded General & Dorothea, Devoted Heart (Crimson Flower)
In recognition of his achievements during the war, Caspar was given the title of Minister of Military Affairs in the new Adrestian Empire. Though his command developed a reputation for occasional recklessness, he proved an able leader, guiding his troops to overcome countless obstacles. In his personal life, he began to spend a great deal of time with Dorothea, who had returned to the Mittelfrank Opera Company after the war. When her efforts brought the opera house to the peak of its resurgence, it is said that Dorothea relinquished her position as songstress in order to retire with Caspar. They are rumored to have spent the rest of their lives together.
Caspar, Hotheaded General & Petra, Queen of Brigid
Petra returned to her homeland of Brigid, and inherited the throne from her grandfather. As ruler, she declared independence from Fódlan, and renegotiated Brigid's diplomatic ties to Fódlan and Dagda on more equal terms. At every step along the way, she was accompanied and supported by her husband, Caspar, who had left Fódlan behind to be with her. It is said that the people of Brigid were initially suspicious of the union, due to Caspar's relation to a nemesis of their homeland, but that his tireless efforts on Brigid's behalf endeared them to him over time. It certainly helped that he made the queen very happy.
Caspar, Roaming Instigator & Ashe, Arrow of Justice
After the war, Caspar and Ashe embarked on a carefree journey around the world. They traveled to every corner of Fódlan, and even ventured abroad now and again, with the sole purpose of punishing those who preyed upon the helpless. Though Caspar seemed to get into trouble at every turn, Ashe was always there to get him out of it, and Caspar's bravery and strength returned the favor more than once. Though opposites in many ways, they shared the same view of justice, and their abilities complemented one another nicely. The stories of their adventures lived on as exciting and amusing folktales.
Caspar, Roaming Instigator & Annette, Bloomed Overachiever (Silver Snow, Azure Moon, Verdant Wind)
Annette returned to her hometown of Fhirdiad, where she took up a teaching position at the school of sorcery and mentored many great sages. Unfortunately, she remained prone to accidents, and one such event nearly took her life. Separated from her students in the mountains, she became totally lost—but just when it seemed she would never be found, she was rescued by none other than Caspar, who happened to be passing through on his travels around the world. After this lucky reunion, he escorted her to Fhirdiad, and during his time there, the two fell in love. The couple's fateful tale inspired a generation of young, starry-eyed students.
Caspar, Hotheaded General & Annette, Bloomed Overachiever (Crimson Flower)
In recognition of his achievements during the war, Caspar was given the title of Minister of Military Affairs in the new Adrestian Empire. Though he was well-known for his valor in battle, it was his wife, Annette, who reined in his recklessness and who truly kept the army in order. The troops came to see Annette as a motherly figure, and under her guidance, the Imperial army thrived. In their private life as a couple, the roles were totally reversed, as Caspar had to be the one to step in and correct Annette's various calamities around the house.
Caspar, Roaming Instigator & Hilda, Free Spirit
Caspar and Hilda, under no pressure to inherit any noble titles, spent the early years of peace after the war traveling. They journeyed to every corner of Fódlan, and even ventured abroad now and again. Caspar's antics caused endless entertainment for Hilda, who loved to stand by and watch him fight or squirm his way out of trouble. Eventually, their free-spirited adventure was called to an end by Hilda's brother, Holst, who offered Caspar a position as a knight in service of House Goneril. Caspar accepted, and before long, he and Hilda were married. The couple raised many children, and were said to have a notoriously lively household.
Caspar, Roaming Instigator & Catherine, Guardian of Zanado (Silver Snow if Byleth has an A or S-support with Rhea, Azure Moon)
When Rhea absconded her post as archbishop, Catherine resigned from the Knights of Seiros and followed in order to protect her. They were joined by Catherine's new husband, Caspar, who had the same goal, and together they retired to a life of seclusion in the Red Canyon. Caspar and Catherine spent the bulk of their days farming and hunting, but since neither was content to go a day without wielding a weapon, they sparred routinely. The sound of their swords ringing out, in time with Caspar's heated cries, was heard daily across the valley.
Caspar, Roaming Instigator & Catherine, Free Knight (Silver Snow if Byleth does not have A or S-support with Rhea, Verdant Wind)
Catherine resigned from the Knights of Seiros and traveled across Fódlan with Caspar. They dedicated themselves to defending the helpless wherever they went, and in time, the names Thunder Catherine and Inferno Caspar were known to all the world. Legends of their adventures became so popular and well-known that even catchphrases such as "Face the wrath of Thunderbrand!" and "Hey, that's not your sword!" were recounted in the stories that were passed down for generations.
Caspar, Roaming Instigator & Shamir, Distant Archer
After the war, Caspar and Shamir used their clout as heroes to establish a mercenary company. They branded themselves as crusaders for justice, punishing those who preyed on the weak or exploited others for their own gain. None could compete against their combined martial skill, and they became famous all throughout Fódlan. Their travels took them to every part of the world, and while Caspar's antics occasionally got him into trouble, Shamir's steady presence and firm demeanor helped to resolve matters amicably. Their stories endured as amusing anecdotes, passed down through generations.
Quotes
Battle quotes
“ | Caspar: Huh. This guy seems real familiar... Randolph: Y-you dastard! Aren't you... No... Caspar: Eh, that doesn't matter right now. Let's go! |
” | — Caspar, fighting Randolph in Chapter 12. |
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“ | Caspar: You must be Randolph... My uncle. Randolph: Caspar?! Yes, indeed... So, I see you have chosen to oppose the Empire. If so, be warned that I won't hesitate. I'll strike you down, even if we're of the same house! Caspar: You took the words right outta my mouth! Graaagh! |
” | — Caspar, fighting Randolph in Silver Snow/Azure Moon/Verdant Wind Chapter 14. |
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“ | Did you have to kill a lot of your friends to get here? Cause I'm gonna give this fight everything I've got! | ” | — Caspar, as an enemy in Verdant Wind Chapter 18/Azure Moon Chapter 20. |
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“ | It's way over my head, and I don't really get what's going on between you and Edelgard. I thought for sure you two would come to an understanding, but I guess I was wrong. | ” | — Caspar, as an enemy fighting Byleth in Verdant Wind Chapter 18/Azure Moon Chapter 20. |
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“ | Caspar: Looks like we ended up on opposing sides, Linhardt! Linhardt: Certainly seems that way. I could almost weep over how things turned out. Do you realize, Caspar, that this is the first time we've ever fought? Caspar: Yeah, I think you're right. The first and probably the last! |
” | — Caspar, fighting Linhardt in Verdant Wind Chapter 18/Azure Moon Chapter 20. |
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“ | Caspar: The Infamous Death Knight! Champion of the Empire! Taking you down is gonna be satisfying. Death Knight: Heh. Simpleton... |
” | — Caspar, fighting the Death Knight in The Face Beneath. |
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Critical quotes
“ | I'll send you flying! | ” | — Caspar in Part I |
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“ | This'll do it! | ” | — Caspar in Part I |
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“ | Don't try and stop me! | ” | — Caspar in Part I & II |
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“ | Here we go! | ” | — Caspar in Part I |
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“ | Hope you're ready. | ” | — Caspar in Part II |
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“ | I'll have your head! | ” | — Caspar in Part II |
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“ | I'm not going down | ” | — Caspar in Part II |
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Defeat quotes
“ | What? I lost? Not me. Never me... | ” | — Caspar's retreat quote as a playable character in Part I. |
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“ | Don't blame yourself. It's my fault for being weak. | ” | — Caspar's death quote in classic mode as a playable character in Part II. |
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“ | I'll get stronger...but for now, I'll retreat while I can. | ” | — Caspar's retreat quote in casual mode as a playable character in Part II. |
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“ | Don't worry about me... I always knew... losing meant death... | ” | — Caspar's death quote as an enemy in Silver Snow Chapter 17/Verdant Wind Chapter 18/Azure Moon Chapter 20. |
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Other quotes
- Main articles:
Caspar/Quotes and Caspar/Quotes (Heroes)
Other appearances
Fire Emblem Cipher
Caspar is featured on four cards in Fire Emblem Cipher.
Fire Emblem Cipher data for Caspar | |||||
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Person of Justice Desiring Power, Caspar | ||||
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"Doesn't matter who comes at me or where they pop out from—I'll send 'em all flying!" | ||||
Attack: 60 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
Class: Brigand | Tier: Advanced | Class Change Cost: 2 | |||
"I. Am. Caspar!": [Always] During your turn, this unit gains +20 attack. Morale-Stirring War Cry: [Trigger] [ ![]() | |||||
Card #B18-010HN • Artist: Doji Shiki | |||||
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Naughty Boy of House Bergliez, Caspar | ||||
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"Hey, Professor! Check out my muscles!" | ||||
Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
Class: Noble | Tier: Base | Class Change Cost: -- | |||
Training as a Greeting: [Trigger] [Once per turn] When you deploy an other ally with a Deployment Cost of 1, until the end of the turn, this unit gains +10 attack.![]() | |||||
Card #B18-011N • Artist: Doji Shiki | |||||
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Roaming Instigator, Caspar | ||||
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"Looks like there's a fight! I'm ready to join the battle!" | ||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
Class: Warrior | Tier: Advanced | Class Change Cost: 3 | |||
"I'll send 'em flying with all I got!": [Activate] [Once per turn] Until the end of the turn, this unit gains +50 attack. "I've gotta train more!": [Trigger] When this unit's attack fails to destroy an enemy, until the end of your next turn, this unit cannot use "I'll send 'em flying with all I got!". | |||||
Card #B19-011HN • Artist: Yoneko | |||||
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Quarrel-Loving Boy Fighter, Caspar | ||||
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"I'm gonna keep training until I beat you!" | ||||
Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
Class: Fighter | Tier: Base | Class Change Cost: -- | |||
Born Fighter: [Trigger] Each time an other ally's attack destroys an enemy, until the end of the turn, this unit gains +10 attack.![]() | |||||
Card #B19-012N • Artist: Hatapug | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Caspar . |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Three Houses | Second son of House Bergliez | ベルグリーズ伯爵家の次男 |
Heroes | Second son of House Bergliez of the Adrestian Empire. Even at the beach, his mind is solely focused on his training and getting stronger. Appears in Fire Emblem: Three Houses. |
アドラステア帝国の名門、ベルグリーズ伯爵家の次男。 水着姿でも鍛錬に余念なし。 (登場:『ファイアーエムブレム 風花雪月』) |
Warriors: Three Hopes | Second son of House Bergliez | |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Caspar von Bergliez |
Full name, known by just Caspar in most menus. Caspar is an Old Persian name meaning "treasurer". |
Japanese |
カスパル=フォン=ベルグリーズ |
Caspar von Berglies |
Spanish |
Caspar von Bergliez |
As above. |
French |
Caspar von Bergliez |
As above. |
German |
Caspar von Bergliez |
As above. |
Italian |
Caspar von Bergliez |
As above. |
Portuguese (Brazil) |
Caspar von Bergliez[3] |
-- |
Korean |
카스파르 폰 베르그리즈 |
Caspar von Bergliez |
Simplified Chinese |
卡斯帕尔·冯·贝尔谷里斯 |
Caspar von Bergliez |
Traditional Chinese |
卡斯帕爾‧馮‧貝爾谷里斯 |
Caspar von Bergliez |
Gallery
Sprite Gallery | |||
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Official artwork
Concept artwork of Caspar from Three Houses.
Concept artwork of Caspar from Warriors: Three Hopes.
Portraits
Portrait artwork of Caspar from Three Houses.
Portrait of Caspar from Three Houses.
Portrait of Caspar from Warriors: Three Hopes.
CG images
Heroes artwork
External links
References
- ↑ 1.0 1.1 From version 1.0.0: "Our grandfather was really obsessed with his second wife. She has a son named Randolph who she really wanted to become the heir." — Caspar, in his and Edelgard's B support, Fire Emblem: Three Houses. In version 1.0.2, Randolph is no longer mentioned by name, but he is still referred to as "uncle" by Caspar and mentions his mother marrying into House Bergliez.
- ↑ 2.0 2.1 Credits
- ↑ "Sou Caspar von Bergliez. Treino na praia hoje, é? Legal! Vou me esforçar ao máximo! Iáááááá!" — Caspar: Summer Intensity when summoned, Fire Emblem Heroes
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This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
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