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Pelleas

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Pelleas

FERD Pelleas.png
Artwork of Pelleas from Radiant Dawn.

The orphan of Daein’s former king, Ashnard the Mad. He knew nothing of his parentage until Izuka found him living a life of poverty among the masses. His love for Daein is quite strong.

Gender

Male

Race

Beorc

Nationality

Daein

Title(s)

King of Daein

Starting class

Dark Sage

Appearance(s)

Pelleas (Japanese: ペレアス Pelleas) is the king of Daein, the presumed son of the late Mad King Ashnard.

Fire Emblem: Radiant Dawn

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Small portrait pelleas fe10.png
Dark Sage
Level 12
Affinity Is wii wateraffin.png
Constitution 9
Authority
Recruitment: Part 4 Chapter 2, automatically from turn 2 if these criteria have been met:
• The save file was created using a cleared save's data
• In Part 3 Chapter 13, the option "Refuse his command" was chosen.

Stats Growth Rates

Inventory Skills
Carreau
Verrine
Fenrir
Miracle
Shove
Weapon Levels
WiiRankSword.png -- WiiRankLance.png -- WiiRankAxe.png -- WiiRankBow.png -- WiiRankKnife.png -- WiiRankStrike.png --
WiiRankFire.png -- WiiRankThunder.png A WiiRankWind.png -- WiiRankLight.png -- WiiRankDark.png S WiiRankStaff.png --
Biorhythm
Best
Good
Normal
Bad
Worst

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Skills Weapon level
Archsage +4 +4 +2 +2 +2 +0 +4 +2 +0 +0 Flare WiiRankThunder.png (x to A)
WiiRankDark.png (x to S)
WiiRankStaff.png B

Analysis

This character analysis section may not be accurate to every player's experience.

Pelleas is a dark sage who joins Tibarn's team in part 4, being one of the only two units in the game, along with Lehran, who can use dark magic and are only recruitable from a second playthrough onward. His base stats are below average, especially when taking into account that he joins in a chapter where some of his teammates may have already been promoted to third-tier classes and with enemies whose stats are on par with said classes, while he himself is a level 12 second-tier class. To compensate, he has decent stat growths, with better growths in magic, speed, resistance, and skill in particular. Pelleas has a relatively stable biorhythm pattern, resulting in less severe penalties to his avoid and hit rates. On the downside, his base speed is low, making him more prone to getting double attacked by opponents. Additionally, due to the the sheer weight of dark tomes and his low strength, he will struggle to land accurate hits with his strong magic. He can alternatively use thunder tomes, exchanging raw might for lightweight accuracy; this additionally allows him to deal bonus damage against the dragon units in chapter 4-5 and (assuming he is brought into the Tower) 4-E. For him to pull through for the remainder of the game, the player may need to feed him kills during his join chapter, and give a few levels of BEXP along with an early Master Crown promotion (albeit not too early, otherwise he may miss out on some stat increases).

When promoted, he additionally gains usage of staves. In comparison to the anima-specialist archsages, he starts with a significantly higher proficiency with staves, at a B rank, in order to accommodate for his late join time. His staff rank can be raised to a maximum of an S rank, being the only archsage that is able to do so, while anima-specialist archsages can only reach an A rank. This effectively means that he is the only archsage that can use the Fortify staff, and can pretty much use every other staves in the game excluding Matrona and the Ashera Staff.

Pelleas has innate Miracle, which can save him from fatal blows, though it isn't reliable due to his low luck stat. Due to bad speed, Adept and Vantage won't help either. Shade may slightly help him survive better but should not be overdependent on. Pelleas can use Wrath or Resolve to significantly increase his attack power, especially when the remaining enemies he faces have very high stats in comparison to him.

Pelleas has a water affinity which gives a boost to attack and defense. As his main magic specialty are the powerful, but inaccurate dark tomes, partnering Pelleas with a unit with a heaven affinity can help him land more accurate hits. Likewise, the heavy weight of dark tomes can hinder his avoid rates, which can be solved with an earth affinity. A wind affinity can accomplish both at the same time, albeit to a weaker extent.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Bond supports

Small portrait pelleas fe10.png
Pelleas
Dark Sage
Default bonds:
None.

[[{{{supportd1}}}]]
Bishop
Bonus:
{{{bonusd1}}}

[[{{{supportd2}}}]]
Bishop
Bonus:
{{{bonusd2}}}

[[{{{supportd3}}}]]
Bishop
Bonus:
{{{bonusd3}}}

[[{{{supportd4}}}]]
Bishop
Bonus:
{{{bonusd4}}}
Extra bonds:*
None.

[[{{{supporte1}}}]]
Bishop
Bonus:
{{{bonuse1}}}

[[{{{supporte2}}}]]
Bishop
Bonus:
{{{bonuse2}}}

[[{{{supporte3}}}]]
Bishop
Bonus:
{{{bonuse3}}}

[[{{{supporte4}}}]]
Bishop
Bonus:
{{{bonuse4}}}

[[{{{supporte5}}}]]
Bishop
Bonus:
{{{bonuse5}}}
Click here for more details on supports.

Ending

Pelleas - Spirit-Charming Sage
After revealing his lack of royal blood, Pelleas gave up the throne, but served at court, learning to speak easily to all.

Quotes

Death quotes

Ugh... Guh... [...] ...Y-yes...
— Pelleas, in part 4 chapter 2 and part 4 chapter 5 of Radiant Dawn.
I should have...died then... I fear...nothing...
— Pelleas
To die in this lonely place... It’s my fate... But... For Micaiah... I must... I...must live...
— Pelleas's normal retreat quote in part 3 endgame of Radiant Dawn.
It would be better if I died here, but...I’ll keep my promise, Micaiah. I will live...
— Pelleas's alternate retreat quote in part 3 endgame of Radiant Dawn. It is unknown how to trigger this quote.

Battle quotes

If you thought to end this battle quickly by fighting me, you have made a grave mistake.
— Pelleas, in part 3 endgame of Radiant Dawn.
You are the hero of Crimea, General Ike. You killed my father... [...] I’ve never killed anyone before... I’ve never even stood on a battlefield before today. [...] I do, but it won’t change anything... I promised Micaiah that I wouldn’t run from my destiny. General Ike, you may be able to take me down easily, but I will not run!
— Pelleas, when fighting Ike in part 3 endgame of Radiant Dawn.
Who are you? That mark on your forehead... Is it a mark of Spirit Protection? [...] But that shape... It looks so much like mine! [...] But wait! There’s so much I want to ask you!
— Pelleas, when fighting Soren in part 3 endgame of Radiant Dawn.
Ilyana... I’m sorry. If I were a better king, this wouldn’t have happened. I’m sorry...
— Pelleas, when fighting Ilyana in part 3 endgame of Radiant Dawn.
Zihark... I only ever wanted to help our people. I’m sorry it came to this.
— Pelleas, when fighting Zihark in part 3 endgame of Radiant Dawn.
Jill, you told me once that you wished for me to become a good king for our people. I tried so hard... But I couldn’t fulfil your wish. I’m so sorry.
— Pelleas, when fighting Jill in part 3 endgame of Radiant Dawn.
I... I am Pelleas, king of Daein. [...] Y-you will regret this!
— Pelleas, when fighting Valtome in part 4 chapter 2 of Radiant Dawn.
Izuka! [...] I know that you've been working for the senate, Izuka. [...] With most of Daein turned to stone, the blood pact can no longer harm anyone. But that doesn't change the fact that you tricked me into risking the life of every citizen of my kingdom. Why would you betray me, Izuka? Were you ever loyal to Daein? [...] What? How could that be... [...] But... Mother said... She said she was certain that I was her child! [...] No... No! Stop it! Stop talking!
— Pelleas, when fighting Izuka in part 4 chapter 5 of Radiant Dawn.
Vi-Vice-Minister Lekain... [...] Um... [...] I do, actually. [...] I said I believe. I believe in myself, and I believe in my companions. Even if I falter and fail... My friends will defeat you. This belief sustains me. I can fight you because I am no longer alone.
— Pelleas, when fighting Lekain in part 4 endgame-1 of Radiant Dawn.
If you're the one who's been pulling the strings behind all this, please tell me... Who... Who am I? [...] So... I'm not Ashnard's true son? [...] I think I'm going to be ill... [...] You are going to pay! You are going to... BLAAARRRGH!
— Pelleas, when fighting Sephiran in part 4 endgame-4 of Radiant Dawn.

Other appearances

Fire Emblem Cipher

Pelleas is currently featured on two cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Pelleas
TCGCipher B20-088SR.png Prince Cursed By a Pact, Pelleas
Tellius

Male

Tome


"We can't afford to wait for another solution to present itself. We have to try. I want you to kill me."
Attack: 60 Support: 20 Range: 1-2 Deploy Cost: 4
Class: Dark Sage Tier: Advanced Class Change Cost: 3
Fierce Heart of National Salvation: [Activate] [Once per turn] Draw 1 card.
Final Wish: [Activate] [Once per turn] [Flip two bond cards] [Destroy this unit] Until the end of your opponent's next turn, all other allies gain +20 attack.
Blood Pact: [Trigger] At the end of your turn If you have 5 or more cards in your hand, choose 1 card from your hand, and send it to the Retreat Area.
Card #B20-088SRArtist: Tomohide Takaya
TCGCipher B20-089N.png Heir of Daein, Pelleas
Tellius

Male

Tome

"If I don't act, the devastation of Daein will grow ever worse. That is why I intend to come forth and present myself to the world... and why I intend to resist the Empire."
Attack: 30 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Dark Mage Tier: Base Class Change Cost: --
Dark Spirit Protection: [Always] The Support skills of cards supporting enemies with a Deployment Cost of 1 are unable to come into effect.
Attack Support Sealspell Emblem: [Support] Until the end of this combat, any Support skills that your opponent's Support card possesses are unable to come into effect.
Card #B20-089NArtist: Tomohide Takaya
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Pelleas .

Trivia

  • Pelleas is one of two characters in Radiant Dawn to become playable only on the second or subsequent playthrough of the game, and one of only two characters capable of using dark magic. He shares both distinctions with Sephiran.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Pelleas From Sir Pelleas, a Knight of the Round Table in Arthurian legend.
Japanese ペレアス Officially romanised as Pelleas.
Spanish Pelleas As above.
French Pelleas As above.
German Pelleas As above.
Italian Pelleas As above.

Gallery

Official artwork

Screenshots


References

Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline