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FERD Edward.png
Artwork of Edward from Radiant Dawn.

A member of the Dawn Brigade. He is a novice swordsman who is cheerful and well liked. Despite his youth, he is willing to fight in any battle where his friends might be threatened.







Starting class



I just don't get it. This is our country... Why do we have to live in hiding, like prisoners in our own land?
— Edward, to Micaiah and Leonardo.

Edward (Japanese: エディ Eddie) is a member of the Dawn Brigade and the best friend of Leonardo. He first appears in the prologue of Fire Emblem: Radiant Dawn.

Fire Emblem: Radiant Dawn


Edward joins alongside Micaiah in the prologue of Part I. He is playable for the rest of Part I excluding Chapter 9. Like most other Dawn Brigade units, he is playable in Part III, Chapters 6, 12, and 13, and he appears as a boss in Chapter 7 and the Endgame. From the prologue of Part I until Chapter 3, Edward is force-deployed due to a lack of battle preparations, and the death of any player unit, including Edward, causes a Game Over.

Starting stats and growth rates

Medium portrait edward fe10.png
Level 4
Affinity Is wii lightaffin.png
Constitution 7
Recruitment: Part I, Prologue, automatically from the start.

Stats Growth Rates

Inventory Skills
Iron Sword
Critical +5This item or skill is locked to this unit.
ShoveThis item or skill is locked to this unit.
Weapon Levels
Swords D Lances -- Axes -- Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Skills Weapon level
Swordmaster +2 +1 +2 +1 +1 +0 +1 +2 +1 +1 Critical +10This item or skill is locked to this unit.* Swords (x to C)
Trueblade +4 +2 +4 +2 +2 +0 +2 +4 +0 +0 Critical +20This item or skill is locked to this unit.*
AstraThis item or skill is locked to this unit.
Swords (x to A)


Part I Part II Part III Part IV
P 1 2 3 4 5 6 7 8 9 E P 1 2 3 E P 1 2 3 4 5 6 7 8 9 10 11 12 13 E P 1 2 3 4 5 Endgame
1 2 1 2 3 4 5
  • R: Required for deployment
  • A: Available for deployment
  • E: Appears as an enemy unit
  • N: Appears as an NPC unit
  • P: Appears as an partner unit
  • S: Available if selected into the relevant army
  • F: Joins after preparations
  • U: Cannot be deployed, but inventory can be managed
See Availability chart/Radiant Dawn for more details on availability.


This character analysis section may not be accurate to every player's experience.

Edward is the first swordsman in the Dawn Brigade. He has decent base skill and speed but average base strength and somewhat low durability. Edward has good growths all around, especially excellent offensive growths that includes an impressive strength growth of 60%, which is the second highest strength growth for sword users behind Elincia, but if he's not trained, he will often be outclassed by Zihark, a promoted unit who joins six chapters later with base stats on par with a freshly promoted Edward, as well as more movement because of the promotion, a safer and more versatile skill in Adept, and an earth affinity. Edward does have superior stat progression in HP, strength, luck, and (eventually) defense compared to him, but less resistance, and the Swordmaster has low caps in Strength and especially HP until his second promotion, limitating his growths in them. Edward's performance is drastically affected by the difficulty mode, more so than possibly any other unit in the game. He is a strong unit on Easy Mode, a passable, if outcompeted unit on Normal Mode, and generally poor on Hard Mode.

On Easy Mode, there is little competition for experience, and Edward is likely to remain above the doubling threshold against enemies consistently. The Dawn Brigade's Part III chapters are very enemy-phase focused, which can cause Edward issues. His Part III personal weapon, Caladbolg is accurate and very powerful, with higher might than a Steel Blade, similiarly to its equivalents, but it has a weaker first impression compared to its equivalents, the Brave Sword or the Killing Edge, only increasing luck by 8 instead of giving +5 speed like Leonardo's Lughnasadh or +4 defense like Nolan's Tarvos. His Part IV durability and avoid is sufficient to reliably handle enemy phases, however. While he is not perfect, the player can use other units to cover for his faults, allowing him to shine where he does.

On Normal Mode, Edward will fall outside of the doubling threshold after the first few maps without investment, and while he will still be quite effective and will double reliably when trained, Zihark can effectively replace his role later in the game with far less investment. If his early levels are good, he may be worth considering, but he is generally outcompeted for investment by Jill and Nolan.

Edward struggles to pull his weight on Hard Mode. He will have difficulty in doubling enemies in Part I, and between the loss of the weapon triangle, high enemy stats, and accurate weapons, his dodging prospects are near non-existent. The severe drought of experience and BEXP means that training him deprives other units of badly needed experience. The result of training him is an effective sidegrade to Zihark during an enemy phase-centric midgame, where reliably dodging laguz without an Earth-Earth support is virtually impossible. Using Zihark allows the player to invest the experience that would have been needed to make Edward strong into more useful units such as Jill. In Hard Mode, Edward is best used as a free deployment chip unit for Part I, possibly early-promoted with a Master Seal in Part III, and ignored through Part IV.

If used in Part IV, Edward is likely to have become a Trueblade. Regardless of difficulty, Edward will be one of your most effective combat units by this point, and will further improve as his Trueblade caps allow him to put his HP and Strength growths to meaningful use. Edward is best suited to Elincia's army, as it features the least Sages who can exploit his poor resistance, and his high crit rate is one of the more reliable ways to defeat the highly durable laguz in 4-5. His endgame is overall stellar, and although he may face some competition from Mia, another Trueblade with Vantage who may have a level advantage on Edward, the two SS Rank Swords mean bringing both is a viable option. On average, Edward caps HP, skill and speed before his promotion to Swordmaster, although he can cap strength if it grows very well, capping it not long after the promotion, and as a Trueblade, he will on average cap defense too.

Wrath is Edward's innate skill, so if the player chooses to train Edward, it should always be kept on him; otherwise it should be removed soon so other units can take advantage of Wrath. Resolve and Vantage are other skills available through Part I that complement Wrath. With Resolve, Edward's avoid and crit rate both increase, greatly improving the reliability of Wrath. With Vantage, Edward can potentially Wrath-crit enemies before they actually attack. Neither are foolproof tactics, however. Additionally, on Normal or Hard Mode, Edward typically suffers from an unfortunate issue during much of early Part I where many enemies hit him for over half of his health, but not the seventy percent required to activate Wrath, greatly limiting his ability to make use of it. Seraph Robes do little to resolve this due to Edward's low HP caps.

Edward has the Light affinity, which boosts defense and hit. The defense boost is nice, and while accuracy may seem unimportant, the very low accuracy of ranged swords is slightly helped by it. Nolan and Zihark are both infantry units in the Dawn Brigade that have earth affinities, giving both partners a large avoid boost while benefiting from the extra defense (Nolan also appreciates the slight accuracy boost thanks to axes). Volug and Fiona also have earth affinities, but Volug has a much higher movement than Edward, and Fiona has very poor performance and movement through all of her available chapters. Aran is another physical infantry unit with a thunder affinity which also gives extra defense and avoid.

Fire Emblem Awakening


Edward is playable as a SpotPass character, released in the Radiant Dawn character set. Edward is also present as an enemy in the first and third installments of the Smash Brethren DLC series.

Starting stats and growth rates

Small portrait spotpass edward fe13.png
Ma 3ds01 myrmidon playable.gif Myrmidon
Level 4
Movement 5
Recruitment: SpotPass, hire him for 2,600 G or defeat him in a skirmish

Stats Growth Rates Cap Modifiers

Inventory Skills
Iron Sword* Avoid +10
Weapon Levels
Swords D Lances -- Axes --
Bows -- Tomes -- Staves --

Reclassing options

Small portrait spotpass edward fe13.png
Base classes:*
Myrmidon Swordmaster
Reclass options:
This unit can reclass to any male class available through reclassing.
See reclass for more details on the reclassing system.

Growth rates when reclassed

Tactician/Grandmaster Cavalier Paladin Knight Great Knight General Barbarian/Berserker Fighter/Warrior Mercenary/Hero Bow Knight Archer Sniper

Class HP Str Mag Skill Spd Lck Def Res
Tactician/Grandmaster 110% 55% 40% 50% 45% 55% 45% 30%

Swordmaster Assassin Thief Trickster Wyvern Rider/Wyvern Lord Griffon Rider Priest War Monk Mage/Sage Dark Mage Dark Knight Sorcerer Dread Fighter

Class HP Str Mag Skill Spd Lck Def Res
Swordmaster 110% 60% 25% 60% 55% 55% 40% 30%

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Wyvern Rider Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +3 Swords E, Bows E

Skill set

Like all male bonus units in Awakening, Edward has access to all base class and advanced class skills available to standard male units.


Edward is an energetic, although somewhat reckless, swordsman who is easily excitable. He is a very simple person and believes in Micaiah's oracles without question. He thinks very highly of himself and has a very cheery disposition, but he is very naive, as shown by his belief that if someone says to do something, then it is the right thing to do. His best friend, Leonardo, tries to teach him a sense of responsibility, but often to no avail.


Radiant Dawn

Bond supports

Small portrait edward fe10.png
Default bonds:




Extra bonds:*





See Support § Radiant Dawn for more details on supports.


Edward, Blade of Justice
Edward lived as a common townsman, despite the queen's wishes. He would often visit the keep to bring good news.


Battle quotes

Edward: This is for the free people of Daein! Haaaa!
Numida: Don't you idealistic twits ever give up?

— Edward, when fighting Numida in Part IV, Chapter 3 of Radiant Dawn.
I'm part of the Dawn Brigade.
— Edward's SpotPass parley quote in Awakening.
Don't you look down on me!
— Edward, in a SpotPass battle in Awakening.
Sure. I'll go with you.
— Edward's SpotPass recruitment quote in Awakening.
Whatever brought you here can't keep you here! I won't let it!
— Edward, in Smash Brethren 1 in Awakening.
Severa: Hey, you. You're seriously planning to fight me? Because I do have better things to do than play with boys.
Edward: In that case, I don't have time to fight with girls!
Severa: Oh, so you think I can't win because I'm a girl? That's it. I'm going to rip you apart!
Edward: Look, just make up your mind...

— Edward, when fighting Severa in Smash Brethren 1 in Awakening.
Hey! Try me on for size!
— Edward, in Smash Brethren 3 in Awakening.
Edward: You there! This is your last chance to leave in peace!
Severa: What is that, a threat? You can't threaten me! I'm—
Edward: Charge!
Severa: Aah! You could at least let me finish my sentence!

— Edward, when fighting Severa in Smash Brethren 3 in Awakening.

Death quotes

Dang it... And I was...doing so well, too...
— Edward, in Radiant Dawn.
Ugh...! My ribs... Sorry, Micaiah. I’ve gotta fall back!
— Edward's retreat quote in Part III, Chapter 7 of Radiant Dawn.
I want to keep fighting, but my body is telling me otherwise! Sorry, Micaiah! I’m pulling back for now.
— Edward's retreat quote in Part III, Endgame of Radiant Dawn.
No... How could...
— Edward, in Smash Brethren 1 in Awakening.
I couldn't do it... If I was just a little bit stronger...
— Edward, in Smash Brethren 3 in Awakening.

Other appearances

Fire Emblem Cipher

Edward is featured on four cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Edward
TCGCipher B05-057R.png Lively Master Fencer, Edward


"Even we are becoming fine adults!"
Attack: 60 Support: 10 Range: 1 Deploy Cost: 3
Class: Swordmaster Tier: Advanced Class Change Cost: 2
Level Skill 2 "Don't treat me like a child!": [Always] During your turn, this unit gains +10 attack.
Level Skill 3 "Is this a better way to fight?": [Always] During your opponent's turn, this unit gains +10 attack.
Level Skill 4 Caladbolg: [Always] This unit gains +10 attack. (Level Skill X This skill becomes active while this unit's stack is at least 4)
Card #B05-057R • Artist: VOCO
TCGCipher B05-058N.png Back Alley Fencer, Edward


"Jeez....Even in our own country we have to hide just to live."
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Myrmidon Tier: Base Class Change Cost: --
Level Skill 2 Basis of Fighting: [Always] During your turn, this unit gains +20 attack. (Level Skill 2 This skill becomes active while this unit's stack is at least 2)
Attack Support Attack Emblem: [Support] Until the end of this battle, your attacking unit gains +20 attack.
Card #B05-058N • Artist: VOCO
TCGCipher B20-058HN.png Peace-Seeking Blade of Dawn, Edward


"Once this battle is over, I'll quit the army and go home. If all the soldiers leave, then there can't be a war. And then we'll have peace again!"
Attack: 70 Support: 10 Range: 1 Deploy Cost: 4
Class: Trueblade Tier: Advanced Class Change Cost: 2
"Together, we can tackle any obstacle!": [Trigger] When this unit Class Changes, you may choose 1 card with a Deployment Cost of 1 from your Retreat Area, and deploy it.
Tempest Blade: [Activate] [Send 1 card from your hand to the Retreat Area] Until the end of the turn, this unit acquires range 1-2.
Card #B20-058HN • Artist: mattsun!
TCGCipher B20-059N.png Apprentice Swordsman of the Dawn Brigade, Edward


"Don't worry about us. We happen to be members of that same Dawn Brigade that the Begnion troops are so interested in!"
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Myrmidon Tier: Base Class Change Cost: --
"You're the best friend I could have!": [Always] If you have an allied "Leonardo", this unit gains +10 attack.
Attack Support Attack Emblem: [Support] Until the end of this combat, your attacking unit gains +20 attack.
Card #B20-059N • Artist: mattsun!
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Edward .

Flavor text

Game Text
Radiant Dawn
A member of the Dawn Brigade.
He is a novice swordsman who is
cheerful and well liked. Despite
his youth, he is willing to fight
in any battle where his friends
might be threatened.

Choose Your Legends placement history

Round Placement Character Votes
182 Portrait edward fe10 cyl.png
Radiant Dawn
Portrait edward fe10 cyl.png
Radiant Dawn
Portrait edward fe10 cyl.png
Radiant Dawn
Portrait edward fe10 cyl.png
Radiant Dawn
Portrait edward fe10 cyl.png
Radiant Dawn
Portrait edward fe10 cyl.png
Radiant Dawn
Portrait edward fe10 cyl.png
Radiant Dawn
Portrait edward fe10 cyl.png
Radiant Dawn
Total results This character has 8 entries across all Choose Your Legends polls. 7,395


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes


Means "rich guard", derived from the Old English elements ead "wealth, fortune" and weard "guard".[2] This could relate to the fact that Edward guards Micaiah throughout the story.



Officially romanized as Eddie. Diminutive of Edward.



As above.



As above.



As above.



As above.



Mentioned in Heroes.

Traditional Chinese


Eddie; mentioned in Heroes.



  1. FE RD: Edward Character Profile Translation (P. 44) Translation | kantopia,, Retrieved: 2 March 2022
  2. Behind the Name: Meaning, origin and history of the name Edward,, Retrieved: 8 September 2018
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
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Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
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Fire Emblem Awakening
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Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
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