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FERD Nailah.png
Artwork of Nailah from Radiant Dawn.

The queen of the lost nation of Hatari. A wolf laguz of grace and determination, she crosses the Desert of Death to meet with other laguz tribes for the first time in eight hundred years.





Starting class

Wolf Queen


Radiant Dawn

Nailah (Japanese: ニケ, Nike) is the queen of the wolves of the kingdom of Hatari and a playable character in Fire Emblem: Radiant Dawn.

Fire Emblem: Radiant Dawn


This section has been marked as a stub. Please help improve the page by adding information.

Starting stats and growth rates

Wolf Queen
Level 33
Affinity Is wii windaffin.png
Constitution 9
Authority ★★★
Recruitment: Part 1, Chapter 8, automatically from the start
Re-recruited in Part 4, Chapter 1, automatically from the start

Stats Growth Rates

Inventory Skills
Is wii great fang wolf.png Great Fang
Is wii concoction.png Concoction
Is wii glare.png Glare
Is wii guard.png Guard
Is wii formshift.png Formshift
Is wii shove.png Shove
Is wii savage.png Savage
Weapon Levels
WiiRankSword.png -- WiiRankLance.png -- WiiRankAxe.png -- WiiRankBow.png -- WiiRankKnife.png -- WiiRankStrike.png SS
WiiRankFire.png -- WiiRankWind.png -- WiiRankThunder.png -- WiiRankLight.png -- WiiRankDark.png -- WiiRankStaff.png --


This character analysis section may not be accurate to every player's experience.

Nailah is a laguz royal that is available in chapter 1-8 and 1-E, and is forced into Ike's group in part 4. She has formshift which allows her to stay transformed without relying on items. Nailah can easily one-round every part 1 enemy unit, and she is bulky and very dodgy so she will never be at risk of dying. She has the highest mobility of the available units in 1-8 and 1-E, having 9 move and no or little movement penalties through indoors, thickets, and ledges. She can also rescue many units, including the Black Knight, can shove many non-mounted units, and can use Glare on units to allow babying weaker units. Her only weakness in part 1 is her lack of 2-range, which especially hurts her in 1-8 as there are many 2-range enemy units near her.

When Nailah is available in part 4, her stats are still high enough to one-round most enemy units, only struggling against generals on hard mode if she doesn't crit or activate Savage. She still has the durability and avoid to be exposed to extensive enemy phases, only being weak to fire magic if it hits. She still is limited to 1-range, so she cannot counterattack 2-range units. In endgame, she will double all enemy units except for Ashera's auras; she will not have enough power to one-round endgame generals on higher difficulties. She has a respectable resistance base for a laguz unit, so she will not be as vulnerable to endgame magic. Her growths are poor all around, only having a high luck growth; however, on average at level 40, she gains just enough strength and speed to fix her endgame offensive issues, doubling auras.

Nailah has Glare and Guard, both extremely situational skills that do not benefit her much. Guard in particular is unreliable and is better off removed and sold. Her mastery skill, Savage, will have a high activation rate due to her high skill, though her extreme biorhythm cycle will noticeably impact her activation rates. She is the best recipient of part 1's Pass skill, because with her high movement, it allows her to bypass all the ledge enemies in 1-E, creating a valuable shortcut for other units to access. However, this means her pass skill will not be available to reassign until 4-1. She can also make good use of Savior as she has the highest mobility of all of her available chapters before endgame, due to no indoor movement penalties for 1-E and 4-4.

Nailah has a wind affinity which gives a light accuracy and avoid boost. As her stats alone provide overkill accuracy and avoid until endgame, this is mostly unnecessary for her. Units that give an attack or avoid boost and are on Ike's part 4 team benefit her, particularly units with earth, fire, and dark affinities. It is worth noting that her bond support with Rafiel gives her a crit and crit avoid boost, and they share the same availability, so Rafiel makes a solid supporting unit for Nailah.

Personality and character

While Nailah has the pride, air, and manners of a queen, she can be distant, serious, and blunt. She is very quick to form bonds with others, be they Laguz, Beorc, or even Branded, forming a lasting friendship with Rafiel and a fast friendship with Micaiah.


Bond supports

Small portrait nailah fe10.png
Wolf Queen
Default bonds:
Small portrait rafiel fe10.png



Extra bonds:*





Click here for more details on supports.


Nailah, Mistress of the Evil Eye
Returning to Hatari with recent events graven in her hearth, Nailah hopes to migrate her people across the desert.


Battle quotes

Being outnumbered isn’t such a bad thing. At the very least, I’ll get a good workout.
— Nailah, when fighting any other beorc in part 3 final chapter of Radiant Dawn.
The laguz of the west. I’ve been itching to test your mettle.
— Nailah, when fighting any other laguz in part 3 final chapter of Radiant Dawn.
I spoke to Micaiah. She made me see her side of the conflict. Besides, she needed the extra help. [...] I could tell you, but you wouldn’t really understand. The situation is quite complicated. But Daein has no way out. One side or the other will be sacrificed. [...] Don’t worry your pretty head about it, beorc hero. You and I are warriors–you of the sword and I of the fang. We understand what to do now. [...] If we can’t avoid fighting, we might as well enjoy it, agreed? Besides, I’ve been curious about your swordsmanship. You seem strong, for a beorc. Show me what you can do.
— Nailah, when fighting Ike in part 3 final chapter of Radiant Dawn.
Hm. I’d always assumed that you cats were weak, but I was wrong. I’ve been watching you fight this battle. You’re really very good. [...] Don’t be so modest, Ranulf. You’ll be a good challenge, I’m sure, and those are rare for me. Ready?
— Nailah, when fighting Ranulf in part 3 final chapter of Radiant Dawn.
...I must confess, I’ve wanted this since I first laid eyes on you. I can hardly hold myself back right now. [...] Hawk King Tibarn. I think that a few more scars on your face will complete that rugged look you’re going for. [...] Challenge accepted. I think you’ll regret it once I add your feathers to my necklace, though. Oh, and let’s not tell Rafiel about this, agreed? He wouldn’t understand these urges of ours.
— Nailah, when fighting Tibarn in part 3 final chapter of Radiant Dawn.
Ah, the lion prince! You’ll give me the challenge I’m craving, won’t you? I’m having trouble finding decent enemies.
— Nailah, when fighting Skrimir in part 3 final chapter of Radiant Dawn.
Ilyana. I am not familiar with beorc magic. You might actually stand a chance, if you strike quickly.
— Nailah, when fighting Ilyana in part 3 final chapter of Radiant Dawn.
Zihark... You used to fight for Micaiah. [...] Well, let’s say I’ve replaced some of the deserters. [...] Zihark, I don’t care. These are beorc problems. What I’m interested in is you and your blade. Shall we get started? I remember you as a skilled swordsman. I’m excited to see your work up close.
— Nailah, when fighting Zihark in part 3 final chapter of Radiant Dawn.
To tell you the truth, I’m interested in fighting you, Jill. An armed beorc trained to fight from the back of a wyvern... Now, that’s what I call a challenge!
— Nailah, when fighting Jill in part 3 final chapter of Radiant Dawn.
What a strangely shaped creature... Is this some rare subspecies of beorc?
— Nailah, when fighting Oliver in part 4 chapter 4 of Radiant Dawn.
So you’re Hetzel, huh? Rafiel told me about you. [...] Ancient history doesn’t change the fact that you’re fighting against him now. And if fight him, you fight me.
— Nailah, when fighting Hetzel in part 4 final chapter-1 of Radiant Dawn.
And you’re one of the fat, corrupted pieces of filth that we’re fighting. [...] Gaddos? Where’s that? That name means nothing to me. How do beorc always get the idea that the place they’re from is the center of everything?
— Nailah, when fighting Lekain in part 4 final chapter-1 of Radiant Dawn.
Yes. After the floods, we built our country to the east of the great desert. [...] Until we met Rafiel, we too thought ours were the only people left. [...] No, beorc live there, as well. There are also a number of what you call the “parentless.” Children born of both laguz and beorc parents are still relatively few.. but they live normally among us. [...] That’s probably enough chatting. Do you still intend to block our path? [...] And I won’t deny my conscience. I will revive those turned to stone, and you cannot stop me.
— Nailah, when fighting Dheginsea in part 4 final chapter-3 of Radiant Dawn.
Who would’ve guessed that a madman on the other side of the desert would somehow threaten Hatari? [...] Perhaps even [...] You have too many opinions. I’m done talking.
— Nailah, when fighting Sephiran in part 4 final chapter-4 of Radiant Dawn.

Death quotes

I am...defeated... ...Rafiel. Forgive me... Betrayal is the coin of the gods. I was aware of this. All things...are predestined... ...Rafiel. Forgive me... I’ve been defeated? Here? Gah, the vagaries of war... Rafiel... Forgive me. Some promises cannot be kept...
— Nailah, in Radiant Dawn.
I...overestimated my limits... [...] Rafiel...I will do as you say. I wouldn’t want you out there dying without me.
— Nailah, in part 4 chapter 4 of Radiant Dawn.
... Maybe... I should not have been so cocky... [...] Stop squawking, Rafiel, I’ll be all right. ... It makes me happy that you worry for me as you do. But I’ll have to retreat for now.
— Nailah's retreat quote in part 3 final chapter of Radiant Dawn.
...Maybe...I should not have been so cocky... [...] Stop squawking, Rafiel, I’ll be all right. ...It makes me happy that you worry for me as you do. But I’ll have to retreat for now.
— Nailah's escape quote in Radiant Dawn.

Other appearances

Fire Emblem Cipher

Nailah is currently featured on one card in Fire Emblem Cipher.

Fire Emblem Cipher data for Nailah
TCGCipher B05-073R.png Queen of Hatari, Nailah
Ic TCGCipher Tellius.png

It TCGCipher Female.png

Iw TCGCipher Fang.png

It TCGCipher Mounted.png

"I am Nailah, Queen of Hatari. My kingdom lies far east of here."
Attack: 70 Support: 10 Range: 1 Deploy Cost: 4
Class: Wolf Tribe Tier: Base Class Change Cost: --
Evil Eye: [Trigger] When this unit attacks: If your opponent has 5 or more cards in their hand, they must choose and discard one of them.
Majesty: [Always] While there are two other Fang units, this unit cannot be attacked by your opponent's backline.
Card #B05-073RArtist: 長浜めぐみ
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Nailah .
TCGCipher Ilyana 03.jpg

Additionally, Nailah makes a cameo appearance in the background of P05-004PR, one of Ilyana's cards.


Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Nailah
Japanese ニケ Officially romanized as Nike. Nike is the Greek goddess of victory.
Spanish Nailah
French Nailah
German Nailah
Italian Nailah



Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of regional version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline