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From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

The Binding Blade Awakening Heroes

FEFT Roy.png
Artwork of Roy from Fire Emblem: The Binding Blade.

The next heir to Pherae. The protagonist of this story.






Born: Year 985[1]


Approx. 160 cm[3] (5'3")


Lycian (Pheraen)

Starting class
Voiced by


You have lost faith in humanity and in yourself. I believe in mankind, and I know that your lunacy must be stopped!
— Roy, to Zephiel

Roy (pronounced /ɹɔɪ/[key][5]; Japanese: ロイ Roy) is the son of Marquess Eliwood of Lycia's House Pherae. In the Disturbance of Bern, he was entrusted with the leadership of Pherae's army in opposing the invading Kingdom of Bern in lieu of Eliwood's illness, later becoming the leader of the Lycian army as a whole following the death of Hector of Ostia, and ultimately assuming command of the Etrurian army. He sought to assist Bern's Princess Guinivere in finding a peaceful resolution to the war, to prevent King Zephiel's ambitions of exterminating humans and returning Elibe to the rule of dragons.

Roy is the main character of Fire Emblem: The Binding Blade, also appearing briefly as a child in the extended epilogue of Fire Emblem: The Blazing Blade and as a bonus character in Fire Emblem Awakening. He is also a playable character in Super Smash Bros. Melee, Super Smash Bros. for Nintendo 3DS and Wii U as downloadable content, and Super Smash Bros. Ultimate.


Early life

Roy and Lilina at age ten.

Roy was born in the year 985, five years after his father Eliwood defeated Nergal at the Dragon's Gate; his mother is not canonically identified, but in the gameplay of Fire Emblem she can potentially be Lyn, Ninian or Fiora. During his upbringing, he was wet-nursed by the Pheraen knight Rebecca, and her son Wolt is considered his milk brother. At the age of ten, he and Eliwood traveled to Ostia to meet with Hector, Eliwood's old friend, and Roy was there introduced to Hector's daughter Lilina, and the two became close friends.

The Disturbance of Bern

Five years afterward, at the onset of the Disturbance of Bern, Roy was in Ostia studying under the tutelage of Cecilia, the Mage General of Etruria. During his studies, he was summoned home by Eliwood, who had fallen ill while Lilina was visiting; when he arrived back in Pherae, the region was under siege by a bandit mob led by Damas, with Eliwood and Lilina barricaded inside the castle. With the assistance of his retinue of Pheraen knights, Roy subdued the bandits and reclaimed Pherae. Once there, he was tasked with leading the Pheraen army to join with the rest of the Lycian armies to oppose Bern's impending threat, owing to Eliwood being too ill to do it himself.

Before heading to Araphen to join with the rest of the armies, on Eliwood's instruction Roy headed to the Lycia/Bern border to meet with a mercenary band led by Dieck, hired by Eliwood to bolster Roy's ranks. During this meeting, he was approached by Elen, who implored him to save her mistress from captivity in the nearby Bern fortress. Roy challenged the Bern unit stationed at the castle and its master Ruud and won, rescuing the noblewoman. The noblewoman revealed to Roy her identity as Guinivere, the princess of Bern and younger sister of King Zephiel. Guinivere had fled Bern in the hopes of meeting a Lycian representative in a bid to bring the war to a peaceful end. Roy agreed to assist her in this goal and allowed her to join his army.

En route to Araphen, news reached Roy that Araphen had already been attacked by a Bern army led by Brunnya and Narcian, decimating the League's army. By the time he arrived, the bulk of Bern's army had already pulled out, leaving an occupational guard in Araphen; Roy defeated the occupation force, only to find a severely wounded Hector. Even a warrior of Hector's talent had been overwhelmed by the raw power of dragons, Bern's secret weapon, and with his last words Hector warned Roy of the dragons in Bern's service and entrusted him with the leadership of the Lycian army in his stead, then died from his wounds.

Roy's next destination was Ostia, to recover a weapon capable of fighting dragons and protect Lilina. On his way, he was forced to fight against traitorous Lycian forces who sought an alliance with Bern in light of the imminent collapse of the League. After defeating Lord Erik of Laus and the Thrian advisor Wagner, Roy arrived in Ostia only to find it in the midst of a coup d'etat. A rebellion led by the Ostian knights Debias and Legance had seized control of Ostia, allied with Bern and taken Lilina hostage, opposed only by an Ilian mercenary band under Hector's employ. With the assistance of the Ilian mercenaries – Zelot, Trec and Noah – Roy challenged the rebellion and, for the first time in the city's history, successfully invaded Castle Ostia to defeat Legance and rescue Lilina. His victory was short-lived, however, with the arrival of a Bern unit headed by Narcian, saved at the last minute only by the arrival of Cecilia and Perceval from Etruria, who placed Lycia under Etrurian protection and drove Narcian out.

The Western Isles expedition

The Etrurian assistance came with a cost, with the Lycian army – now headed by Roy – indebted to them for their protection. On Etruria's orders, Roy's army was sent away from Lycia to the Western Isles, an Etrurian colony, to fight the encroaching bandit infestation. Cecilia informed him that the decision to deploy Roy came not from the Etrurian king or military, but from the Isles' governor Arcardo and royal advisor Roartz, without anyone else's involvement; Guinivere was left in Cecilia's care during Roy's campaign. While initially determined to complete his set task as quickly as possible, as he progressed Roy instead learned of the abuse and enslavement of the people of the Isles at the hands of corrupt Etrurian governors, including Arcardo, all to fuel the Etrurian mining industry in the region. Roy elected to lead the army on a different mission in the Isles: to defeat the Etrurian occupation and free its people, earning the support and aid of mercenaries and the resistance movement led by Echidna along the way, and receiving another advisor: Elffin of the resistance. At the Isles' capital, Juteaux, Roy's army fought a Bernese unit as Arcardo fled the Isles, defeating a dragon left behind to defend the capital by the Bernese commander Flaer.

Upon capturing Juteaux, Roy received news that a coup d'état had broken out in Etruria, under the leadership of Roartz and Arcardo. Of the Etrurian army, only Cecilia has escaped being forced to serve the Revolutionaries and even she was now cornered with Guinivere in a castle in Missur. When Roy arrived to rescue her, she was confronting King Zephiel himself, who quickly overpowered and defeated her, seizing her castle for himself and finding Guinivere. After Zephiel's departure, Guinivere was to be taken back to Bern by Melady, her bodyguard, but instead the two rejoined Roy's army at Guinivere's insistence. Roy led his army to recapture the castle and save Cecilia, defeating its defender Flaer; at the castle after the battle, he found Cecilia and Sophia, who had been tending to Cecilia's injuries. On Sophia's advice, Roy led his army into the Nabata desert to find Arcadia, which was under attack by Bern. Afterward, Roy led a march on Aquileia, the Etrurian capital, and defeated Bern's General Narcian and freed Etruria from the Revolutionaries' grasp with the assistance of the Elimine Church's influence.

Etrurian general

Roy receiving the Binding Blade.

The collapse of their coup d'état forced Roartz and Arcardo to flee Etruria to find shelter with Bern's army. With King Mordred and the three Etrurian generals now in support of him, the Lycian and Etrurian armies merged into the single "Etrurian Army" with Roy as its commander. The united army's first mission was to liberate Ilia and Sacae, other nations already conquered by Bern. During the campaign, Roy confronted Roartz and Arcardo – now reluctantly commanding small Bern armies – and challenged traitorous forces within both nations, the Djute tribe of Sacae and a faction of Ilian mercenaries; along the way, Guinivere related to him stories of Zephiel's history, his conflict with their father Desmond and how those events ultimately twisted him into deep-seated distrust of mankind.

With the rest of Elibe free, all that remained was Bern itself. Roy led the Etrurian army in an attack on the Shrine of Seals, defeating Murdock and Galle of the Wyvern Generals. There, he used the Fire Emblem entrusted to him by Guinivere to unlock the Binding Blade, and was "chosen" by the blade as its new wielder to finish the war. With the Binding Blade in hand, the Etrurian army stormed the Bern palace, defended by Zephiel himself. Upon unlocking the throne room with the Fire Emblem, Roy confronted Zephiel, making one last bid to reason with Zephiel and convince him to end the war. His efforts at negotiation proved useless with Zephiel determined to stay his course, and in a final battle Zephiel was defeated by Roy and the Etrurian army.

When all the legendary weapons of Elibe came together in the Bern throne room after Zephiel's defeat, Zephiel's former sword, Eckesachs, reacted to their presence in Roy's army and emitted a light beam pointing to the Dragon Sanctuary, the last bastion of Bern's army and the hiding place of the Demon Dragon, Idunn. Roy led a final charge on the Dragon Sanctuary, first defeating the final Wyvern General, Brunnya, then invading its interior and learning the true history of the Scouring from Jahn, the sole surviving true Manakete. Between Jahn's tale and the concerns of Fae, Roy realized he could not kill Idunn; instead, Hartmut's sword in hand, he resolved to restore Idunn's lost heart.

With the war over at last, Roy attended the coronation of Guinivere as the new Queen of Bern, then returned to Pherae to rebuild the war-ravaged region. If he reaches an A support with Shanna, Sue, Larum, Cecilia, or Sophia, he married her and the couple rules together over Pherae. If he reaches an A support with Lilina, the two married and united Lycia into a single kingdom.

Fire Emblem: The Binding Blade


Roy is the lord character for The Binding Blade, and in every chapter except the finale he is required to seize the throne to clear the chapter. His death means an automatic Game Over.

Starting stats and growth rates

Main story Tutorial

Level 1
Recruitment: Chapter 1, automatically from the start

Stats Growth Rates

Weapon Levels
  D   --   --   --
  --   --   --   --

Promotion stat gains

Roy will promote automatically in the ending of Chapter 21 or 21x.

Class HP Str Skill Spd Lck Def Res Con Mov Weapon level
Great Lord +4 +2 +3 +2 +0 +2 +5 +2 +1   +150


This character analysis section may not be accurate to every player's experience.

Roy is the main character of Fire Emblem: The Binding Blade. He will be force deployed in every chapter, and his death means an instant Game Over.

Roy is not the best of units right off the bat: Lance, Alen, and Marcus are more durable and have higher mobility. He does have a D rank in swords, which is superior to Alen and Lance's E rank; however, Roy can do nothing to use that to his advantage. The Armorslayer and Steel Blade, two D rank swords obtainable in Chapter 2 and Chapter 4, respectively, are too heavy for Roy to wield without significantly lowering his speed. Additionally, in Chapter 2, Dieck joins the army. Dieck is a much better user of both swords thanks to his higher constitution and base stats.

Roy's growths are pretty high by Binding Blade standards. He can grow up to be quite potent in the early chapters of the game, especially when using the Rapier in his inventory. The Rapier is a sword exclusive to Roy, effective against armored units and cavalry (except nomads), granting Roy a unique niche. Chapters 3 and 4 feature many armored and mounted units the Rapier is effective against. Later chapters also tend to have at least a couple of suitable targets for the weapon's attacks. Being stingy with using the Rapier is unnecessary; another Rapier is available inside a chest in Chapter 7. The downside is that Roy never gains access to a different weapon type, forcing him to use swords for the entire game. While the Rapier can come in handy in the early game, later enemies often wield lances, and Roy would appreciate having weapon triangle control against them.

Because of his low base stats, Roy suffers in Hard Mode. Enemies in the early game are dangerous to the player's units, and Roy is no exception. He can barely survive a hit from the axe-wielding enemies. While he does have a weapon triangle advantage against them for bonus avoid, fighting them still presents a risk. His damage output is abysmal; Roy's speed will be too low to double enemies for a long time, and the Rapier and Iron Sword have a low might of 5. His base strength is also low at 5. This puts Roy at around 10 damage per hit, which is pathetic – it will take him a long time to kill a single enemy if he does not die in the process. While this could be circumvented by using more potent weapons, more powerful early game swords also weigh more. Roy has a meager constitution of 5. This results in him getting weighed down significantly by more powerful weapons, to the point of getting him doubled by some enemies. Since he barely survives one hit from most foes, to begin with, he will not survive two. As a result, if Roy wants to deal more damage by using a more potent weapon, he also faces a chance of death if the enemy can counterattack.

Even if Roy receives investment from the player and gains plenty of experience, he will reach a wall after the Western Isles. Especially in Hard Mode, Chapter 13 is a massive change of pace that Roy will have a hard time keeping up with. He will most likely reach level 20 sooner or later if used frequently in combat. However, he cannot promote until Chapter 21. This limits Roy's growth potential and usefulness as a unit. Roy would really benefit from promotion bonuses in the midgame. Since he cannot promote until very late into the game, he is stuck as a 5 move unpromoted class with stats outclassed by other units. The player can use stat boosters on him, but they are a competitive resource. They do not turn Roy into a powerful unit by themselves, either.

Even after the challenging earlygame of The Binding Blade Hard Mode, Roy's offense is very lacking. He may stand a chance against slow or axe-wielding units such as Pirates or Bandits. However, he will struggle against faster and/or more durable enemies such as Swordmasters, Nomad Troopers (who are unaffected by anti-cavalry weapons), and Wyvern Riders. Due to his low constitution, Roy will have a hard time wielding heavier weapons, negatively affecting his accuracy and avoid. Since Roy's sword rank caps at an A rank, he cannot wield Durandal while unpromoted. For these reasons, if Roy has reached level 20, he is generally better off avoiding combat unless he needs to get out of a tight spot. It can also be argued that Roy is better off not being trained since he does not contribute much for the majority of the game.

Since he has no good 2-range options, Roy will suffer in the Sacae route. The plentiful ranged enemies on that route will be able to attack him from a distance. Roy will never be able to counterattack – and since his durability is lacking, getting worn down by ranged enemies is dangerous to him. However, the Ilia route is not much better. It features many lance-using enemies with weapon triangle advantage over Roy, further restricting his already lacking combat. It also features plenty of difficult terrains, which Roy struggles to navigate without help from other units.

For most of the game, Roy's only job will be to seize thrones. Even then, his low movement of 5 spaces will make it time-consuming to reach the objective by himself. He will often require help from mounted or flying units to ferry him over to the finish line. This is important because most sidequest chapters where the player obtains Divine Weapons need a map to be completed within a timeframe. Roy is not even good at reaching the seize point by himself, so using other units to bring him there faster is advisable.

When Roy finally receives his promotion at the end of Chapter 21 or 21x, he will become strong enough to hold his own in combat unless he has not been trained before that point. Roy's promotion grants him significant statistical bonuses across the board. It also increases his sword rank, instantly allowing him to wield most swords in the game. With the Binding Blade, he will be able to fight Manaketes and kill them reliably. The downside is that the promotion comes very late. By the time Roy receives it, the player will have trained more competent combat units to use Divine Weapons. As a result, even though Roy's promotion turns him from a liability into a decent unit at worst, it does not make him exceptional.

Overall, Roy is a unit who can do very little by himself. His combat is mostly lacking on Hard Mode, and he is stuck unpromoted until late. It is easy to get him killed if the player is not careful, and while he can typically take a hit, surviving two can be too much to ask for. His promotion turns him into a decent unit at the very least. However, it only increases his movement by 1 and still leaves him lackluster compared to other units. Considering all these limitations, many players avoid using Roy and only ever seize thrones with him, leaving all other objectives to different, more capable units.

Fire Emblem: The Blazing Blade


Roy appears briefly in the extended epilogue of Fire Emblem, which takes place five years before the events of The Binding Blade; here, his first meeting with Lilina is depicted. This epilogue is not present in the European version of the game. He is also mentioned by name in Eliwood's A-rank endings with Ninian, Lyn and Fiora and referenced together with Lilina in his supports with Hector.

Fire Emblem Awakening


Two versions of Roy are playable as bonus units in Awakening: a free one through SpotPass as part of the Binding Blade character set, and a paid one from the DLC chapter package Champions of Yore 2.

Roy also appears as an enemy in six DLC chapters, and as a neutral unit in the first installments of the Smash Brethren and Rogues & Redeemers packs.

As with several other legacy characters in Awakening, there is a unique weapon named for Roy available through the Barracks or event tiles: Roy's Blade.

Starting stats and growth rates

Playable, DLC SpotPass Enemy, DLC CoY3 NPC, DLC SB1 NPC, DLC R&R1

Level 11
Movement 5
Recruitment: Xenologue: Champions of Yore 2, after clearing the map

Stats Growth Rates Stat Modifiers

Inventory Skills
  Roy's Blade*   Dual Strike+
Weapon Levels
  C   --   --
  --   --   --

Reclassing options

Base classes:*
Mercenary* Hero*
Bow Knight
Reclass options:
This unit can reclass to any male class available through reclassing.
See here for more details on the reclassing system.

Growth rates when reclassed

This section has been marked as a stub. Please help improve the page by adding information.

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief Wyvern Rider

Class HP Str Mag Skill Spd Lck Def Res Con Mov Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +0 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +0 +3   E

Skill set

Like all male bonus units in Awakening, Roy has access to all base class and advanced class skills available to standard male units.

In addition, the DLC version of Roy can also receive the following as a personal skill:

  Dual Strike+

Fire Emblem Echoes: Shadows of Valentia


If the player scans the Roy amiibo from the Super Smash Bros. series into the game when prompted, Roy will appear as an NPC Illusory Hero on the battlefield for one turn.

Starting stats and growth rates

Level 1
Fatigue tol. --
Recruitment: Appears as an NPC for one turn upon using the amiibo command

Base Stats Growth Rates Max Stats

Item Skills
  Binding Blade*   Deicide*

Fire Emblem Heroes


There are four different variations of Roy available to Heroes, all of which are tied to his storyline appearance in The Binding Blade. The normal variation of Roy is one of the characters available to be summoned by players from the game's initial launch. A brave variation of Roy was made available on August 31, 2017 as part of the summoning event surrounding the launch of the Brave Heroes update. A Valentine's variation of Roy was made available on February 9, 2018 as part of the summoning event surrounding the launch of the Love Abounds update. A variation of Roy termed "Blazing Lion" was first made available to players on February 27, 2019 as the game's fifteenth Legendary Hero.

Roy: Young Lion

Starting stats

★★★ ★★★★ ★★★★★

Rarity ★★★
Weapon type  
Movement type  

Initial Stats Level 40 Stats

Maximum HP 18/19/20
Attack 6/7/8 Speed 7/8/9
Defense 4/5/6 Resistance 2/3/4
  Steel Sword*

Skill set

Skill set
Skill Rarity SP cost
  Iron Sword Innate
  Steel Sword Innate
  Silver Sword ★★★ 200 SP
  Binding Blade ★★★★★ 400 SP
  Shove ★★★ 150 SP
 A Triangle Adept 1 ★★★ 50 SP
 A Triangle Adept 2 ★★★ 100 SP
 A Triangle Adept 3 ★★★★ 200 SP
 B Seal Def 1 ★★★ 40 SP
 B Seal Def 2 ★★★★ 80 SP
 B Seal Def 3 ★★★★★ 160 SP

Roy: Brave Lion

Starting stats

Roy: Brave Lion is only available at 5★ rarity.
Rarity ★★★★★
Weapon type  
Movement type  

Initial Stats Level 40 Stats

Maximum HP 15/16/17
Attack 7/8/9 Speed 7/8/9
Defense 6/7/8 Resistance 6/7/8
  Blazing Durandal
  Night Sky

Skill set

Skill set
Skill Rarity SP cost
  Iron Sword Innate
  Steel Sword Innate
  Silver Sword Innate
  Blazing Durandal Innate
  Night Sky Innate
  Astra ★★★★★ 200 SP
  Galeforce ★★★★★ 500 SP
 A Darting Blow 1 ★★★★★ 50 SP
 A Steady Blow 1 ★★★★★ 120 SP
 A Steady Blow 2 ★★★★★ 240 SP
 B Desperation 1 ★★★★★ 50 SP
 B Desperation 2 ★★★★★ 100 SP
 B Desperation 3 ★★★★★ 200 SP

Roy: Youthful Gifts

Starting stats

Roy: Youthful Gifts is only available at 5★ rarity.
Rarity ★★★★★
Weapon type  
Movement type  

Initial Stats Level 40 Stats

Maximum HP 16/17/18
Attack 8/9/10 Speed 5/6/7
Defense 4/5/6 Resistance 5/6/7
  Reciprocal Aid

Skill set

Skill set
Skill Rarity SP cost
  Iron Bow Innate
  Steel Bow Innate
  Gratia Innate
  Gratia+ Innate
  Reciprocal Aid Innate
 A Death Blow 1 ★★★★★ 50 SP
 A Death Blow 2 ★★★★★ 100 SP
 A Death Blow 3 ★★★★★ 200 SP
 C Bow Valor 1 ★★★★★ 30 SP
 C Bow Valor 2 ★★★★★ 60 SP
 C Bow Valor 3 ★★★★★ 120 SP

Roy: Blazing Lion

Starting stats

Roy: Blazing Lion is only available at 5★ rarity.
Rarity ★★★★★
Weapon type  
Movement type  
Legendary Hero

Initial Stats Level 40 Stats

Maximum HP 16/17/18
Attack 9/10/11 Speed 9/10/11
Defense 7/8/9 Resistance 3/4/5
  Dragon Gaze

Skill set

Skill set
Skill Rarity SP cost
  Iron Sword Innate
  Steel Sword Innate
  Silver Sword Innate
  Dragonbind Innate
  Dragon Gaze Innate
  Dragon Fang ★★★★★ 200 SP
 A Bonus Doubler 1 ★★★★★ 60 SP
 A Bonus Doubler 2 ★★★★★ 120 SP
 A Bonus Doubler 3 ★★★★★ 240 SP
 B Renewal 1 ★★★★★ 60 SP
 B Renewal 2 ★★★★★ 120 SP
 B Renewal 3 ★★★★★ 240 SP
 C Human Virtue ★★★★★ 300 SP

Personality and character

Roy is a competent leader and warrior. Despite his young age, he manages to lead an ever growing army and gain people's trust wherever he goes. Idealistic and loyal, he is commited to protect those in need and fight for the right causes, even if this means fighting against old bonds. He is also understanding of people's desires and reasons, and feels that a victory obtained by sacrificing people is not a true victory.[6] Although his knights try to keep him away from the front lines, Roy refuses to, stating that the only way he can understand people and fight for them is to experience their hardships.[7]

Through Lilina and Wolt's conversations about Roy, though, the player can see a different side of him. According to Lilina, Roy is somewhat clumsy.[8] He tends to doubt his competence,[7] heavily relying in Marcus and Merlinus' experience and support, and from what it is seen in Shanna's supports, he has trouble keeping himself in good spirits.[9]

Roy values friendship and family greatly. He does not particularly care about the social status of others, and in particular he views Wolt as a brother and not as a vassal.[10] He maintains a close relationship with Cecilia, his former teacher, and Lilina, his childhood friend, but is also friendly towards new people, such as Sue and Sophia. He is also not very good at handling women, and he is especially flustered by Larum's forwardness.[11]


The Binding Blade

Main article: Roy/Supports
Initial: 56
Per turn:+4
Initial: 30
Per turn:+2
Initial: 1
Per turn:+1
Pegasus Knight  
Initial: 1
Per turn:+1
Initial: 20
Per turn:+2
Initial: 30
Per turn:+2
Initial: 20
Per turn:+2
Initial: 1
Per turn:+1
Initial: 1
Per turn:+1
Initial: 20
Per turn:+2
Click here for more details on supports.


As a bonus unit, neither version of Roy is capable of supporting anyone.


Roy, Young Lion
Short: Worked to rebuild Pherae.

Long: Roy returned home to rebuild the lands in Lycia that were ravaged by the war. He was always popular with the people and was well-remembered long after his tenure as Marquess Pherae.


Battle quotes

Now is the time of truth! I have the blade of Hartmut, who took pity on you and spared your life! Everyone, leave the final blow to me!!
— Roy, in the Final Chapter of The Binding Blade.
I have to believe in our cause. I cannot let doubt weaken me!
— Roy, as an enemy in Champions of Yore 2 in Awakening.
[...] Why would I surrender, even if I have my doubts? And more importantly... Who in the world is "the Vaike"?
— Roy, when fighting Vaike, as an enemy in Champions of Yore 2 in Awakening.
I have to end this for Lilina's sake.
— Roy, as an enemy in Champions of Yore 3 in Awakening.
Why would you pick a fight with me? You have no chance of winning.
— Roy, when fighting Vaike, as an enemy in Champions of Yore 3 in Awakening.
I don't care how strong you are. It's not strong enough!
— Roy, as an enemy in Smash Brethren 2 in Awakening.
This land is ours! Return to your own world, invader!
— Roy, when fighting male Robin, as an enemy in Smash Brethren 2 in Awakening.
Where did you COME from?
— Roy, as an enemy in Smash Brethren 3 in Awakening.
Why do you trouble this land? You have your own realm!
— Roy, when fighting male Robin, as an enemy in Smash Brethren 3 in Awakening.
I will prevail—for those who guided me here, and for all who fight with me today!
— Roy, as an enemy in Rogues & Redeemers 2 in Awakening.
I don't know about that, but I want this victory more than you do.
— Roy, when fighting male Robin, as an enemy in Rogues & Redeemers 2 in Awakening.
This is our realm. I won't let you just do as you please with it!
— Roy, as an enemy in Rogues & Redeemers 3 in Awakening.
I am Marquess Pherae's son.
— SpotPass parley
I'll pick up that gauntlet!
— SpotPass battle
Very well. You've convinced me.
— SpotPass recruitment

Death quote

I'm sorry... I let you all down...
— Roy in The Binding Blade.
I should have...believed harder...
— Roy, as an enemy in Champions of Yore 2 in Awakening.
Agh... Lilina deserves...better...
— Roy, as an enemy in Champions of Yore 3 in Awakening.
The in the visitors' hands...
— Roy, as a NPC in Smash Brethren 1 in Awakening.
Nngh...I thought I had me...
— Roy, as an enemy in Smash Brethren 2 in Awakening.
I underestimated your valor, outsiders...
— Roy, as an enemy in Smash Brethren 3 in Awakening.
I'm sorry I couldn't...see us through this...
— Roy, as a NPC in Rogues & Redeemers 1 in Awakening.
Nngh... The others deserved...better from me...
— Roy, as an enemy in Rogues & Redeemers 2 in Awakening.
You will be stopped...if not by my hand...then by another's...
— Roy, as an enemy in Rogues & Redeemers 3 in Awakening.

Heroes quotes

Main article: Roy/Quotes (Heroes)

Other appearances

Super Smash Bros. series

Main article: Roy/Super Smash Bros. series

Roy is a recurring playable character in Nintendo's Super Smash Bros. fighting game series. He first joined the series in Super Smash Bros. Melee for Nintendo GameCube and, along with Marth, was one of the Fire Emblem series' first representatives in the games. He did not return for the sequel, Super Smash Bros. Brawl, but was reintroduced as a downloadable character in Super Smash Bros. for Nintendo 3DS and Wii U and as an unlockable in Super Smash Bros. Ultimate.

Roy is a moveset clone of Marth, meaning that he was created by reusing Marth's animations and assets with several modifications. He is designed as a sort of inverted take on Marth: while Marth's attacks are strongest when landed at the tip of his sword, the strongest point of Roy's Binding Blade is the base of the blade at its hilt (in Super Smash Bros. Melee, it is instead the very center of the blade). He has lower jump height and faster falling speed, and in all games except for Melee, he also has faster running and air speed. This makes him an overall speedier fighter that is more capable while grounded, but also significantly less versatile in the air with a weaker recovery. While Marth's play revolves around kiting around his foes, properly spacing him at a certain distance from them in order to land his very powerful "tippers", Roy's different sweet spot and stats makes him better suited to an aggressive close-quarters, rushdown style of play. His moveset was partially reworked in Super Smash Bros. for Nintendo 3DS and Wii U to separate him from Marth with new and unique attacks, as well as grant him faster speed to help assist in his rushdown strategy, but the majority of his attacks are still taken from Marth.

Fire Emblem Cipher

Roy is currently featured on sixteen cards in Fire Emblem Cipher.

One of the below cards' quote and five further card's epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Roy

Normal SR+

Inheritor of the Sealed Flame, Roy


"Hartmut posed a question when he bound the demon dragon. And I intend to answer it!"
"I know of a village where dragons and humans live in peace! I know a greater peace is possible with effort!
Attack: 70 Support: 20 Range: 1 Deploy Cost: 5
Class: Great Lord Tier: Advanced Class Change Cost: 4
Immortal Flame: [Activate] [ ] [Send 1 "Roy" from your hand to the Retreat Area] Choose up to 1 card in your Retreat Area other than "Roy" and place it on top of your Deck. Until the end of this turn, all allies gain +30 attack.
Binding Blade: [Always] While this unit is attacking a  , this unit gains +20 attack.
Card #B05-001SR(+) • Artist: Eiji Kaneda
  Son of Flames, Roy


"We can't simply ignore people in need of help!"
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Lord Tier: Base Class Change Cost: --
Flame Tactics: [Activate] [ ] [ ] Choose 1 card from your Retreat Area other than "Roy", and place it on top of your Deck.
Card #B05-002N • Artist: Mayo

Normal P04 Box Promo

Lordling of House Pherae, Roy


"Now, let's go, everyone!"
"Now, let's go, everyone. We must rescue our fathers!
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
  Hero Emblem: [Support] If the unit this card is supporting is  , the orbs destroyed in that unit's attack are increased to 2.
  Hope Emblem: [Support] If the unit this card is supporting is  , choose 1 of your orbs and look at it.
Card #B05-003HN, B05-003ST, P04-001PR • Artist: Eiji Kaneda
  Young Lion, Roy


"This is... the blade the hero Hartmut used... the Binding Blade!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Great Lord Tier: Advanced Class Change Cost: 3
Allied Standard [Trigger] When a unit with a Support Skill is deployed and this unit is in the front, this unit's range becomes 1-2 until the end of this turn.
Binding Blade: [Always] When this unit attacks a   type unit, this unit gains +30 attack.
Card #S07-001ST+ • Artist: Kotaro Yamada
  Leader of the Pherae Army, Roy


"If there is any possibility to avoid further bloodshed, we must try. It matters not how small the chance."
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Lord Tier: Base Class Change Cost: --
Tactics of Unity: [Trigger] During your turn, when this unit is supported by a card with a Support Skill, Choose 1 Back Line enemy, and you may move them. (This skills activates before the Support Skill).
Rapier: [Always] While this unit is attacking   or  , this unit gains +10 attack.
Card #P05-013PR • Artist: mattsun!

Normal R+X

Foretold Flame, Roy


"The enemy may be powerful, but we're not exactly slouches, either. I know we're up for the challenge! Victory will be ours!"
"You have lost faith in humanity and in yourself. I believe in mankind, and I know that your lunacy must be stopped!
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Great Lord Tier: Advanced Class Change Cost: 3
Courage: [Activate] [Once per turn] [ ] Draw 1 card. Choose 1 card in your hand, and place it on top of your Deck.
Hope: [Activate] [Once per turn] [ ] Choose 1 ally. Until the end of this turn, that ally gains +10 attack.
Friendship: [Activate] [Once per turn] [ ] Choose 1 ally, and move them.
  Challenge: [Activate] [Once per turn] [ ] Choose 1 enemy, and move them. ( : This ability is not active unless this unit was Class Changed.)
Card #B09-054R(+X) • Artist: Sachiko Wada (B09-054R), Senri Kita (B09-054R+X)
  General of the Lycian League, Roy


"Nice to meet you too, Al!"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Will of Fire: [Trigger] When this unit's attack destroys an enemy, draw 1 card. Choose 1 card from your hand and place it on top of your deck.
  Fate Emblem: [Support] If the attacking unit is  , draw 1 card. If you do, choose 1 card in your hand, and place it on top of your deck.
Card #B09-055N • Artist: Kotaro Yamada

Normal SR+

Creator of the Future of Man and Dragon, Roy


"I'll never give up! After all, when I claimed this blade, with it came all the experience of the Hero Hartmut!"
"We can't go back to the past, but we're the ones who will build the future. And we'll build one every bit as good as what once was – no, even better.
Attack: 70 Support: 20 Range: 1 Deploy Cost: 5
Class: Great Lord Tier: Advanced Class Change Cost: 4
Supreme Binding Blade: [Activate] [Tap 1 other   ally] Until the end of the turn, this unit gains +10 attack.
  The Blade that Binds the Demon Dragon: [Activate] [Once per turn] Reveal the topmost card of your opponent's deck. If that card is  , destroy all enemies. This skill may only be used if Supreme Binding Blade has already been used 2 or more times in this turn.
Hope for the Future: [Trigger] [Once per turn] When an ally uses a  , reveal the topmost card of your deck. You may deploy that card.
Card #B16-001SR(+) • Artist: Eiji Kaneda (B16-001SR), Kotaro Yamada (B16-001SR+)
  Lycia's Hope, Roy


"We fight! Our purpose is just! Make Lycia proud!"
Attack: 60 Support: 20 Range: 1 Deploy Cost: 3
Class: Great Lord Tier: Advanced Class Change Cost: 2
Holy Flame Sword: [Activate] [ ] Until the end of the turn, this unit gains range 1-2.
Dragonslaying Radiance: [Always] If this unit is attacking a  , this unit gains +20 attack.
Card #B16-002N • Artist: Kyo Uda

Normal B15 Box Promo Promo Pack 16

Successor to House Pherae, Roy


"I'm to take my father's place and lead the soldiers of Pherae. We must join the rest of the Lycian Army to defend our people."
"リリーナ、なかよくしようね! あっちで遊ぼう!!
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Breath of Destiny: [Always] During your turn, if the card supporting this unit is  , this unit gains +10 attack.
  Hero Emblem: [Support] Until the end of this battle, the number of your orbs your   attacking unit’s attack would destroy becomes 2.
Card #B16-003HN, P15-001PR, P16-005PR • Artist: Eiji Kaneda (B16-003HN, P15-001PR), mattsun! (P16-005PR)
  若き炎の指揮官, Roy


"I have no right to order others if I prioritize my safety above all else."
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Lord Tier: Base Class Change Cost: --
Shades of a Renowned General: [Activate] [Once per turn] [ ] Choose 1 enemy with a Deployment Cost of 2 or lower in the Back Line, and move them.
  Courage Emblem: [Support] If your unit in combat is  , draw 1 card. Once you do, choose 1 card from your hand, and place it on top of your deck.
Card #P16-011PR • Artist: mattsun!
  封炎の公子, Roy


"I am Roy, son of the Marquess of Pherae!"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Battle for Tomorrow: [Trigger] When this unit's attack destroys an enemy, you may choose 1 non-Main Character enemy in the Back Line, and move them.
  Tandem Emblem: [Support] Until the end of this combat, your Symbol-less attacking unit gains +10 attack.
Card #B17-076HN • Artist: Sachiko Wada
  Young Lion of Flames, Roy


"This is it...the great Hartmut's sword...the Binding Blade!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Great Lord Tier: Advanced Class Change Cost: 3
Leader of Fire: [Activate] [Once per turn] [ ] Choose 1 other ally with a Deployment Cost of 3 or higher. Until the end of the turn, that ally gains +30 attack.
Binding Blade: [Always] If this unit is attacking a  , this unit gains +20 attack.
Card #S11-006ST(+) • Artist: Eiji Kaneda
  Flames That Challenge the Darkness, Roy


"We've no reason to fight each other!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Great Lord Tier: Advanced Class Change Cost: 3
Future-Illuminating Blade: [Activate] [Once per turn] Reveal the 3 topmost cards of your Deck. Choose 1   card from among the revealed cards, place it at the top of your Deck, and send the rest to the Retreat Area.
The Hope of Elibe: [Always] If this unit is in the Front Line, all   allies cannot be destroyed by a skill's cost or effect.
Card #B21-102HR • Artist: Kotaro Yamada

Normal SR+

凶星を灼く封炎, Roy


"We humans can overcome any hardship!"
"Leave the final blow to me!
Attack: 70 Support: X Range: 1 Deploy Cost: 5
Class: Great Lord Tier: Advanced Class Change Cost: 4
Binding Blade, Vessel of Fire: [Activate] [Once per turn] [Place 1 card from your hand at the top of your Deck] Until the end of your opponent's next turn, this unit gains +10 attack and acquires range 1-2.
Light-Guiding Blade: [Trigger] At the end of your turn, if this unit has used Binding Blade, Vessel of Fire in this turn, you may draw 1 card.
  Bravely Charging Lion: [Support] Until the end of this combat, this card's Support Value is equal to the Deployment Cost of your opponent's unit in combat × 10.
Card #B22-005SR(+) • Artist: Eiji Kaneda (B22-005SR), Kotaro Yamada (B22-005SR+)
  才気溢れる公子, Roy


"If you ask me, a victory won with sacrifices is no victory at all. Let me think it over...There must be a way that everyone can make it through this alive!"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
"Let’s fight together!": [Trigger] When this unit’s attack destroys an enemy, you may choose 1 other   ally, and move them.
  Hero Emblem: [Support] Until the end of this combat, the number of that your   unit’s attack will destroy becomes 2.
Card #B22-039N • Artist: Hatori Kyoka
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Roy .


As part of a collaboration coinciding with the release of Fire Emblem Heroes, a T-shirt featuring Roy as he appears in Heroes was made available in Miitomo. Between February 3rd and March 2nd, 2017, users had the opportunity to purchase the shirt in several colors from the Miitomo Shop.[12]

Notable merchandise

Image Information Price Release date
  Roy received an amiibo figurine in the Super Smash Bros. for Nintendo 3DS and Wii U line of amiibo. ??? March 18, 2016EU
March 18, 2016NA
March 19, 2016AUS
April 28, 2016JP
  Roy appears in volume 5 of the Fire Emblem Heroes: Mini Acrylic Figure Collection. His volume 5 appearance is based on his standard appearance in Heroes. ¥350 July 2018JP


Roy's old design featured in a Japanese magazine.
  • Roy is the only Fire Emblem series main character whose father survives the entire course of his starring game. In contrast, all other main characters either witness their father's death, or else their father is already dead before the game begins.
  • Roy and Leif are the youngest lords in the series; in their main games, both of them are fifteen years old. In the Japanese version of The Blazing Blade, Lyn is also fifteen in Lyn's tale, but the western versions changed this to eighteen.
  • Roy is the only Fire Emblem character to appear in non-Fire Emblem media before his own Fire Emblem game debuted, as Super Smash Bros. Melee was released four months prior to The Binding Blade.
  • At an earlier stage in the development of The Binding Blade, Roy had a significantly different and more youthful design. Although his current design replaced this one by the time Super Smash Bros. Melee was released, remnants of the old design can still be seen in his battle and map sprites in the finished version of The Binding Blade, both of which sport his old design's large and distinct hair style. His design change was decided in August of 2001.[13]
  • In Super Smash Bros. Melee, unlike every other character, Roy's files and debug menu listings do not reference him specifically: he is instead referred to generically as "EMBLEM" in many places, most prominently the debug menu[14] and his texture files refer to him with the two-letter codename "Fe", an obvious abbreviation of "Fire Emblem".[15] This suggests that Roy was chosen as the Marth clone relatively late in development.
  • One of Brave Roy's quotes in Fire Emblem Heroes, "Roy's our boy!" could be a reference to his crowd cheer in the Super Smash Bros. series.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes


A masculine given name of Scottish origin, derived from the Irish and Scottish Gaelic ruadh, "red". It is often connected to the French roi, "king".[16]



Officially romanized as Roy; as above.



As above.



As above.



As above.



As above.



As above.



Used in Super Smash Bros. for Nintendo 3DS and Wii U, Super Smash Bros. Ultimate, and Heroes.



Roy; used in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate, as no Fire Emblem game has ever been released in Russian.



Officially romanized as Roy.[17] Used in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate, as no Fire Emblem game with Roy in it has ever been released in Korean

Simplified Chinese


Roy; used in the Super Smash Bros. series.

Traditional Chinese


Roy; used in Heroes and the Super Smash Bros. series.


Main article: Roy/Gallery


  1. Inferred based on Roy's age in the extended epilogue of Fire Emblem: The Blazing Blade, set 15 years after the main game.
  2. "15歳です。ピチピチなのです。"Q&A / page02, The Binding Blade official website
  3. "ロイの身長は160cmぐらいじゃないかな~。"Q&A / page08, The Binding Blade official website
  4. Jun FUKUYAMA, Anime News Network, Retrieved: March 16, 2015
  5. Super Smash Bros. announcer
  6. "Roy: I'm not rushing, but we must move as quickly as possible.
    Cecilia: Why?
    Roy: The quicker we move, the more lives will be saved.
    Cecilia: ...Yes, that's true.
    Roy: We fight to win this war. But how can we call it a victory with the deaths of so many innocents?
    " — Roy and Cecilia, Fire Emblem: The Binding Blade
  7. 7.0 7.1 "Roy: Wait. I have no right to order others if I prioritize my safety above all else.
    Lance: That's not true!
    Roy: I'm not exactly a genius, and I'm not especially charismatic, either. I have to gain everyone's trust by experiencing the same hardships.
    Lance: Lord Roy...
    Roy: I don't have that special something that makes someone a leader. That's why I need to fight up front along with everyone else.
    " — Roy and Lance, Fire Emblem: The Binding Blade
  8. "Lilina: It's about Roy... What do you think about him?
    Bors: I think he has grown splendidly into a wise and caring leader to us all.
    Lilina: But the Roy I know had mismatched buttons on his suit, and he couldn't do even one step of a dance... I always thought I had to take care of him.
    " — Lilina and Bors, Fire Emblem: The Binding Blade
  9. "Roy: No, I just noticed that you seem so...carefree.
    Shanna: Hey! Are you making fun of me?
    Roy: Not at all. I'm envious, actually.
    Shanna: ...I still think I'm being made fun of.
    Roy: Trust me, I'm not making fun of you. You see, as the leader, I must always appear confident and optimistic. I worry and despair like everyone else, though.
    " — Roy and Shanna, Fire Emblem: The Binding Blade
  10. "Roy: Wolt!
    Wolt: Lord Roy, is something wrong?
    Roy: ...Just call me Roy. ...Just call me Roy. I've known you all my life.
    " — Roy and Wolt's C support, Fire Emblem: The Binding Blade
  11. "Larum: Lord Roy...? Are you... avoiding me?
    Roy: Ah... N-no! Not at all.
    Larum: You are so. I saw you step back when I came. You're bracing yourself so you can dodge me.
    Roy: Y-you're imagining things.
    Larum: Don't look away when you talk to me...
    Roy: B-but...
    " — Roy and Larum's A support, Fire Emblem: The Binding Blade
  13. "よりエムブレムらしく、というところかな? 実際、昨年のスペースワールド(2001年8月)の直後には、既に変更が決定していまして…。すぐに差し替えられれば良かったんですが、色々と手間取って遅くなってしまいました。ごめんなさい。"Q&A / page02, The Binding Blade official website
  14. Super Smash Bros. Melee/Master Debug Menu, The Cutting Room Floor, Published: 2015-03-09, Retrieved: 2015-03-16
  15. Steelia, Guide - Melee, Hacks, and You -- *UPDATED 1/7/11*, Smashboards, Published: September 3, 2009, Retrieved: March 16, 2015
  16. Meaning, Origin and History of the Name Roy, Behind the Name, Retrieved: 2015-3-16
  17. Nintendo Korea, SUPER SMASH BROS. for NINTENDO 3DS,, Retrieved: 2015-08-24
  This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWadeWoltYoderZelotZeiss
Non-playable characters EliwoodGuinivereHectorMaryMordred
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Bosses ArcardoBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
The Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierSaint's Staff
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and Lies • Final: Beyond DarknessTrial Maps
Locations ElibeBern (Dragon SanctuaryShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Related topics Fire Emblem: Hasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters AenirAeshaBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHassarHausenHelleneHelmanJahnJakeJanKishunaLeilaLilinaMadelynMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale Prologue: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or Death • Final: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of Life • Final: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPherae) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Related topics List of version differencesName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map
Fire Emblem Heroes
Characters Heroes AlfonseAnnaBrunoDagrEirEitriFáfnirFehFehnixFjormFreyjaFreyrGunnthráGustavHelHelbindiHenrietteHrídLaegjarnLaevateinLífLokiMirabilisNóttÓtrPeonyPlumeriaReginnSharenaSummonerSurtrThórrThrasirTriandraVeronicaYlgr
SDatBoL, MotE, NMotE AbelAstramAthenaBantuBarstCaedaCainCamusCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMarthMariaMerricMichalisMinervaNagaNagiNavarreNorneOgmaPallaPhinaRoderickSheenaSiriusTikiWrysXane
Shadows of Valentia AlmBerkutBoeyCatriaCelicaClairCliveConradDeltheaDumaFayeForsythGennyGrayKliffLeonLukasMaeMathildaMilaPythonRineaRudolfSaberSilqueSonyaTobinValbar
Genealogy of the Holy War AltenaAnnandArdenAresArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexQuanSeliphShannanSigurdSilviaTailtiuTravant
Thracia 776 AsbelEyvelFinnKempfLeifMareetaMirandaNannaOlwenOsianReinhardtRonanSaiasSaraTanyaVeld
The Binding Blade BartreBrunnyaCeciliaChadClarineDieckEchidnaFaeFirGalleGeeseGuinivereGwendolynIdunnIgreneKleinLarumLilinaLughMeladyMerlinusNarcianPercevalRaighRoyRutgerShannaSophiaSueTheaWoltZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFarinaFioraFlorinaHawkeyeHeathHectorJaffarKarelKarlaLegaultLeilaLinusLloydLouiseLuciusLynMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSerraSoniaUrsulaZephiel
The Sacred Stones AmeliaCaellachCormagDozlaDuesselEirikaEphraimEwanGerikInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaRossSalehSelenaSethTanaTethysValter
Path of Radiance AshnardBlack KnightElinciaGatrieGreilIkeIlyanaJillMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaZihark
Radiant Dawn AltinaCaineghisDheginseaElinciaEnaHaarIkeJorgeLeanneLetheMiaMicaiahMordecaiNaesalaNailahOliverRafielRanulfReysonRhysSanakiSotheTibarnYuneZelgius
Awakening AnnaAversaBradyChercheChromCordeliaCynthiaDonnelEmmerynFrederickGaiusGangrelGeromeHenryInigoKjelleLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaNagaNahNoireNowiOliviaOwainPanneRobinSay'riSeveraStahlSullySumiaTharjaTikiVirionWalhartYarne
Fates ArthurAzamaAzuraBerukaCamillaCharlotteCorrinEffieEliseFeliciaFloraForrestGaronGunterHanaHinataHinokaIagoJakobKadenKageroKanaKazeKeatonLaslowLeoLilithMidoriMikotoNilesNinaOboroOdinOpheliaPeriRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses AnnetteBernadettaBylethCatherineClaudeDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynHildaHubertIngridKronyaLinhardtLorenzLysitheaMarianneMercedesNemesisPetraRaphaelRheaSeirosSetethShamirSolonSothisSylvain
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery
Paralogues 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits
Xenologues 1: Detached Princess • 2: The Brink of Chaos • 3: The People's Hero • 4: Whispers of Death • 5: Heavenly Witness
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of DawnWorld of Holy WarWorld of MysteryWorld of RadianceWorld of ShadowsWorld of ThraciaWorld of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelLjósálfheimrMúspellNiflNiðavellirJötunheimr)
Groups, objects, and concepts Aether RaidsBlessed GardensBreidablikChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant Battle) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroic OrdealsLost LoreMjölnir's StrikeOrbOrder of HeroesPawns of LokiRarityRøkkr SiegesSummoning (summoning events) • Special Maps (Bound Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtistsCalendarsChoose Your LegendsEvent calendarsFind & Vote Heroes!Fire Emblem Heroes - A Day in the LifeFire Emblem Heroes: Mini Acrylic Figure CollectionList of version differences (Name chart) • Pre-release information (Unused content) • Voting Jubilee