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FERD Zihark.png
Artwork of Zihark from Radiant Dawn.

A traveling mercenary swordsman. For reasons known only to himself, he has an affinity for laguz. He's working with Tauroneo to revive Daein.







Starting class
Voiced by


The Daein soldiers call this war "the sub-human hunt." You know I hate that word. Daein will change... At least that's what I believed. But now... I can't just stand by. This war is the last straw. I can't fight for Daein anymore.
— Zihark, to Lethe

Zihark (pronounced /⁠ˈzihɑɹk⁠/[key][3]; Japanese: ツイハーク Zihark) is a traveling mercenary from Daein who joined a group of vigilantes in Crimea to save laguz from being hunted.[4] Upon meeting the laguz travelling with the Greil Mercenaries, Zihark decides to aid them in their escape from the Daein army, and assists them in the Mad King's War. After the war, he returned to Daein and would eventually help Micaiah in the war to liberate Daein.


Laguz sympathies

Zihark was originally from Daein, and had a romantic relationship with a non-tiger laguz. Unfortunately, his relationship did not last as the pressure from the taboo nature of their relationship was too much for his girlfriend. Zihark began to travel Tellius as a mercenary to do what he could to stop the oppression of laguz. When he heard that Crimea was creating an alliance with Gallia, Zihark thought that his dream would become reality, but upon coming to Crimea, found that the attitude towards laguz was the same as before. To do what he could to realize his dream, Zihark joined with an anti-laguz vigilante group in the port town of Toha to stop laguz from being killed.[4]

The Mad King's War

When Mad King's War began in 645, Zihark was with the Toha vigilantes. Ike and the Greil Mercenaries came to Toha to escape by ship to Begnion, but Ranulf accidentally revealed himself as a laguz, much to the shock and anger of the townspeople. Upon the news that laguz had been spotted in town, Zihark tried to assist their escape. He met up with the laguz, Lethe or Mordecai, and chose to help their cause by joining them.[5][6] Once the Greil Mercenaries had escaped onboard the ship, Zihark continued to journey with them, and would eventually fight with the Crimean army to end the war. After war, Zihark departed for his homeland of Daein.[7]

Daein's emancipation and choosing sides

Years later, in 648, Zihark joined up with the Daein Liberation Army along with his former comrades Jill and Tauroneo to fight against the oppression by the occupying Begnion forces. After the Dawn Brigade joins the army and Micaiah is made Vice Commander, he and the Daein Liberation Army fought a series of battles to free Daein from the clutches of the Begnion occupation forces, eventually triumphing and retaking Nevassa, Daein's capital. Not long after, Daein joined Begnion in the fight against the Laguz Alliance. Zihark was torn between choosing to stay loyal to his newly freed country or his long-standing ideals. He either stayed with his country or defected to join Ike and the Laguz Alliance, depending on whether he was able to speak with one of his close friends in the alliance.

If Zihark stayed with Daein, he along with the rest of Micaiah's group would eventually learn that the reason for Daein's involvement in the conflict against the Laguz Alliance is the result of Pelleas being tricked into signing a blood pact with Lekain, forcing the former into coherence with the latter. Zihark and the others would continue to participate in the coming battles, both to dissuade any suspicions from Lekain and to find a solution to break the blood pact. Regardless, Zihark is very distraught in that his role in the war became the very antithesis of the long-standing ideals he lived by.[8]

Alternatively, Zihark can instead defect to the Laguz Alliance by talking to one of his former allies (Lethe, Mordecai, Brom, or Ilyana). Having been fed up with the anti-Laguz nature of his homeland, subsequently destroying any hope he has for positive reforms, Zihark abandoned Daein and his former allies in Micaiah's group to fight alongside Ike and his old comrades, refusing to slay laguz any longer.[9] He would then follow the Laguz Alliance from now on, participating in the following battles against Begnion. Eventually, upon Crimea, Sanaki, and a faction of Begnion soldiers loyal to her joining the alliance, the Laguz Alliance, Zihark included, became the Apostle's Army. The army then marches onward towards Daein. Due to defecting from Daein, Zihark remains unaware of the reason for Daein's role in the war. He later confronted his former compatriots, wishing to know why did Daein involve themselves in the war against the Laguz Alliance in the first place. His words fell on deaf's ears, with his former allies from Daein declaring him a traitor, telling him to begone. Zihark complies, though behind his back, his former companions quietly lamented that Zihark is better off not knowing the truth, not wishing for him to fall victim to the curse of the blood pact.[10][11][12][13]

Regardless of his fate, Zihark eventually participated in the battles against the Disciples of Order. After the defeat of Ashera, Zihark would once again travel Tellius as mercenary, settling disputes between beorc and laguz, eventually settling in Gallia.

Fire Emblem: Path of Radiance


Zihark is a playable unit. He is recruitable as an enemy in Chapter 11 if talked to by Lethe or Mordecai. He stands among the Toha vigilantes just north of the starting position.

Starting stats and growth rates

Medium portrait zihark fe09.png
Level 10
Attribute Is gcn earthaffin.png
Build 9
Recruitment: Chapter 11, talk to with Lethe or Mordecai

Stats Growth Rates

Inventory Skills
Killing Edge
Steel Sword
Weapon Levels
Swords C Lances -- Axes -- Bows --
Fire magic -- Thunder magic -- Wind magic -- Staves --

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Weapon level
Swordmaster +4 +1 +2 +2 +2 +0 +2 +2 +1 +1 Swords (x to C)


This character analysis section may not be accurate to every player's experience.

Zihark is the second myrmidon to join the army in Path of Radiance. He has respectable base stats for his join time, having great skill and speed, workable strength, and good sword rank (i.e., able to use the Killing Edge he starts with for no investment). Thus, he needs minimal investment to do well as an infantry sword-using unit. As he does not have a mount, he cannot keep up with units like Titania, Oscar, and Kieran, nor can he make use of Canto, severely limiting him. His base durability is also weak, so he cannot be too exposed.

Zihark has good growths in strength, skill, and speed, ensuring he can offensively keep up at 1-range (especially with Adept). However, his defensive gains are mediocre. Because of his low durability and swordlock, his enemy phase combat will almost always be limited compared to lance and axe users, despite his excellent offense. He joins at level 10, making him instantly ready for an early Master Seal promotion if the player so chooses.

Zihark has Adept, the primary reason to use him over other infantry combat units. Since the player cannot transfer skills to other units in Path of Radiance, keeping it on Zihark is recommended to maximize his combat potential. A Vantage scroll works well for Zihark, although he lacks 1-2 range, and Vantage+Adept is not as powerful as Vantage+Wrath or Vantage+Resolve. Astra is another useful skill for Zihark; however, it has a lower activation rate than other good mastery skills, requires removing Adept from him, and rapidly drains weapon durability for lower damage per hit, so the player should use the Occult scroll on another unit.

Zihark has an earth affinity which gives pure avoid. His only support partner with a complementing affinity is Muarim, with a thunder affinity giving some defense and avoid. Ilyana appreciates the avoid boost from Zihark, but her bonuses are lackluster for him. Brom's water affinity does not complement Zihark, as it only gives +1 attack and defense at max support.

Fire Emblem: Radiant Dawn


Zihark is a playable unit who becomes available in Part I, Chapter 6 as a part of Micaiah's party, though he appears as an ally unit in the previous chapter. Zihark can be recruited to Ike's party if he talks to Lethe or Mordecai in Part III, Chapter 6. He can also be recruited if he is talked to by Lethe or Mordecai, or by Brom or Ilyana with an A support in Path of Radiance in Part III, Chapter 7 and Part III, Endgame.

Zihark cannot attack or counterattack Lethe, Mordecai, Ranulf, Reyson, Leanne, Micaiah, Ilyana, Jill, Meg, Brom, Tauroneo, or Pelleas.[14]

Starting stats and growth rates

Small portrait zihark fe10.png
Level 3
Affinity Is wii earthaffin.png
Constitution 11
Recruitment: Part I, Chapter 6, automatically from preparations. Leaves the Dawn Brigade to join the Greil Mercenaries if he speaks to Lethe or Mordecai, or to Brom or Ilyana if they and Zihark had an A-rank support in data transferred from Path of Radiance, in Part III, Chapter 6, Chapter 7, or Endgame, and will not be available in any Dawn Brigade chapters for the remainder of Part III.

Stats Growth Rates

Inventory Skills
Killing Edge
Critical +10This item or skill is locked to this unit.
ShoveThis item or skill is locked to this unit.
Weapon Levels
Swords A Lances -- Axes -- Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --
Note: The above stats are Zihark's default stats. If a Radiant Dawn game was started via a data transfer from Path of Radiance and Zihark managed to reach level 20 in his highest possible class in the Path of Radiance save file, any stat Zihark capped in Path of Radiance will result in a boost to his base in the stat in question in Radiant Dawn. The boost is a +5 for max HP, and +2 for strength, magic, skill, speed, luck, defense or resistance. In addition, Zihark's weapon level at the end of a transferred Path of Radiance game can result in an boost to his weapon experience in Radiant Dawn. See Data transfer § Fire Emblem: Radiant Dawn for more information.

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Skills Weapon level
Trueblade +4 +2 +4 +2 +2 +0 +2 +4 +0 +0 Critical +20This item or skill is locked to this unit.*
AstraThis item or skill is locked to this unit.
Swords (x to A)


If Zihark remains with Micaiah If Zihark defects to Ike's party

Part I Part II Part III Part IV
P 1 2 3 4 5 6 7 8 9 E P 1 2 3 E P 1 2 3 4 5 6 7 8 9 10 11 12 13 E P 1 2 3 4 5 Endgame
1 2 1 2 3 4 5
  • R: Required for deployment
  • A: Available for deployment
  • E: Appears as an enemy unit
  • N: Appears as an NPC unit
  • P: Appears as an partner unit
  • S: Available if selected into the relevant army
  • F: Joins after preparations
  • U: Cannot be deployed, but inventory can be managed
See Availability chart/Radiant Dawn for more details on availability.


This character analysis section may not be accurate to every player's experience.

Zihark is a prepromoted Swordmaster on Micaiah's team. He has excellent offensive base stats, with decent strength and excellent skill and speed. He also has a crit boost, innate Adept, and comes with a Killing Edge, so he requires no investment to immediately contribute. He is an excellent user of the Brave Sword through Part I thanks to his good crit and Adept. However, his base durability is mediocre (though not as bad as most tier 1 units), and being a sword-locked unit, he lacks good 1-2 range for much of the game, with his only easily accessible ranged option being Wind Edges, which are heavy, weak, and inaccurate. Path of Radiance Zihark caps strength, skill, and speed on average, so PoR transfers benefiting him significantly.

With excellent skill and speed growths, he will cap them quickly before promotion (especially with PoR transfers). Though his other growths are mediocre, BEXP helps patch them in the long run, especially strength. Through Part III, Zihark's offense remains excellent but his durability does not keep up, so it is easy for him to get overwhelmed especially by enemy laguz (this is heavily mitigated if he is supporting Nolan or Volug). When promoted, his crit boost increases and he learns Astra, further amplifying his good offense, though he is still stuck with swords.

In Part III, Chapters 6, 7, and endgame, the player is presented with the opportunity to have Zihark defect from Micaiah's team and join Ike's team, which can be done if he speaks to Lethe or Mordecai (or Brom and Ilyana if they had an A support with Zihark transferred from Path of Radiance) during these chapters, being one of the two units from Micaiah's team (the other being Jill) who can join Ike's team in Part III. This presents an interesting case for him and the player: on one hand, unlike Jill, Zihark can benefit more from switching sides as this especially means that he will no longer be in danger of fighting dangerously fast and hard-hitting enemy laguz (especially Tigers) for the remainder of Part III, owing to his frail durability. He can also take any valuable items with him to Ike's team that Ilyana has not or could not take with her before she leaves at the end of Part I, endgame, such as the Brave Bow and Shine tomes; the latter is notable as Shine tomes are not sold during Ike's Part III chapters (despite having one light magic user in their group), and Zihark can procure some for Rhys to use if he is being used for combat. On the other hand, Micaiah's team will need all the help they could get to survive their chapters, and Zihark himself is a solid Swordmaster and later Trueblade who can serve well in Micaiah's Part III chapters, especially if the other sword fighter of the group, Edward, was killed in battle or insufficiently trained.

In Part IV, he will likely be underlevelled, but if used frequently enough before Part IV, he can catch up without too much investment. As an infantry unit, he does not want to join Micaiah's team due to the desert chapter, but he works well on the other two teams. His excellent speed ensures he can double most units in endgame, though he is limited by his class's low strength cap, meaning he has trouble with the Generals and dragons (unless given the Wyrmslayer).

Zihark has innate Adept, which complements his good crit rate and the Brave Sword. Tauroneo's Resolve and Edward's Wrath complement innate Adept, though unfortunately he won't have space for all three simultaneously. He can also use the Vantage scroll from 1-E and complement it with Leonardo's Cancel, both with high activation thanks to good speed. Paragon through Part III can help Zihark catch up to other units when Part IV comes around, though there are better users of it.

Zihark has an earth affinity which gives a massive boost to avoid. Nolan is a popular partner due to being another good infantry unit with another earth affinity, giving both units +45 avoid at max level. Volug also has an earth affinity, and despite being a laguz, it is not hard to keep them near each other especially through Part III. Fiona as well has an earth affinity but she requires significant investment to catch up, and most of her chapters are not friendly for cavaliers. Micaiah can also be a good partner, as her dark affinity gives Zihark an appreciated attack boost and also a bit more avoid. Tormod also gives an attack boost with his fire affinity, but due to his terrible availability through the game, this is not recommended. If Zihark defects to the Laguz Alliance, he will lose access to any supports he built up with any units in Part I (excluding Ilyana) until Part IV.

Fire Emblem Awakening


Zihark is playable as a SpotPass character, released in the Path of Radiance character set. Zihark is also present as an enemy in the first and third installments of the Smash Brethren DLC series; additionally, Zihark appears as an ally in Smash Brethren 2.

Starting stats and growth rates

Small portrait spotpass zihark fe13.png
Ma 3ds01 myrmidon playable.gif Myrmidon
Level 19
Movement 5
Recruitment: SpotPass, hire him for 7,400 G or defeat him in a skirmish

Stats Growth Rates Cap Modifiers

Inventory Skills
Killing Edge* Avoid +10
Weapon Levels
Swords B Lances -- Axes --
Bows -- Tomes -- Staves --

Reclassing options

Small portrait spotpass zihark fe13.png
Base classes:*
Myrmidon Swordmaster
Reclass options:
This unit can reclass to any male class available through reclassing.
See reclass for more details on the reclassing system.

Growth rates when reclassed

Tactician/Grandmaster Cavalier Paladin Knight Great Knight General Barbarian/Berserker Fighter/Warrior Mercenary/Hero Bow Knight Archer Sniper

Class HP Str Mag Skill Spd Lck Def Res
Tactician/Grandmaster 80% 55% 40% 55% 60% 60% 40% 25%

Swordmaster Assassin Thief Trickster Wyvern Rider/Wyvern Lord Griffon Rider Priest War Monk Mage/Sage Dark Mage Dark Knight Sorcerer Dread Fighter

Class HP Str Mag Skill Spd Lck Def Res
Swordmaster 80% 60% 25% 65% 70% 60% 35% 25%

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Wyvern Rider Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +3 Swords E, Bows E

Skill set

Like all male bonus units in Awakening, Zihark has access to all base class and advanced class skills available to standard male units.

Fire Emblem Heroes


Zihark was first made available to be summoned by players on November 6, 2020 in a special ninja variation as part of the summoning event surrounding the launch of the In the Moment update. The aforementioned ninja variation of Zihark is the only one currently available in Heroes, based on his Path of Radiance incarnation.

Zihark: Ninja Blademaster

Starting stats

★★★★ ★★★★★

Portrait zihark ninja blademaster feh.png
Rarity ★★★★
Weapon type Is feh sword.png
Movement type Infantry

Initial Stats Level 40 Stats

Maximum HP 17/18/19
Attack 8/9/10 Speed 11/12/13
Defense 6/7/8 Resistance 3/4/5
Weapon Ninja Katana
Assist --
Special Night Sky

Skill set

Skill set
Skill Unlock Auto-unlock SP cost
Is feh skill weapon.png Iron Sword ★★★★ ★★★★ 50
Is feh skill weapon.png Steel Sword ★★★★ ★★★★ 100
Is feh skill weapon.png Ninja Katana ★★★★ ★★★★ 200
Is feh skill weapon.png Ninja Katana+ ★★★★★ ★★★★★ 300
Is feh skill special.png Night Sky ★★★★ ★★★★ 100
Is feh skill special.png Astra ★★★★ 200
Is feh chill spd 1.pngB Chill Spd 1 ★★★★ 60
Is feh chill spd 2.pngB Chill Spd 2 ★★★★ 120
Is feh chill spd 3.pngB Chill Spd 3 ★★★★★ 240
Is feh spd def gap 1.pngC Spd/Def Gap 1 ★★★★ 50
Is feh spd def gap 2.pngC Spd/Def Gap 2 ★★★★ 100
Is feh spd def gap 3.pngC Spd/Def Gap 3 ★★★★ 200


Zihark is courteous and amiable, always making an effort to know the members of the army. He cares deeply for his friends and often invites them out for meals. He has a sense of humor, cracking jokes with Tormod and Muarim after being reunited during Daein's liberation.[15][16] He also seems to be able to recognize when people have ulterior motives, such as when he ignores Ilyana's attempts to take his food.

Zihark has a strong sense of justice towards laguz, willing to go to great lengths to protect them, such as infiltrating the vigilantes in Toha.[6] Despite how he detests Daein's attitude towards the laguz, he shows loyalty in his contribution to freeing Daein. His loyalty frequently clashes with his ideals, and he is forced to choose a side during the war with the Laguz Alliance. In battle, Zihark is very honorable, never turning his blade against his friends, and requesting his opponent surrender if possible. Zihark rarely ever loses his cool, but when it comes to laguz, he tends to act more emotional, reacting in anger when fighting against Izuka after witnessing his atrocities.[17]


Path of Radiance

Main article: Zihark/Supports (Path of Radiance)
Small portrait zihark fe09.png
Is gcn earthaffin.png
Small portrait ilyana fe09.png
Mage Is gcn lightaffin.png
C: 4
B: 9
A: 14
Small portrait brom fe09.png
Knight Is gcn wateraffin.png
C: 3
B: 6
A: 9
Small portrait muarim fe09.png
Beast Tribe (Tiger) Is gcn thunderaffin.png
C: 3
B: 6
A: 9

[[]] [[File:Is gcn {{{affin4}}}affin.png|link={{{affin4}}} (affinity)]]
C: {{{c4}}}
B: {{{b4}}}
A: {{{a4}}}

[[]] [[File:Is gcn {{{affin5}}}affin.png|link={{{affin5}}} (affinity)]]
C: {{{c5}}}
B: {{{b5}}}
A: {{{a5}}}

[[]] [[File:Is gcn {{{affin6}}}affin.png|link={{{affin6}}} (affinity)]]
C: {{{c6}}}
B: {{{b6}}}
A: {{{a6}}}

[[]] [[File:Is gcn {{{affin7}}}affin.png|link={{{affin7}}} (affinity)]]
C: {{{c7}}}
B: {{{b7}}}
A: {{{a7}}}
See Support § Path of Radiance for more details on supports.

Radiant Dawn

Bond supports

Small portrait zihark fe10.png
Default bonds:




Extra bonds:*
Small portrait ilyana fe10.png
Thunder Mage
Small portrait muarim fe10.png
Small portrait brom fe10.png
Axe General


See Support § Radiant Dawn for more details on supports.


Radiant Dawn

Zihark, Blade of Unity
Zihark traveled Tellius as a mercenary, resolving beorc-laguz disputes. Some say he eventually settled in Gallia.


Battle quotes

Understood, I'll go ahead. I'll wait for you over there.
— An unused quote intended to be Zihark's retreat quote in Path of Radiance.
Zihark: I'd rather not fight you... Would you please flee?
Lethe: Do you expect me to believe you? Human liar! Hsss!

— Zihark, when fighting Lethe in Chapter 11 of Path of Radiance.
Zihark: ...Please, run away... I don't want to hurt you.
Mordecai: What are you saying? Why do you look at me with such sad eyes?

— Zihark, when fighting Mordecai in Chapter 11 of Path of Radiance
Homasa: You are a swordsman as well. And, it appears, quite skilled! May I ask for a duel?
Zihark: I dislike contests with strangers, but I don't think I can refuse. Can I?
Homasa: Ki-yah!

— Zihark, when fighting Homasa in Chapter 19 of Path of Radiance.
Zihark: Lethe?
Lethe: Zihark...! So, you also side with the enemy?
Zihark: Lethe, please surrender. Our commander doesn't want any more killing.
Lethe: Surrender? Even you could not convince me to surrender. You know that, Zihark.
Zihark: Lethe, please!
Lethe: Enough! We are enemies. The only thing left for us is this fight!
Zihark: How did it come to this...

— Zihark, when fighting Lethe in Part III, Chapter 6 of Radiant Dawn.
Mordecai: Ah! Zee... Eehark! Hm... Sorry, Mordecai not say your name right. Not yet.
Zihark: What am I doing here? This isn't right. Tell me this is all a bad dream...
Mordecai: Oh, it's good to see... Zee-haark? Why are you sad?
Zihark: Mordecai... I'm so sorry...

— Zihard, when fighting Mordecai in Part III, Chapter 6 of Radiant Dawn.
Please surrender now. I don't want to kill you needlessly.
— Zihark, when fighting any non-laguz character that did not appear in Path of Radiance in Part III, Chapter 7 of Radiant Dawn.
I'm sorry. I didn't want us to meet again like this. Forgive me.
— Zihark, when fighting any non-laguz character that appeared in Path of Radiance in Part III, Chapter 7 of Radiant Dawn.
What am I doing? Why am I helping these bigots in their hunt for laguz?
— Zihark, when fighting Lyre or Kyza in Part III, Chapter 7 of Radiant Dawn.
I use my sword for Daein... But am I really fighting for Daein here? What am I doing...
— Zihark, when fighting Ranulf, Ulki, or Janaff in Part III, Chapter 7 of Radiant Dawn.
Sothe: I understand. I thought that fighting against the laguz would set you off.
Zihark: I won't make any excuses. I'm finished with the new Daein.
Sothe: You chose principles over country and comrades. I can't blame you for that.
Zihark: But these people are my comrades! Look around you, Sothe! These people aren't your enemies, they're your friends!
Sothe: Let's get on with this. I'm with Daein. You're with the Laguz Alliance. There's only one thing to do when enemies meet.
Zihark: I won't go easy on you. I respect you too much for that!

— Zihark, when fighting Sothe in Part III, Chapter 7 of Radiant Dawn.
Zihark: Ike...
Ike: It's been a while, Zihark. So, you're with Daein?
Zihark: Yep. This is weird, Ike. I never thought we'd meet again as enemies.
Ike: It's the nature of being a mercenary. No hard feelings, Zihark. Any chance you could convince the Daein army to retreat?
Zihark: I wish. It's too complicated right now. Too many politicians playing around.
Ike: I see... I'm not much for politics. All I do is live by my principles, my sword, and my friends. What can I say? I won't change who I am, even if it means fighting you.
Zihark: That's fine by me. You're still the man I knew from the Mad King's War. It's about time I also threw away my doubts...

— Zihark as an enemy against Ike in Part III, Chapter 7 of Radiant Dawn.
Ilyana: Hello, Sir Zihark.
Zihark: Ilyana... You're on their side, too?
Ilyana: And you stand with the enemy...
Zihark: I don't know why, but it feels like you've been in my life longer than the others. I couldn't handle it if you got hurt. Ilyana, please pull back before something awful happens. I beg of you.
Ilyana: Oh, Zihark...

— Zihark, as an enemy against Ilyana in Part III, Chapter 7 of Radiant Dawn.
Sigrun: I remember you... You used to travel with the Greil Mercenaries. Why are you fighting us?
Zihark: I couldn't abandon the people of my homeland.
Sigrun: I see... You are from Daein. Then there is no way for us to avoid this confrontation?
Zihark: I'm afraid not. Just like you want to protect your own country, I want to protect mine.
Sigrun: ... I am sorry to hear that.

— Zihark, when fighting Sigrun in Part III, Chapter 12 of Radiant Dawn.
Kieran: Zihark! What are you doing in the Daein army?!
Zihark: I couldn't abandon the people of my homeland.
Kieran: You are originally from Daein?
Zihark: That's right. I want to protect my country, just like you want to protect yours. That's why I fight for the Daein army.
Kieran: I am sorry to hear that... I will not go easy on you just because we know each other.
Zihark: Thanks, Kieran. I prefer it that way.

— Zihark, when fighting Kieran in Part III, Chapter 12 of Radiant Dawn.
Tanith: You used to fight alongside the Greil Mercenaries! You now fight for Daein? But General Ike is on our si–
Zihark: Yes, I'm aware of that. Even so, I can't pull out of this fight.
Tanith: Then you are the apostle's enemy! Prepare to die.

— Zihark, when fighting Tanith in Part III, Chapter 12 of Radiant Dawn.
I must not think... The enemy in front of me is the only thing I will focus on.
— Zihark, when fighting any non-laguz character that did not appear in Path of Radiance in Part III, Endgame of Radiant Dawn.
There's no time to dwell on our sorrow.
— Zihark, when fighting any non-laguz character that appeared in Path of Radiance in Part III, Endgame of Radiant Dawn.
With this stroke, the last of my ideals is cut down...
— Zihark, when fighting Kyza or Lyre in Part III, Endgame of Radiant Dawn.
This is for Daein... This is for our survival!
— Zihark, when fighting Ranulf, Ulki, or Janaff in Part III, Endgame of Radiant Dawn.
Sothe: I'll forget about our time together during the Mad King's War and the Daein Emancipation. You should do the same. We should fight without reservation and without sentiment.
Zihark: I agree, Sothe. I do hope you survive, for Micaiah's sake. But you'll have to defeat me first.

— Zihark, when fighting Sothe in Part III, Endgame Radiant Dawn.
Tauroneo: What a strange twist of fate that we would end up facing off against one another.
Zihark: Agreed. It seems that fate is cruel in lots of ways lately.
Tauroneo: Daein owes you, Zihark. Your efforts liberated our country. For that, you will always have our thanks. However, Daein cannot retreat from this war. We may face old friends as our enemies, but we cannot stop.
Zihark: ...
Tauroneo: I will not apologize for this war, and I cannot explain it to you. You should do what you must. We are two soldiers now, facing off against each other on the battlefield.
Zihark: ...Very well. I hope we'll get to talk more about this later, General.

— Zihark, when fighting Tauroneo in Part III, Endgame Radiant Dawn.
Nailah: Zihark... You used to fight for Micaiah.
Zihark: Queen Nailah. Do you fight for Daein now?
Nailah: Well, let's say I've replaced some of the deserters.
Zihark: That's right, I'm a deserter. I don't have to defend my decision. I made the right choice.
Nailah: Zihark, I don't care. These are beorc problems. What I'm interested in is you and your blade. Shall we get started? I remember you as a skilled swordsman. I'm excited to see your work up close.
Zihark: I don't know if my blade can match your jaws, Queen Nailah, but I'm honored to face you. At your ready.

— Zihark, when fighting Nailah in Part III, Endgame Radiant Dawn.
Pelleas: Zihark... I only ever wanted to help our people. I'm sorry it came to this.
Zihark: So am I, Your Majesty. I don't understand any of this, but I do know that it has to stop.

— Zihark, when fighting Pelleas in Part III, Endgame Radiant Dawn.
Zihark: Ike, I'm sorry, I... I must raise my sword against you.
Ike: Zihark, what's going on here? Why do you sound so desperate? This isn't like you at all!
Zihark: I'll take my secret to the grave. Besides, you know I don't like to complain. At your ready, Commander.

— Zihark, as an enemy against Ike in Part III, Endgame Radiant Dawn.
Zihark: Ilyana, we've no time for doubts now. This mess has to finish its course. Let's get this over with.
Ilyana: Sir Zihark... I wish it didn't have to be this way...

— Zihark, as an enemy against Ilyana in Part III, Endgame of Radiant Dawn.
Zihark: Izuka the Cruel... You are the author of this atrocity against nature? What gives you the right to perform your vile works on the laguz!
Izuka: The sub-humans are perfect subjects! What could be wrong with using them?
Zihark: ...She always told me not to let anger and hatred get the best of me, not to let them guide my blade... This will be my only exception.

— Zihark, when fighting Izuka in Part IV, Chapter 5 of Radiant Dawn.
I'm from the Toha vigilantes.
— Zihark's SpotPass parley quote in Awakening.
I dislike such contests.
— Zihark, in a SpotPass battle in Awakening.
I will join your group.
— Zihark's SpotPass recruitment quote in Awakening.
If a fight is upon me, then I will give it my all!
— Zihark, in Smash Brethren 1 in Awakening.
Zihark: Are you...a laguz? Leave. I don't want to fight you.
Panne: You are mistaken. I am a taguel. And you WILL fight me!

— Zihark, when fighting Panne in Smash Brethren 1 in Awakening.
I know a threat when I see it. Still, I cannot allow you to pass!
— Zihark, in Smash Brethren 3 in Awakening.
Panne: Prepare to feel the wrath of a taguel, man-spawn!
Zihark: I'd never wish to fight your kind, but if you attack me, I have no choice...

— Zihark, when fighting Panne in Smash Brethren 3 in Awakening.

Death quotes

So this is the...end. Now...I ...
— Zihark, in Path of Radiance. I have not...yet... not yet...saved anyone... Oh...
— Zihark, as an enemy in Chapter 11 of Path of Radiance.
I guess the end... of the line...for me... ... Thank you. I' waiting...
— Zihark, in Radiant Dawn.
Zihark: It's getting dark... I'm...on my way... See you...
Micaiah: No! You can’t die! It wasn’t supposed to happen this way...

— Zihark, in Part I, Chapter 5 of Radiant Dawn.
The Greil Mercenaries... They really are here. There's no way we can win this. Sorry guys. I'm turning back for now. I really suggest you all retreat as well.
— Zihark's retreat quote in Part III, Chapter 7 of Radiant Dawn.
They're strong. We can't even slow them down. Sorry, I'm turning back.
— Zihark's retreat quote in Part III, Endgame of Radiant Dawn.
Incredible... I know when I'm beaten...
— Zihark, in Smash Brethren 1 in Awakening.
Agh...I seem to have only...gotten in the way...
— Zihark, as an NPC in Smash Brethren 2 in Awakening.
You're...more powerful than I imagined... If we were allies...
— Zihark, in Smash Brethren 3 in Awakening.

Heroes quotes

Main article: Zihark/Quotes (Heroes)

Other appearances

Fire Emblem Cipher

Zihark is featured on four cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Zihark
TCGCipher B03-034HN.png Wandering Swordmaster, Zihark


"Here too, it seems like circumstances force us to fight."
Attack: 60 Support: 10 Range: 1 Deploy Cost: 3
Class: Swordmaster Tier: Advanced Class Change Cost: 2
Killing Edge: [Activate] [Flip three bond cards] This turn, this unit's attacks cannot be avoided.
Defender of Laguz: [Always] While you have at least one Fang ally, this unit gains +10 attack.
Card #B03-034HN • Artist: j-peg
TCGCipher B03-035N.png Wandering Myrmidon, Zihark


"....I am not an enemy of the Laguz."
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Myrmidon Tier: Base Class Change Cost: --
Protective Hand of the Laguz: [Trigger] When this unit attacks, if you have at least one Fang ally, this unit gains +10 attack this turn.
Attack Support Attack Emblem: [Support] Until the end of this battle, your attacking unit gains +20 attack.
Card #B03-035N • Artist: Genki Kuno
TCGCipher B09-095R.png Blade of Unity, Zihark


"I won't go easy on you."
Attack: 70 Support: 10 Range: 1 Deploy Cost: 4
Class: Trueblade Tier: Advanced Class Change Cost: 2
Bladefang Astra: [Trigger] When a Fang ally is deployed, this turn, this unit gains 10 attack.
Laguz-Protecting Trueblade: [Trigger] [Flip one bond card] When this unit's attack destroys an enemy, and this unit's support was a Fang card, you may pay the cost, and if you do: Add that card to your hand instead of sending it to the Retreat Area.
Card #B09-095R • Artist: Genki Kuno
TCGCipher B09-096N.png Wandering Mercenary, Zihark


"If possible, I would wish for you to surrender. I do not desire a meaningless battle."
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Myrmidon Tier: Base Class Change Cost: --
Brother of the Laguz: [Always] While this unit is being supported by a Fang, this unit gains +10 attack.
Attack Support Attack Emblem: [Support] Until the end of this battle, your attacking unit gains +20 attack.
Card #B09-096N • Artist: Genki Kuno
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Zihark .

Flavor text

Game Text
Radiant Dawn
A traveling mercenary swordsman.
For reasons known only to
himself, he has an affinity for
laguz. He's working with Tauroneo
to revive Daein.
A skilled mercenary swordsman. Friendly and
free from prejudice, he's answered the call to
join the ninja festival. Appears in Fire Emblem:
Path of Radiance.
(登場:『ファイアーエムブレム 蒼炎の軌跡』)

Meet some of the Heroes entries

Zihark: Ninja Blademaster
FEH mth Zihark Ninja Blademaster 01.png FEH mth Zihark Ninja Blademaster 02.png FEH mth Zihark Ninja Blademaster 03.png FEH mth Zihark Ninja Blademaster 04.png
Zihark, the famed swordsman from Tellius, is coming to the ninja festival! His new outfit really suits him, don’t you think? Check out the swords he’s carrying too! Zihark is well practiced with single-edged swords, so using these ones must come naturally to him. And I see his shoulder pads are held on by straps across his chest—a subtle nod to his usual style! With this outfit on, Zihark wouldn’t look out of place in Hoshido’s army. I guess he’s learned how to blend in with his surroundings, just like a real ninja!
Closely Associated Characters
Ilyana {{{Related_name2}}} {{{Related_name3}}} {{{Related_name4}}} {{{Related_name5}}}
A girl whose constant hunger pangs cause stress for her and worry for others. Has a seemingly bottomless stomach. Zihark sometimes shares food with her. {{{Related_blurb2}}} {{{Related_blurb3}}} {{{Related_blurb4}}} {{{Related_blurb5}}}

Choose Your Legends placement history

Round Placement Character Votes
244 Portrait zihark fe10 cyl.png
Radiant Dawn
330 Portrait zihark fe09 cyl.png
Path of Radiance
Portrait zihark fe10 cyl.png
Radiant Dawn
Portrait zihark fe09 cyl.png
Path of Radiance
Portrait zihark fe09 cyl.png
Path of Radiance
Radiant Dawn
Portrait zihark fe10 cyl.png
Radiant Dawn
Path of Radiance
Portrait zihark fe10 cyl.png
Radiant Dawn
Path of Radiance
Portrait zihark fe10 cyl.png
Radiant Dawn
Path of Radiance
Portrait zihark fe10 cyl.png
Radiant Dawn
Path of Radiance
Portrait zihark fe10 cyl.png
Radiant Dawn
Path of Radiance
Total results This character has 10 entries across all Choose Your Legends polls. 4,786


An early screenshot of Zihark, wherein he has a different name.
  • In Path of Radiance, Zihark had a support with Ike that was cut. While no conversation exists in the game files, there is an unused alternate dialogue in the Epilogue if Zihark had an A support with Ike.[18]
Crimea's an interesting place, but I've decided to travel to Daein. ...We never did have our match, did we? Of course, I'm no longer in the same class as you... I'll be training hard for the next time we meet!
— Zihark's unused Epilogue dialogue.
  • According to Tellius Recollection, Zihark was designed with an apparent age of 22 in Path of Radiance[1] and 25 in Radiant Dawn.[2]
  • A pre-release screenshot from E3 2004 has Zihark's name as ツィハーク Tsihāku instead of the final game's ツイハーク Tsuihāku.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes




Officially romanized as Zihark.
















Traditional Chinese




Official artwork


Concept artwork


Path of Radiance

Radiant Dawn

Heroes artwork


  1. 1.0 1.1 FE PoR: Zihark Character Profile (P. 106) Translation | kantopia,, Retrieved: 31 March 2018
  2. 2.0 2.1 FE RD: Zihark Character Profile (P. 50) Translation | kantopia,, Retrieved: 31 March 2018
  3. Zihark in Fire Emblem Heroes
  4. 4.0 4.1 "Ike: Do you have a minute?
    Zihark: Of course, Commander Ike.
    Ike: You and I haven't had very many opportunities to talk, and I--
    Zihark: You don't think you can trust me?
    Ike: No, it's not that. I'm just curious--I was surprised to see anyone in Toha who chose to fight on the side of the laguz.
    Zihark: I joined the Toha vigilantes solely for the purpose of saving laguz. I'm not from Crimea, but when I heard she had joined with Gallia, I envisioned my perfect world, one in which the laguz could live normal lives, free of oppression. However, when I came to Crimea, I found things were no different there than in any other beorc nation.
    Ike: It was the same for me. I couldn't allow myself to ignore these problems any longer.
    Zihark: I'm happy to hear it. Of all the beorc I've ever met, you're the only one who shares my conviction.
    Ike: Zihark, is there...some other reason you defend the laguz?
    Zihark: I don't follow you.
    Ike: You see, I was born in Gallia, or so I've been told. I just wondered if you had a similar reason guiding you.
    Zihark: ...Of course I have my reasons. Would you be upset if I didn't want to discuss them?
    My reasons are...extremely personal.
    Ike: No, it's no problem. I wanted a better understanding of what kind of man you are, and I have that now.
    Zihark: Can I ask what that is?
    Ike: You are a good man. I'm glad to have you along.
    Zihark: I'm glad to be here. I feel I'm finally able to do the kind of good I've longed to do for years." — Ike and Zihark, Fire Emblem: Path of Radiance
  5. "Zihark: Ah!
    Lethe: Grrr! Flee. You're Crimean...I cannot fight you.
    Zihark: Hold on! Please!...I am not an enemy to laguz.
    Lethe: L-laguz...? How do you--
    Zihark: I joined this vigilante group because I knew it would afford me a chance to help you flee. Listen, I'll distract the townspeople. While they're worried about me you can make good your escape.
    Lethe: I cannot trust the word of a human.
    Zihark: ...I see. Well, if I cut down these vigilantes, will you believe me?
    Lethe: Huh?
    Zihark: One? Two? All of them? How many do you want? Just give the word and I'll start the cutting!
    Lethe: Hsss! Quiet! Why? Why would you...
    Zihark: I want to help you....That's all.
    Lethe: ...I see... You're not an enemy. That much I'll believe...
    Zihark: Thank you. Now, you must hurry away from this place.
    Lethe: No, I cannot flee. I have fr-friends with whom I must board a ship.
    Zihark: Will you not desist? It's much too dangerous. The vigilantes and Daeins want nothing more than to kill laguz!
    Lethe: I'm not leaving.
    Zihark: I see...If that's your stance, then I've no choice.
    Lethe: Hm?
    Zihark: I will join your group.
    Lethe: Don't...Don't be ridiculous!
    Zihark: What's your name?
    Lethe: I am Lethe, but--
    Zihark: That's a good name.
    Lethe: That's beside the point! You--
    Zihark: I am Zihark. Well met, Lethe! Whoops! I don't think we have time for formal introductions. Let's hurry!
    Lethe: H-hold it! I have not agreed to this!
    " — Lethe and Zihark, Fire Emblem: Path of Radiance
  6. 6.0 6.1 "Zihark: Ah!
    Mordecai: You are a vigilante. We must avoid vigilantes. You should flee.
    Zihark: You would speak so to the vigilante group that's hunting you? You're a kind laguz, aren't you?
    Mordecai: Hm? My words are not good. You must go quickly.
    Zihark: No, you are the one who should flee. Leave the rest to me. I'll confuse the townsfolk and give you time to run.
    Mordecai: What? Why?
    Zihark: I don't want to see any laguz harmed, so I joined these vigilantes as a double agent.
    Mordecai: Hmm...? I am confused. do not smell like an enemy. Our group must get on that ship. We are taking it to Begnion.
    Zihark: Will you not desist? It's much too dangerous. The vigilantes and the Daeins desire nothing more than to kill laguz!
    Mordecai: Even so, we will go.
    Zihark: I see...If that's your stance, then I've no choice.
    Mordecai: ...
    Zihark: I will join your group.
    Mordecai: You will betray your friends?
    Zihark: I told you, they're not my friends. I am an ally to the laguz. What? You need proof? There!
    Mordecai: Why do you drop your blade? That bright metal tool is your only fang.
    Zihark: I want you to believe me....Please. You must believe me.
    Mordecai: ...I believe you. I am Mordecai, warrior of Gallia. Who are you?
    Zihark: I am Zihark. Well met, Mordecai! Whoops! I don't think we have time for formal introductions. Let's hurry!
    " — Mordecai and Zihark, Fire Emblem: Path of Radiance
  7. "Zihark: Crimea's an interesting place, but I've decided to travel to Daein. Perhaps fate will bring us together again." — Zihark to Ike, Fire Emblem: Path of Radiance
  8. "Zihark: With this stroke, the last of my ideals is cut down..." — Zihark, Fire Emblem: Radiant Dawn
  9. "Zihark: Hold up Lethe! I have to talk to you!
    Lethe: We're enemies. What's there to talk about?.
    Zihark: You won't surrender?
    Lethe: I am a soldier. I will fight to my death.
    Zihark: ... I knew you'd say that. Then I'm coming with you. I'm at your service, Lethe. Just like old times, yeah?
    Lethe: What?! Why?
    Zihark: The Daein soldiers call this war "the sub-human hunt." You know I hate that word. Daein will change... At least that's what I believed. But now... I can't just stand by. This war is the last straw. I can't fight for Daein anymore.
    Lethe: ... You may not have claws, but I think your soul is more laguz than beorc. Welcome to our tribe, Zihark.
    " — Zihark and Lethe, Fire Emblem: Radiant Dawn
  10. "Zihark: Micaiah! Pull back your troops! We don't want to fight you. There's got to be a way to stop all this!
    Micaiah: I can't, and there isn't. We have to keep fighting. Until the last of us falls, we have no choice.
    Zihark: What's happened to you all?! Why get yourselves into such a hopeless war? Why did you do those horrible things in the valley? I know all of this must have a reason! Please tell me... Tell me how my country lost its soul.
    Micaiah: I've nothing to say to you.
    Zihark: I see. No words to waste on a deserter like me, is that it? I'm sorry I wasted your time.
    Micaiah: Zihark--
    Zihark: No, please... Just know that I could never draw steel against you. Good-bye, Micaiah.
    Micaiah: I... I'm so sorry, Zihark. I can't get you involved in this, too.
    " — Zihark and Micaiah, Fire Emblem: Radiant Dawn
  11. "Zihark: General Tauroneo! Finally, I found you! Please, tell me what happened to Daein! Why are you fighting?
    Tauroneo: There is nothing to say. We have parted ways. That is all.
    Zihark: What are you trying to hide?! Daein has now committed atrocities on par with those committed by Ashnard! I want to know why you'd continue to fight a war like this!
    Tauroneo: And I say that there is no need for you to know. Mercenary Zihark, return to your allies in the apostle's army.
    Zihark: I will find out what's going on here! If my country can't save itself, then I'LL save it! But I'll never raise my sword against you. Good-bye for now, General. I hope our next meeting goes better.
    Tauroneo: ...Forgive me.
    " — Zihark and Tauroneo, Fire Emblem: Radiant Dawn
  12. "Zihark: Jill! Wait! Just put the axe down and tell me what's going on!
    Jill: Zihark... I've nothing to say to my enemy. I am a knight of Daein! It is my duty to kill Daein's enemies!
    Zihark: Whoa, hey now! Can we just drop the crazy act for a minute?! Why are you doing this? What's happened to Daein? All right, I see you won't be calming down anytime soon. I'll leave, then. Take care of yourself, Jill.
    Jill: Zihark... You are a good man. It's better you don't know. There's no need for you to suffer.
    " — Zihark and Jill, Fire Emblem: Radiant Dawn
  13. "Zihark: King Pelleas. Would you please listen to what I have to say?
    Pelleas: Zihark. What is there to talk about? You've deserted your country and your people.
    Zihark: I just don't understand. I thought I knew you. You are a good, kind man. Why do you continue to fight for those bloodsucking senators?
    Pelleas: I don't want to talk about it.
    Zihark: Your Majesty...
    Pelleas: It doesn't concern you anymore. You've abandoned Daein--and us. If you want to stop us, use your sword--not words.
    Zihark: My sword and my allegiance do lie elsewhere now, it's true. But I am not without honor. I will not draw my sword against the man I call my king, no matter what.
    Pelleas: ...I'm sorry, Zihark. At least you'll be spared from the curse of the pact.
    " — Zihark and Pelleas, Fire Emblem: Radiant Dawn
  14. Non-attacking Units - Serenes Forest,, Retrieved: 12 December 2018
  15. "Zihark: Muarim!
    Muarim: Zihark, has it been three years?
    Zihark: First Crimea, now Daein. Never a dull day! Still, it's good to fight with you again.
    Muarim: You can say that again.
    Zihark: OK. It's good to fight with you again.
    Muarim: Beorc humor is so…odd. But you know I feel the same.
    " — Zihark and Muarim, Fire Emblem: Radiant Dawn
  16. "Zihark: Hey there, Tormod. You're looking well.
    Tormod: So you're here too, eh, Zihark?
    Zihark: Polished your mage skills over the last few years, I see.
    Tormod: But of course! I'll toast anyone who dares oppose me!
    Zihark: Really? Well then, why don't you take on the rest of the guards while I sit back and take a break?
    Tormod: You know what I mean! Get back here and fight like you mean it! Zihark!
    " — Zihark and Tormod, Fire Emblem: Radiant Dawn
  17. "Zihark: Izuka the Cruel… You are the author of this atrocity against nature? What gives you the right to perform your vile works on the laguz!
    Izuka: The sub-humans are perfect subjects! What could be wrong with using them?
    Zihark: …She always told me not to let anger and hatred get the best of me, not the let them guide my blade… This will be my only exception.!
    " — Zihark vs Izuka, Fire Emblem: Radiant Dawn
  18. Epilogue - Serenes Forest,, Retrieved: 16 January 2019
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background characters AltinaAsheraElenaLilliaLoraziehRamonRenning
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (stage 1stage 2) • 28: Twisted TowerE: Repatriation
Trial Maps Hillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map
Fire Emblem Heroes
Characters Heroes AlfonseAnnaAshAskrBrunoDagrEirEitrEitriElmEmblaFáfnirFehFehnixFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHelHelbindiHenrietteHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMirabilisMúspellNerþuzNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnSeiðrSharenaSurtrThórrThrasirTriandraVeronicaYlgrYmir
SDatBoL, MotE, NMotE AbelAstramAthenaBantuBarstCaedaCainCamusCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXane
Shadows of Valentia AlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaFayeFernandForsythGennyGrayHestiaKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy War AltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776 AsbelAugustEyvelFinnGalzusKarinKempfLaraLeifLifisMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding Blade BartreBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaWilZephiel
The Sacred Stones AmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanGerikGilliamInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of Radiance AshnardAstridBertramBlack KnightBoydElinciaGatrieGreilIkeIlyanaJillMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaVolkeZihark
Radiant Dawn AltinaAsheraBastianCaineghisDheginseaElinciaEnaGeoffreyHaarHeatherIkeJorgeKurthnagaKyzaLeanneLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiSotheTibarnTormodVikaYuneZelgius
Awakening AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiValidarVirionWalhartYarneYen'fay
Fates AnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHanaHansHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses, Warriors: Three Hopes AelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Engage AlcrystAlearAlfredCélineChloéCitrinneDiamantEtieHortensiaIvyKagetsuLapisLumeraMarthMauvierRosadoSeadallTimerraVeyleYunakaZephia
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere • 8: Serpent's Whispers • 9: Echoes of Truth • 10: Howling Descent • 11: Deceit • 12: What Remains • 13: Specter of Niðavellir
Book VI 1: Darkness • 2: Curse Directive • 3: Calling of Blood • 4: Princess Alone • 5: Evil Ways • 6: Revealing Lies • 7: To Be Emperor • 8: Closing In • 9: Opening a Way • 10: God of Openness • 11: One Last Chance • 12: Princess and Prince • 13: Askr and Embla
Book VII 13: Time • 5: Divine Foretelling • 6: King of Light • 7: Goddess Reunion • 8: Seeing the Present • 2: World of the Past • 3: Within Wheels • 4: Ouroboros • 9: The Innocent • 10: Light's Fading • 11: Without Limits • 12: Seer of the Past • 1: Golden Seer
Book VIII 1: Healing • 2: Traitor • 3: Bait • 4: Imperial Blood
Paralogues X1: Detached Princess • 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • X2: The Brink of Chaos • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • X3: The People's Hero • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • X4: Whispers of Death • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • X5: Heavenly Witness • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter • 59: Bridal Grace • 60: Summer Vibrance • 61: Summer's Dream • 62: Perilous Seas • 63: Scions of Twelve • 64: Shared Bounty • 65: Ninja Training • 66: Winter Dreamland • 67: Like Clockwork • 68: Of Lost Kingdoms • 69: Here with Me • 70: Hop-and-Go-Seek • 71: Unlikely Friends • 72: Bridal Blossoms • 73: Summer Vacation • 74: Taken by the Tide • 75: Risk and Reward • 76: Bite of Flame • 77: Divine Harvest • 78: Wyvern Ninja • 79: Holiday Handoff • 80: Gods Renewed • 81: Sage of Khadein? • 82: A Special Gift • 83: Spring Eternal • 84: No Matter Where • 85: Bridal Dreams • 86: Summer Longing • 87: Summer Firsts • 88: Invitation to Tea • 89: Winds Offered • 90: Merchant's Harvest • 91: Our Path Ahead • 92: Holiday Lessons • 93: Ring In the Year • 94: Nabata's Shield • 95: May This Last
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of CrestsWorld of DawnWorld of Holy WarWorld of MysteryWorld of Mystery RenewedWorld of OriginWorld of RadianceWorld of ShadowsWorld of Thracia • World of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasill)
Groups, objects, and concepts BreidablikCurse DirectiveHealing HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modes Aether Raids (Aether Resort) • Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duel) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtists (0–9, A–LM–Z) • CalendarsChoose Your LegendsFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) • Meet some of the HeroesPre-release information (Unused content) • Voting Jubilee