Site News
Warning: This wiki contains spoilers. Read at your own risk!

Discord: If you would like, please join our Discord server!

Policy: We are revising the Editor-in-Chief procedures, powers, etc.

Tides of Intrigue

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

Tides of Intrigue

Cm fe10 2-2.png


Cave near Castle Felirae

New units

Lucia, Lethe, Mordecai




Fog of war

Tides of Intrigue (Japanese: 陰謀渦巻く A Plot Whirls) is the second chapter of part 2 of Fire Emblem: Radiant Dawn. In this chapter, Lucia investigates Duke Felirae's whereabouts and discovers his plan of action, but is ambushed in the dark caves they were hidden in.


Main article: Tides of Intrigue/Script
See also: Tides of Intrigue/Conversations

This section has been marked as a stub. Please help improve the page by adding information.

Beginning log

In a rural Crimean town, a band of rebels sow the seeds of discontent. They are stopped by Brom and Nephenee, two former Crimean soldiers. However, more uprisings are sure to follow. Brom and Nephenee decide to travel to Melior, the capital of Crimea, and inform Queen Elincia as to the gravity of the situation.

Chapter data

Easy Normal/Hard

Chapter Data
Unit Data
Victory: Defeat Maraj Player Partner Other Enemy Third
Defeat: Lucia, Leanne or Nealuchi dies 8 {{{partner}}} {{{other}}} 16+3 {{{third}}}
Cm fe10 2-2.png
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 2,000 2,000 1,000
Clear the chapter in 7/9 turns or less 1,250/625 1,250/625 625/312.5

This map's elemental affinity is Earth.

Character data

New Units
Small portrait lucia 01 fe10.png
Automatically from the start
Small portrait lethe fe10.png
Automatically from the start
Small portrait mordecai fe10.png
Automatically from the start










Returning Characters

Small portrait nealuchi fe10.pngSmall portrait leanne fe10.pngSmall portrait brom fe10.pngSmall portrait nephenee fe10.pngSmall portrait heather fe10.png

Note: Nealuchi and Leanne appear on turn 1, thus their inventories cannot be managed from the base.

Item data

Name Obtainment Method
Is wii talisman.png Talisman View base conversation "Elincia"
Is wii elixir.png Elixir View base conversation "Geoffrey"
Is wii torch.png Torch Dropped by enemy Archer
Is wii vulnerary.png Vulnerary Dropped by enemy Warrior (Easy)/Soldier (Normal/Hard)
Is wii vulnerary.png Vulnerary Steal from enemy Priest
Is wii vulnerary.png Vulnerary Steal from enemy Halberdier
Is wii vulnerary.png Vulnerary Steal from enemy Halberdier
Is wii coin.png Coin Steal from enemy Thief (Easy)/Rogue (Normal/Hard)
Is wii secret book.png Secret Book Steal from Maraj
Is wii vulnerary.png Vulnerary Steal from enemy Halberdier (reinforcement)
Is wii discipline scroll.png Discipline Hidden treasure (southeast corner of the map, under a Thief (Easy)/Rogue (Normal/Hard))

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Rebel Priest 14 1 Mend Vulnerary
Rebel Archer 14 1 Steel Bow TorchThis item is dropped upon this unit's defeat.
Does not move.
Rebel Armored Sword 14 1 Steel Blade
Does not move.
Rebel Warrior 1 1 Bowgun VulneraryThis item is dropped upon this unit's defeat.
Does not move.
Rebel Sword General 1 1 Steel Sword
Does not move.
Rebel Lance General 1 1 Steel Axe
Does not move.
Rebel Thunder Mage 14 1 Elthunder
Does not move.
Rebel Soldier 13 1 Steel Greatlance
Rebel Archer 15 1 Iron Longbow
Immediately begins moving unprovoked.
Rebel Halberdier 1 1 Steel Greatlance Vulnerary
Critical +5 Shove
Immediately begins moving unprovoked.
Rebel Halberdier 1 1 Steel Lance Vulnerary
Critical +5 Shove
Rebel Thunder Mage 15 1 Elthunder
Rebel Soldier 15 1 Killer Lance Vulnerary
Rebel Armored Sword 16 1 Steel Blade
Does not move.
Bandit Thief 15 1 Iron Dagger Coin
Steal Shove
Does not move.
Maraj Wind Sage 6 1 ElwindThis item or skill is locked to this unit. Secret Book
Does not move.
Name Class Lv # Inventory and Skills Notes
Rebel Soldier 16 1 Javelin
Rebel Thunder Mage 15 1 Elthunder
Rebel Halberdier 1 1 Steel Greatlance Vulnerary
Critical +5 Shove


  • Turn 6

Boss data

Main article: Maraj
Small portrait maraj fe10.png
Wind Sage
Level 6
Affinity Is wii earthaffin.png
Constitution 11
Max HP 35 Speed 19
Strength 10 Luck 5
Magic 23 Defense 13
Skill 19 Resistance 18
Movement 6 Weight 11
Inventory Skills
ElwindThis item or skill is locked to this unit.
Secret Book
Weapon Levels
WiiRankSword.png -- WiiRankLance.png -- WiiRankAxe.png -- WiiRankBow.png -- WiiRankKnife.png -- WiiRankStrike.png --
WiiRankFire.png E WiiRankThunder.png E WiiRankWind.png B WiiRankLight.png -- WiiRankDark.png -- WiiRankStaff.png --


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

While in the base, the player will be quick to notice that they will not have access to any items stored in the convoy during part 1, nor could they use any of the bonus experience accumulated while playing as Micaiah and her allies. Indeed, there are three separate convoys and bonus experience storages throughout Radiant Dawn: the Dawn Brigade/Daein army, the Crimean army (who the player is currently playing as), and later the Greil Mercenaries. Skills also cannot be managed at all throughout part 2.

Note that during this chapter, the player will encounter the first unit armed with a crossbow-type weapon: an enemy Warrior wielding a Bowgun. While his weapon does little damage against your infantry units, heed caution when moving your flying units close to him. Although crossbows ignore the user's strength, they have a high might to compensate. If they are dealing bonus damage however, that high might will be tripled, allowing the weapon to deliver devastating amounts of damage, which can potentially kill your flying units.


  • On Normal and Hard modes, this chapter features the game's only generic enemy Rogue.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes

Tides of Intrigue




A Plot Whirls


Mareas de intriga

Tides of intrigue


Rumeurs et intrigues

Rumors and intrigue


Sturm der Intrigen

Storms of intrigue


This section has been marked as a stub. Please help improve the page by adding information.

Winds of Rebellion Tides of Intrigue Geoffrey's Charge
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline