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The Exalt and the King

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The Exalt and the King

Cm fe13 5 full.png


Border Pass

New units

Ricken, Maribelle



Previous chapter(s)

Two Falchions

Next chapter(s)


Now that's a declaration of war if I've ever heard one... A big, messy war that will bleed you Ylisseans dry. Bwa ha ha!
— Gangrel

The Exalt and the King (Japanese: 聖王と闇愚王 The Holy King and the Dark Foolish King) is the fifth chapter in Fire Emblem Awakening. In this chapter, relations between Ylisse and Plegia have soured, and the Plegian king is out for blood. The Shepherds have to protect themselves in order to escape the area. This chapter is where the titular object of the Fire Emblem series first becomes a part of this game's storyline.

In addition to next chapter in the storyline, completing this chapter will also unlock the second paralogue chapter.


Main article: The Exalt and the King/Script

Emmeryn and Chrom arrive at the Ylisse-Plegia border, where its King Gangrel and Aversa await. Aversa claims that Maribelle trespassed on Plegian territory and attacked Plegian soldiers trying to escort her home, while Maribelle explains that the Plegians razed a village and abducted her when she tried to intervene. Gangrel demands the Fire Emblem in exchange for Maribelle's safe return and reveals that with it, he intends to wage war against Ylisse, whilst bringing up the religious crusade done unto Grima worshippers and the country of Plegia by the previous exalt, Emmeryn's father. Gangrel ceases negotiations and sends Plegian brigands to take the Fire Emblem by force; when Chrom kills one of them in Emmeryn's defense, Gangrel declares he has casus belli. Ricken arrives and rescues Maribelle, while Chrom and the Shepherds drive off the Plegian troops and their commander Orton. Once the battle ends, Lissa and Maribelle reunite. The Ylisseans decide to return to Ylisstol to discuss their strategy.


Emmeryn confronts King Gangrel of Plegia, who demands the Fire Emblem, an item vital to the world's future. The parley ends with a declaration of war.

Chapter data

Normal Hard Lunatic

Chapter Data
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–9+2 {{{partner}}} {{{other}}} 15+5
Cm fe13 5.png
Map dimensions:
16 columns by 20 rows

Character data

New units
Small portrait ricken fe13.png
Automatically from turn 1
Small portrait maribelle fe13.png
Automatically from turn 1
Required characters
Chrom l ​
Available characters
Robin f ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Name Obtainment Method
Is 3ds01 bullion medium.png Bullion (M) Dropped by Orton
Is 3ds01 hand axe.png Hand Axe Dropped by enemy Barbarian (reinforcement)

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 iron sword.png Iron Sword 520
Is 3ds01 iron axe.png Iron Axe 600
Is 3ds01 wind.png Wind 450

Event tiles

  • Column 16, row 14: Three squares south of Maribelle's starting position
  • Column 7, row 7: On a fort tile one row above a plain tile with two cliff tiles to its sides

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 wyvern rider enemy.gif Orton Wyvern Rider 9 1 29 12 0 9 8 6 11 1 7 Short Axe Bullion (M)This item is dropped upon this unit's defeat.
Ma 3ds01 wyvern rider enemy.gif Plegian Wyvern Rider 7 2 21~22 9~10 0 7~8 6~7 4~5 7~8 0~1 7 Iron Axe
Ma 3ds01 barbarian enemy.gif Plegian Barbarian 5 5 23~24 9~10 0 4~5 6~7 2~3 3~4 0~1 5 Iron Axe
All except the one by the northern center fort immediately begin moving unprovoked.
Ma 3ds01 dark mage enemy.gif Plegian Dark Mage 5 3 21~22 1 5 2~3 3~4 2~3 4 3 5 Flux
All except the one by the northern center fort immediately begin moving unprovoked.
Ma 3ds01 myrmidon enemy.gif Plegian Myrmidon 5 3 19~20 7~8 1 9~10 10~11 5~6 3~4 1~2 5 Iron Sword
All except the one by the northern center fort immediately begin moving unprovoked.
Ma 3ds01 mage enemy.gif Plegian Mage 5 1 18~19 0 6~7 5~6 5~6 4~5 1~2 3 5 Fire
Immediately begins moving unprovoked.
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 barbarian enemy.gif Plegian Barbarian 5 1 23~24 9~10 0 4~5 6~7 2~3 3~4 0~1 5 Hand AxeThis item is dropped upon this unit's defeat.
Ma 3ds01 myrmidon enemy.gif Plegian Myrmidon 5 2 19~20 7~8 1 9~10 10~11 5~6 3~4 1~2 5 Iron Sword
Ma 3ds01 dark mage enemy.gif Plegian Dark Mage 5 1 21~22 1 5 2~3 3~4 2~3 4 3 5 Flux
Ma 3ds01 barbarian enemy.gif Plegian Barbarian 5 1 23~24 9~10 0 4~5 6~7 2~3 3~4 0~1 5 Iron Axe


Boss data

Main article: Orton

Normal Hard Lunatic

Small portrait orton fe13.png
Ma 3ds01 wyvern rider enemy.gif Wyvern Rider
Level 9
Movement 7
Max HP 29 Speed 8
Strength 12 Luck 6
Magic 0 Defense 11
Skill 9 Resistance 1
Inventory Skills
Short Axe
Bullion (M)This item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances -- Axes C
Bows -- Tomes -- Staves --


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

At the beginning of the chapter, you get two new units. Ricken is your second Mage; he is more durable, but noticeably slower than Miriel. He comes packing an Elwind tome, which makes him a good check against the dangerous Wyvern Riders that plague this chapter. Maribelle has far worse stats than Lissa should at this point, but she has the major advantage of immediate access to horse mobility which she never really loses while Lissa will eventually be rendered obsolete in the face of healers with better combat abilities like Libra and Anna.

If the player is playing on Hard or above and wants to bring Maribelle and Ricken to safety, it is best to clear the first paralogue first in order to obtain the Rescue staff. Luckily, even if your only staff user up to this point, Lissa, has somehow not leveled her magic stat at all up to this point, she can still easily rescue both of them at once. On the first turn, Ricken should pair up with Maribelle, who should move as far south as she possibly can. With pair up bonuses from Miriel, even a level 1 Lissa will have just enough magic to rescue the two across the southeast cliff. If Lissa has at least 6 Magic, Ricken can use the event tile or take a cheap shot at the Myrmidon before escaping; if Lissa has at least 8 Magic, he can take a cheap shot at the Barbarian. Meanwhile, Robin wants to have 15 Magic, 17 Speed, A tome rank, and a Wind tome forged to have +5 Might. With these stats, she can one-round Wyvern Riders, Aegis+ be damned. Finally, make sure to have Sumia start in one of the two northernmost spaces and make sure Frederick has Orsin's Hatchet.

On turn 1, have Lissa rescue Ricken and Maribelle. Send Robin to attack the enemies to the west; if they have any melee enemies with Counter, kill them on player phase, while if they don't, take the forest for improved defense. Enemy magic units are too stupid to attack at one range and cause Counter to trigger. Frederick should move into the range of the Barbarian and Myrmidon to the north, equip a sword, and weaken them for the next turn. There's a single spot on the southern cliffs Sumia can move to which allows her to draw the attention of the central Dark Mage and no other enemies, taking pressure off of Frederick and Robin; the Dark Mage cannot kill her even if he has Luna+ and she is at base level. On turn 2, move Sumia towards the southwestern fortress. Have Robin and Frederick clean up the enemy survivors, and have Lissa and Ricken move as far west as possible and drop their pair-up partners to the west so they can escape the enemy Wyvern Riders coming in. On turn 3, make absolute sure someone is plugging up the southwestern fortress, have Robin kill the western Wyvern Rider, and place Frederick one space north of the fortress with Orsin's Hatchet equipped. Robin needs to start wiping out the incoming attackers while Frederick weakens the reinforcement Fighter with the droppable Hand Axe. At this point, just play defensively, keep your weaker units out of harm's way, and make sure someone has the fortress covered at the end of turn 5.

Once the initial wave is dead, pat yourself on the back and heal up. The northern Wyvern Riders, including Orton, all aggro together. Keep this in mind and send Robin to take care of business. If you are particularly daring, you can take the central fortress with the event tile to wipe out nearly the entire enemy force on enemy phase. Just make sure to keep your weaker units to the south where they won't come into danger.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes

The Exalt and the King




The Holy King and the Dark Foolish King


La Venerable y el Rey

The Exalt and the King


Raison et démence

Reason and madness


Die Erhabene und der König

The Exalt and the King


L'Eletta e il Folle

The Exalt and the Madman


This section has been marked as a stub. Please help improve the page by adding information.

← Two Falchions • The Exalt and the King • Foreseer →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map