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Noble Lineage

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This article is about the Awakening chapter. For the skill from Fates known by this name in Japanese, see Nobility.

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Noble Lineage


Location

Mila Shrine Ruins

New units

Brady

Boss(es)

Xalbador

Pardon me, you mannerless cur! I'll not stand to be laughed at by a base scoundrel of your ilk!
— Maribelle, speaking to Brady for the first time

Noble Lineage is the seventh paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing chapter 13 and have Maribelle married. Reaching this chapter has additional requirements; the player must either clear chapter 15, clear chapter 14 and unlock paralogue 6, or unlock paralogues 12 and 6.

In this chapter, the Shepherds are tasked with protecting the ruins of a Mila Shrine, along with the villagers and priest therein. The priest, as it turns out, is the son of a very noble Shepherd, yet clearly not cut from the same cloth.

Plot

Main article: Noble Lineage/Script

At the ruins of a Mila Shrine in northern Valm, a ruffian leader named Xalbador exclaims that there's nothing like war for the well-made man, that the strong rise to the top while the highborns try to keep the blue blood inside them. An elder arrives on the scene and tells Xalbador to stop, that he's defiling sacred ground and that his wickedness will be punished; Xalbador asks by who, the same gods that abandoned him when he was starving as a boy. Xalbador tells the elder that, when he sees the gods, the can tell them Xalbador said they can rot in hell; Xalbador then proceeds to kill the elder, unknown that he was being witnessed by Brady, who vows to gut him for that action. A villager tells Brady there's nothing he can do, asking who would tend the injured if they lost Brady; the villager says they'll help as best as their able, Brady should help from the rear lines. Brady states that good people are dying and he can't help, wondering if only he could fight.

We cut to a forested area not far from the shrine, where Maribelle asks Chrom to hurry; Chrom asks Maribelle what's wrong, with Maribelle revealing that there are a lot of people fighting over the ridge. Chrom sees that those people need help, and calls the Shepherds into action. Battle preparations take place at this point.

Once preparations are complete, one of the villagers pleads to Robin, revealing that the temple is being beset by marauding bandits. Maribelle tells the villager not to worry, the Shepherds are happy to help--if there's one thing the world needs less of, it's bandits. Brady states that he knows Maribelle's voice, then recognizes her as his mother. The battle begins at this point.

Brady can be spoken to with either Chrom or Maribelle, and if spoken to with Chrom, can initiate one of two different conversations depending on whether or not he is Brady's father. If Maribelle speaks with Brady, Brady will laugh and declare that Maribelle must be the woman he's looking for; Maribelle asks Brady to pardon her, calling him a mannerless cur in the process, saying that she won't be laughed at by a base scoundrel of his ilk. Brady says that clinches it, he must be talking to Maribelle; Maribelle asks Brady how he knows her name, if he leers at her from behind the shades of whatever den of iniquity he frequents, and bids him good day. Brady states that Maribelle's always been like this, saying it was still good to see her again, and now that he's found her, she's stuck with him. Should Chrom speak with Brady and Chrom isn't Brady's father, Brady will mistake Chrom for an enemy and believes this is hit for him, apologizing to Maribelle and saying he won't be home for supper after all, then tells Chrom to do his worst and that he can't fight back anyway. Chrom tells Brady he's doing just fine; Brady states he's unarmed, that anyone with eyes can see that, with Chrom adding that anyone with eyes knows there's more to combat than swinging a blade around, he fights in his own way and asks if he's wrong. Brady asks that Chrom not patronize him, he'd love to fight more than anything but he can't seem to make it work; Chrom tells Brady he's sure something will come to him. Brady asks Chrom just who he is, with Chrom introducing himself to Brady's surprise; Chrom asks if Brady knows him, with Brady stating his mother wouldn't shut up about him. Chrom asks Brady if he knows his mother, with Brady revealing his mother's name is Maribelle; a surprise Chrom asks if he's another traveler from the future, with Brady asking Chrom that he's already heard and to take him with him, Chrom saying they could find a place for him somewhere. Should Chrom speak with Brady and Chrom is Brady's father, Brady mistakes Chrom for a chump and that he can kill him now, with Brady telling Chrom he's lucky he doesn't have his father's skill with a blade. Chrom asks Brady if his father is a swordsman, with Brady saying it's none of his business; Chrom then asks Brady if he always speaks like that to Ylissean royalty, with Brady stating that he is Ylissean royalty, surprising Chrom and subsequently puzzling Brady. Chrom asks Brady to humor him for a moment and asks Brady for his mother's name; after Brady reveals his mother's name as Maribelle, Chrom reveals Maribelle to be his wife, and in turn Brady his son, with Lucina failing to mention this detail. Brady says he and Lucina look alike if one squints real hard, then apologizes to Chrom for his insult earlier, then introduces himself and asking Chrom if he's disappointed in having a son that can't fight; Chrom tells Brady he's doing fine and that there's more to combat than swinging a blade around--and given Brady has chosen to heal rather than harm, he couldn't be prouder, with Brady giving one final thanks. Once the chosen conversation wraps up, the player can now control Brady at this point.

Once the battle ends, the elder will thank Chrom for keeping the sacred place safe and sparing lives within. Chrom states that he just did what was right, with the elder wishing everyone were that brave and distributing rewards.

Maribelle and Brady have gathered inside the ruins, with Brady getting Maribelle's attention by referring to her as his mother; Maribelle asks what Brady just called her, with Brady introducing himself. Maribelle states she only cures physical ailments, such as broken bones and the like, Brady is a deeply troubled individual whose diseased mind is beyond her healing; Brady asks Maribelle to stop taking for a minute and look at something--Maribelle's ring. Maribelle is about to start talking, with Brady attempting to introduce himself as who he is in comparison to Maribelle, but Maribelle makes the conclusion that Brady is a thief, a rapscallion, a common lowborn cutpurse, chewing out Brady for sneaking in and stealing one of her prized possessions. Brady asks Maribelle to stop interrupting him for a second and asks her to check her ring; Maribelle notices her ring is still there. Brady asks Maribelle if that clears things up; Maribelle says it clears up everything except for how she managed to give birth to a common thug, with Brady taking it as a harsh comment--he may not be the prettiest guy around, but he's no thief and that he is her son, and it's good to see her. Maribelle wonders how she ever permitted Brady to grow up referring to her as "ma"; Brady states she gave up trying after a decade or so. Maribelle asks if Brady can at least ride, read the classics, play violin, or play chess; Brady says he does all of the above since Maribelle beat all of that into him. Maribelle declares Brady salvageable after all, with Brady thanking her; Maribelle asks Brady to not look so forlorn, he's come a long way but his mother's here now, she'll take care of things from now on. Brady states he's missed Maribelle so much; Maribelle tells Brady to not even think about crying, it does not befit one of his station, and that he'll set her off as well. An emotional exchange takes place, ending with Chrom jumping in with his own in-disbelief comment.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat Xalbador. Ally Other Enemy
Defeat: Chrom or Robin die. 12+1 6-1 30


The chapter's map is 22 columns by 22 rows.

Character data

Characters
New Units
Brady
Small portrait brady fe13.png
Priest
HP
Varies
Level
10
NPC, speak to with Chrom or Maribelle
Returning Characters

Small portrait chrom fe13.pngSmall portrait avatar f-default fe13.pngSmall portrait lissa fe13.pngSmall portrait frederick fe13.pngSmall portrait sully fe13.pngSmall portrait virion fe13.pngSmall portrait stahl fe13.pngSmall portrait vaike fe13.pngSmall portrait miriel fe13.pngSmall portrait sumia fe13.pngSmall portrait kellam fe13.pngSmall portrait lon'qu fe13.pngSmall portrait ricken fe13.pngSmall portrait maribelle fe13.pngSmall portrait panne fe13.pngSmall portrait gaius fe13.pngSmall portrait cordelia fe13.pngSmall portrait gregor fe13.pngSmall portrait nowi fe13.pngSmall portrait libra fe13.pngSmall portrait tharja fe13.pngSmall portrait olivia fe13.pngSmall portrait cherche fe13.pngSmall portrait henry fe13.pngSmall portrait lucina fe13.png

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds master seal.png Master Seal Dropped by Xalbador
Is 3ds mend.png Mend At chapter's end, if at least one NPC Villager survives
Is 3ds01 blessed lance.png Blessed Lance At chapter's end, if at least two NPC Villagers survive
Is 3ds01 bullion medium.png Bullion (M) At chapter's end, if at least three NPC Villagers survive
Is 3ds seraph robe.png Seraph Robe At chapter's end, if at least four NPC Villagers survive
Is 3ds fortify.png Fortify At chapter's end, if all five NPC Villagers survive

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds heal.png Heal 600
Is 3ds mend.png Mend 1,000
Is 3ds physic.png Physic 1,800
Is 3ds rescue.png Rescue 1,280
Is 3ds ward.png Ward 2,100

Event tiles

  • Column 14, row 10: Northeastern tile of the shrine, two squares away from the starting positions of two NPC Villagers
  • Column 7, row 4: Southwest tile in a cluster of four woods tiles; two squares east, two squares south of a Silver Lance Paladin

Enemy data

Enemy Units
Name Class Lv # Inventory
Ma 3ds sniper enemy.gif
Ruffian Sniper 5 6 Is 3ds silver bow.png Silver Bow
Ma 3ds sniper enemy.gif
Ruffian Sniper 5 1 Is 3ds longbow.png Longbow
Is 3ds prescience.png Prescience
Ma 3ds sniper enemy.gif
Ruffian Sniper 5 2 Is 3ds longbow.png Longbow
Ma 3ds swordmaster enemy.gif
Ruffian Swordmaster 5 2 Is 3ds silver sword.png Silver Sword
Is 3ds vantage.png Vantage
Ma 3ds swordmaster enemy.gif
Ruffian Swordmaster 5 6 Is 3ds silver sword.png Silver Sword
Ma 3ds paladin enemy.gif
Ruffian Paladin 5 4 Is 3ds silver lance.png Silver Lance
Ma 3ds paladin enemy.gif
Ruffian Paladin 5 2 Is 3ds silver sword.png Silver Sword
Ma 3ds hero enemy.gif
Ruffian Hero 5 2 Is 3ds silver sword.png Silver Sword
Ma 3ds hero enemy.gif
Ruffian Hero 5 3 Is 3ds silver axe.png Silver Axe
Ma 3ds hero enemy.gif
Ruffian Hero 5 1 Is 3ds tomahawk.png Tomahawk
Ma 3ds hero enemy.gif
Xalbador Hero 12 1 Is 3ds tomahawk.png TomahawkIs 3ds master seal.png Master SealThis item is dropped upon this unit's defeat.
Is 3ds patience.png Patience
Reinforcements
Name Class Lv # Inventory


NPC data

NPC Units
Name Class Lv # Inventory
Ma 3ds villager other.gif
Villager Villager 15 5 Empty inventory
Ma 3ds priest other.gif
Brady Priest 10 1 Is 3ds mend.png MendIs 3ds concoction.png Concoction
Is 3ds miracle.png MiracleIs 3ds healtouch.png HealtouchIs 3ds outrealm skill.png VariesIs 3ds outrealm skill.png Varies
Reinforcements
Name Class Lv # Inventory


Boss data

Main article: Xalbador

Normal Hard Lunatic

Small portrait orton fe13.png
Hero
Level 12
Movement 6
Stats
Max HP 48 Speed 24
Strength 23 Luck 16
Magic 1 Defense 19
Skill 25 Resistance 10
Inventory Skills
Is 3ds tomahawk.png Tomahawk
Is 3ds master seal.png Master SealThis item is dropped upon this unit's defeat.
Is 3ds patience.png Patience
Weapon Levels
3DSRankSword.png E 3DSRankLance.png -- 3DSRankAxe.png B
3DSRankBow.png -- 3DSRankTome.png -- 3DSRankStaff.png --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

In other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Noble Lineage
English
(unofficial)
Noble Bloodline Referred to as this in the fandom prior to USA release.
Japanese 気高き血統

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


A Man for Flowers Noble Lineage A Duel Disgraced
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Final: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Double DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map