Site News
Warning: This wiki contains spoilers. Read at your own risk!

Discord and Twitter: If you would like, please join our Discord server, and/or follow us on Twitter at @FEWikiOfficial!

Cross-Wiki Week 2022: From September 23–30, make contributions to NIWA wikis that you normally don't edit, or Halopedia, for a chance to win a Nintendo eShop gift card! See here for more details.

Shepherds (chapter)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

Shepherds

Cm fe13 2 full.png

Location

The Northroad

New units

Stahl, Vaike, Miriel

Boss(es)

Risen Chief

Previous chapter(s)

Unwelcome Change

Next chapter(s)

Warrior Realm

All right, listen, everyone: in the morning, we'll be marching to Regna Ferox. [...] Warriors are what they are, and we'll need their strength to quell this new menace. Typically, the exalt would request such aid in person. But given recent events... Well, the people might worry should my sister suddenly leave the capital. So the task has been passed to us.
— Chrom

Shepherds is the second chapter in Fire Emblem Awakening. It is another chapter against Risen as the Shepherds begin their trek toward Ferox.

Plot

Main article: Shepherds (chapter)/Script

Lissa escorts Robin into the Shepherds' garrison and introduces them to most of the rest of the Shepherds. Chrom arrives shortly afterwards and explains that they have been ordered to march to the neighboring kingdom of Regna Ferox to seek a military alliance against the new threat. The group begins to head north, but along the road is ambushed by a group of the humanoid monsters, who have been named Risen by the Ylissean war council. The Shepherds destroy the Risen. As they continue north, the group encounters an injured pegasus, and a junior member of the Shepherds named Sumia stays behind to tend to her wounds.

Summary

Lissa introduces the other Shepherds. They head north to Regna Ferox to seek military aid against the creatures from the woods, now named "Risen."

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy Third
Defeat: Chrom or Robin dies 8+1 {{{partner}}} {{{other}}} 12 {{{third}}}
Cm fe13 2.png
Map dimensions:
15 columns by 20 rows

Character data

Characters
New Units
Stahl
Small portrait stahl fe13.png
Cavalier
HP
22
Inventory
Bronze Sword
Level
2
Automatically from turn 1
Vaike
Small portrait vaike fe13.png
Fighter
HP
24+5
Inventory
--
Level
3
Automatically from turn 1
Miriel
Small portrait miriel fe13.png
Mage
HP
18
Inventory
Fire
Iron Axe
Level
1
Automatically from turn 2
Returning Characters

Chrom l ​Avatar m-default ​Lissa ​Frederick ​Sully ​Virion ​

Item data

Items
Name Obtainment Method
Is 3ds01 iron sword.png Iron Sword Dropped by enemy Mercenary
Is 3ds01 iron lance.png Iron Lance Dropped by enemy Soldier

Shop data

After clearing chapter 3, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 fire.png Fire 540
Is 3ds01 thunder.png Thunder 630
Is 3ds01 wind.png Wind 450
Is 3ds01 flux.png Flux 540

Event tiles

  • Column 4, row 14: On the northeast side of a mountain formation
  • Column 10, row 7: Southwest of the northeast fort

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma 3ds01 mercenary risen enemy.gif Risen Mercenary 2 2 17~18 6~7 0 8~9 7~8 3~4 2~3 0 5 Iron Sword
--
Ma 3ds01 barbarian risen enemy.gif Risen Barbarian 2 4 18~19 7~8 0 3~4 5~6 2~3 2~3 0 5 Iron Axe
--
Ma 3ds01 soldier risen enemy.gif Risen Soldier 2 3 17~18 6~7 0 6~7 6~7 4~5 2~3 0 5 Iron Lance
--
Ma 3ds01 soldier risen enemy.gif Risen Soldier 2 1 17~18 6~7 0 6~7 6~7 4~5 2~3 0 5 Iron LanceThis item is dropped upon this unit's defeat.
--
Ma 3ds01 mercenary risen enemy.gif Risen Mercenary 2 1 17~18 6~7 0 8~9 7~8 3~4 2~3 0 5 Iron SwordThis item is dropped upon this unit's defeat.
--
Ma 3ds01 barbarian risen enemy.gif Risen Chief Barbarian 4 1 26 11 0 7 8 3 4 1 - Hand Axe
--

Boss data

Main article: Risen Chief

Normal Hard Lunatic

Small portrait risen chief fe13.png
Ma 3ds01 barbarian risen enemy.gif Barbarian
Level 4
Movement -
Stats
Max HP 26 Speed 8
Strength 11 Luck 3
Magic 0 Defense 4
Skill 7 Resistance 1
Inventory Skills
Hand Axe --
Weapon Levels
Swords -- Lances -- Axes D
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

On Normal and Hard difficulties, the enemies will start packing Iron weapons as standard issue, while on Lunatic and Lunatic+ they start packing Steel. Watch your back. There are a ton of enemies lurking about, so your first order of business is to pair up Frederick and Chrom and send Frederick to face them down. Have Frederick use his Bronze Sword on turn one to evade the Barbarians (incidentally, Hawkeye Barbarians make your life miserable on Lunatic+), pull out the Silver Lance to deal with the Soldiers and Mercenaries, and don't be afraid to chug Virion's Elixir if you need to. Between his base Speed and Chrom's class pair-up bonuses, Frederick can double the enemy Barbarians if two of the following things have happened: Chrom reached 10 Speed, Frederick and Chrom got a C-rank support, and Frederick grew a point of Speed. He can double the Soldiers too if all three have happened. Meanwhile, the other Shepherds should try to pull in the western Mercenary and dogpile him for some quick experience. Virion and the incoming Miriel's 2-range chip damage will be invaluable here. You also want Stahl and Sully to be on the left side of the small four-space safe zone you start in so you can beat a hasty retreat to the southwest corner of the map once he's dead. Once the initial wave is dealt with, heal up and grab the nearby event tile.

Once everyone's patched up, pair Frederick and Chrom again and send them to the northwest fort. There, Frederick can pull in the second wave of enemies and kill them. The boss of this map isn't much different from the last one, and can be dealt with using the same tactics as last time. It definitely helps if you can give this kill to Chrom or Robin.

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Shepherds

--

Japanese

小さな自警団

Little Vigilantes

Spanish

Los Custodios de Ylisse

The Guardians of Ylisse

French

Veilleurs

Watchmen

German

Hirten

Shepherds

Italian

I Pastori

The Shepherds

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Unwelcome Change • Shepherds • Warrior Realm →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map