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Grima (chapter)

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Grima


Location

Grima

Boss(es)

Grima

Hrrngh! *Huff, huff* ...Wh-what... What manner of magic...
— Chrom, upon being weakened by Grima's initial attack

Grima is the endgame of Fire Emblem Awakening. The chapter depicts the Shepherds' final battle with the Fell Dragon Grima.

Plot

From the summit of Origin Peak, Naga teleports the Shepherds onto Grima's back, so that they can reach Grima's weak spot on the nape of his neck. Once they reach Grima, though, the Fell Dragon unleashes a powerful attack that leaves the Shepherds at death's door. Grima states that he/she will spare Robin's friends, if he/she will become one with Grima. This proves to be a trap, and regardless of Robin's answer, Grima attempts to absorb Robin into him/herself. Robin refuses Grima again, prompting Grima to attack him/her, dragging him/her into complete darkness.

Robin is left unable to see or hear anything, and is on the verge of giving up, until Chrom's voice breaks through the void. Chrom and the Shepherds encourage Robin to fight back, giving him/her the energy to break out of Grima's grip. Naga uses her power to restore the Shepherds' energy, and the Shepherds engage in their final battle.

As the Shepherds approach Grima, Naga appears, and again warns Chrom and Robin of the choice they must make: let Chrom defeat Grima, sealing him/her away for another thousand years, or have Robin sacrifice him/herself, killing Grima forever - but also almost certainly ending Robin's life as well. Once Grima has been weakened, the time comes for Robin to make his/her decision.

If Chrom defeats Grima, Grima is sealed away once again. Chrom and the other Shepherds express their relief that the battle ended without Robin sacrificing him/herself. Though Robin still doubts that he/she made the right decision, his/her family reassure him/her of his/her decision.

If Robin chooses to sacrifice him/herself, both he/she and Grima disappear, apparently gone forever. The Shepherds, however, remember that Naga mentioned that there was a slight possibility that Robin may return, and refuse to give up hope. At an unknown point in time after the final battle, Robin awakens once again in the field outside Southtown, and is greeted by Chrom and Lissa in identical fashion to their first meeting, but with one critical change - the Brand of Grima, once located on Robin's right hand, has disappeared, proving that Grima has been slain once and for all.

Chapter data

Normal Hard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat the boss. Player Other Enemy
Defeat: Chrom, Robin, or Lucina* are defeated. 16 0 25+∞

The chapter's map is 25 columns by 26 rows.

Character data

Characters
New Units
None
Returning Characters

Small portrait chrom l fe13.pngSmall portrait avatar m-default fe13.pngSmall portrait lissa fe13.pngSmall portrait frederick fe13.pngSmall portrait sully fe13.pngSmall portrait virion fe13.pngSmall portrait stahl fe13.pngSmall portrait vaike fe13.pngSmall portrait miriel fe13.pngSmall portrait sumia fe13.pngSmall portrait kellam fe13.pngSmall portrait lon'qu fe13.pngSmall portrait ricken fe13.pngSmall portrait maribelle fe13.pngSmall portrait panne fe13.pngSmall portrait gaius fe13.pngSmall portrait cordelia fe13.pngSmall portrait gregor fe13.pngSmall portrait nowi fe13.pngSmall portrait libra fe13.pngSmall portrait tharja fe13.pngSmall portrait olivia fe13.pngSmall portrait cherche fe13.pngSmall portrait henry fe13.pngSmall portrait lucina fe13.pngSmall portrait say'ri fe13.pngSmall portrait basilio fe13.pngSmall portrait flavia fe13.png

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

There are no items obtained in this chapter.

Shop data

There is no shop in this chapter.

Event tiles

There are no event tiles in this chapter.

Enemy data

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 paladin enemy.gif
Grimleal Paladin 20 2 Is 3ds01 silver lance.png Silver LanceIs 3ds01 silver sword.png Silver Sword
Is 3ds01 outdoor fighter.png Outdoor Fighter
Can have 0-1 skill(s) at random
--
Ma 3ds01 sniper enemy.gif
Grimleal Sniper 20 1 Is 3ds01 silver bow.png Silver Bow
Is 3ds01 skill +2.png Skill +2Is 3ds01 prescience.png PrescienceIs 3ds01 hit rate +20.png Hit Rate +20
Can have 0-1 skill(s) at random
--
Ma 3ds01 great knight enemy.gif
Grimleal Great Knight 20 2 Is 3ds01 silver axe.png Silver AxeIs 3ds01 silver lance.png Silver Lance
Is 3ds01 outdoor fighter.png Outdoor FighterIs 3ds01 defense +2.png Defense +2Is 3ds01 indoor fighter.png Indoor Fighter
Can have 0-1 skill(s) at random
--
Ma 3ds01 assassin enemy.gif
Grimleal Assassin 20 1 Is 3ds01 killing edge.png Killing EdgeIs 3ds01 killer bow.png Killer Bow
Is 3ds01 avoid +10.png Avoid +10Is 3ds01 vantage.png VantageIs 3ds01 movement +1.png Movement +1
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Grimleal General 20 2 Is 3ds01 spear.png Spear
Is 3ds01 defense +2.png Defense +2Is 3ds01 indoor fighter.png Indoor FighterIs 3ds01 rally defense.png Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 griffon rider enemy.gif
Grimleal Griffon Rider 20 1 Is 3ds01 hammer.png Hammer
Is 3ds01 strength +2.png Strength +2Is 3ds01 tantivy.png Tantivy
Can have 0-1 skill(s) at random
--
Ma 3ds01 hero enemy.gif
Grimleal Hero 20 1 Is 3ds01 silver sword.png Silver SwordIs 3ds01 silver axe.png Silver Axe
Is 3ds01 hp +5.png HP +5Is 3ds01 zeal.png ZealIs 3ds01 patience.png Patience
Can have 0-1 skill(s) at random
--
Ma 3ds01 bow knight enemy.gif
Grimleal Bow Knight 20 1 Is 3ds01 silver bow.png Silver BowIs 3ds01 silver sword.png Silver Sword
Is 3ds01 patience.png PatienceIs 3ds01 skill +2.png Skill +2Is 3ds01 prescience.png PrescienceIs 3ds01 rally skill.png Rally Skill
Can have 0-1 skill(s) at random
--
Ma 3ds01 war monk enemy.gif
Grimleal War Monk 20 1 Is 3ds01 killer axe.png Killer AxeIs 3ds01 physic.png Physic
Is 3ds01 resistance +2.png Resistance +2Is 3ds01 healtouch.png HealtouchIs 3ds01 rally luck.png Rally LuckIs 3ds01 renewal.png Renewal
Can have 0-1 skill(s) at random
--
Ma 3ds01 swordmaster enemy.gif
Grimleal Swordmaster 20 1 Is 3ds01 silver sword.png Silver Sword
Is 3ds01 avoid +10.png Avoid +10Is 3ds01 vantage.png Vantage
Can have 0-1 skill(s) at random
--
Ma 3ds01 wyvern lord enemy.gif
Grimleal Wyvern Lord 20 1 Is 3ds01 silver lance.png Silver LanceIs 3ds01 silver axe.png Silver Axe
Is 3ds01 strength +2.png Strength +2Is 3ds01 tantivy.png TantivyIs 3ds01 quick burn.png Quick Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 trickster enemy.gif
Grimleal Trickster 20 1 Is 3ds01 levin sword.png Levin SwordIs 3ds01 physic.png Physic
Is 3ds01 movement +1.png Movement +1Is 3ds01 lucky seven.png Lucky Seven
Can have 0-1 skill(s) at random
--
Ma 3ds01 warrior enemy.gif
Grimleal Warrior 20 1 Is 3ds01 silver axe.png Silver AxeIs 3ds01 silver bow.png Silver Bow
Is 3ds01 gamble.png GambleIs 3ds01 hp +5.png HP +5Is 3ds01 zeal.png ZealIs 3ds01 rally strength.png Rally Strength
Can have 0-1 skill(s) at random
--
Ma 3ds01 dark flier enemy.gif
Grimleal Dark Flier 20 1 Is 3ds01 thoron.png ThoronIs 3ds01 silver lance.png Silver Lance
Is 3ds01 speed +2.png Speed +2Is 3ds01 relief.png Relief
Can have 0-1 skill(s) at random
--
Ma 3ds01 sorcerer enemy.gif
Grimleal Sorcerer 20 1 Is 3ds01 waste.png Waste
Is 3ds01 hex.png HexIs 3ds01 anathema.png Anathema
Can have 0-1 skill(s) at random
--
Ma 3ds01 berserker enemy.gif
Grimleal Berserker 20 2 Is 3ds01 tomahawk.png Tomahawk
Is 3ds01 gamble.png GambleIs 3ds01 wrath.png Wrath
Can have 0-1 skill(s) at random
--
Ma 3ds01 valkyrie enemy.gif
Grimleal Valkyrie 20 1 Is 3ds01 rexcalibur.png RexcaliburIs 3ds01 physic.png Physic
Is 3ds01 resistance +2.png Resistance +2Is 3ds01 demoiselle.png DemoiselleIs 3ds01 rally resistance.png Rally Resistance
Can have 0-1 skill(s) at random
--
Ma 3ds01 sage enemy.gif
Grimleal Sage 20 1 Is 3ds01 bolganone.png BolganoneIs 3ds01 physic.png Physic
Is 3ds01 magic +2.png Magic +2Is 3ds01 focus.png FocusIs 3ds01 rally magic.png Rally Magic
Can have 0-1 skill(s) at random
--
Ma 3ds01 dark knight enemy.gif
Grimleal Dark Knight 20 1 Is 3ds01 bolganone.png BolganoneIs 3ds01 silver sword.png Silver Sword
Is 3ds01 focus.png FocusIs 3ds01 hex.png HexIs 3ds01 anathema.png AnathemaIs 3ds01 slow burn.png Slow Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 falcon knight enemy.gif
Grimleal Falcon Knight 20 1 Is 3ds01 beast killer.png Beast KillerIs 3ds01 physic.png Physic
Is 3ds01 speed +2.png Speed +2Is 3ds01 relief.png ReliefIs 3ds01 rally speed.png Rally Speed
Can have 0-1 skill(s) at random
--
Ma 3ds01 tactician enemy.gif
Grima Grima 30 1 Is 3ds01 expiration.png Expiration
Is 3ds01 anathema.png AnathemaIs 3ds01 dragonskin.png Dragonskin
Immobile; stands on ire.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Reinforcements

  • Reinforcements, unlimited in number, generally have the same weapon setup as the initial units of their classes, although in some cases their weapons are equipped in reverse order.
  • On turn 2, reinforcements will appear from the four sigils closest to Grima. On each of the following turns, reinforcements will appear from another set of four sigils. On Lunatic mode, they will appear from an additional set of four sigils along with the other set.

Boss data

Main article: Grima (character)

Grima is the final boss of Fire Emblem Awakening.

Normal Hard Lunatic Lunatic+

Small portrait avatar m-default fe13.png
Grima
Level 30
Movement -
Stats
Max HP 80 Speed 25
Strength 35 Luck 25
Magic 25 Defense 35
Skill 30 Resistance 30
Inventory Skills
Is 3ds01 expiration.png Expiration Is 3ds01 anathema.png Anathema
Is 3ds01 dragonskin.png Dragonskin
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This chapter is always accessible after it is first unlocked regardless of whether or not it's been previously completed; as a result, this chapter is one of only two in the vanilla Awakening game whose map cannot host a skirmish, the other being the premonition, in the latter's case due to not having a designated location on the world map.
    • This chapter is also one of two chapters in the vanilla Awakening game that does not have a shop associated with it, again the other being the premonition.
    • Probably due to most progress not being saved upon clearing the chapter, this is the only chapter in the vanilla Awakening game that does not have event tiles. It is also the only chapter along the main story path that lacks a summary for likely the same reason.
  • This chapter is one of few chapters in the game where the battle preparations theme does not play during that phase of setup. In this case, the music from the preceding cutscene continues onto the battle preparations screen.
  • Grima is one of five locations on the world map that connects to only one other location (in this case, only to Origin Peak), and as such is a dead end. The other four are the Outrealm Gate, Plegia Castle, Law's End, and Warriors' Tomb.
  • If the player chooses not to deploy Robin, they will still appear in cutscenes to the left of Chrom, only to leave the map through the south once the cutscenes are over.
  • This chapter's map was featured in Invisible Ties, a Tempest Trials event in Fire Emblem Heroes.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Grima Named after the character of the same name, who is the main focus of the chapter.
Japanese 邪竜ギムレー Evil Dragon Gimurei
Spanish El Dragón Caído The Fell Dragon
French Grima --
German Grima --
Italian Grima --

Gallery

To Slay a God Grima


Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map