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Grima (chapter)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.





Hrrngh! *Huff, huff* ...Wh-what... What manner of magic...
— Chrom, upon being weakened by Grima's initial attack

Grima is the endgame of Fire Emblem Awakening. The chapter depicts the Shepherds' final battle with the Fell Dragon Grima.


Main article: Grima (chapter)/Script

From the summit of Origin Peak, Naga teleports the Shepherds onto Grima's back, so that they can reach Grima's weak spot on the nape of his neck. Once they reach Grima, though, the Fell Dragon unleashes a powerful attack that leaves the Shepherds at death's door. Grima states that he/she will spare Robin's friends, if he/she will become one with Grima. This proves to be a trap, and regardless of Robin's answer, Grima attempts to absorb Robin into him/herself. Robin refuses Grima again, prompting Grima to attack him/her, dragging him/her into complete darkness.

Robin is left unable to see or hear anything, and is on the verge of giving up, until Chrom's voice breaks through the void. Chrom and the Shepherds encourage Robin to fight back, giving him/her the energy to break out of Grima's grip. Naga uses her power to restore the Shepherds' energy, and the Shepherds engage in their final battle.

As the Shepherds approach Grima, Naga appears, and again warns Chrom and Robin of the choice they must make: let Chrom defeat Grima, sealing him/her away for another thousand years, or have Robin sacrifice him/herself, killing Grima forever - but also almost certainly ending Robin's life as well. Once Grima has been weakened, the time comes for Robin to make his/her decision.

If Chrom defeats Grima, Grima is sealed away once again. Chrom and the other Shepherds express their relief that the battle ended without Robin sacrificing him/herself. Though Robin still doubts that he/she made the right decision, his/her family reassure him/her of his/her decision.

If Robin chooses to sacrifice him/herself, both he/she and Grima disappear, apparently gone forever. The Shepherds, however, remember that Naga mentioned that there was a slight possibility that Robin may return, and refuse to give up hope. At an unknown point in time after the final battle, Robin awakens once again in the field outside Southtown, and is greeted by Chrom and Lissa in identical fashion to their first meeting, but with one critical change - the Brand of Grima, once located on Robin's right hand, has disappeared, proving that Grima has been slain once and for all.

Chapter data

Normal Hard/Lunatic

Chapter Data
Unit Data
Victory: Defeat Grima Player Enemy
Defeat: Chrom, Robin, or Lucina* dies 16 25+∞

The chapter's map is 25 columns by 26 rows.

Character data

New Units
Returning Characters

Small portrait chrom l fe13.pngSmall portrait avatar m-default fe13.pngSmall portrait lissa fe13.pngSmall portrait frederick fe13.pngSmall portrait sully fe13.pngSmall portrait virion fe13.pngSmall portrait stahl fe13.pngSmall portrait vaike fe13.pngSmall portrait miriel fe13.pngSmall portrait sumia fe13.pngSmall portrait kellam fe13.pngSmall portrait lon'qu fe13.pngSmall portrait ricken fe13.pngSmall portrait maribelle fe13.pngSmall portrait panne fe13.pngSmall portrait gaius fe13.pngSmall portrait cordelia fe13.pngSmall portrait gregor fe13.pngSmall portrait nowi fe13.pngSmall portrait libra fe13.pngSmall portrait tharja fe13.pngSmall portrait olivia fe13.pngSmall portrait cherche fe13.pngSmall portrait henry fe13.pngSmall portrait lucina fe13.pngSmall portrait say'ri fe13.pngSmall portrait basilio fe13.pngSmall portrait flavia fe13.png

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

There are no items obtained in this chapter.

Shop data

There is no shop in this chapter.

Event tiles

There are no event tiles in this chapter.

Enemy data

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 paladin enemy.gif
Grimleal Paladin 20 2 Silver Lance Silver Sword
Outdoor Fighter
Can have 0-1 skill(s) at random
Ma 3ds01 sniper enemy.gif
Grimleal Sniper 20 1 Silver Bow
Skill +2 Prescience Hit Rate +20
Can have 0-1 skill(s) at random
Ma 3ds01 great knight enemy.gif
Grimleal Great Knight 20 2 Silver Axe Silver Lance
Outdoor Fighter Defense +2 Indoor Fighter
Can have 0-1 skill(s) at random
Ma 3ds01 assassin enemy.gif
Grimleal Assassin 20 1 Killing Edge Killer Bow
Avoid +10 Vantage Movement +1
Can have 0-1 skill(s) at random
Ma 3ds01 general enemy.gif
Grimleal General 20 2 Spear
Defense +2 Indoor Fighter Rally Defense
Can have 0-1 skill(s) at random
Ma 3ds01 griffon rider enemy.gif
Grimleal Griffon Rider 20 1 Hammer
Strength +2 Tantivy
Can have 0-1 skill(s) at random
Ma 3ds01 hero enemy.gif
Grimleal Hero 20 1 Silver Sword Silver Axe
HP +5 Zeal Patience
Can have 0-1 skill(s) at random
Ma 3ds01 bow knight enemy.gif
Grimleal Bow Knight 20 1 Silver Bow Silver Sword
Patience Skill +2 Prescience Rally Skill
Can have 0-1 skill(s) at random
Ma 3ds01 war monk enemy.gif
Grimleal War Monk 20 1 Killer Axe Physic
Resistance +2 Healtouch Rally Luck Renewal
Can have 0-1 skill(s) at random
Ma 3ds01 swordmaster enemy.gif
Grimleal Swordmaster 20 1 Silver Sword
Avoid +10 Vantage
Can have 0-1 skill(s) at random
Ma 3ds01 wyvern lord enemy.gif
Grimleal Wyvern Lord 20 1 Silver Lance Silver Axe
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
Ma 3ds01 trickster enemy.gif
Grimleal Trickster 20 1 Levin Sword Physic
Movement +1 Lucky Seven
Can have 0-1 skill(s) at random
Ma 3ds01 warrior enemy.gif
Grimleal Warrior 20 1 Silver Axe Silver Bow
Gamble HP +5 Zeal Rally Strength
Can have 0-1 skill(s) at random
Ma 3ds01 dark flier enemy.gif
Grimleal Dark Flier 20 1 Thoron Silver Lance
Speed +2 Relief
Can have 0-1 skill(s) at random
Ma 3ds01 sorcerer enemy.gif
Grimleal Sorcerer 20 1 Waste
Hex Anathema
Can have 0-1 skill(s) at random
Ma 3ds01 berserker enemy.gif
Grimleal Berserker 20 2 Tomahawk
Gamble Wrath
Can have 0-1 skill(s) at random
Ma 3ds01 valkyrie enemy.gif
Grimleal Valkyrie 20 1 Rexcalibur Physic
Resistance +2 Demoiselle Rally Resistance
Can have 0-1 skill(s) at random
Ma 3ds01 sage enemy.gif
Grimleal Sage 20 1 Bolganone Physic
Magic +2 Focus Rally Magic
Can have 0-1 skill(s) at random
Ma 3ds01 dark knight enemy.gif
Grimleal Dark Knight 20 1 Bolganone Silver Sword
Focus Hex Anathema Slow Burn
Can have 0-1 skill(s) at random
Ma 3ds01 falcon knight enemy.gif
Grimleal Falcon Knight 20 1 Beast Killer Physic
Speed +2 Relief Rally Speed
Can have 0-1 skill(s) at random
Ma 3ds01 tactician enemy.gif
Grima Grima 30 1 Expiration
Anathema Dragonskin
• Immobile; stands on ire.
• All other enemies immediately begin moving unprovoked.
Name Class Lv # Inventory and Skills Notes


  • Reinforcements, unlimited in number, generally have the same weapon setup as the initial units of their classes, although in some cases their weapons are equipped in reverse order.
  • On turn 2, reinforcements will appear from the four sigils closest to Grima. On each of the following turns, reinforcements will appear from another set of four sigils. On Lunatic mode, they will appear from an additional set of four sigils along with the other set.

Boss data

Main article: Grima

Normal Hard Lunatic Lunatic+

Small portrait avatar m-default fe13.png
Ma 3ds01 tactician enemy.gif Grima
Level 30
Movement -
Max HP 80 Speed 25
Strength 35 Luck 25
Magic 25 Defense 35
Skill 30 Resistance 30
Inventory Skills
Expiration Anathema
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes -- Staves --


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


  • This chapter is always accessible after it is first unlocked regardless of whether or not it's been previously completed; as a result, this chapter is one of only two in the vanilla Awakening game whose map cannot host a skirmish, the other being the premonition, in the latter's case due to not having a designated location on the world map.
    • This chapter is also one of two chapters in the vanilla Awakening game that does not have a shop associated with it, again the other being the premonition.
    • Probably due to most progress not being saved upon clearing the chapter, this is the only chapter in the vanilla Awakening game that does not have event tiles. It is also the only chapter along the main story path that lacks a summary for likely the same reason.
  • This chapter is one of few chapters in the game where the preparations theme does not play during that phase of setup. In this case, the music from the preceding cutscene continues onto the battle preparations screen.
  • Grima is one of five locations on the world map that connects to only one other location (in this case, only to Origin Peak), and as such is a dead end. The other four are the Outrealm Gate, Plegia Castle, Law's End, and Warriors' Tomb.
  • If the player chooses not to deploy Robin, they will still appear in cutscenes to the left of Chrom, only to leave the map through the south once the cutscenes are over.
  • This chapter's map was featured in Invisible Ties, a Tempest Trials event in Fire Emblem Heroes.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Grima Named after the character of the same name, who is the main focus of the chapter.
Japanese 邪竜ギムレー Evil Dragon Gimurei
Spanish El Dragón Caído The Fell Dragon
French Grima --
German Grima --
Italian Grima --


To Slay a God Grima

Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map