Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: Get in touch with Fire Emblem Wiki on Twitter, Facebook, or Discord!
MediaWiki update: Fire Emblem Wiki has been updated to MediaWiki 1.32.0! If you notice any errors, please report them to a member of our tech support team.

Smash Brethren 1

From Fire Emblem Wiki, your source on Fire Emblem Wiki information. By Fans, for Fans.
Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

Smash Brethren 1


Location

Outrealms (Dragon's Gate)

New units

Elincia

Boss(es)

Micaiah

Visitors from another world... Why would they come all this way? Just to fight against us...? I pray we're not making a terrible mistake here...
— Elincia

Smash Brethren 1 is a downloadable content xenologue chapter in Fire Emblem Awakening. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at the Outrealm Gate, Smash Brethren 1 is the tenth one from the top in the North American version of the game. Officially in Japan and unofficially in North America, Smash Brethren 1 is part of the first series of DLC releases, a distinction that does not exist in the PAL regions.

This chapter was first made available on May 10, 2012 in Japan, March 14, 2013 in North America, and July 18-19 in the PAL regions.

In this chapter, forces of Tellius have been overwhelming those of Elibe, and as a result, the Shepherds join forces with the Elibean forces to beat back those of Tellius.

Plot

Main article: Smash Brethren 1/Script
See also: Smash Brethren 1/Conversations

Old Hubba notices Chrom has returned to the space between Outrealms, to which Chrom asks if he and the Shepherds are headed off to one of the troubled Outrealms with more historical heroes they need to defeat; Old Hubba confirms and states that there are two armies of rogue Einherjar--but both armies shooed him away before he could convince either of them that the Shepherds were allies. Chrom expresses shock at the armies shooing Old Hubba away, to which Old Hubba states the armies found his staring creepy; Old Hubba then asks why he would peep at a mage given their robes, then reveals he was looking at the pegasus knight behind the mage, to which Chrom asks that they just get to the battle. Preparations take place at this point, where it is revealed that the setting is an Outrealm based on Elibe's Dragon's Gate; the south east chamber, the north west chamber, and the far northern chamber are already open.

Once preparations are complete, Edward tells Sanaki that a party has just appeared outside of their chamber, to which Sanaki notes that they're from another world; Edward asks Sanaki if they can count on this force as allies, to which Sanaki says they don't have proof of such and must assume they stand against them, with Edward saying that they must take them down and Sanaki agreeing. Edward reveals that there are several other chambers in the area as well, to which Sanaki states there may be more enemies waiting inside any of them, and tells Edward to be careful. Robin notes that the area they're in appears to be some sort of subterranean ruin, with Chrom revealing that it's close quarters and they'll need to position themselves carefully; Chrom asks if they've located the enemy, to which Robin reveals there's units mobilizing against the Shepherds in the first room on the right. Chrom notices several other rooms as well and states that there could be more enemies inside any of them--with Robin stating that the same could hold true for allies. Chrom states that they should start with the flies in swatting distance and asks the Shepherds to move out; the chapter begins at this point.

At the end of the first player phase, in the center east chamber, Elincia notes that visitors from another world are in the area and asks why they would come all this way just to fight against them, praying that she's not making a terrible mistake. At the end of the first enemy phase, in the north west chamber, Shanna reveals she hears troops marching and asks what the commotion is, to which Lugh states another army has joined the fray; Shanna asks if the other army is with them or against them, which Lugh finds an excellent question--but, as Lugh sees it (with Shanna completing his thought), any enemy of their enemy is a friend. Lugh states that it's at least a stroke of good luck, and that they shouldn't jump to conclusions, with Shanna stating they should confirm things firsthand and calling their group into action.

At the end of the second ally phase, the center west door opens, with Titania asking who opened it; Soren tells her to take care, as it could be a trap. Titania asks what's going on outside, to which Soren states that it appears the fighting has begun, yet he doesn't recognize one side; Titania asks if it's more enemies, to which Soren states is a logical assumption, with Titania stating that the enemies must fall and calls their group to follow her. Right afterwards, the center east door opens, with Ike asking how the door opened; Elincia asks Ike how the battle fares, to which Ike says it's hard to say but it appears the enemy has called in reinforcements. Elincia asks what they should do, to whick Ike says the group should fight yet Elincia should stay put; Elincia asks why she should stay put, to which Ike says he knows she has her doubts and doubts will get her killed out there--let them deal with the battle while she sorts out her doubts. Elincia states she cannot stay behind while Ike and the others put themselves into danger, she will fight with him; Ike asks Elincia if she's certain, to which Elincia says she'll fight with him and won't waver.

At the end of the fourth ally phrase, the north east door opens, with Lilina telling Roy that the doors have finally opened, with Roy stating that there's still hope; Roy calls his group back into the fight, that the others need their help, with Lilina agreeing. Right afterwards, the south west door opens, after which Sephiran asks why the doors opened and why they opened now, to which Micaiah states she didn't touch them--it must be a trick of some kind; Sephiran states that the enemy seems to have enlisted some kind of otherworldly force, to which Micaiah states if the enemy thinks that's all it'll take to defeat them, then they're in for a big surprise.

Once the battle ends, Chrom states they've beaten every enemy yet these ruins go deeper; Robin says he/she doesn't sense any threat, and it's safe to say they're done in this area, with Chrom saying it's time to go. Robin then asks Chrom to stick around another moment--he/she found something in one of the western chambers, to which Chrom recongizes as an Einherjar card--"Elincia, Devoted Queen", whom Chrom recalls as a great hero of Tellius if he remembers correctly, and wonders what her story actually is.

Back in the space between Outrealms, a conversation will then ensue between Elincia and the player, with the choices the player makes affecting what Elincia says next. At the end of the conversation, the player will then be given an offer to add Elincia to their active roster, which they can either accept or refuse.

Website summary

Roy, the young hero of Elibe, and Ike, the famed mercenary of Tellius, are locked in unending combat in the Outrealm. Chrom decides to aid Roy in a bid to defeat Ike's army.[1]

North American eShop summary

Help Roy's forces defeat Ike's army!
Rewards: Elincia card

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy. Player Other Enemy
Defeat: Chrom or Robin die. 10 10 20
Difficulty rating: ★★★
Stage dimensions:
19 columns by 28 rows
Block sizes:
Japan: 33
North America: 34
PAL region: 34
Map based from: Part 1 of the final chapter of Fire Emblem: The Blazing Blade
Map phase music: "The First Fight" from Path of Radiance
Battle phase music: "Clash" from Path of Radiance
Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned to skirmishes in the base game will take over.
Pricing:
Japan: ¥350
United States: $3.00
Europe: €2.49
United Kingdom: £2.29
Australia: $3.25
New Zealand: $4.25
Also available in: Smash Pack

United States: $6.50
Europe: €5.99
United Kingdom: £5.39
Australia: $7.80
New Zealand: $10.20


Character data

Characters
New Units
Elincia
Small portrait dlc elincia fe13.png
Falcon Knight
HP
40
Level
6
Automatically at chapter's end if player accepts her offer
Returning Characters

Small portrait chrom l fe13.pngSmall portrait avatar m-default fe13.pngSmall portrait lissa fe13.pngSmall portrait frederick fe13.pngSmall portrait sully fe13.pngSmall portrait virion fe13.pngSmall portrait stahl fe13.pngSmall portrait vaike fe13.pngSmall portrait miriel fe13.pngSmall portrait sumia fe13.pngSmall portrait kellam fe13.pngSmall portrait lon'qu fe13.png

Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Outrealm Gate. If more chapters along the main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.

Item data

There are no items available in this chapter.

Event tiles

  • Column 6, row 19: Two squares east of the eastern half of the door to the center left room
  • Column 13, row 9: Four squares south, one square east of the eastern half of the eastern door to the far northern room

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 sniper enemy.gif
Leonardo Sniper 3 1 Steel Bow
Skill +2 Prescience
--
Ma 3ds01 general enemy.gif
Brom General 5 1 Steel Lance
Defense +2 Underdog
--
Ma 3ds01 general enemy.gif
Nephenee General 6 1 Steel Lance
Indoor Fighter Wrath
--
Ma 3ds01 swordmaster enemy.gif
Edward Swordmaster 3 1 Steel Sword
Avoid +10 Zeal
--
Ma 3ds01 sage female enemy.gif
Sanaki Sage 7 1 Arcfire
Magic +2 Luna
--
Ma 3ds01 swordmaster enemy.gif
Zihark Swordmaster 6 1 Killing Edge
Avoid +10 Tantivy
--
Ma 3ds01 sage enemy.gif
Soren Sage 5 1 Elwind
Magic +2 Focus
--
Ma 3ds01 great knight enemy.gif
Titania Great Knight 8 1 Titania's Axe
Luna Counter
--
Ma 3ds01 swordmaster female enemy.gif
Mia Swordmaster 5 1 Steel Sword
Prescience Vantage
--
Ma 3ds01 valkyrie enemy.gif
Mist Valkyrie 3 1 Elfire Mend
Magic +2 Miracle
--
Ma 3ds01 swordmaster female enemy.gif
Lucia Swordmaster 8 1 Silver Sword
Swordfaire Astra
--
Ma 3ds01 paladin enemy.gif
Geoffrey Paladin 8 1 Silver Lance
Quick Burn Aegis
--
Ma 3ds01 falcon knight enemy.gif
Elincia Falcon Knight 6 1 Steel Lance Recover
Speed +2 Renewal
--
Ma 3ds01 wyvern lord enemy.gif
Ashnard Wyvern Lord 10 1 Tomahawk
Strength +2 Renewal Swordbreaker
--
Ma 3ds01 hero enemy.gif
Ike Hero 10 1 Silver Sword
Patience Aether Sol
--
Ma 3ds01 sage enemy.gif
Sephiran Sage 10 1 Thoron Physic
Magic +2 Tomefaire Vengeance
--
Ma 3ds01 falcon knight enemy.gif
Sigrun Falcon Knight 7 1 Silver Lance Physic
Speed +2 Healtouch
--
Ma 3ds01 general enemy.gif
Black Knight General 10 1 Silver Lance
Luna Pavise
--
Ma 3ds01 trickster enemy.gif
Sothe Trickster 7 1 Silver Sword Levin Sword
Movement +1 Lucky Seven
--
Ma 3ds01 sage female enemy.gif
Micaiah Sage 8 1 Micaiah's Pyre
Focus Tomefaire Rally Luck
--
Reinforcements
Name Class Lv # Inventory and Skills Notes


NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 sage other.gif
Lugh Sage 4 1 Elfire
Magic +2 Movement +1
--
Ma 3ds01 sniper other.gif
Wolt Sniper 3 1 Wolt's Bow
Skill +2 Focus
--
Ma 3ds01 sorcerer other.gif
Raigh Sorcerer 4 1 Nosferatu
Movement +1 Hex
--
Ma 3ds01 sorcerer female other.gif
Sophia Sorcerer 6 1 Ruin
Demoiselle Anathema
--
Ma 3ds01 falcon knight other.gif
Shanna Falcon Knight 5 1 Steel Lance
Speed +2 Lucky Seven
--
Ma 3ds01 sage female other.gif
Lilina Sage 10 1 Arcfire
Magic +2 Luna
--
Ma 3ds01 paladin other.gif
Perceval Paladin 8 1 Silver Lance
Defense +2 Aegis
--
Ma 3ds01 valkyrie other.gif
Cecilia Valkyrie 8 1 Arcwind
Resistance +2 Tomefaire
--
Ma 3ds01 general other.gif
Zephiel General 10 1 Spear
Defense +2 Pavise Conquest
--
Ma 3ds01 hero other.gif
Roy Hero 9 1 Roy's Blade
Patience Sol Aegis
--
Reinforcements
Name Class Lv # Inventory and Skills Notes


Boss data

Main article: Micaiah

Normal Hard Lunatic

Small portrait spotpass micaiah fe13.png
Sage
Level 8
Movement 6
Stats
Max HP 44 Speed 24
Strength 7 Luck 28
Magic 29+5 Defense 12+2
Skill 25 Resistance 19+2
Inventory Skills
Micaiah's Pyre Focus
Tomefaire
Rally Luck
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes B Staves E

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • Robin states he/she found Elincia's card in one of the western chambers. Assuming the top of the map is indeed north, this contradicts Elincia's starting position of the center east chamber.
  • Smash Brethren is most likely named after the fighter game; Super Smash Brothers, as both titles are similarly named, Brethren being the archaic plural form of brother, and Fire Emblem having representatives in the series.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Smash Brethren 1
Japanese 紅対蒼 封印編 Translates to "Red vs. Blue: Seals Chapter"
Italian Incudine e martello 1 Anvil and hammer 1

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References


Lost Bloodlines 3 Smash Brethren 1 Smash Brethren 2


Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map