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Irreconcilable Paths

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Irreconcilable Paths


Location

Conqueror's Whetstone

New units

Walhart

Boss(es)

Walhart

Useless husks! Do you bend the knee to me already? Pah! I've no use for blind obedience. I need you to face me! I was driven off the path to conquest, and only blood will see me returned to it. Only HIS blood!
— Walhart

Irreconcilable Paths (Japanese: 覇道王道 Path of Conquest, Path of Kings) is the nineteenth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. It is one of a group often called the "SpotPass paralogues", as the chapter is unlocked via a SpotPass interaction and also requires beating Chapter 25 in order to play. This chapter is unlockable via SpotPass starting May 17, 2012 in the Japanese version, February 28, 2013 in the North American version, and May 1617, 2013 in the PAL version.

In this chapter, the Shepherds must fight off very strong Risen in a very remote area of Valm. These Risen, however, aren't commanded by one you'd think would be commanding Risen.

Plot

Main article: Irreconcilable Paths/Script

In a rainy field, the Shepherds notice a large group of Risen. Lucina feels a dark power emanating from them and comments that the Risen may be too far from any villages to threaten them, but Chrom resolves to fight them.

As the battle begins, the Risen act obediently to Walhart, and he soliloquizes that he has lost his way, and must fight Chrom to find it again. If Chrom fights Walhart, Chrom attempts to dissuade Walhart from fighting and join his cause, but Walhart is set of fighting Chrom; Walhart states that if Chrom can defeat him, he may join Chrom's cause.

After the battle, if Chrom fought Walhart, Walhart asks him how he won, and Chrom states that he fights with the strength of his friends and allies while Walhart fights alone. Walhart decides to follow Chrom "to see just how far [his] kingly path can lead [him]". Regardless of if Chrom fought Walhart, Frederick informs Chrom that they are ready to leave; Chrom comments on his jealousy of Walhart and his confidence in his way, but Frederick assures Chrom that people like Walhart lead simple paths, but Chrom's doubts and corrections allow him to lead a truer one. The Shepherds then depart.

Website summary

The Risen are monsters devoid of souls, seemingly owing allegiance to no one.

There is one place, however, where even the Risen bend their knees to a single man and serve as his loyal soldiers. One man who is master of the Risen…[1]

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–15 {{{partner}}} {{{other}}} 29+10
Cm fe13 19x.png
Map dimensions:
30 columns by 30 rows

Character data

Characters
New units
Walhart
Small portrait walhart fe13.png
Conqueror
HP
71/79/80
Inventory
Wolf Berg
Level
30
Automatically at the end of the chapter if Chrom fought him as an enemy in this chapter
Required characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​Say'ri ​Basilio ​Flavia ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 energy drop.png Energy Drop Dropped by Walhart
Is 3ds01 dracoshield.png Dracoshield Dropped by Walhart

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 silver lance.png Silver Lance 1,560
Is 3ds01 brave lance.png Brave Lance 2,220
Is 3ds01 beast killer.png Beast Killer 1,650
Is 3ds01 blessed lance.png Blessed Lance 1,540
Is 3ds01 thoron.png Thoron 2,200

Event tiles

  • Column 20, row 23: Four squares west of a Silver Lance Paladin
  • Column 6, row 13: Nine squares north of the player deployment square northern of the two in the second-westernmost of player deployment squares

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 conqueror enemy.gif Walhart Conqueror 30 1 71 39 15 33 32 30 35 19 8 Wolf Berg Energy DropThis item is dropped upon this unit's defeat. DracoshieldThis item is dropped upon this unit's defeat.
Conquest
Begins moving unprovoked on turn 3.
Ma 3ds01 valkyrie risen enemy.gif Risen Valkyrie 20 1 50~51 0 24~25 18~19 31 27 13~14 27~28 8 Rexcalibur
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 paladin risen enemy.gif Risen Paladin 20 7 62~63 29~30 1 25~26 26~27 24~25 25~26 18~19 8 Silver Lance
Outdoor Fighter
Can have 0–1 skill(s) at random
• The northwestern two and the southeastern two immediately begin moving unprovoked.
• The northeastern three begin moving unprovoked on turn 2.
Ma 3ds01 paladin risen enemy.gif Risen Paladin 20 3 62~63 29~30 1 25~26 26~27 24~25 25~26 18~19 8 Silver Sword
Outdoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 bow knight risen enemy.gif Risen Bow Knight 20 5 62~63 24~25 0 28~29 27~28 19~20 18~19 9~10 8 Silver Bow Silver Sword
Patience Skill +2 Prescience Rally Skill
Can have 0–1 skill(s) at random
• The northwestern one and the southeastern two immediately begin moving unprovoked.
• The northeastern two begin moving unprovoked on turn 2.
Ma 3ds01 dark knight risen enemy.gif Risen Dark Knight 20 1 65~66 21~22 24~25 23 20~21 17~18 24~25 18~19 8 Bolganone Silver Sword
Focus Hex Anathema Slow Burn
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 paladin risen enemy.gif Risen Paladin 20 1 62~63 29~30 1 25~26 26~27 24~25 25~26 18~19 8 Spear
Outdoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 great knight risen enemy.gif Risen Great Knight 20 4 66~67 31~32 0 21~22 19~20 22~23 30~31 8~9 7 Silver Axe
Outdoor Fighter Defense +2 Indoor Fighter
Can have 0–1 skill(s) at random
• The southwestern one immediately begins moving unprovoked.
• The northeastern three begin moving unprovoked on turn 2.
Ma 3ds01 valkyrie risen enemy.gif Risen Valkyrie 20 2 50~51 0 24~25 18~19 31 27 13~14 27~28 8 Thoron
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
• The southwestern one immediately begins moving unprovoked.
• The northeastern one begins moving unprovoked on turn 2.
Ma 3ds01 great knight risen enemy.gif Risen Great Knight 20 1 66~67 31~32 0 21~22 19~20 22~23 30~31 8~9 7 Tomahawk
Outdoor Fighter Defense +2 Indoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 dark knight risen enemy.gif Risen Dark Knight 20 1 65~66 21~22 24~25 23 20~21 17~18 24~25 18~19 8 Rexcalibur Silver Sword
Focus Hex Anathema Slow Burn
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 2.
Ma 3ds01 valkyrie risen enemy.gif Risen Valkyrie 20 1 50~51 0 24~25 18~19 31 27 13~14 27~28 8 Bolganone
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 2.
Ma 3ds01 dark knight risen enemy.gif Risen Dark Knight 20 1 65~66 21~22 24~25 23 20~21 17~18 24~25 18~19 8 Thoron Silver Sword
Focus Hex Anathema Slow Burn
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 2.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 paladin risen enemy.gif Risen Paladin 20 1 62~63 29~30 1 25~26 26~27 24~25 25~26 18~19 8 Silver Lance
Outdoor Fighter
Can have 0–1 skill(s) at random
--
Ma 3ds01 great knight risen enemy.gif Risen Great Knight 20 1 66~67 31~32 0 21~22 19~20 22~23 30~31 8~9 7 Tomahawk
Outdoor Fighter Defense +2 Indoor Fighter
Can have 0–1 skill(s) at random
--
Ma 3ds01 paladin risen enemy.gif Risen Paladin 20 1 62~63 29~30 1 25~26 26~27 24~25 25~26 18~19 8 Spear
Outdoor Fighter
Can have 0–1 skill(s) at random
--
Ma 3ds01 dark knight risen enemy.gif Risen Dark Knight 20 1 65~66 21~22 24~25 23 20~21 17~18 24~25 18~19 8 Bolganone Silver Sword
Focus Hex Anathema Slow Burn
Can have 0–1 skill(s) at random
--
Ma 3ds01 bow knight risen enemy.gif Risen Bow Knight 20 2 62~63 24~25 0 28~29 27~28 19~20 18~19 9~10 8 Silver Bow Silver Sword
Patience Skill +2 Prescience Rally Skill
Can have 0–1 skill(s) at random
--
Ma 3ds01 valkyrie risen enemy.gif Risen Valkyrie 20 1 50~51 0 24~25 18~19 31 27 13~14 27~28 8 Rexcalibur
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
--
Ma 3ds01 paladin risen enemy.gif Risen Paladin 20 1 62~63 29~30 1 25~26 26~27 24~25 25~26 18~19 8 Silver Sword
Outdoor Fighter
Can have 0–1 skill(s) at random
--
Ma 3ds01 great knight risen enemy.gif Risen Great Knight 20 1 66~67 31~32 0 21~22 19~20 22~23 30~31 8~9 7 Spear
Defense +2
Can have 0–1 skill(s) at random
--
Ma 3ds01 valkyrie risen enemy.gif Risen Valkyrie 20 1 50~51 0 24~25 18~19 31 27 13~14 27~28 8 Thoron
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
--

Reinforcements

  • Turn 3 (Lunatic)/4 (Normal/Hard)
    • 1 Paladin with a Silver Lance from below the furthest northwestern grave
    • 1 Great Knight with a Tomahawk from below the grave directly southeast from the first reinforcement
    • 1 Paladin with a Spear from below the grave just south of the Tomahawk Great Knight reinforcement
    • 1 Dark Knight from below the grave directly east from the first reinforcement
    • 1 Bow Knight from below the centermost grave
    • 1 Valkyrie with Rexcalibur from below the grave directly east of the Tomahawk Great Knight reinforcement
    • 1 Paladin with a Silver Sword from below the grave south of the first Bow Knight reinforcement
    • 1 Great Knight with a Spear from below the grave
    • 1 Bow Knight from below the grave just southeast of the Spear Great Knight reinforcement
    • 1 Valkyrie with Thoron from below the grave directly south of the second Bow Knight reinforcement
  • Turn 4 (Lunatic only)/5 (Hard only)
  • Turn 5 (Lunatic only)
    • 1 Paladin with a Silver Lance from below the furthest northwestern grave
    • 1 Great Knight with a Tomahawk from below the grave directly southeast from the first reinforcement
    • 1 Paladin with a Spear from below the grave just south of the Tomahawk Great Knight reinforcement
    • 1 Dark Knight from below the grave directly east from the first reinforcement
    • 1 Bow Knight from below the centermost grave
    • 1 Valkyrie with Rexcalibur from below the grave directly east of the Tomahawk Great Knight reinforcement
    • 1 Paladin with a Silver Sword from below the grave south of the first Bow Knight reinforcement
    • 1 Great Knight with a Spear from below the grave
    • 1 Bow Knight from below the grave just southeast of the Spear Great Knight reinforcement
    • 1 Valkyrie with Thoron from below the grave directly south of the second Bow Knight reinforcement

Boss data

Main article: Walhart

Normal Hard Lunatic

Small portrait walhart fe13.png
Ma 3ds01 conqueror enemy.gif Conqueror
Level 30
Movement 8
Stats
Max HP 71 Speed 32
Strength 39 Luck 30
Magic 15 Defense 35
Skill 33 Resistance 19
Inventory Skills
Wolf Berg
Energy DropThis item is dropped upon this unit's defeat.
DracoshieldThis item is dropped upon this unit's defeat.
Conquest
Weapon Levels
Swords A Lances A Axes A
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This is the only chapter in the vanilla Awakening game that includes generic Risen where the boss is not a Risen Chief; a non-Risen boss commanding Risen is the scenario of Chapter 22, but the Risen in that chapter are not generic.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Irreconcilable Paths

--

Japanese

覇道王道

Path of Conquest, Path of Kings

Spanish

Caminos opuestos

Opposite paths

French

Roi ou tyran ?

King or tyrant?

Italian

Il cammino del sovrano

The monarch's path

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. [1], Fire Emblem Awakening official site, archived by the Wakback Machine, Retrieved: September 18, 2014
← The Dead King's Lament • Irreconcilable Paths • A Hard Miracle →
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Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
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