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The Sword or the Knee

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The Sword or the Knee


Location

Valm Castle

Boss(es)

Mini-bosses:
Cervantes, Excellus
Main boss:
Walhart

Rally every last man! We make our stand with Emperor Walhart!
— A Valmese soldier, calling reinforcements

The Sword or the Knee is the twentieth chapter in Fire Emblem Awakening. In this chapter, Walhart and his generals are making their last stand against Chrom and the Shepherds with the freedom of the Valmese people on the line, in a battle that ends the second major arc of the game. The third major arc of the game begins with Chrom making preparations for a dangerous ritual, eventually learning the final Gemstone is held by a familiar face, who seemingly wishes to easily hand it over.

Plot

In Walhart's throne room, he, Excellus, and Cervantes have gathered; Excellus notes that there must be several hundred thousand soldiers outside and wonders if they dare attempt to attack the castle, also asking if it was Yen'fay the southern dynasts feared and not him; Walhart states that without Yen'fay to back it up, Excellus's threat was only the grand shadow of a tiny spider; Excellus takes offense at the "tiny spider" comment and reveals that he's woven other webs in secret Walhart couldn't even imagine. Walhart reveals that Excellus blackmailed Yen'fay to keep his loyalty as well as corresponded with Aversa of Plegia, then reveals he knows Excellus desires the Fire Emblem and has no secrets from him. Excellus wonders how Walhart knew everything and begins to ask something; Walhart completes the question revealing why he hasn't killed Excellus, and says he's asked himself the same thing several times, yet Excellus is no threat to him and he has his uses. Walhart says he's not one for court jesters, yet Excellus amuses him; Excellus takes offense to this comment, then asks Walhart if he's amused with a million swords at the door of Valm Castle coming for his head. Excellus tells Walhart he's lost, and everyone's going to die, yet says he's not going to die, wanting no part of this suicide; Walhart asks Excellus if he's just volunteered to head his personal guard against the rebels, to which Excellus is about to deny when Walhart asks if he'd rather fight him right then and there. Excellus asks Walhart to forgive him, it was a moment's madness that will not return, to which Walhart reveals he has his new captain of the guard, congratulating Excellus and telling him he'll be right by his side until the fray is upon them. As Walhart leaves the scene, Excellus shows signs of exasperation, while Cervantes asks him to give their guests a warm welcome, and perhaps even offer them some tea, poking fun at comments Excellus made in the previous chapter about being equals before himself leaving the scene. Excellus says they forget who he is--he could have fried them both where they stood with his magic; Excellus states that they will and must crush the rebels, then states that if Walhart is sufficiently injured, he might "amuse" him with a spell--either way, he leaves alive. Battle preparations take place at this point.

Once preparations finish, Chrom tells Robin he sees Walhart still seated in his throne room, and it doesn't seem like he's thinking about escape. Robin states that Walhart's soldiers look ready to die before they'd surrender and one must at least admire their loyalty, to which Chrom states Walhart does inspire that in people, that it's part of what makes him so dangerous. Robin states that Walhart inspires loyalty in some people, to which Chrom agrees and states he's not one of them; the battle begins at this point. A Valmese soldier calls for reinforcements once four full turns of combat have passed; the reinforcements begin to arrive after eight full turns have passed.

Once the battle ends, Frederick tells Chrom that Walhart's soldiers have agreed to cease hostilities, to which Chrom asks that the Shepherds pull back immediately. Chrom then tells Frederick that it's strange that Walhart and Emmeryn were complete opposites--Emmeryn gave her life to stop a war, Walhart took lives to create one--yet both inspired those around them, walking a path to end all war; both lived and died trying to unite the people, to which Lucina says the method is the message--Chrom's father suffered from beliefs similar to Walhart and his legacy is plain to see, to which Chrom reveals these are matters too weighty for the moment at hand, there will be plenty of time for reflection now that the war is done.

A short distance from Walhart's throne, Chrom, Robin, and Say'ri have gathered, Say'ri holding a shining green object in her hands. Say'ri reveals that a thousand thanks from all Valmese couldn't repay what he did for her Resistance, then reveals she recovered Vert, the Gemstone that was stolen from Chon'sin as a trophy. Chrom asks Say'ri if she's giving Vert to him, to which Say'ri confirms, saying it seems the fell dragon will soon threaten everyone, and she would feel safer knowing Vert was in Chrom's hands. Chrom reveals Vert will be safe in his hands and thanks Say'ri. The scene then cuts to a depiction of the Fire Emblem, where Vert is set into it, now giving the Fire Emblem four Gemstones set therein.

Back outside Valm Castle, Chrom, Robin, Say'ri, and Flavia have gathered; Chrom asks the Shepherds if they're packed and saddled, revealing that their business in Valm is finished, but they have another task ahead, one perhaps even more dire than they faced in Valm, then calls the Shepherds to head back to Ylisstol. This wraps up the second major arc of the game; the player may save their game at this point.

The third major arc of the game sees the setting shift to the camp on the Northroad where Chrom and Robin have gathered; Chrom sighs, with Robin noting his face, asking if Chrom is dueling with unpleasant thoughts, to which Chrom states Robin knows him well. Robin asks Chrom if he remembers when Lissa first brought him/her here to meet the Shepherds, Sumia in particular--that being his/her first memory in a way, to which Chrom supposes as such, wishing all their memories since then could have been as joyful. Robin notes the needless bloodshed, the many days of pain, doubt, and fighting, that they would have never made it without Chrom there to guide them, to which Chrom says he was about to say the same thing about Robin. Robin notes that he/she and Chrom really are two halves of the same whole; Chrom reveals he's sent Frederick to search for Sable, the final Gemstone, revealing he's been reading more about the Awakening ritual--it seems that whomever attempts the rite must brave Naga's fire. If both body and spirit survive the agony, they are blessed with her power, otherwise the candidate dies. Lucina reacts in horror, then asks Chrom if he must attempt the Awakening; as Lucina arrives on the scene, Chrom asks her if she's been eavesdropping, to which Lucina asks he forgive her and that she didn't intend to eavesdrop. Lucina says she came to speak with Chrom but couldn't find the right moment, to which Chrom forgives her and says he'll be all right as well--he'll withstand Naga's fire and he's sure of it. Frederick announces his return, arriving on the scene as Chrom asks if he found Sable, to which Frederick says he believes so, that Validar has extended an invitation--Plegia has been guarding Sable, and Validar says he now wishes to return it to Chrom. Frederick reveals Plegia sent word to him, saying they must have caught wind of his search; in any case, Validar has requested that Chrom visit in person so he can formally present him Sable, to which Frederick states he doesn't like the prospect one bit and Chrom agrees. At best, what Validar's doing is selfish political maneuvering at a time when the world can ill afford it, and at worst their run-in with Risen last time was no accident, yet they will meet with Validar, and asks Frederick to send word at once. Frederick asks Chrom if he's sure that action is wise, to which Chrom denies it but says they haven't time to be certain--also revealing that Emmeryn never refused a diplomatic gesture no matter how foul smelling, with Chrom believing that if Validar won't give them Sable, he may at least reveal where it is. Chrom asks Frederick not to worry, he's not walking into this situation blindly, he will make certain everyone is armed to the teeth. Frederick suggests Chrom leave the Fire Emblem behind; Chrom thinks Validar might be expecting that move and comes to steal it with his best men away, revealing it's safest he bring the Fire Emblem with him for now and they'll learn the truth of Validar's motive soon enough.

Summary

Walhart's defeat ends the war--but Lucina's dark future edges closer. Chrom must perform the Awakening and heads to Plegia to secure the last Gemstone.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Walhart. Player Other Enemy
Defeat: Chrom or Robin die. 15 0 40+9

The chapter's map is 21 columns by 30 rows.

Character data

Characters
New Units
None
Returning Characters

Small portrait chrom l fe13.pngSmall portrait avatar m-default fe13.pngSmall portrait lissa fe13.pngSmall portrait frederick fe13.pngSmall portrait sully fe13.pngSmall portrait virion fe13.pngSmall portrait stahl fe13.pngSmall portrait vaike fe13.pngSmall portrait miriel fe13.pngSmall portrait sumia fe13.pngSmall portrait kellam fe13.pngSmall portrait lon'qu fe13.pngSmall portrait ricken fe13.pngSmall portrait maribelle fe13.pngSmall portrait panne fe13.pngSmall portrait gaius fe13.pngSmall portrait cordelia fe13.pngSmall portrait gregor fe13.pngSmall portrait nowi fe13.pngSmall portrait libra fe13.pngSmall portrait tharja fe13.pngSmall portrait olivia fe13.pngSmall portrait cherche fe13.pngSmall portrait henry fe13.pngSmall portrait lucina fe13.pngSmall portrait say'ri fe13.png

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 elixir.png Elixir Dropped by an enemy Hero
Is 3ds01 longbow.png Longbow Dropped by an enemy Sniper
Is 3ds01 physic.png Physic Dropped by an enemy War Monk
Is 3ds01 second seal.png Second Seal Left chest in western treasure room
Is 3ds01 dragonstone+.png Dragonstone+ Right chest in western treasure room
Is 3ds01 beaststone+.png Beaststone+ Left chest in eastern treasure room
Is 3ds01 spirit dust.png Spirit Dust Right chest in eastern treasure room
Is 3ds01 bolganone.png Bolganone Dropped by Excellus
Is 3ds01 dracoshield.png Dracoshield Dropped by Cervantes
Is 3ds01 bullion large.png Bullion (L) Dropped by Walhart

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 silver lance.png Silver Lance 1,560
Is 3ds01 killer lance.png Killer Lance 1,680
Is 3ds01 silver axe.png Silver Axe 1,740
Is 3ds01 killer axe.png Killer Axe 1,860

Event tiles

  • Column 9, row 13: Two squares south, two squares west of Excellus's initial position
  • Column 13, row 8: Three squares north, two squares east of Excellus's initial position

Enemy data

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 general enemy.gif
Valmese General 8 3 Is 3ds01 silver axe.png Silver Axe
Is 3ds01 defense +2.png Defense +2Is 3ds01 indoor fighter.png Indoor FighterIs 3ds01 rally defense.png Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Valmese General 8 4 Is 3ds01 silver lance.png Silver Lance
Is 3ds01 defense +2.png Defense +2Is 3ds01 indoor fighter.png Indoor FighterIs 3ds01 rally defense.png Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 hero enemy.gif
Valmese Hero 8 6 Is 3ds01 silver sword.png Silver Sword
Is 3ds01 hp +5.png HP +5Is 3ds01 zeal.png ZealIs 3ds01 patience.png Patience
Can have 0-1 skill(s) at random
--
Ma 3ds01 warrior enemy.gif
Valmese Warrior 8 6 Is 3ds01 silver axe.png Silver Axe
Is 3ds01 gamble.png GambleIs 3ds01 hp +5.png HP +5Is 3ds01 zeal.png ZealIs 3ds01 rally strength.png Rally Strength
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Valmese General 8 2 Is 3ds01 spear.png Spear
Is 3ds01 defense +2.png Defense +2Is 3ds01 indoor fighter.png Indoor FighterIs 3ds01 rally defense.png Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Valmese General 8 2 Is 3ds01 tomahawk.png Tomahawk
Is 3ds01 defense +2.png Defense +2Is 3ds01 indoor fighter.png Indoor FighterIs 3ds01 rally defense.png Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 sniper enemy.gif
Valmese Sniper 8 2 Is 3ds01 silver bow.png Silver Bow
Is 3ds01 skill +2.png Skill +2Is 3ds01 prescience.png PrescienceIs 3ds01 hit rate +20.png Hit Rate +20
Can have 0-1 skill(s) at random
--
Ma 3ds01 sage enemy.gif
Valmese Sage 6 2 Is 3ds01 arcwind.png Arcwind
Is 3ds01 magic +2.png Magic +2Is 3ds01 focus.png FocusIs 3ds01 rally magic.png Rally Magic
Can have 0-1 skill(s) at random
--
Ma 3ds01 sage enemy.gif
Valmese Sage 6 2 Is 3ds01 arcthunder.png Arcthunder
Is 3ds01 magic +2.png Magic +2Is 3ds01 focus.png FocusIs 3ds01 rally magic.png Rally Magic
Can have 0-1 skill(s) at random
--
Ma 3ds01 hero enemy.gif
Valmese Hero 8 1 Is 3ds01 silver sword.png Silver SwordIs 3ds01 elixir.png ElixirThis item is dropped upon this unit's defeat.
Is 3ds01 hp +5.png HP +5Is 3ds01 zeal.png ZealIs 3ds01 patience.png Patience
Can have 0-1 skill(s) at random
--
Ma 3ds01 sage enemy.gif
Valmese Sage 6 1 Is 3ds01 arcfire.png Arcfire
Is 3ds01 magic +2.png Magic +2Is 3ds01 focus.png FocusIs 3ds01 rally magic.png Rally Magic
Can have 0-1 skill(s) at random
--
Ma 3ds01 hero enemy.gif
Valmese Hero 8 1 Is 3ds01 silver axe.png Silver Axe
Is 3ds01 hp +5.png HP +5Is 3ds01 zeal.png ZealIs 3ds01 patience.png Patience
Can have 0-1 skill(s) at random
--
Ma 3ds01 sniper enemy.gif
Valmese Sniper 8 1 Is 3ds01 silver bow.png Silver BowIs 3ds01 longbow.png Longbow
Is 3ds01 skill +2.png Skill +2Is 3ds01 prescience.png PrescienceIs 3ds01 hit rate +20.png Hit Rate +20
Can have 0-1 skill(s) at random
--
Ma 3ds01 sniper enemy.gif
Valmese Sniper 8 1 Is 3ds01 silver bow.png Silver BowIs 3ds01 longbow.png LongbowThis item is dropped upon this unit's defeat.
Is 3ds01 skill +2.png Skill +2Is 3ds01 prescience.png PrescienceIs 3ds01 hit rate +20.png Hit Rate +20
Can have 0-1 skill(s) at random
--
Ma 3ds01 war monk enemy.gif
Valmese War Monk 6 1 Is 3ds01 silver axe.png Silver AxeIs 3ds01 physic.png PhysicThis item is dropped upon this unit's defeat.
Is 3ds01 resistance +2.png Resistance +2Is 3ds01 healtouch.png HealtouchIs 3ds01 rally luck.png Rally LuckIs 3ds01 renewal.png Renewal
Can have 0-1 skill(s) at random
--
Ma 3ds01 war monk enemy.gif
Valmese War Monk 6 1 Is 3ds01 silver axe.png Silver AxeIs 3ds01 physic.png Physic
Is 3ds01 resistance +2.png Resistance +2Is 3ds01 healtouch.png HealtouchIs 3ds01 rally luck.png Rally LuckIs 3ds01 renewal.png Renewal
Can have 0-1 skill(s) at random
--
Ma 3ds01 thief enemy.gif
Ruffian Thief 20 1 Is 3ds01 steel sword.png Steel Sword
Is 3ds01 locktouch.png Locktouch
Ignores initiating combat and goes straight for the northeastern chests, then escapes.
Ma 3ds01 general enemy.gif
Cervantes General 10 1 Is 3ds01 tomahawk.png TomahawkIs 3ds01 dracoshield.png DracoshieldThis item is dropped upon this unit's defeat.
Is 3ds01 indoor fighter.png Indoor Fighter
--
Ma 3ds01 sage excellus enemy.gif
Excellus Sage 10 1 Is 3ds01 bolganone.png BolganoneThis item is dropped upon this unit's defeat.
Is 3ds01 focus.png Focus
--
Ma 3ds01 conqueror enemy.gif
Walhart Conqueror 25 1 Is 3ds01 wolf berg.png Wolf BergIs 3ds01 bullion large.png Bullion (L)This item is dropped upon this unit's defeat.
Is 3ds01 conquest.png Conquest
Starts on a throne.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 general enemy.gif
Valmese General 8 1 Is 3ds01 silver axe.png Silver Axe
Is 3ds01 defense +2.png Defense +2Is 3ds01 indoor fighter.png Indoor FighterIs 3ds01 rally defense.png Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Valmese General 8 3 Is 3ds01 silver lance.png Silver Lance
Is 3ds01 defense +2.png Defense +2Is 3ds01 indoor fighter.png Indoor FighterIs 3ds01 rally defense.png Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 hero enemy.gif
Valmese Hero 8 1 Is 3ds01 silver sword.png Silver Sword
Is 3ds01 hp +5.png HP +5Is 3ds01 zeal.png ZealIs 3ds01 patience.png Patience
Can have 0-1 skill(s) at random
--
Ma 3ds01 sage enemy.gif
Valmese Sage 6 2 Is 3ds01 arcfire.png Arcfire
Is 3ds01 magic +2.png Magic +2Is 3ds01 focus.png FocusIs 3ds01 rally magic.png Rally Magic
Can have 0-1 skill(s) at random
--
Ma 3ds01 sage enemy.gif
Valmese Sage 6 1 Is 3ds01 arcthunder.png Arcthunder
Is 3ds01 magic +2.png Magic +2Is 3ds01 focus.png FocusIs 3ds01 rally magic.png Rally Magic
Can have 0-1 skill(s) at random
--
Ma 3ds01 warrior enemy.gif
Valmese Warrior 8 1 Is 3ds01 tomahawk.png Tomahawk
Is 3ds01 gamble.png GambleIs 3ds01 hp +5.png HP +5Is 3ds01 zeal.png ZealIs 3ds01 rally strength.png Rally Strength
Can have 0-1 skill(s) at random
--

Reinforcements

  • Turn 4 (Lunatic)/6 (Hard)/8 (Normal)
    • 1 General with a Silver Axe from the southern border of the central corridor
    • 3 Generals with Silver Lances from the southern borders of the central, western, and eastern corridors
    • 1/2 Hero(s) with Silver Sword(s) from the southern border of the central corridor
    • 2 Sages with Arcfire*/Bolganone*; one from the southern border of the central corridor, one from the southern border of the eastern corridor
    • 1 Sage with Arcthunder*/Thoron* from the southern border of the central corridor
    • 1 Hero with a Tomahawk from the southern border of the central corridor (Lunatic only)
    • 1 General with a Spear from the southern border of the central corridor (Lunatic only)
    • 2 Warriors with Silver Axes and Silver Bows from the southern border of the central corridor (Lunatic only)
    • 1 Warrior with a Tomahawk from the southern border of the western corridor
    • 1 Warrior with a Silver Axe and a Silver Bow from the southern border of the western corridor (Hard/Lunatic only)
    • 1 General with a Spear from the southern border of the western corridor (Hard/Lunatic only)
    • 1 Sage with Rexcalibur from the southern border of the eastern corridor (Hard/Lunatic only)
    • 1 General with a Tomahawk from the southern border of the eastern corridor (Hard/Lunatic only)

Boss data

Sub-bosses

Main article: Cervantes

Normal Hard Lunatic

Small portrait cervantes fe13.png
General
Level 10
Movement 5
Stats
Max HP 55 Speed 15
Strength 28 Luck 20
Magic 0 Defense 28
Skill 25 Resistance 12
Inventory Skills
Is 3ds01 tomahawk.png Tomahawk
Is 3ds01 dracoshield.png DracoshieldThis item is dropped upon this unit's defeat.
Is 3ds01 indoor fighter.png Indoor Fighter
Weapon Levels
Swords -- Lances E Axes B
Bows -- Tomes -- Staves --
Main article: Excellus

Normal Hard Lunatic

Small portrait excellus fe13.png
Sage
Level 10
Movement 6
Stats
Max HP 46 Speed 22
Strength 5 Luck 18
Magic 25 Defense 15
Skill 21 Resistance 20
Inventory Skills
Is 3ds01 bolganone.png BolganoneThis item is dropped upon this unit's defeat. Is 3ds01 focus.png Focus
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes B Staves E

Primary boss

Main article: Walhart

Normal Hard Lunatic

Small portrait walhart fe13.png
Conqueror
Level 25
Movement 8
Stats
Max HP 59 Speed 25
Strength 31 Luck 21
Magic 10 Defense 26
Skill 26 Resistance 15
Inventory Skills
Is 3ds01 wolf berg.png Wolf Berg
Is 3ds01 bullion large.png Bullion (L)This item is dropped upon this unit's defeat.
Is 3ds01 conquest.png Conquest
Weapon Levels
Swords A Lances A Axes A
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


This section has been marked as a stub. Please help improve the page by adding information.



Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English The Sword or the Knee
Japanese 真の王 The True King

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


The Conqueror The Sword or the Knee Five Gemstones


Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map