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Lost Bloodlines 3

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Lost Bloodlines 3


Location

Outrealms (Grannvale and Verdane)

New units

Seliph

Boss(es)

King Marth

It was the enemy's choice to invade, and it is our duty to defend the land. These should be simple facts, but...
— Seliph hesitating about the battle

Lost Bloodlines 3 (Japanese: 王対王 決戦編 King vs. King: Decisive Chapter) is a downloadable content xenologue chapter in Fire Emblem Awakening. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at the Outrealm Gate, Lost Bloodlines 3 is the ninth one from the top in the North American version of the game. Officially in Japan and unofficially in North America, Lost Bloodlines 3 is part of the first series of DLC releases, a distinction that does not exist in the PAL regions.

This chapter was first made available on May 24, 2012 in Japan, March 14, 2013 in North America, and July 1112 to the general public in the PAL regions. PAL region players who purchased the Lost Bloodlines Pack prior to Lost Bloodlines 3's offical release were able to play the chapter a week early.

In this chapter, the Archanean and Jugdrali forces have combined their might for one last stand, and it is up to the Shepherds to beat them back and seal them back in their Einherjar cards once and for all.

Plot

Main article: Lost Bloodlines 3/Script
See also: Lost Bloodlines 3/Conversations
Note: The mentions of Marth in this plot refer to King Marth of the War of Heroes, from Book 2 of Mystery of the Emblem and its remake. Also on the map in this chapter as a separate unit is Prince Marth of the War of Shadows, from Shadow Dragon & the Blade of Light and its remakes.

Chrom has returned to the space between Outrealms, where Old Hubba greets him and reveals him to have impeccable timing, to which Chrom states he doesn't like the sound of; Old Hubba states that his news is good news, that all of the Einherjar the Shepherds have defeated have gathered in one place, and once the Shepherds defeat them this time, he can finally seal them back into their cards, to which Chrom states actually is good news. Old Hubba reveals there is one tiny little catch--he forgot to get the Shepherds allies, so both armies will be after the Shepherds; Old Hubba then wishes Chrom good luck, to which Chrom realizes Old Hubba's bad news. Preparations take place as it is revealed that the chapter's main setting is the Jugdral-based Outrealm in a summer season setup.

Over at Evans Castle, Ced tells King Marth that enemy reinforcements have arrived in the northeast and southeast, to which King Marth asks how they did not see them approach; Ced reveals that the enemy didn't exactly approach, but were seemingly summoned from another world, to which King Marth asks if [Jugdral] will never know peace. Ced states that their group is ready for the Shepherds, their forces over at Yngvi Castle and on the eastern plain will crush them, to which King Marth states to commence the attack--they cannot stand idly by whilst the enemy summons even more of their kind. A number of reinforcements arrive over at Yngvi Castle, with Finn telling Leif that there are enemy soldiers to the north, to which Leif realizes is the otherworldly force they were warned about; from what they have heard, the Shepherds are strong, yet are no match for the famed heroes they count among their allies--his father, Seliph, Sigurd, and even King Marth. Finn tells Leif not to be too humble to name himself, but also states that their victory is assured. Chrom notices it appears that the Shepherds will be busy, to which Robin says he/she liked them better when they were on their side; Chrom states that their victory will win peace for at least this Outrealm--it will be difficult, but they must prevail, to which the Avatar states that the enemy armies are thinking the same thing. Chrom tells the Avatar he likes it no better than him/her, but they have no other choice, that they have to finish it. The battle begins at this point.

After the first player phase, Leif tells Sigurd that King Marth's forces are taking the offensive, to which Sigurd states that King Marth means to trap the enemy between their split forces; Leif states that there is no time to lose, to which Sigurd reveals that this is not a typical foe they face, and they must cling fast to caution. Over on the eastern plain, Caeda tells Deirdre that the force that appeared ahead of them is hostile and she's certain of it, to which Deirdre states they've arrived at last and asks if the bloodshed will never end; Caeda tells Deirdre she mustn't waver now, that they should be the strength behind her conviction. Caeda states peace will come in its time--today, they must defeat the enemy before them, to which Deirdre says she's right, thanking Caeda and saying she trusts in her strength. Back over at Evans Castle, Seliph states that it was the enemy's choice to invade and their duty to defend the land; these should be simple facts, yet Seliph appears to doubt himself.

Once the chapter ends, Chrom will note that the conflict is finally over, thanking the gods, revealing that there were so many Einherjar; Frederick states that it was no easy fight, but asks what battle is. Chrom states he hopes the Shepherds brought a measure of peace, the grasses in the area have seen enough red, to which Frederick states he could not agree more. The Avatar asks Chrom to look at what he/she found, to which Chrom notes is another Einherjar card--"Seliph, Scion of Light"; Chrom reveals that Seliph figured prominently in the Jugdrali sagas, that he was the one that ended the strife that plagued the continent for decades, noting they've found a real treasure.

Back in the space between Outrealms, a conversation will then ensue between Seliph and the player, with the choices the player makes affecting what Seliph says next. At the end of the conversation, the player will then be given an offer to add Seliph to their active roster, which they can either accept or decline. Afterward, the game gives the player a skill book that teaches the Paragon skill.

Website summary

King Marth and Seliph, the Prince of Light, join forces, combining the military might of two continents. In order to seal away these summoned einherjar, Chrom challenges them to an all-out war.[1]

North American eShop summary

Defeat both Marth's and Sigurd's armies!
Rewards: Seliph card, Paragon skill

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–15 {{{partner}}} {{{other}}} 43+7
Cm fe13 lost bloodlines 3.png
Difficulty rating: ★★★
Map dimensions:
30 columns by 27 rows
Block sizes:
Japan: 35
North America: 35
PAL region: 36
Map based from: Portion of the Prologue of Genealogy of the Holy War
Map phase music: "Prologue: Birth of a Holy Knight" from Genealogy of the Holy War
Battle phase music: "Ally Attack" from Genealogy of the Holy War
Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned to skirmishes in the base game will play.
Pricing:
Japan: ¥400
United States: $2.50
Europe: €2.49
United Kingdom: £2.29
Australia: $2.60
New Zealand: $3.40
Also available in: Lost Bloodlines Pack

United States: $6.00
Europe: €5.99
United Kingdom: £5.39
Australia: $7.80
New Zealand: $10.20

Character data

Characters
New units
Seliph
Small portrait dlc seliph fe13.png
Swordmaster
HP
43
Inventory
--
Level
2
Automatically at the end of the chapter if the player accepts his offer
Required characters
Chrom l ​
Available characters
Robin f ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​

Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Outrealm Gate. If more chapters along the main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.

Item data

Items
Name Obtainment Method
Is 3ds01 outrealm item.png Random Visit northern village
Is 3ds01 outrealm item.png Random Visit central village
Is 3ds01 paragon book.png Paragon Automatically at the end of the chapter
The items obtainable at both villages are subject to restrictions.

Event tiles

  • Column 10, row 14: Five squares east, one square north of Horace's starting position
  • Column 24, row 12: Four squares west, four squares south of Linde's starting position

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 sage female enemy.gif Nyna Sage 1 1 25 1 13 11 15 18 6 14 6 Elthunder Mend
Demoiselle Miracle
Immediately begins moving unprovoked.
Ma 3ds01 pegasus knight enemy.gif Caeda Pegasus Knight 16 1 27 12 5 17 24+2 23 11 17 7 Killer Lance
Speed +2 Avoid +10
Begins moving unprovoked on turn 3.
Ma 3ds01 mage female enemy.gif Linde Mage 17 1 28 0 15 17 20 20 6 10 5 Arcthunder
Focus Patience
Begins moving unprovoked on turn 2.
Ma 3ds01 mage enemy.gif Merric Mage 18 1 33 5 17+2 14 18 15 11 8 5 Excalibur
Magic +2 Tantivy
Begins moving unprovoked on turn 2.
Ma 3ds01 manakete sptiki enemy.gif Tiki Manakete 20 1 39 20+11 9+6 14+5 16+4 19 15+13 16+9 6 Dragonstone+
Slow Burn Wyrmsbane
Begins moving unprovoked on turn 4.
Ma 3ds01 wyvern lord enemy.gif Minerva Wyvern Lord 1 1 44 23 3 18 21 12 25 8 8 Hauteclere
Quick Burn Charm
Begins moving unprovoked on turn 3.
Ma 3ds01 hero enemy.gif Ogma Hero 3 1 49 24 1 26 25 21 18 10 6 Silver Sword
Wrath Sol
Immediately begins moving unprovoked.
Ma 3ds01 swordmaster enemy.gif Navarre Swordmaster 3 1 43 21+5 5 29 30 25 15 12 6 Killing Edge
Avoid +10 Swordfaire
Begins moving unprovoked on turn 2.
Ma 3ds01 sorcerer enemy.gif Gharnef Sorcerer 5 1 44 13 25 24 22 11 20 23 6 Goetia
Anathema Tomebreaker Vengeance
Begins moving unprovoked on turn 4.
Ma 3ds01 lodestar enemy.gif Pr. Marth Lodestar 20 1 42 22 8 25 24 28+4 16 10 6 Noble Rapier
Luck +4 Zeal Charm
Begins moving unprovoked on turn 4.
Ma 3ds01 archer female enemy.gif Norne Archer 16 1 30 13 3 13+2 18+2 14 11 3 5 Steel Bow
Skill +2 Speed +2
Begins moving unprovoked on turn 4.
Ma 3ds01 pegasus knight enemy.gif Catria Pegasus Knight 18 1 33 14 4 17 21+2 16 12 10 7 Steel Lance
Speed +2 Focus
Begins moving unprovoked on turn 2.
Ma 3ds01 mercenary female enemy.gif Malice Mercenary 17 1 33 17 6 15 18 14 14 7 5 Armorslayer
Avoid +10 Patience
Begins moving unprovoked on turn 4.
Ma 3ds01 myrmidon female enemy.gif Athena Myrmidon 19 1 33 14 3 21 23 16 10 4 5 Silver Sword
Pass Vengeance
Immediately begins moving unprovoked.
Ma 3ds01 general enemy.gif Horace General 3 1 55 28 1 22 12 14 31 9 5 Silver Lance
Rally Defense Rally Resistance
Immediately begins moving unprovoked.
Ma 3ds01 sorcerer enemy.gif Etzel Sorcerer 3 1 47 7 23 18 16 16 22 17 6 Waste
Anathema Luna
Immediately begins moving unprovoked.
Ma 3ds01 berserker enemy.gif Legion Berserker 2 1 62 28 1 18 23 7 17 3 6 Killer Axe
Gamble Swordbreaker
Begins moving unprovoked on turn 4.
Ma 3ds01 mage female enemy.gif Katarina Mage 20 1 35 2 20+5 24 23 11 11 8 5 Katarina's Bolt
Tomefaire Tomebreaker
Begins moving unprovoked on turn 5.
Ma 3ds01 general enemy.gif Hardin General 4 1 50 29 6 25 21 3 30+2 12 5 Gradivus
Defense +2 Vengeance Pavise
Begins moving unprovoked on turn 5.
Ma 3ds01 lodestar enemy.gif King Marth Lodestar 25 1 46 24 10 28 27 32 18 11 6 Exalted Falchion
Rightful King Luna Aegis
• Starts on a gate.
• Begins moving unprovoked on turn 5.
Ma 3ds01 dark mage female enemy.gif Deirdre Dark Mage 17 1 32 0 17 11 14 8 5 19 5 Nosferatu
Hex Miracle
Begins moving unprovoked on turn 4.
Ma 3ds01 troubadour enemy.gif Raquesis Troubadour 16 1 29 2 14 10 17 10 9 16 7 Recover
Charm Demoiselle
Begins moving unprovoked on turn 4.
Ma 3ds01 paladin enemy.gif Quan Paladin 1 1 51 27 2 18 19 5 24+5 8 8 Gáe Bolg
Outdoor Fighter Sol
Begins moving unprovoked on turn 3.
Ma 3ds01 myrmidon female enemy.gif Ayra Myrmidon 20 1 37 16 5 26 27 13 10 5 5+1 Brave Sword
Movement +1 Astra
Begins moving unprovoked on turn 2.
Ma 3ds01 sage enemy.gif Lewyn Sage 3 1 43 8 24 22 27+5 16 13 17 6 Forseti
Gamble Focus
Immediately begins moving unprovoked.
Ma 3ds01 sorcerer enemy.gif Arvis Sorcerer 5 1 50 19 24+5 21 23 8 25 23 6 Valflame
Anathema Vengeance Pavise
Begins moving unprovoked on turn 4.
Ma 3ds01 paladin enemy.gif Sigurd Paladin 4 1 51 28 6 23 22 16 23 11+5 8 Tyrfing Sigurd's Lance
Outdoor Fighter Charm Aegis
Begins moving unprovoked on turn 4.
Ma 3ds01 pegasus knight enemy.gif Fee Pegasus Knight 16 1 29 13 6 18 23+2 15 9 12 7 Steel Lance
Speed +2 Tantivy
Begins moving unprovoked on turn 2.
Ma 3ds01 mage enemy.gif Arthur Mage 16 1 31 8 14+2 16 14 11 13 7 5 Elwind
Magic +2 Wrath
Begins moving unprovoked on turn 4.
Ma 3ds01 myrmidon enemy.gif Ulster Myrmidon 16 1 37 14 1 21 17 12 14 4 6 Steel Sword
Avoid +10 Patience
Begins moving unprovoked on turn 5.
Ma 3ds01 myrmidon female enemy.gif Larcei Myrmidon 17 1 37 13 6 24 21 13 12 6 5 Silver Sword
Avoid +10 Quick Burn
Immediately begins moving unprovoked.
Ma 3ds01 wyvern lord enemy.gif Altena Wyvern Lord 1 1 55 28+2 5 21 22 8 31+5 7 8 Gáe Bolg
Strength +2 Luna
Begins moving unprovoked on turn 2.
Ma 3ds01 mage enemy.gif Ced Mage 19 1 38 12 17 11 20+5 11 13 9 5 Forseti
Avoid +10 Focus
Begins moving unprovoked on turn 5.
Ma 3ds01 sage female enemy.gif Julia Sage 1 1 35 2 25 15 17 7 8+5 20+5 6 Book of Naga
Rally Magic Rally Movement
Begins moving unprovoked on turn 4.
Ma 3ds01 dark knight enemy.gif Ares Dark Knight 3 1 53 27 10 24+5 26 13 27 17 8 Mystletainn
Anathema Vengeance
Begins moving unprovoked on turn 5.
Ma 3ds01 sorcerer enemy.gif Julius Sorcerer 4 1 48 9 25 21 21 11 27 22 6 Goetia
Wrath Anathema Vengeance
Begins moving unprovoked on turn 5.
Ma 3ds01 swordmaster enemy.gif Seliph Swordmaster 2 1 43 22+5 11 23 28 25 19 12+5 6 Tyrfing Seliph's Blade
Charm Swordfaire Astra
Begins moving unprovoked on turn 4.
Ma 3ds01 troubadour enemy.gif Nanna Troubadour 16 1 26 1 11 13 14 19 6 9+2 7 Physic
Resistance +2 Charm
Begins moving unprovoked on turn 4.
Ma 3ds01 dark mage enemy.gif Salem Dark Mage 17 1 33 1 16 14 16 5 10 8 5 Nosferatu
Hex Anathema
Begins moving unprovoked on turn 3.
Ma 3ds01 sage enemy.gif Saias Sage 3 1 41 1 22 20 15 12 10 14 6 Bolganone Physic
Rally Magic Rally Spectrum
Begins moving unprovoked on turn 2.
Ma 3ds01 myrmidon female enemy.gif Mareeta Myrmidon 18 1 38 17 2 21 25 19 8 4 5 Brave Sword
Astra Luna
Begins moving unprovoked on turn 2.
Ma 3ds01 general enemy.gif Raydrik General 4 1 52 27 3 23 18 9 30+2 11 5 Silver Axe
Defense +2 Pavise Aegis
Begins moving unprovoked on turn 3.
Ma 3ds01 trickster enemy.gif Leif Trickster 1 1 40 22 20 25 28 24 17 12 6 Levin Sword Leif's Blade
Lucky Seven Renewal Acrobat
• Starts on a gate.
• Begins moving unprovoked on turn 4.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 knight enemy.gif Arden Knight 18 1 36 21 0 9 6 5 24+2 2 4 Steel Lance
Defense +2 Vantage
--
Ma 3ds01 archer enemy.gif Jamke Archer 18 1 35 16 3 20 19 9 13 4 5 Killer Bow
Prescience Galeforce
Begins moving unprovoked on turn 3.
Ma 3ds01 valkyrie enemy.gif Ethlyn Valkyrie 1 1 37 4 18 21 22 16 10 14 8 Arcthunder Physic
Focus Rally Resistance
Begins moving unprovoked on turn 4.
Ma 3ds01 warrior enemy.gif Dagdar Warrior 2 1 44 19 1 16 11 3 14 1 6 Hammer
Gamble Zeal
Begins moving unprovoked on turn 2.
Ma 3ds01 dark knight enemy.gif Olwen Dark Knight 1 1 40 5 21 17 20 10 13 9 8 Arcthunder
Focus Vantage
Begins moving unprovoked on turn 4.
Ma 3ds01 swordmaster female enemy.gif Eyvel Swordmaster 1 1 38 20 10 29 31 26 12 9 6 Silver Sword
Astra Miracle
Begins moving unprovoked on turn 3.
Ma 3ds01 cavalier enemy.gif Finn Cavalier 19 1 41 20 1 19 24 22+2 19+2 6 7 Finn's Lance
Outdoor Fighter Miracle
Begins moving unprovoked on turn 4.

Reinforcements

Boss data

Main article: King Marth

Normal Hard Lunatic

Small portrait spotpass king marth fe13.png
Ma 3ds01 lodestar enemy.gif Lodestar
Level 25
Movement 6
Stats
Max HP 46 Speed 27
Strength 24 Luck 32
Magic 10 Defense 18
Skill 28 Resistance 11
Inventory Skills
Exalted Falchion Rightful King
Luna
Aegis
Weapon Levels
Swords E Lances -- Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • Contrary to Old Hubba's claims of all of the Einherjar the Shepherds faced in this particular Outrealm previously having gathered in one place all at once, not every character that appeared in Lost Bloodlines 1 and 2 are present in this chapter. In particular, the characters who are Valentian in origin are absent.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Lost Bloodlines 3

--

Japanese

王対王 決戦編

King vs. King: Decisive Chapter

Spanish

Los Fundadores 3

The Founders 3

French

Lignées perdues 3

Lost bloodlines 3

German

Verlorene Blutlinien 3

Lost Bloodlines 3

Italian

La stirpe dimenticata 3

The forgotten lineage 3

Gallery

References

← Lost Bloodlines 2 • Lost Bloodlines 3 • Smash Brethren 1 →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map