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The Conqueror

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This article is about the Awakening chapter. For the class, see Conqueror. For the skill, see Conquest (skill).

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The Conqueror


Location

Valm Castle Approach

Boss(es)

Walhart

Glory is won on the battlefield! Glory is meeting your enemy's eyes and watching the hope drain away with his life...Glory is not won holed up in a castle with plots and cowardly schemes. And I'll be dead before I let some dynast farm lord take today's glory in my stead.
— Walhart

The Conqueror is the nineteenth chapter in Fire Emblem Awakening. In this chapter, the Shepherds have arrived at the approach to Valm Castle, where an epic battle against Walhart himself awaits. An event that happens after the main battle appears to swing the momentum of the war back toward the Shepherds' favor.

Plot

Main article: The Conqueror/Script

Outside the imperial castle, the Shepherds await the Valmese army. Inside the castle, Excellus plans for the Resistance to collapse as they fight the Ylisseans. As he speaks, Walhart arrives; Walhart announces his intent to fight on the field and leaves. As the Valmese army exits the castle, Say'ri points out Walhart to Chrom. When Walhart arrives, he calls out a challenge to Chrom before ordering his men to charge the Ylisseans.

Once Walhart is defeated, he retreats inside the castle. Chrom remarks on the tenacity of the Valmese troops before dynast forces arrive from the south. Inside the castle, Excellus is dumbfounded, both at Walhart's defeat and at the castle being besieged by the southern dynasts. Say'ri confirms to the Shepherds that those are troops from the lands Yen'fay commanded. Chrom then rallies his troops for one final battle against Valm

Summary

The party challenges Walhart near the capital and forces the Conqueror to retreat. Soon they are joined by unexpected allies: the southern dynasts.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Walhart Player Enemy
Defeat: Chrom or Robin dies 15 35+20
Cm fe13 19.png

The chapter's map is 29 columns by 20 rows.

Character data

Characters
New Units
None
Returning Characters

Small portrait chrom l fe13.pngSmall portrait avatar f-default fe13.pngSmall portrait lissa fe13.pngSmall portrait frederick fe13.pngSmall portrait sully fe13.pngSmall portrait virion fe13.pngSmall portrait stahl fe13.pngSmall portrait vaike fe13.pngSmall portrait miriel fe13.pngSmall portrait sumia fe13.pngSmall portrait kellam fe13.pngSmall portrait lon'qu fe13.pngSmall portrait ricken fe13.pngSmall portrait maribelle fe13.pngSmall portrait panne fe13.pngSmall portrait gaius fe13.pngSmall portrait cordelia fe13.pngSmall portrait gregor fe13.pngSmall portrait nowi fe13.pngSmall portrait libra fe13.pngSmall portrait tharja fe13.pngSmall portrait olivia fe13.pngSmall portrait cherche fe13.pngSmall portrait henry fe13.pngSmall portrait lucina fe13.pngSmall portrait say'ri fe13.png

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 silver bow.png Silver Bow Dropped by enemy Bow Knight
Is 3ds01 elixir.png Elixir Dropped by enemy Dark Knight
Is 3ds01 silver lance.png Silver Lance Dropped by enemy Wyvern Lord
Is 3ds01 silver axe.png Silver Axe Dropped by enemy Great Knight
Is 3ds01 arcwind.png Arcwind Dropped by enemy Dark Knight
Is 3ds01 silver sword.png Silver Sword Dropped by enemy Paladin
Is 3ds01 sol sword.png Sol Dropped by Walhart

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 silver sword.png Silver Sword 1,410
Is 3ds01 killing edge.png Killing Edge 1,470
Is 3ds01 silver bow.png Silver Bow 1,560
Is 3ds01 killer bow.png Killer Bow 1,680
Is 3ds01 ruin.png Ruin 1,380

Event tiles

  • Column 17, row 12: At the southeast corner of an edifice, alongside its eastern wall
  • Column 5, row 14: Right-side fort of the third pair from north along the west side

Enemy data

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 general enemy.gif
Valmese General 8 2 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0-1 skill(s) at random
• The southern one immediately begins moving unprovoked.
• The northern one begins moving if Walhart or the nearby General is provoked.
Ma 3ds01 general enemy.gif
Valmese General 8 2 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0-1 skill(s) at random
• The southern one immediately begins moving unprovoked.
• The northern one begins moving if Walhart or the nearby General is provoked.
Ma 3ds01 paladin enemy.gif
Valmese Paladin 8 1 Spear
Outdoor Fighter
Can have 0-1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 paladin enemy.gif
Valmese Paladin 8 4 Silver Sword
Outdoor Fighter
Can have 0-1 skill(s) at random
• The southern three immediately begin moving unprovoked.
• The northern one begins moving unprovoked on turn 3.
Ma 3ds01 great knight enemy.gif
Valmese Great Knight 8 2 Silver Lance
Outdoor Fighter Defense +2 Indoor Fighter
Can have 0-1 skill(s) at random
• The northeastern one begins moving unprovoked on turn 3.
• The southwestern one begins moving unprovoked on turn 5.
Ma 3ds01 great knight enemy.gif
Valmese Great Knight 8 3 Silver Axe
Outdoor Fighter Defense +2 Indoor Fighter
Can have 0-1 skill(s) at random
• The southwestern one and the southeastern one begin moving unprovoked on turn 5.
• The northern one begins moving unprovoked on turn 7.
Ma 3ds01 bow knight enemy.gif
Valmese Bow Knight 6 1 Silver BowThis item is dropped upon this unit's defeat.
Patience Skill +2 Prescience Rally Skill
Can have 0-1 skill(s) at random
Begins moving unprovoked on turn 5.
Ma 3ds01 great knight enemy.gif
Valmese Great Knight 8 1 Silver Sword
Outdoor Fighter Defense +2 Indoor Fighter
Can have 0-1 skill(s) at random
Begins moving unprovoked on turn 5.
Ma 3ds01 dark knight enemy.gif
Valmese Dark Knight 6 1 Arcfire ElixirThis item is dropped upon this unit's defeat.
Focus Hex Anathema Slow Burn
Can have 0-1 skill(s) at random
Begins moving unprovoked on turn 5.
Ma 3ds01 wyvern lord enemy.gif
Valmese Wyvern Lord 8 2 Silver Lance
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 wyvern lord enemy.gif
Valmese Wyvern Lord 8 3 Silver Axe
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 wyvern lord enemy.gif
Valmese Wyvern Lord 8 1 Silver LanceThis item is dropped upon this unit's defeat.
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 great knight enemy.gif
Valmese Great Knight 8 1 Silver AxeThis item is dropped upon this unit's defeat.
Outdoor Fighter Defense +2 Indoor Fighter
Can have 0-1 skill(s) at random
Begins moving unprovoked on turn 3.
Ma 3ds01 paladin enemy.gif
Valmese Paladin 8 2 Silver Lance
Outdoor Fighter
Can have 0-1 skill(s) at random
• The western one begins moving unprovoked on turn 3.
• The eastern one begins moving unprovoked on turn 7.
Ma 3ds01 dark knight enemy.gif
Valmese Dark Knight 6 1 Arcthunder
Focus Hex Anathema Slow Burn
Can have 0-1 skill(s) at random
Begins moving unprovoked on turn 3.
Ma 3ds01 bow knight enemy.gif
Valmese Bow Knight 6 4 Silver Bow
Patience Skill +2 Prescience Rally Skill
Can have 0-1 skill(s) at random
• The furthest western and eastern ones begin moving unprovoked on turn 3.
• The center two begin moving unprovoked on turn 7.
Ma 3ds01 dark knight enemy.gif
Valmese Dark Knight 6 1 ArcwindThis item is dropped upon this unit's defeat.
Focus Hex Anathema Slow Burn
Can have 0-1 skill(s) at random
Begins moving unprovoked on turn 3.
Ma 3ds01 paladin enemy.gif
Valmese Paladin 8 1 Silver SwordThis item is dropped upon this unit's defeat.
Outdoor Fighter
Can have 0-1 skill(s) at random
Begins moving unprovoked on turn 7.
Ma 3ds01 dark knight enemy.gif
Valmese Dark Knight 6 1 Arcfire
Focus Hex Anathema Slow Burn
Can have 0-1 skill(s) at random
Begins moving unprovoked on turn 7.
Ma 3ds01 conqueror enemy.gif
Walhart Conqueror 25 1 SolThis item is dropped upon this unit's defeat.
Conquest
Begins moving if a nearby General is provoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 dark knight enemy.gif
Valmese Dark Knight 6 1 Arcfire
Focus Hex Anathema Slow Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 paladin enemy.gif
Valmese Paladin 8 4 Silver Sword
Outdoor Fighter
Can have 0-1 skill(s) at random
--
Ma 3ds01 paladin enemy.gif
Valmese Paladin 8 4 Silver Lance
Outdoor Fighter
Can have 0-1 skill(s) at random
--
Ma 3ds01 bow knight enemy.gif
Valmese Bow Knight 6 1 Silver Bow
Patience Skill +2 Prescience Rally Skill
Can have 0-1 skill(s) at random
--
Ma 3ds01 great knight enemy.gif
Valmese Great Knight 8 2 Silver Axe
Outdoor Fighter Defense +2 Indoor Fighter
Can have 0-1 skill(s) at random
--
Ma 3ds01 great knight enemy.gif
Valmese Great Knight 8 2 Silver Lance
Outdoor Fighter Defense +2 Indoor Fighter
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Valmese General 8 1 Spear
Defense +2 Indoor Fighter Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Valmese General 8 1 Tomahawk
Defense +2 Indoor Fighter Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 wyvern lord enemy.gif
Valmese Wyvern Lord 8 1 Tomahawk
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 wyvern lord enemy.gif
Valmese Wyvern Lord 8 1 Silver Lance
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 wyvern lord enemy.gif
Valmese Wyvern Lord 8 1 Spear
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
--
Ma 3ds01 wyvern lord enemy.gif
Valmese Wyvern Lord 8 1 Silver Axe
Strength +2 Tantivy Quick Burn
Can have 0-1 skill(s) at random
--

Reinforcements

Boss data

Main article: Walhart

Normal Hard Lunatic

Small portrait walhart fe13.png
Ma 3ds01 conqueror enemy.gif Conqueror
Level 25
Movement 8
Stats
Max HP 59 Speed 25
Strength 31 Luck 21
Magic 10 Defense 26
Skill 26 Resistance 15
Inventory Skills
SolThis item is dropped upon this unit's defeat. Conquest
Weapon Levels
Swords A Lances A Axes A
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Firstly, Walhart possesses the Conquest skill, which negates his weakness to Beast Killers, the Beastbane skill, and Armorslayers. Therefore, such weapons should be conserved rather than wasted on him.

On Hard difficulty, Walhart has chances of halving magic damage taken. It is therefore recommended to weaken him enough should a spellcaster be sent to finish the conqueror.


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English The Conqueror
Japanese 覇王ヴァルハルト Valhart the Conqueror
French Walhart
Italian Il Conquistatore The Conqueror

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Sibling Blades The Conqueror The Sword or the Knee


Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map