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From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Hex (Japanese: 呪い Curse) is a skill introduced in Fire Emblem Awakening. A class skill belonging to Dark Mages, it reduces the avoiding abilities of all enemies adjacent to the user.
It returned in Fire Emblem Echoes: Shadows of Valentia as a passive skill linked to the Shadow Sword and Devil Axe, where it gives the user of the weapon bearing it a chance to damage themselves instead of their target as a result of their strike. However, it is negated by the Dread Fighter's Antihex ability. Technically speaking, this effect has existed in the series long before Echoes: Shadows of Valentia made it a formalized skill. Weapons with this effect have featured in many previous games, and first appeared in Fire Emblem: Shadow Dragon and the Blade of Light, the very first game in the Fire Emblem series, as an attribute of the Devil Axe and Devil Sword.
||-15 avoid to all adjacent foes.
||Remains active if user is the supporting unit of a pair up.
|Echoes: Shadows of Valentia
||User may damage themselves instead of their target with their strike.
Echoes: Shadows of Valentia
Etymology and other languages
|Names, etymology and in other regions
||Definition, etymology and notes
||• Aura maléfique
|• Evil aura. Used in Awakening.|
• Curse. Used in Shadows of Valentia.