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Nergal

From Fire Emblem Wiki, your source on Fire Emblem Wiki information. By Fans, for Fans.
Nergal

FERK Nergal.png
Artwork of Nergal from The Blazing Blade.

An avaricious fiend who turns death into power.

Gender

Male

Race

Human

Age

1000s[1]

Family
Title(s)

Bringer of Calamity[2]

Starting class

Dark Druid

Appearance(s)
Death feeds me. Death pleases me. I am the essence I consume.
— Nergal to Eliwood

Nergal (Japanese: ネルガル Nergal) was a sorcerer and a former friend of the Archsage Athos. His studies with Athos in Arcadia led him to delve deep into the dark arts surrounding the use of the quintessence of living creatures.

Biography

Known early life

During the Scouring Nergal is known to have conducted studies into dark magic on Valor near the Dragon's Gate.[3] At some point around this time, his lover Aenir, an Ice Dragon, disappeared; as he puts it to his children, "bad men took her away".[4] Shortly after her abduction, Nergal leaves his two young children near the Dragon's Gate and instructs them to pass through it if he does not return in ten days. He reassures the pair that he will return before the time has passed; it appears he never found Aenir and was unable to return as said children end up passing through the gate.

Studies in Arcadia

Athos and Nergal happen upon each other in the Nabata desert.

Some 500 years later, Nergal meets one of the Eight Legends, Athos, in the Nabata Desert.[5] What happened to Aenir and his activities in this 500 year window of time before this are not elaborated, as the information from this time period is from Athos's recounting of his first meeting with Nergal.

Athos's recounting of his studies with Nergal in Arcadia.

According to Athos, the pair becomes friends due to their shared love of scholarly study and desire to uncover the world's secrets.[5] After their meeting, the pair happens upon a mixed dragon-human village populated by refugees from the Scouring. Nergal and Athos use their magical skills to create an oasis, which eventually gains the name Arcadia, in the desert for the dragons and humans there. Athos and Nergal are then welcomed into the settlement.[6]

After their welcome, they are allowed to make use of the dragon's collection of knowledge. Nergal and Athos studied in the village for at least two centuries.[7] At some point, Nergal began dabbling in the art of turning life force into raw power using information from the dragon libraries. As these studies involved taking the lives of living beings, Athos and the village elders strongly objected to Nergal's actions.[8] After being unable to persuade Nergal to stop his studies, a violent conflict that that resulted in Nergal being disfigured and driven from the village occurred.[9] Nergal then went into hiding in Bern and amassed power slowly and began production of morphs.[10] Athos and the village elders anticipated that Nergal would eventually return to the village to attempt to harvest the life force of a dragon; Athos steels himself for an unwinnable conflict with Nergal. However, this never occurs and Nergal remains in hiding; Nergal is not known to have ever made an attempt to return to Arcadia.[11]

Taking control of the Black Fang

At some point after taking refuge in Bern, Nergal used one of his morph creations, Sonia, to infiltrate the Black Fang, a guild of assassins originating from Bern. Sonia, crafted in the image of a human woman, wooed Brendan Reed, the leader of the guild, thus placing it squarely under Nergal's control.[12] Nergal also began seeking out knowledge of dragons, eventually coming upon a powerful family of magic-users in Lycia. After wringing the family of information on the dragons, they are mostly slaughtered by Sonia and Nergal. A single infant girl survives.

Nergal, seeing the possible use of a child from such a powerful family, gives the infant girl, named Nino, to Sonia to raise into a powerful magic user.[13] Sonia proves to be an utterly incompetent parent, failing to even teach Nino to properly read; Nino is, however, successfully able to integrate into the Black Fang's family and comes to think of Brendan Reed and his two sons as a father and brothers. At some time presumably around this point Nergal also comes into the possession of another child, named Jaffar, which he personally grooms into a skilled assassin,[14] and has Jaffar join the Black Fang to make use of his abilities.

Opening of the gate and death

Nergal successfully tricks Ninian and Nils into coming through the gate and steals their dragonstone.

Nergal begins moving towards his ultimate goal: summoning and harvesting dragons from the Dragon's Gate. Using the ruins surrounding the Dragon's Gate as a base of sorts, he gathers some of the Black Fang there. Nergal is initially able to very easily trick a pair of young dragons, Ninian and Nils, through the gate simply by calling out to them. While it is not outright stated, Nils explains to Eliwood that they were drawn to Nergal's voice due to it being that of an "old friend",[15] possibly implying that Ninian and Nils subconsciously trusted Nergal's voice due to him being their father.

Presumably due to the lingering effects of the Ending Winter, the pair of dragons are weakened by their arrival into Elibe and Nergal steals the dragonstone that they are forced to create.[16] Nergal keeps the dragonstone for use as a tool later.[17] He also imprisons Ninian and Nils, keeping them alive, as a extra means of opening the gate, due to the fact that he is still unable to open it on his own with his human hands.[18] Despite being key in Nergal's plans, Ninian and Nils are able to escape to the mainland and evade the Black Fang with the assistance of a woman from Sacae, though he eventually is able to recover the pair and re-imprison them.

Using the Black Fang and Ephidel, Nergal begins stirring conflict in Lycia so that he can start a rebellion and collect quintessence from it.[19] Nergal is able to attract the attention of at least two Lycian nobles, Darin and Helman, for this purpose. Helman ends up backing down, but Darin remains loyal to Nergal in hopes of overthrowing Ostia. Elbert vehemently opposes the rebellion, and ends up imprisoned by Ephidel and taken straight to Valor due to Ephidel noticing that Elbert and his knights' possession of very high quality quintessence.[20]

Elbert's disappearance is the factor that draws Eliwood into leaving Lycia and kicking off the plot of Fire Emblem: The Blazing Blade. Despite Eliwood's efforts, Nergal brainwashes Ninian and uses Elbert's quintessence to open the gate and call a single dragon through it, however the dragon is destroyed when the gate is closed abruptly by Nils snapping Ninian out of her brainwashing.[21] During the confusion of the failed dragon summoning, Elbert manages to stab Nergal and wound him greatly, causing Nergal to flee.

Eliwood takes Elbert's body back to Lycia and Nergal resumes using the Dragon's Gate as a base. He does not attempt to continue the Lycian rebellion due to Darin being killed by Eliwood's forces earlier, and finding the high quality quintessence of Elbert's knights to be an adequate replacement.[20] Eventually, Nergal is able to gain some influence over King Desmond of Bern. Due to the tumultuous relationship within the Bern house, Desmond is interested in having his son Zephiel assassinated by the Black Fang. Nergal sees this as an opportunity to use Bern's might to gather more quintessence, but the Black Fang's assassination mission ends up thwarted by Eliwood and he loses Bern's favor.

Nergal, finding himself running low on options, and having finally recovered from the wound Elbert gave him, appears before Eliwood's party at the Shrine of Seals, and takes Ninian by force. Ninian refuses Nergal's order to open the gate, takes her true form, and flees to the mainland yet again. In a bout of unfortunate timing, Ninian, still in her true form, locates Eliwood just after he obtains the dragon-slaying sword Durandal and ends up slain by Durandal, which guided Eliwood's strike.[22] Nergal, seeming to have followed Ninian, taunts Eliwood over killing her, and attempts to take Nils as replacement. Athos attacks Nergal with Forblaze but Nergal shrugs off the blow and begins laughing with glee that he is barely scratched by Athos's power.[23] Nergal then leaves the scene without taking Nils.

Nergal rips off his cloth, revealing his wound, during his rant on his perceived betrayal by Athos.

Nergal returns to the Dragon's Gate and combines Ninian's quintessence with the dragonstone he stole earlier,[17] and is satisfied that he has a tool to call more dragons through the gate. Nergal begins making his final preparations to harvest quintessence from dragons through the gate, but Limstella notes that the quintessence form the Black Fang has been spent. Nergal tells Limstella that their next source, Eliwood's army, will arrive on his doorstep shortly. When Eliwood's party arrives on the island, Nergal grants Limstella overwhelming power, which he notes will end up rapidly deteriorating her body, and sends her off with an army of morphs to gather their quintessence.

Limstella fails at her task and Eliwood's army reaches Nergal himself inside the ruins. Before the two groups face off, Eliwood tells Nergal taking the lives of others purely for the accumulation of power is horrific. Nergal rebukes Eliwood and claims that such feelings of sadness for the deaths of others are a sign of weakness and irrelevant in the grand scheme of the world where gaining power and becoming a greater being is the goal of all life.[24] He then turns to Athos, and, now worked into a fury, and rips off his headscarf, showing Athos the wound inflicted on him during the conflict in Arcadia. He cites his wound as proof that trust and value in others only leads to weakness and betrayal.[25] Nergal is, despite being accompanied by several powerful morphs, then overwhelmed by Eliwood's forces, who are assisted by Athos and several of the Eight Legends legendary items that he brought with him.

During his final moments Nergal, seemingly in a moment of clarity asks himself why he wanted power, and only mumbles a name, "Ae...ir" to himself in answer. He then uses the last of his strength to call to the dragons beyond the gate so that they can return to Elibe and wreak havoc against humanity.

Fire Emblem: The Blazing Blade

Role

Nergal is the primary antagonist of Fire Emblem: The Blazing Blade, leading to the events of the game. He is the boss of the first part of the game's final chapter. During the battle he is accompanied by several morphs made in the image of bosses fought earlier in the game.

Translation errors

In the English version of Fire Emblem, Nergal's dialogue mentioning his wife, Aenir, is subject to a translation error or some sort of ambiguity, that may also be a translation error in itself. This has led to much confusion to the name of Ninian's mother, with many people thinking Ninis's Grace is named after her mother. This also significantly changed the implications in Nergal's death quote, as well as Nils' crying after Nergal's death.

Daddy has to go to Aenir... I’m going to get Mommy.
— Nergal in Chapter 19x pt 2H: A Glimpse in Time

The first issue is in Chapter 19x pt 2H: A Glimpse in Time, a Hector mode exclusive sidequest with obtuse unlock requirements. In a scene where Nergal is instructing his children, Ninian and Nils, to go through the Dragon's Gate if he does not return, he mentions "Aenir" but the localization's wording is most likely to be read as "Aenir" being the location that their mother is at. The Japanese version explicitly refers to Aenir as the mother.[26]

[...] More power... I must be...stronger... I... Why? Why did I... want power? ......Quintessence?
— Nergal's death quote

The second issue is his previously mentioned death quote. In the Japanese version Nergal refers to Aenir instead of quintessence. The words are similar in the Japanese version, as quintessence is called "Ægir". Compounding on the issue, the way Nergal says it in Japanese seems to make it intentionally ambiguous as to him saying "Ægir" or "Aenir".[27]

However, close scrutiny at the spelling of his dialogue shows he is remembering Aenir in his death quote.[28] This nuance is lost in the international release for several reasons, though mostly due to Ægir being renamed Quintessence and the localization seemingly not catching that Aenir was the name of Nergal's wife in the first place.

Stats

Portrait nergal 02 fe07.png
Dark Druid
Level 20
Affinity --
Stats
Max HP 75 Luck 20
Magic 30 Defense 28
Skill 18 Resistance 30
Speed 15 Constitution 10
Movement 6 Aid 9
Inventory
Is gba ereshkigal.png Ereshkigal
Weapon Levels
GBARankSword.gif -- GBARankLance.gif -- Axe -- GBARankBow.gif --
GBARankAnima.gif S GBARankLight.gif S GBARankDark.gif S GBARankStaff.gif S

Fire Emblem Awakening

Role

Nergal is playable as a SpotPass character, released in the Fire Emblem character set. Nergal is also present as an enemy in the second and third installments of the Smash Brethren DLC series, as well as in the first and third installments of Rogues & Redeemers. Nergal also appears as an ally in Rogues & Redeemers 2.

Starting stats and growth rates

Small portrait spotpass nergal fe13.png
Sorcerer
Level 20
Movement 6
Recruitment: SpotPass, hire him for 20,000 G or defeat him in a battle.

Stats Growth Rates Stat Modifiers

Inventory Skills
Goetia* Hex
Anathema
Vengeance
Tomebreaker
Lifetaker
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes A Staves --

Reclassing options

Small portrait spotpass nergal fe13.png
Nergal
Base classes:*
Dark Mage Dark Knight
Sorcerer
Reclass options:
This unit can reclass to any male class available through reclassing.
Click here for more details on the reclassing system.


Growth rates when reclassed


This section has been marked as a stub. Please help improve the page by adding information.


Promotion stat gains

Archer Barbarian Cavalier Dark Mage Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief Wyvern Rider

Class HP Str Mag Skill Spd Lck Def Res Con Mov Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +0 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +0 +3 Swords E

Skill set

Like all male bonus units in Awakening, Nergal has access to all base class and advanced class skills available to standard male units.

Personality and character

Nergal is at an extremely advanced age for a human, and is approximately 1000 years old during the events of Fire Emblem: The Blazing Blade.[3] Nergal was a student of dark magic and appears to have been proficient in its use from even early on. Dark magic is known to decay its wielder's mind and memory, this began happening to Nergal at some point, though it is unclear exactly when in his travels this began occurring.

Nergal, when vaguely remembering that he left something important on Valor during Chapter 19x part 2, has to reassure himself that he wants power simply to "defeat anyone", though he appears unsure of himself.[29] Conversely, during his last moments, Nergal revisits the question, and a name, "Aenir" seems to bubble to the surface of his last thoughts, indicating he originally sought power for her. Considering Athos appears to have no knowledge of Aenir, Nergal either was already suffering memory loss when the pair met in Arcadia, or Nergal elected to keep his true reasons for power a secret from Athos. Regardless, Nergal has completely forgotten Aenir and his children by the time he manages to pull Ninian and Nils through the gate.

Nergal truly saw Athos as an ally and friend during their time in Arcadia. When Athos and the dragon elders drove him out of the village for his studies of quintessence, Nergal became furious at Athos, interpreting his actions as a betrayal of his trust and their friendship. His fury festered for the centuries after his banishment and still burned hot even during final the conflict at the Dragon's Gate.

Nergal's mindset when creating morphs seems to have shifted at some point early on. Initially, Nergal appears to have been interested in using his morphs to create living beings that resembled those crafted by the hands of the gods-by including things like emotions; this is exemplified by the morph Kishuna, who he named purely because he gifted Kishuna with emotions.[30] An unclear point later, Nergal happens upon Kishuna again and wonders why his past self would create something so weak and worthless, and tells Kishuna to leave his sight and rot into dust,[31] to Kishuna's sorrow.[32] Nergal also expresses no sadness when Limstella, supposedly his masterpiece, is killed.

Quotes

Battle quotes

Be prepared. You are to be witness to a power that overwhelms all!
— Nergal, in the final chapter of Fire Emblem: The Blazing Blade.
Eliwood: Nergal!
Nergal: So you're here, Eliwood. I thought losing Ninian might distract you. Have you forgotten her so quickly? How heartless.
Eliwood: I haven't forgotten. I'll never forget. It was my mistake that killed Ninian. Because of that...I will fight. I will not run away and hide in sorrow... I'm going to put an end to all this!

— Against Eliwood in Eliwood's tale.
Hector: Nergal!
Nergal: So you've come, Hector of Ostia. Your existence itself was my greatest miscalculation. If it had only been Eliwood, this could have been over. So, my little miscalculation, I will erase you. And leave no trace remaining.
Hector: Do your worst!!

— Against Hector in Eliwood's tale.
Nergal: Did you know, Eliwood? What happened to your friend Hector? What he was thinking as he fought by your side?
Eliwood: ......
Nergal: Heh heh... It's a pity. If only he had been free to return to Ostia.
Eliwood: I know that I've caused much pain for my friends. But that is why... I will not lose here today!!

— Against Eliwood in Hector's tale.
Hector: Nergal!
Nergal: I cannot understand you, Hector of Ostia. Why would you do all this for Eliwood? Is this miserable thing called friendship worth dying for?
Hector: I don't expect you to understand. You've forgotten what it means to be human! Nergal! My connection to you...it's over! I'm finishing everything up right here!!

— Against Hector in Hector's tale.
Nergal: Little girl from Sacae... You'd do well to vanish. One such as you is no match for me.
Lyn: The nomads of the plains do not abandon their fellow tribespeople. Eliwood and Hector are my dear friends... Their sorrow is my sorrow. Their anger is my anger.
Nergal: Pah...
Lyn: Nergal! In my friends' names, I will cut you down!

— Against Lyn.
Nino: ......
Nergal: Uhn? Who do you think you are?
Nino: You will pay! You stole my family from me, and you will pay, Nergal!!! I will avenge them all!
Nergal: Now, I see... You're Sonia's...

— Against Nino.
Jaffar: ......
Nergal: Hmph... It's you, Jaffar? Turning your sword against me, your master? Do you forget who raised you? You are worthless.
Jaffar: ...Wrong. I am a man.
Nergal: Oh, really? If so, then I will give you a man's death!

— Against Jaffar.
Renault: ...Nergal, do you remember me?
Nergal: Hah. You are... Renault. So you're still seeking out a wretched existence?
Renault: I went astray. I listened to your honeyed words... I dreamt of the impossible...the return of a lost soul. But...what you gave me was...a puppet... It was soulless...nothing more than an empty vessel!!
Nergal: Just an empty vessel... Isn't that what you wanted? You desired to bring back your dead friend. You were my experiment, and I completed my morph. I'm grateful, Renault. Thanks to you, I gained power.
Renault: You villain... You cursed him! Your crime can never be forgiven! I will end you with my hands. In the name of my lost friend!

— Against Renault.
Athos: Nergal...
Nergal: Heh heh... Athos... Take a good look at me! At my tremendous power!
Athos: Already...words are useless. As an old friend...I will fulfill my duty.

— Against Athos.

Death quotes

Why? Why must I lose? Gaa... Not like this... I will not die...like this. With my last breath... tremble...and...despair. Hwah ha ha... Ha... ha ha ha...
— Nergal's default quote
Why? Why must I lose? More power... I must be...stronger... I... Why? Why did I... want power? Gaa... Not like this... I will not die...like this. With my last breath... tremble...and...despair. Hwah ha ha... Ha... ha ha ha...
— Nergal's death quote if two Kishuna chapters are visited and Kishuna is defeated
Why? Why must I lose? More power... I must be...stronger... I... Why? Why did I... want power? ......Quintessence*? ...Don't...under...stand... but... Gaa... Not like this... I will not die...like this. With my last breath... tremble...and...despair. Hwah ha ha... Ha...ha ha ha...
— Nergal's death quote if all Kishuna chapters are visited and Kishuna is defeated

* This is a translation error, he is supposed to be asking about Aenir.

Other appearances

Fire Emblem Cipher

Nergal is currently featured on one card in Fire Emblem Cipher.

Fire Emblem Cipher data for Nergal
TCGCipher B13-046HN.png Man Experiencing the Forbidden, Nergal
Elibe

Male

Tome


"I will call forth a dragon and claim its quintessence. I will harness a power never before seen on this world. And I will become this world's master. That is my desire."
Attack: 60 Support: 0 Range: 1-2 Deploy Cost: 5
Class: Dark Druid Tier: Advanced Class Change Cost: 4
"Tremble and despair...": [Trigger] [Once per turn] [Flip one bond card] When an ally attacks, you may pay the cost and if you do: Until the end of combat, your opponent's support card will fail to support the defending unit.
Ereshkigal: [Always] During your turn, if your have more cards in your hand than your opponent, this unit gains +20 attack.
Card #B13-046HNArtist: Yoneko
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Nergal .

Trivia

  • Nergal is one of the few characters in the Fire Emblem series that has alternate portraits for facing both ways, likely due to his prominent asymmetrical scarring. The only other character that has received this treatment instead of simply flipping their portrait is Chrom in Awakening.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Nergal Nergal was a Mesopotamian deity associated with death, noon and the summer solstice.[33]
Japanese ネルガル Officially romanized as Nergal; as above.
Spanish Nergal As above.
French Nergal As above.
German Nergal As above.
Italian Nergal As above.

Gallery

Small portrait nergal fe07.png Sprite Gallery
Portrait nergal fe07.pngPortrait nergal 02 fe07.png Dark Druid
Bs fe07 enemy nergal dark druid dark.png
Dark/Anima/Light

References

  1. Nergal appears as a young adult in the flashback during Chapter 19x pt 2: A Glimpse in Time, which is 980 years before the events of The Blazing Blade.
  2. Fire Emblem 7: Nergal Artbook Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 9 August 2018
  3. 3.0 3.1 "Why am I here? Ah... Now I remember. I was here a long, long time ago... During the Scouring... I studied dark magic here." — Nergal, Fire Emblem: The Blazing Blade
  4. "Some bad men took her away. They can’t have gone very far, though. I have to go after them and save Mommy. You wait ten days… If Daddy’s not back by then, take your brother and go to the other side. You’re a clever girl. You know the way, right?" — Nergal to Ninian and Nils during 19xx, Fire Emblem: The Blazing Blade
  5. 5.0 5.1 "I first met Nergal some 500 years ago, wandering the Nabata wasteland. Like me, his only drive was the search for truth in this world. We were equals in power and knowledge, and we became fast friends. We believed we could solve the mysteries of the world." — Athos on his first meeting with Nergal, Fire Emblem: The Blazing Blade
  6. "Nergal and I crafted a barrier and created an oasis for them. Upon their invitation, we lived there with them. Our life there... It was calm and satisfying. At some point, the village became known as Arcadia, a place of perfect peace for travelers gone astray." — Athos, Fire Emblem: The Blazing Blade
  7. "We studied their language and history with unbridled passion. A century, then two... Time passed in an eye's blink." — Athos, Fire Emblem: The Blazing Blade
  8. "Ah, Nergal... He took the dragons' knowledge... He learned the art of stealing the essence from living creatures and turning it into power. ...It was terrible. When we discovered what he was doing, the elders and I tried to persuade him to stop." — Athos, Fire Emblem: The Blazing Blade
  9. "He started with small creatures and grew ever more confident. Then, he began draining the quintessence of humans. The villagers and I joined forces and... defeated him. Or so we thought, but..." — Athos, Fire Emblem: The Blazing Blade
  10. "After he was banished from Arcadia, Nergal fled to Bern. He increased his power slowly to avoid our eye. Using quintessence, he made his “puppets,” the morphs." — Athos, Fire Emblem: The Blazing Blade
  11. "Athos: When Nergal began using morphs to carry out his plans, his power had grown beyond our ability to contain him. After humans, his next target became the essence of dragons. His next target had to be Arcadia. I concealed our paradise behind a curtain of sandstorms. I then hid in the underground ruins and waited for him. I did not hope to defeat him. Just to exchange blows... and then draw him into the desert, which would be his end.
    Eliwood: But Nergal never showed up, did he?
    Athos: Correct.
    " — Athos and Eliwood, Fire Emblem: The Blazing Blade
  12. "I got close to you so that I could take control of the Black Fang. Take a look around you. Not a familiar face to be seen, is there? I've been replacing them one by one... Hee hee. They're all Lord Nergal's puppets. His morphs!!" — Sonia to Brendan, Fire Emblem: The Blazing Blade
  13. "You were still a mewling little whelp, but we took you with us. Lord Nergal thought you might be useful, so he let you live. I hated the very thought of it, but it was Lord Nergal's wish that I raise you as my daughter." — Sonia, Fire Emblem: The Blazing Blade
  14. "Hmph... It's you, Jaffar? Turning your sword against me, your master? Do you forget who raised you?" — Nergal to Jaffar in a boss conversation, Fire Emblem: The Blazing Blade
  15. "We heard a voice calling to us from the Dragon's Gate. It was the voice of an old friend..." — Nils describing Nergal's call, Fire Emblem: The Blazing Blade
  16. "When we opened the Dragon's Gate and traveled here again, we had lost almost all of our strength... The quintessence left within us was less even than that of an average human. In order to sustain ourselves, in order to breathe the air of this world, we took human form. We placed our energies within a dragonstone. But our dragonstone was taken...stolen. Nergal hoped to use it as a tool to summon other dragons" — Nils, Fire Emblem: The Blazing Blade
  17. 17.0 17.1 "Limstella: The children's dragon stone. What will you do with it?
    Nergal: I will infuse it with quintessence.
    Limstella: This is...
    Nergal: The dragon girl... Ninian's essence. Beautiful... Absolutely beautiful..... With this, I will be able to call dragons whenever I please.
    " — Nergal and Limstella, Fire Emblem: The Blazing Blade
  18. "The Dragon's Gate cannot be opened by humans. Why would humans be able to open a gate that was designed... for dragons?" — Nergal, Fire Emblem: The Blazing Blade
  19. "A person of strong mind and body has hundreds of times more energy than the average person. It sounds like there aren't many people like that, though. It took too long for Nergal to find people with enough strength. Although it would take time, Nergal said the easiest way to get that much quintessence was by starting a war." — Nils, Fire Emblem: The Blazing Blade
  20. 20.0 20.1 "Ephidel brought Elbert to the Dragon’s Gate. He said he'd found the ideal source they had sought. Nergal's plans for war had been stopped, and yet...he was happy. He'd taken so much energy from the knights traveling with Elbert. He was sure he'd get even better quintessence from Elbert..." — Nils, Fire Emblem: The Blazing Blade
  21. "Nils: Ninian! Come to your senses! You must not do what they want!
    Ninian: ...Ni... ......Nils...
    Nergal: Nils? Not now! Grrr ...Ephidel! Stop him!!
    Ephidel: Desist, Nils! The power... It runs wild!!
    Nils: Ninian!!
    Ninian: ...... ...Nils?
    (the gate becomes unstable)
    Nils: Here! Hurry!! The dragon is crumbling. Everyone flee!!
    Nergal: ......
    (Nergal warps away, leaving Ephidel behind)
    Ephidel: Hyaaaa! Stop... You mustn't come here!! Lord Nergal! Lord Nergal! Please......!!! Guwaaaaaaahhh!!!!!!
    " — The scene where Nergal's summoning of a dragon through the gate fails, Fire Emblem: The Blazing Blade
  22. "My body moved on its own. It was as if the sword itself was guiding my arm." — Eliwood, Fire Emblem: The Blazing Blade
  23. "Very impressive, Archsage Athos. However... However, fire is no longer my foe! Look! Not even a legendary blade can cause me harm! At long last, I am impervious! Ha ha...ha ha ha ha ha ha ha ha ha ha ha ha!!!" — Nergal, Fire Emblem: The Blazing Blade
  24. "You continue to regret causing harm to anyone, even enemies. However, no matter the reason, once the deed is done, it's done. Whether you enjoy it or not is irrelevant–the result is the same." — Nergal to Eliwood, Fire Emblem: The Blazing Blade
  25. "Look at this wound! The wound I took from your magic!! It was a mistake. The only person who understood... The man I thought my truest friend... It was a mistake to try and destroy me. Heh heh heh heh... It confirmed some things for me. That trust brings betrayal. That friends bring weakness!" — Nergal to Athos, Fire Emblem: The Blazing Blade
  26. "In Chapter 19x pt 2 there is a flashback scene featuring a man and two children, who look suspiciously like younger versions of Nergal, Nils and Ninian. The man says “Daddy has to go to Aenir...I’m going to get Mommy”. This line was mistranslated and is supposed to read “Daddy has to go and get Aenir... Mommy”. In other words, Aenir is not the name of a place, but their mother." — VincentASM, Issues, Serenesforest.net(webpage), Published: ?, Retrieved: May 5th, 2015
  27. "So then, how did this happen if they got a lot of other things right? Well, it’s not entirely their fault. In the Japanese version, the word that translated to “Quintessence” was “Aegir.” You can already see where the problem came from. In his dialogue, he says “Ae...r” specifically with the third syllable (ni or gi) missing. The beauty of this is, in Japanese, that he could be referring to either Aenir or Aegir, which fuels that sort of confused daze he is in for a moment, obsessing over Aegir when his real reason was Aenir, see?" — Kirokan, Fire Emblem 7 – Comparing Nergal’s True “Why did I want power?” Dialogue [JPN/ENG], kantopia.wordpress.com, Published: September 22nd 2015, Retrieved: June 18th 2016
  28. "However. The game always wrote (in every instance I saw) “Aegir” as エーギル and “Aenir” as エイナール. Note that the original dialogue for the above has エイ instead of エー at the beginning –which is used exclusively for Aenir. For those who speak Japanese, this gets more complex yet more straightforward, as エー is ee, but エイ is as well! They both represent a long vowel, and so I figure this was to specifically differentiate the two very similar words." — Kirokan, Fire Emblem 7 – Comparing Nergal’s True “Why did I want power?” Dialogue [JPN/ENG], kantopia.wordpress.com, Published: September 22nd 2015, Retrieved: June 18th 2016
  29. "This... I left something here. Something valuable... Urrgg.. My head... The pain... Bah. It must not be worth much if I never bothered returning for it. I have power now. Nothing else matters. I will open the Dragon's Gate and get even more power... The power to defeat anyone. Power..." — Nergal, Fire Emblem: The Blazing Blade
  30. "You are the only morph to whom I've given emotions. It won't suffice simply to refer to you as a number. " — Nergal, Fire Emblem: The Blazing Blade
  31. "What do you want, monster? You can't fight... You can't harvest quintessence... Powerless and frail, you're naught but a false puppet, a pale imitation. Is this all I was capable of creating in the past...this fool? Absolutely worthless. You are my blunder, my failed morph... You are of no use to me. Go somewhere and rot away into dust." — Nergal to Kishuna, Fire Emblem: The Blazing Blade
  32. "But it was still a morph. When it died... I heard its voice call out... It called out a name... Nergal. Did you hear its voice? Sorrow... It was filled with a terrible sorrow." — Nils, Fire Emblem: The Blazing Blade
  33. Nergal - Ancient History Encyclopedia, www.ancient.eu, Retrieved: 9 August 2018
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters AenirAeshaBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHassarHausenHelleneHelmanJahnJakeJanKishunaLeilaLilinaMadelynMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale Prologue: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or Death • Final: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of Life • Final: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPherae) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Related topics List of regional version differencesName chart • Other games (The Binding Blade) • Pre-release information (Prototype build 0205Prototype build 0219Unused content) • Sound RoomTimeline
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map