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Imprisoner of Magic

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Imprisoner of Magic

Cm fe07 18x.png

Location

Dread Isle

Boss(es)

Aion, Kishuna

Previous chapter(s)

The Dread Isle

Next chapter(s)
Side quest conditions
Wha-What?! The magic power of this place... The source is...distorted... I...I can't use any of my magic!
— Aion

Imprisoner of Magic (Japanese: 魔封じの者 Magic Sealing Person), known—possibly erroneously—as Prisoner of Magic in Hector's tale, is a side quest of the eighteenth chapter of Eliwood's tale and nineteenth of Hector's tale in Fire Emblem: The Blazing Blade. To play this chapter, the player must finish the previous chapter in 15 turns or less.

Plot

Main articles: Imprisoner of Magic/Script (Eliwood) and Imprisoner of Magic/Script (Hector)

Following Uhai's directions, Eliwood, Hector, and Lyn continue their journey to the Dragon's Gate. In the forest a malicious aura falls upon the group, and Lyn and Hector bicker with each other. Depending on if the player is in Hector's or Eliwood's tale the scene is slightly different. In Eliwood's tale, Eliwood is shown speculating on Elbert's intentions with the rebellion, while in Hector's tale the scene focuses on Lyn and Hector's argument about Hector's armor being too noisy. Eliwood approaches the pair and breaks up the argument.

Meanwhile, Aion, a Black Fang agent, is lurking nearby, aware of Eliwood and the others' presences. Aion comments that Uhai failed due to a lack of foresight, which Aion claims to possess in excess. Aion bides his time and waits for the group to draw nearer.

Eliwood sees ruins ahead, and wonders if they are the Dragon's Gate. Ninian warns the group of the approaching Black Fang; Eliwood decides avoiding them would cause more trouble and decides to take them on. In Hector's tale, Hector comments that he is at a disadvantage against magic, and Eliwood suggests that Hector stay off the front lines, which Hector somewhat takes as an insult.

After some fighting, a mysterious figure appears on the west side battlefield. Aion is distraught when he realizes his magic is nonfunctional; a Black Fang member alerts Aion that a Magic Seal has appeared on the battlefield.

After defeating Aion, the group discusses the cessation of functional magic. They come to the conclusion that the aura that nullified the magic was the same one that had caused their emotional irritation earlier. They place this conversation aside, determining it to be irrelevant as the cause has vanished.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Seize Gate Player Partner Other Enemy
Defeat: Eliwood, Hector, or Lyn dies 1–12 {{{partner}}} {{{other}}} 24+7
Cm fe07 E-18x.png

Character data

Characters
New units

None

Required characters
Eliwood ​Hector ​
Available characters
Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Lyn ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​

Note: Only one of Eliwood or Hector is required to be deployed, with the other being optional. The required unit will be whichever one's tale the player chose.

Item data

Items
Name Obtainment Method
Is gba silver card.png Silver Card Steal from Aion (Hard Mode only)
Is gba fire.png Fire Dropped by enemy Mage (Hard Mode only)
Is gba swordreaver.png Swordreaver Dropped by enemy Brigand (Hard Mode only)
Is gba elysian whip.png Elysian Whip Steal from enemy Pegasus Knight (Eliwood Hard Mode only)
Is gba goddess icon.png Goddess Icon Visit ruins

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba sage enemy.gif Aion Sage 4 1 32 12 9 12 9 6 16 7 6 Bolting Thunder
Does not move; stands on a gate, the chapter's seize point.
Ma gba knight enemy.gif Black Fang Knight 6 5 20~22 6~8 3~4 0~1 0 10~11 0~2 13 4 Iron Lance
The westernmost one and the two on the forts move to attack units in range.
Ma gba mage enemy.gif Black Fang Mage 6 4 18~20 3~5 3~5 4~5 0 3~4 4~5 6 5 Fire
All but the northernmost one move to attack units in range.
Ma gba mage enemy.gif Black Fang Mage 6 2 18~20 3~5 3~5 4~5 0 3~4 4~5 6 5 Thunder
The one closest to Aion moves to attack units in range.
Ma gba knight enemy.gif Black Fang Knight 6 1 20~22 6~8 3~4 0~1 0 10~11 0~2 13 4 Javelin
Moves to attack units in range.
Ma gba shaman enemy.gif Black Fang Shaman 10 1 19~22 5~8 3~5 4~6 0 2~4 6~8 7 5 Nosferatu
Moves to attack units in range.
Ma gba mage enemy.gif Black Fang Mage 7 2 18~20 3~5 4~5 4~6 0 3~4 4~6 6 5 Thunder
The northwest one moves to attack units in range.
Ma gba knight enemy.gif Black Fang Knight 6 1 20~22 6~8 3~4 0~1 0 10~11 0~2 13 4 Steel Lance
--
Ma gba mage enemy.gif Black Fang Mage 5 1 17~19 2~4 3~4 4~5 0 3~4 4~5 6 5 Fire
--
Ma gba pegasus knight enemy.gif Black Fang Pegasus Knight 6 2 16~18 5~6 6~8 6~8 0 3~4 3~4 5 7 Slim Lance
--
Ma gba pegasus knight enemy.gif Black Fang Pegasus Knight 6 3 16~18 5~6 6~8 6~8 0 3~4 3~4 5 7 Iron Lance
The two closet to Aion move to attack units in range.
Ma gba brigand enemy.gif Black Fang Brigand 6 1 23~25 7~8 2~3 5~7 0 3~4 0~1 12 5 Iron Axe
• Not present during preparations.
• Moves to raid the village, then moves to attack units unprovoked.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba magic seal enemy.gif Kishuna Magic Seal 1 1 50 0 0 24 0 13 0 7 6 --
Does not move; if attacked without being defeated, leaves the map on enemy phase.
Ma gba knight enemy.gif Morph Knight 15 2 26~30 9~12 5~7 1~3 0 12~14 2~4 13 4 Silver Lance Javelin
Does not move until Kishuna leaves, then begins moving unprovoked.
Ma gba sniper enemy.gif Morph Sniper 15 2 33~39 12~16 11~15 8~12 0 7~10 5~9 8 6 Silver Bow
Does not move until Kishuna leaves, then begins moving unprovoked.
Ma gba mage enemy.gif Black Fang Mage 6 1 18~20 3~5 3~5 4~5 0 3~4 4~5 6 5 Fire
--
Ma gba mage enemy.gif Black Fang Mage 6 1 18~20 3~5 3~5 4~5 0 3~4 4~5 6 5 Thunder
--

Reinforcements

  • Turn 2 (Hard Mode only)
    • 1 Brigand from the southwest corner
  • Turn 3 enemy phase, or upon defeating Aion
  • Turns 8 (Hard Mode) and 9; and turns 10–12 in Hector's tale

Aside from Kishuna's group, all reinforcements are halted if Aion is defeated.

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Aion

Normal/Eliwood Hard Hector Hard

Portrait aion fe07.png
Ma gba sage enemy.gif Sage
Level 4
Affinity --
Stats
Max HP 32 Luck 9
Magic 12 Defense 6
Skill 9 Resistance 16
Speed 12 Constitution 7
Movement 6 Aid 6
Inventory
Normal Mode:
Bolting
Thunder
Eliwood Hard:
Elfire
Bolting
Silver Card
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Anima magic B Light magic -- Dark magic -- Staves E
Main article: Kishuna

Normal/Eliwood Hard Hector Hard

Portrait kishuna fe07.png
Ma gba magic seal enemy.gif Magic Seal
Level 1
Affinity Is gba darkaffin.png
Stats
Max HP 50 Luck 0
Strength 0 Defense 13
Skill 0 Resistance 0
Speed 24 Constitution 7
Movement 6 Aid 6
Inventory
--
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

Hannah's Augury
Portrait hannah fe07.png
Price: Is gba gold.png60
Intro: This place...It is filled with a dreadful air. Ah...Thick with menace... Hm? Oh, yes. The augury.
Augury: ...Mmmm... ......You must beware magical attacks... They will not attack from the front... If you wait, though... something may happen. For good or for ill, that I cannot say. Ah, I can see no more.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • In the turn count listing at the end of the game, this chapter is misspelled as Imrisoner of Magic.
  • Renault makes an appearance at the temple in the southwest part of the map. When visiting him, his dialogue will remain the same, but the person who visits him will react differently from character to character.
  • The beginning log of this chapter suffers from a minor mistranslation. In the Japanese version, the name of the main lord of the chosen story is mentioned. In the localization however, this mention was replaced with a "they" for the entire player army, making it seem as if the text is primarily about Lyn.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

• Imprisoner of Magic
• Prisoner of Magic

• The name used in 18x of Eliwood's tale. Refers to Kishuna's magic suppressing ability.
• The name used in 19x of Hector's tale, this seems to be an error of some sort.

Japanese

魔封じの者

Magic Sealing Person, in Japanese this chapter's name is the same as the Japanese name of the Magic Seal class. The name of this chapter is the same across Eliwood and Hector modes.

Spanish

Carcelero mágico

Imprisoner of magic

French

Sceau magique

Magic Seal

German

Das magische Siegel

The magic Seal

Italian

Il mistero del galeotto

The mystery of the prisoner

Gallery

References

← The Dread Isle • Imprisoner of Magic • Dragon's Gate →
• A Glimpse in Time →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline