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Infinite Regalia

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Infinite Regalia


Location

Outrealms

New units

Eldigan

Boss(es)

Mus

-VISITORS FROM ANOTHER WORLD...
-DO YOU SEEK OUR TREASURES?
-IS THAT WHY YOU HAVE COME?

— One incarnation each of Mus, Bovis, and Tigris

Infinite Regalia is a downloadable content xenologue chapter in Fire Emblem Awakening. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at the Outrealm Gate, Infinite Regalia is the sixth one from the top in the North American version of the game. Officially in Japan and unofficially in North America, Infinite Regalia is part of the first series of DLC releases, a distinction that does not exist in the PAL regions.

This chapter was first made available on May 24, 2012 in Japan, March 7, 2013 in North America, and May 23-24 in the PAL regions.

In this chapter, the Shepherds take on a very large group of Deadlords--thirty-six strong--in hopes of obtaining three very rare weapons under their guard.

Plot

Main article: Infinite Regalia/Script

Having arrived in a ruined Outrealm, Chrom asks where the Shepherds have arrived this time, that the ruins they're in look like they've been ruined for ages; in succession, this is followed by Mus noting visitors have arrived from another world, Bovis asking if the Shepherds seek their treasures, and Tigris asking if that is why they have come. Chrom asks the figures who they are, to which Lepus introduces the group as the Deadlords, Draco stating that they are bodies of fallen warriors given purpose, and Anguilla stating that they are made to guard the treasures within these ruins; Chrom asks why the Deadlords are fallen warriors, that they appear healthy enough to him and even powerful. Equus states that, in their final hour was the hour that changed their world, Ovis revealed that they fought and paid the ultimate price, and Simia states that these forms are the only testament to their sacrifice. Chrom notes the Deadlords' tale as sad and asks if they have names; Mus, Bovis, Tigris, Lepus, and Draco introduce themselves, before Chrom cuts Anguilla off while she's introducing herself, saying he gets the idea that they all have names. Gallus state that they are a group of thirty-six standing guard to great treasures; Canis state that three paths lead to the Shepherds' reward--left, right, and center; Porcus states that if power, wisdom, and luck are the Shepherds' allies, they should summon them now. Preparations take place at this point; the battle begins once preparations are complete.

Once the battle finishes, Mus will note the Shepherds' accomplishments as impressive, with Bovis stating it honors them to trade blows with such mighty warriors, and Tigris stating that all thirty-six of them will start paying the Shepherds homage one by one; Chrom cuts off Tigris before he mentions who gets the first homage, with Chrom stating that the homages aren't necessary at all ever--the Shepherds need to get back to their own world and finish their struggle there. Lepus sees the Shepherds' cause as noble, with Draco stating that Chrom's decision is a pity all the same, with Anguilla asking Chrom if the Shepherds will return to visit again; Chrom asks Anguilla if the Deadlords want them to, asking if they're lonely. Equus states that they are the Deadlords, they do not succumb to mortal emotion; Ovis states that, from a good battle, they might derive from a bit of mortal pleasure; Simia states that if the Shepherds want more treasures, they may always find the Deadlords in this area, to which Chrom thanks Simia for the invitation and asking that they do indeed meet again. Gallus says they do wish to meet again, with Canis saying that all thirty-six of the Deadlords will wait, with Porcus stating that they will do so forever. Chrom starts silently speaking to Robin asking that they get out of there before the Deadlords start talking again; Mus reappears on the scene and reveals it occured to the group that they failed to give Chrom one last reward, with Chrom asking what it is. Tigris states that the card they're about to give houses an Einherjar, an old soul at that; Lepus reveals that Eldigan the Lionheart was one of the strongest of his time, with Draco stating that now his power belongs to the Shepherds, with Chrom thanking Draco and saying Eldigan's power is indeed in good hands. Anguilla asks Chrom if he enjoyed their reward and stating that the Shepherds must visit him again, with Equus asking if the Shepherds actually will visit them again. The player is prompted at this point if they want to add Eldigan to their party; if the player accepts, Eldigan says he swears to serve the Shepherds well.

En route out of the Outrealm, Chrom tells the Avatar he was starting to think they might never get out of that place; Equus interrupts and reveals that the Deadlords almost forgot that they have another gift for the Shepherds, with Chrom reacting. Ovis says that, in honor of the Shepherds' victory, that Chrom take the Silver Card; Chrom asks what the Silver Card does, with Simia revealing that the Silver Card allows the player to buy from shops at lower prices, with Gallus stating that Simia is correct--the same quality items at new low, low prices. Canis states that such material goods are of no concern to them, with Porcus stating that the Silver Card should be considered a pact--a promise that the Shepherds will indeed return to this Outrealm again, Chrom saying he's got it and thanks Porcus; Chrom then states that the Deadlords really don't get out much.

Website summary

A set of unique weapons lay buried deep within ancient ruins, watched over by an evil warlord. No hero has ever been able to recover thembut then, you're not just any hero, are you?[1]

North American eShop summary

All this trouble over such a little item...
Rewards: Silver Card

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat the boss Mus Player Enemy
Defeat: Chrom or Robin dies, or the player's army is routed 12 40
Difficulty rating: ★★★★
Stage dimensions:
25 columns by 29 rows
Block sizes:
Japan: 36
North America: 36
PAL region: 36

Map phase music: "Chapter 10: Light and Dark" from Genealogy of the Holy War
Battle phase music: "Versus Arvis" from Genealogy of the Holy War
Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned to skirmishes in the base game will take over.
Pricing:
Japan: ¥300
United States: $2.50
Europe: €2.49
United Kingdom: £2.29
Australia: $3.25
New Zealand: $4.25
Also available in: Golden Pack

United States: $6.00
Europe: €5.99
United Kingdom: £5.39
Australia: $7.80
New Zealand: $10.20


Character data

Characters
New Units
Eldigan
Small portrait spotpass eldigan fe13.png
Paladin
HP
54
Level
14
Automatically at chapter's end if player accepts the given offer
Returning Characters

Small portrait chrom l fe13.pngSmall portrait avatar m-default fe13.pngSmall portrait lissa fe13.pngSmall portrait frederick fe13.pngSmall portrait sully fe13.pngSmall portrait virion fe13.pngSmall portrait stahl fe13.pngSmall portrait vaike fe13.pngSmall portrait miriel fe13.pngSmall portrait sumia fe13.pngSmall portrait kellam fe13.pngSmall portrait lon'qu fe13.png

Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Outrealm Gate. If more chapters along the main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.

Item data

Items
Name Obtainment Method
Is 3ds01 outrealm item.png Random Westernmost chest
Is 3ds01 outrealm item.png Random Center chest
Is 3ds01 outrealm item.png Random Easternmost chest
Is 3ds01 silver card.png Silver Card Automatically at chapter's end
(If player doesn't already have a Silver Card in their inventory)
The items obtainable in all three chests are subject to special restrictions; items available in these chests, with the exception of the Bolt Axe, cannot be obtained from villages or chests in other DLC chapters.

Event tiles

  • Column 6, row 17: Seven squares west, one square south from the boss Mus
  • Column 21, row 3: Two squares east, one square north from the easternmost chest

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 general risen enemy.gif
Mus General 18 Random Is 3ds01 outrealm item.png Random lance
Defense +2 Indoor Fighter Rally Defense Pavise
--
Ma 3ds01 bow knight risen enemy.gif
Bovis Bow Knight 18 Random Is 3ds01 outrealm item.png Random bow
Prescience Patience Rally Skill Bowbreaker
--
Ma 3ds01 warrior risen enemy.gif
Tigris Warrior 18 Random Is 3ds01 outrealm item.png Random axe HP +5 Zeal Rally Strength Counter --
Ma 3ds01 war cleric risen enemy.gif
Lepus War Cleric 18 Random Is 3ds01 outrealm item.png Random axe
Resistance +2 Renewal Rally Luck Miracle
--
Ma 3ds01 sniper risen enemy.gif
Draco Sniper 18 Random Is 3ds01 outrealm item.png Random bow
Defense +2 Hit Rate +20 Prescience Bowfaire
--
Ma 3ds01 dark knight risen enemy.gif
Anguilla Dark Knight 18 Random Is 3ds01 outrealm item.png Random tome
Slow Burn Hex Anathema Lifetaker
--
Ma 3ds01 paladin risen enemy.gif
Equus Paladin 18 Random Is 3ds01 outrealm item.png Random lance
Aegis
--
Ma 3ds01 sage risen enemy.gif
Ovis Sage 18 Random Is 3ds01 outrealm item.png Random tome
Magic +2 Focus Tomefaire Rally Magic
--
Ma 3ds01 swordmaster risen female enemy.gif
Simia Swordmaster 18 Random Is 3ds01 outrealm item.png Random sword
Avoid +10 Swordfaire Vantage
--
Ma 3ds01 sorcerer risen enemy.gif
Gallus Sorcerer 18 Random Is 3ds01 outrealm item.png Random tome
Hex Anathema Tomebreaker
--
Ma 3ds01 valkyrie risen enemy.gif
Canis Valkyrie 18 Random Is 3ds01 outrealm item.png Random tome
Resistance +2 Demoiselle Rally Resistance
--
Ma 3ds01 assassin risen enemy.gif
Porcus Assassin 18 Random Is 3ds01 outrealm item.png Random sword
Avoid +10 Movement +1 Pass
--
Ma 3ds01 thief enemy.gif
Ruffian Thief 20 4 Silver Sword
Locktouch
--
Ma 3ds01 general risen enemy.gif
Mus General 18 1 Gradivus
Defense +2 Indoor Fighter Rally Defense Pavise
Immobile.
Reinforcements
Name Class Lv # Inventory and Skills Notes


Boss data

Main article: Mus
Note: The below data applies to the boss Mus, not to the other two Mus characters found in the chapter.
Small portrait mus fe13.png
Ma 3ds01 general risen enemy.gif General
Level 18
Movement -
Stats
Max HP 72 Speed 21
Strength 36 Luck 25
Magic 2 Defense 35+2
Skill 30 Resistance 18
Inventory Skills
Gradivus Defense +2
Indoor Fighter
Rally Defense
Pavise
Weapon Levels
Swords -- Lances A Axes E/C/A
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This chapter is one of three DLC chapters to include non-Risen generic enemy units (the others being Summer Scramble and Apotheosis). Of the three, this is the only one to include Risen, albeit of the non-generic Deadlord variety.
    • This chapter is the only one in the Golden Pack to have any fixed enemies, in this case the lead Mus and the four Thieves.
  • This chapter is one of four non-skirmish situations in Awakening to include the preparations phase to not adhere to the typical chapter deployment style of Chrom being the sole mandatory deployment; the others are The Golden Gaffe, EXPonential Growth, and chapter 23 of the base game.
  • Tiki and the children characters recognize this chapter's Deadlords as having been created from Chrom and the Shepherds. This suggests this chapter may take place in a known ruined future, such as Lucina's original future or the realm of the Future Past series.
  • The final sequence of Deadlord dialogue slightly botches the established pattern; this sequence skips over Bovis and has Tigris follow Mus, then goes on to use Equus twice consecutively. The double usage of Equus suggests all of the dialogue between Mus and the second Equus was intended to be spoken by a different Deadlord than actually says the line.
  • This chapter is one of only two DLC chapters that are the third to be released within their three-chapter packs to not be released in conjunction with the first chapter of another pack in the North American region (the other being The Future Past 3); this chapter was instead released in conjunction with the second chapter of the Lost Bloodlines Pack.
  • This chapter is tied with Smash Brethren 3 as the highest-difficulty DLC chapter to have event tiles.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Infinite Regalia
Japanese 無限の神器 Translates to "Infinite Holy Weapons"
Italian Innumerevoli Insegne Countless Insigna

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References


EXPonential Growth Infinite Regalia Lost Bloodlines 1


Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map