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Sword of Spirits

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Sword of Spirits

Cm fe07 2.png

Location

Shrine outside of Bulgar

Required units

Lyn, Kent, Sain

Boss(es)

Glass

Previous chapter(s)

Footsteps of Fate

Next chapter(s)

Band of Mercenaries

There is a sacred sword enshrined in an altar east of here. The people of Sacae go there to pray for safety at the onset of a long journey.
— Lyn

Sword of Spirits (Japanese: 精霊の剣 Sword of Spirits) is the second chapter in Fire Emblem: The Blazing Blade. Lyn continues her travels to Caelin. Shortly after leaving Bulgar she goes to a shrine to pray for safe passage, however she is accosted by a Sacaen mercenary desiring the temple's valuables.

Plot

Main article: Sword of Spirits/Script

Before undertaking her journey to Caelin, Lyn decides to stop by the nearby shrine where the sacred sword Mani Katti is enshrined to pray for safe travels. Before Lyn has the chance to enter, a local band of ruffians suddenly seize the shrine. The leader, Glass, takes the Mani Katti from the priest, but is unable to unsheathe the legendary sword. The priest informs him that the spirits looking over the blade have deemed him unworthy, prompting Glass to lock the priest away and announce that he will tear the shrine apart stone by stone; However, a villager informs Lyn of the ruffians' plans, prompting Lyn to come to the priest's rescue.

Lyn obtaining the Mani Katti.

After Lyn and co. defeat Glass, the priest thanks Lyn by allowing her to touch Mani Katti. When Lyn touches the blade, it brightly glows. The priest tells Lyn that she has been deemed as the rightful owner of the Mani Katti by the spirits and sends her off on her journey, allowing her to take the Mani Katti along with her. Lyn admits to Kent and Sain that she is a little uncomfortable being named the sole rightful wielder of the Mani Katti but nevertheless accepts her destiny. Having received the blessing of the spirits in the form of the Mani Katti, Lyn and co. depart for Caelin.

Meanwhile, in Caelin, a soldier of Castle Caelin informs Lundgren that Lyn is still alive. He declines to send more soldiers after her, believing that the bandits of northern Bern will do the deed for him. Lundgren then orders the soldier who delivered the news to keep feeding the poison to the current marquess, Hausen.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy
Defeat: Lyn dies 3 {{{partner}}} {{{other}}} 6
Cm fe07 2.png

Character data

Characters
New units

None

Required characters
Lyn ​
Available characters
Kent ​Sain ​

Item data

Items
Name Obtainment Method
Is gba vulnerary.png Vulnerary Dropped by Glass
Is gba mani katti.png Mani Katti Automatically at end of chapter

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba mercenary enemy.gif Glass Mercenary 3 1 20 5 4 5 0 3 0 9 5 Iron Sword VulneraryThis item is dropped upon this unit's defeat.
Does not move; stands on a throne, the chapter's seize point.
Ma gba brigand enemy.gif Bandit Brigand 1 3 20 3 1 4 0 3 0 12 5 Iron Axe
--
Ma gba brigand enemy.gif Bandit Brigand 2 2 20~21 3~4 1~2 4~5 0 3~4 0~1 12 5 Iron Axe
Moves to attack units in range.

Boss data

Main article: Glass
Portrait glass fe07.png
Ma gba mercenary enemy.gif Mercenary
Level 3
Affinity --
Stats
Max HP 20 Luck 0
Strength 5 Defense 3
Skill 4 Resistance 0
Speed 5 Constitution 9
Movement -- Aid 8
Inventory
Iron Sword
VulneraryThis item is dropped upon this unit's defeat.
Weapon Levels
Swords C Lances -- Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

Augury
This chapter has no augury. Hannah will offer her services beginning in Chapter 14.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

In normal mode, the player will be forced to visit the three houses nearby with each of the playable characters. Then after receiving a brief tutorial on the new terrain on the field, Forts and mountain terrain, the player is allowed to complete the chapter as they see fit.

One of the houses will direct your attention to the breakable wall on the west side of the shrine which is the only way to get Sain and Kent to the boss. Deal with the Brigand to the north of the breakable wall by rescuing Lyn and dropping her on forest terrain or a fort within the enemy's range. Lyn should leave the brigand on low enough HP for Kent to finish him. Break the wall with your units by having Sain weaken the wall then break it on the next turn. The brigands south of the mountainous terrain should be making their way to your units, handle them with Kent and Lyn. Once the wall is broken, you can rescue Sain with Kent and have Kent and Lyn, preferably positioned on the pillar or forest tiles, handle any remaining brigands. Despite this action resulting in Kent's Speed and Skill being halved, he will not get doubled nor will he have accuracy issues against the brigands. Drop Sain equipped with an Iron Lance in front of the boss. Sain kills Glass in two rounds with his base stats. Meanwhile, if there are any other enemies left, Lyn and Kent can take care of them. Once Glass is gone, seize with Lyn.

In hard mode, the player can initiate the above strategy earlier without having to visit the houses.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sword of Spirits

--

Japanese

精霊の剣

Sword of Spirits

Spanish

Espada de los espíritus

Sword of the spirits

French

L'épée des esprits

Sword of spirits

German

Schwert des Geistes

Sword of Spirits

Italian

La spada degli spiriti

Sword of spirits

Gallery

Prototype

Images from the Fire Emblem 0206 and 0219 prototypes.
← Footsteps of Fate • Sword of Spirits • Band of Mercenaries →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters BramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background characters AenirAeshaAthosBariganBramimondDurbanElimineHanonHartmutHassarKellesMadelynRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale P: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or DeathF: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of LifeF: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics List of version differencesMario Kart: Double Dash!! bonus discName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline