Site News
Warning: This wiki contains spoilers. Read at your own risk!

Discord: If you would like, please join our Discord server!

Unfulfilled Heart

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Unfulfilled Heart

Cm fe07 24.png

Location

Bern

New units

Pent, Louise

Boss(es)

Vaida

Our allies are hidden here and there to avoid being spotted. This is not to our advantage. We must gather everyone quickly!!
— Eliwood

Unfulfilled Heart (Japanese: 届かぬ手、届かぬ心 Unfulfilled hand, Unfulfilled heart) is chapter 24 of Eliwood's tale and chapter 26 of Hector's tale in Fire Emblem: The Blazing Blade.

Plot

Main article: Unfulfuilled Heart/Script

Eliwood, Hector, and Lyn arrive at the royal palace of Bern. The lords take a moment to marvel at the impressive defenses of the palace. They notice that the palace lacks any sentries outside, causing Hector to speculate that the Bern royals must have a lot of confidence in their defensive location in the mountains and the skill of their Wyvern Riders as well as their castle guard. Considering the castle’s impressive defenses and lack of sentries despite a recent theft, Eliwood’s suspicions of King Desmond’s involvement in the theft of the Fire Emblem only increase. The lords need clues as to the Fire Emblem’s current whereabouts so they decide to sneak into the castle. The Lycian lords eventually find themselves in the inner garden and hide themselves in a nearby thicket just before Zephiel and Guinivere enter.

Zephiel has come to the palace to check up on his sister. Guinivere is overjoyed that Zephiel has come to visit and tries to makes him promise to come as often as he can; then, Desmond arrives to visit his dear daughter. Desmond reacts indignantly when he sees Zephiel is already playing with Guinivere as he has forbidden him from coming to the royal palace. Zephiel tells his personal bodyguard Murdock to hand the baby fox they caught on the way over to Guinivere, much to Guinivere’s delight and Desmond’s further irritation. Desmond sends his daughter away to play while he scolds Zephiel for disobeying him. Zephiel admits he wanted to visit Guinivere as he heard she was ill recently. Desmond accuses his son of coming to Guinivere’s side to see if the illness would prove fatal. Zephiel is shocked at the depths of his father’s cynicism but, nevertheless, insists his intentions were pure. His protests fall on deaf ears though and Zephiel is sent away. Desmond briefly reflects on his actions and questions why he hates Zephiel so when Sonia appears. Desmond asks if the Fire Emblem is safe in the Black Fang’s custody and Sonia replies that she has it secured within the Black Fang’s fortress and is prepared in case Hellene attempts to recover it. Desmond inquires about the other plan he and Sonia have concocted regarding Zephiel. No specific details are revealed, however, Desmond mentions that he will arrange for Zephiel to be without Murdock on a specific night, leaving him without protection. Sonia then detects the presence of another but it is revealed she was just sensing Guinivere’s approach. Desmond quickly sends Sonia away and greets Guinivere, who is wondering where Zephiel went. Desmond attempts to distract her from Zephiel’s absence and play with her; however, Guinivere strongly insists that Zephiel play with her and leaves to call him back. Desmond then takes the kit that Zephiel gave his daughter and orders for it to be killed without Guinivere’s knowledge. The Lycian lords, now having discovered the Fire Emblem’s location, exit the palace before they are found.

Outside the palace, Nils and Ninian await the lords’ return. Nils remarks how odd he finds Hector in that he does not put on airs like other nobles and even ponders what Elibe would look like had the people from long ago were like him. Nils then confronts Ninian on her feelings for Eliwood and tells her that he must not fall in love with him. Ninian becomes distressed and requests to be alone. As the lords approach their rendezvous point with Nils and Ninian, they notice a wyvern rider headed directly for Nils. Before they are able to reach him, Vaida approaches Nils, without him detecting her, and realizes that he is one of the children Nergal is searching for. The three lords soon after arrive to protect Nils, surprisingly to Vaida’s pleasure. She admits she has been waiting for the chance to take out Eliwood and his group and hand Nils and Ninian over to Nergal. The lords attempt to prolong the conversation after Vaida admits she is a knight of Bern and not a true member of the Black Fang, but Vaida cuts the conversation off and begins the battle.

Once battle preparations have been completed, Pent and Louise inform the group they will be assisting them in battle as well. After reassuring the group Louise’s skill with a bow will make her quite useful, Pent gives Eliwood/Hector the Heaven Seal. It does not work for whichever lord received it, prompting Pent to suggest giving it to the other two lords and assure them that it will work for them one day if not now.

As the battle progresses, Vaida becomes increasingly frustrated with her inability to take out Eliwood, eventually prompting her to leave the battlefield, thus, ending the battle. Ninian and Nils take the opportunity to inform the lords that Nergal’s power is returning as evidenced by the enhanced Spear Vaida was wielding. The group has not a moment to spare and begins to follow Vaida’s retreating forces, making full use of Lyn’s tracking skills.

Beginning log

Eliwood's Tale: The Bern royal family is a pageant of power, love, and hate. Eliwood finds himself embroiled in their troubles. He has been sent to recover the Bern family treasure: the Fire Emblem. It has been stolen from the palace vault. Eliwood enters the royal palace seeking clues.

Hector's Tale: Hector and his allies defeat the Black Fang monster, Pascal. However, they learn nothing of the Fire Emblem's location. To escape from the Black Fang, they disguise themselves once more. At Eliwood's suggestion, they head for the royal palace of Bern.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Survive for 11 turns Player Partner Other Enemy Third
Defeat: Eliwood, Hector, or Lyn dies 15+2 {{{partner}}} 0 21+8 {{{third}}}
 

Character data

Characters
New Units
Pent
 
Sage
HP
33
Level
6
Automatically at the start
Louise
 
Sniper
HP
28
Level
4
Automatically at the start
Returning Characters

                                

Item data

Items
Name Obtainment Method
  Heaven Seal Automatically at the start
  Hammerne Visit village
  Luna Dropped by shaman (normal mode only)
  Knight Crest Steal from cavalier (normal mode and Eliwood hard mode only)
  Nosferatu Dropped by shaman (hard mode only)
  Halberd Dropped by brigand (hard mode only)

Shop data

Shop data

Armory Vendor

Name Cost
Killing Edge 1,300
Killer Lance 1,200
Javelin 400
Killer Axe 1,000
Hand Axe 300
Killer Bow 1,400

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Black Fang Archer 11 1   Steel Bow --
Black Fang Brigand 11 3   Steel Axe --
Black Fang Brigand 11 2   Iron Axe --
Black Fang Cavalier 11 1   Armorslayer  Knight Crest --
Black Fang Knight 11 1   Steel Lance --
Black Fang Mage 11 1   Elfire --
Black Fang Monk 11 1   Shine --
Black Fang Myrmidon 11 1   Steel Blade --
Black Fang Nomad 11 1   Steel Bow --
Black Fang Nomad 11 2   Short Bow --
Black Fang Sage 5 1   Elfire --
Black Fang Shaman 11 1   Flux --
Black Fang Shaman 11 1   Luna  --
Black Fang Wyvern Rider 11 3   Iron Lance --
Vaida Wyvern Lord 10 1   Spear --
Reinforcements
Name Class Lv # Inventory and Skills Notes
Black Fang Wyvern Rider 11 8   Iron Lance --

Reinforcements

Boss data

Main article: Vaida
 
  Wyvern Lord
Level 10
Affinity  
Stats
Max HP 43+17 Luck 0
Strength 20+5 Defense 21+4
Skill 19+4 Resistance 6+14
Speed 13+9 Constitution 12
Movement 6 Aid 8
Inventory
  Spear*
Weapon Levels
  A   A   --   --
  --   --   --   --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


This survival chapter is a rather pragmatic one: your units are separated between the north and south, and the three lords must be deployed. Simply last for 11 turns, and the battle is won.

In the meantime, Pent and Louise will join you. They have an A support with each other, which allows them to avoid hits and deal critical hits more frequently. Do take care to keep both of them alive, however, as both will leave the party if either is defeated in battle.

Quite notably, this chapter is infamous for the exploitation of the mine control glitch, as this allows the player to control Vaida into giving her iconic "Uberspear" to a fellow enemy unit with a droppable item or even the player's supply convoy if it is in range.

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Unfulfilled Heart

--

Japanese

届かぬ手、届かぬ心

Unfulfilled hand, unfulfilled heart

Spanish

Corazón insatisfecho

Unsatisfied heart

French

Cœur insatisfait

Unfulfilled heart

German

Unerfülltes Herz

Unfulfilled Heart

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Four-Fanged Offense (Lloyd)
Four-Fanged Offense (Linus)
Crazed Beast
Unfulfilled Heart Pale Flower of Darkness (Kenneth)
Pale Flower of Darkness (Jerme)
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters AenirAeshaBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHassarHausenHelleneHelmanJahnJakeJanKishunaLeilaLilinaMadelynMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale Prologue: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or Death • Final: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of Life • Final: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPherae) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Related topics List of version differencesName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline