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Crazed Beast

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This page has been marked as a stub. Please help improve the page by adding information.

Crazed Beast

Cm fe07 H-25.png

New units

Farina

Boss(es)

Pascal

Crazed Beast (Japanese:狂える獣 Crazed Beast) is chapter 25 of Hector's tale and is the third Hector exclusive chapter.

Plot

Main article: Crazed Beast/Script

The scene opens with Sonia at the jail cell of a former member of the Four Fangs, Pascal. Sonia demands that she be allowed to see Pascal. The Black Fang members stationed there attempt to protest but Sonia’s orders as they directly conflict with previous orders received from their leader, Brendan Reed; however, Sonia persists and the guards eventually relent and open the cell. Sonia confirms with Pascal the details of his savagery and his past as a member of the Black Fang, all details Pascal confirms. Sonia decides to release him and sick him on Eliwood as she believes Pascal’s talents would go to waste if he were to rot in a prison cell. Pascal is pleased to be released and to be allowed to do what he knows best, indiscriminate murder.

Meanwhile, Hector, Lyn, and Eliwood, having accepted Hellene’s request to find the Fire Emblem, follow any leads they can find. They decide to follow a lead that Hector obtained that leads them to the southern marshes of Bern. Despite Lyn’s doubts, Hector inists the lead he found is legitimate; however, just as they begin to investigate the three fortresses where they were told they would find the thieves, Pascal’s forces ambush the Lycian lords. A Black Fang soldier asks Pascal if they should inform Black Fang HQ that they found Eliwood and have him surrounded. Pascal commands the soldier to charge into battle and kill Eliwood so they may take the glory instead of the Four Fangs, who will most certainly appear should any other Black Fang members find out. Hector, now surrounded, commands the group to seize the three fortresses to force the enemy to retreat. With their objective in mind, the group proceeds to take on Pascal and his lackeys.

During the battle, Farina arrives on the battlefield seeking an opportunity to offer her services as a mercenary. She quickly spots Hector and approaches him. Farina confidently sells herself as a capable warrior whose skills would greatly aid Hector. Impressed by her confidence and knowing that Ilian mercenaries never betray their employers, Hector asks how much she is asking for her services. Farina confidently replies she needs 20,000 gold to join Hector. Hector initially refuses to pay such an outrageous sum, but after consulting the Tacitican he concludes that the deal is quite good considering the fee covers medical costs, bonuses, and any additional battles Hector may find himself involved in. If Hector accepts Farina’s terms, she is surprised that he did not even attempt to negotiate and had the money to pay up front. Nevertheless, Farina accepts the gold and joins Hector’s army.

Once the three forts have been captured, the remaining soldiers flee. Lyn lectures Hector for trusting the bad lead that almost got them trapped and killed and says they would have been better off listening to Eliwood and heading towards the palace. Lyn’s harsh words cause Hector to start an argument with her. Eliwood breaks up the argument by reminding the two that they need to leave before reinforcements arrive and that they have still benefitted themselves by weakening the enemy.

Beginning log

The Bern royal family is a pageant of power, love, and hate. Eliwood finds himself embroiled in their troubles. He has been sent to recover the Bern family treasure: the Fire Emblem. It has been stolen from the palace vault. Relying on information that he has uncovered in the city, Hector heads south to an area filled with lakes and marshes.

Chapter data

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Earn three points (place a unit at each gate) Player Partner Other Enemy Third
Defeat: Hector, Eliwood, or Lyn dies 13+1 {{{partner}}} 0+1-1 27+52 {{{third}}}
Cm fe07 H-25.png

Character data

Characters
New Units
Farina
Portrait farina fe07.png
Pegasus Knight
HP
24
Level
12
Talk with Hector, give 20,000G
Returning Characters

Small portrait hector fe07.pngSmall portrait matthew fe07.pngSmall portrait eliwood fe07.pngSmall portrait marcus fe07.pngSmall portrait lowen fe07.pngSmall portrait oswin fe07.pngSmall portrait rebecca fe07.pngSmall portrait serra fe07.pngSmall portrait bartre fe07.pngSmall portrait dorcas fe07.pngSmall portrait guy fe07.pngSmall portrait erk fe07.pngSmall portrait priscilla fe07.pngSmall portrait lyn fe07.pngSmall portrait kent fe07.pngSmall portrait sain fe07.pngSmall portrait wil fe07.pngSmall portrait florina fe07.pngSmall portrait raven fe07.pngSmall portrait lucius fe07.pngSmall portrait canas fe07.pngSmall portrait dart fe07.pngSmall portrait fiora fe07.pngSmall portrait legault fe07.pngSmall portrait ninian fe07.pngSmall portrait isadora fe07.pngSmall portrait rath fe07.pngSmall portrait heath fe07.pngSmall portrait hawkeye fe07.pngSmall portrait wallace fe07.pngSmall portrait geitz fe07.png

Item data

Items
Name Obtainment Method
Is gba divine.png Divine Dropped by enemy Monk
Is gba elysian whip.png Elysian Whip Visit village

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba steel sword.png
Steel Sword 600

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba cavalier enemy.gif Black Fang Cavalier 11 4 26~29 8~9 5~7 7~9 0 7~8 1~2 9 7 Steel Lance
The two closest to the northwest gate move to attack units in range.
Ma gba archer enemy.gif Black Fang Archer 11 3 24~26 7~8 6~8 5~7 0 4~5 1~2 7 5 Steel Bow
Moves to attack units in range.
Ma gba pirate enemy.gif Black Fang Pirate 11 6 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Halberd
• The northern two move to raid the village, then move to attack units unprovoked.
• The southern two move to attack units in range.
Ma gba pegasus knight enemy.gif Black Fang Pegasus Knight 15 2 21~25 8~10 9~12 9~12 0 4~5 6~8 5 7 Steel Lance
--
Ma gba bishop enemy.gif Black Fang Bishop 6 1 26~29 8~10 7~8 6~8 0 3~5 12~15 7 6 Purge Divine
Does not move; stands on the northeast gate.
Ma gba monk enemy.gif Black Fang Monk 11 3 22~24 3~5 4~5 4~6 0 1~2 8~10 6 5 Shine
--
Ma gba monk enemy.gif Black Fang Monk 11 1 22~24 3~5 4~5 4~6 0 1~2 8~10 6 5 DivineThis item is dropped upon this unit's defeat.
--
Ma gba warrior enemy.gif Black Fang Warrior 6 1 37~41 13~16 8~9 8~10 0 6~8 2~3 13 6 Silver Axe
Moves to attack units in range; starts on the southwest gate.
Ma gba pirate enemy.gif Black Fang Pirate 11 3 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Steel Axe
The southernmost one moves to attack units in range.
Ma gba pirate enemy.gif Black Fang Pirate 11 1 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Hand Axe
--
Ma gba pirate enemy.gif Black Fang Pirate 11 1 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Swordslayer
Moves to attack units in range.
Ma gba paladin enemy.gif Pascal Paladin 14 1 48 17 13 10 11 13 8 12 8 Spear
Moves to attack units in range; starts on the northwest gate.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba pirate enemy.gif Black Fang Pirate 11 2 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Iron Axe
Moves to raid the village, then moves to attack units unprovoked.
Ma gba cavalier enemy.gif Black Fang Cavalier 11 23 26~29 8~9 5~7 7~9 0 7~8 1~2 9 7 Steel Lance
--
Ma gba pegasus knight enemy.gif Black Fang Pegasus Knight 15 14 21~25 8~10 9~12 9~12 0 4~5 6~8 5 7 Steel Lance
--
Ma gba monk enemy.gif Black Fang Monk 11 10 22~24 3~5 4~5 4~6 0 1~2 8~10 6 5 Shine
--
Ma gba pirate enemy.gif Black Fang Pirate 11 3 25~28 8~10 5~6 8~9 0 3~5 1~2 10 5 Hammer
--

Reinforcements

The following reinforcements are halted when Pascal is defeated.

The following reinforcements do not appear beyond turn 99

  • For five turns after a unit nears the northeast gate (columns 17–25, rows 1–12)
    • 2 (Normal)/4 (Hard) Monks from the northeast gate
  • The turn after a unit nears the southwest gate (columns 1–9, rows 14–21)
  • For five turns after a unit nears the northwest gate (columns 1–11, rows 1–11)
    • 3 (Normal)/5 (Hard) Cavaliers from the forts south of the northwest gate

NPC data

NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba pegasus knight other.gif Farina Pegasus Knight 12 1 24 10 13 14 10 10 12 5 7 Killer Lance Javelin Vulnerary
Ignores combat and moves to talk to Hector. If unrecruited after talking to Hector, moves to attack units in range.

Reinforcements

  • Turn 5
    • Farina from the southeast peaks

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Pascal

Normal Hard

Portrait pascal fe07.png
Ma gba paladin enemy.gif Paladin
Level 14
Affinity --
Stats
Max HP 48 Luck 11
Strength 17 Defense 13
Skill 13 Resistance 8
Speed 10 Constitution 12
Movement 8 Aid 13
Inventory
Spear
Weapon Levels
GBARankSword.gif D GBARankLance.gif B Axe E GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif -- GBARankStaff.gif --

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • There is an unused enemy layout for this chapter in the game's data that was possibly meant to be the chapter's layout in Hector Hard mode; in the finished game, both difficulties share the same data for enemy spawns.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Crazed Beast

Japanese

狂える獣

Crazed Beast

German

Die wahnsinnige Bestie

The mad Beast

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

Four-Fanged Offense (Lloyd)
Four-Fanged Offense (Linus)
Crazed Beast Unfulfilled Heart
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters AenirAeshaBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHassarHausenHelleneHelmanJahnJakeJanKishunaLeilaLilinaMadelynMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale Prologue: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or Death • Final: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of Life • Final: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPherae) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Related topics List of version differencesName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline