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A Glimpse in Time

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Small portrait masked marth fe13.png SPOILERS! This page or section contains key plot or ending details. Read at your own risk!

A Glimpse in Time

Cm fe07 19xx.png

Location

Dread Isle

New units

None

Boss(es)

Teodor

Weather

Fog of war

...You're good children. Both of you. I'll come for you. I'll be back...
— A man.

A Glimpse in Time (Japanese: 時の垣間 A Glimpse in Time) is chapter 19x pt 2 of Hector's tale and is the second chapter exclusive to his tale. This chapter reveals a bit about the past.

The requirements to access this chapter, while not particularly difficult, are somewhat obscure. Nils must have reached level 7 during his time in Lyn's tale and Kishuna must have been defeated in chapter 19x. Nils' level requirement is generally what prevents most players from accessing this chapter without knowing the requirements beforehand.

Plot

Cg fe07 36.png

The chapter opens with a flashback featuring three people, an older man, a young boy, and a young girl. The older man is a shaman. The man tells his children that he is going in search of someone named Aenir, and that they have enough food for ten days. The man tells them that if he does not return in ten days that they should leave through the Dragon's Gate.

The man leaves, while the two children beg for him to stay.

Hector, Eliwood, and Lyn follow Ninian into the forest. Eventually, Ninian arrives at some ruins resembling those appearing in the opening flashback. Lyn finally catches up with Ninian, and asks her what is wrong. Ninian is enthralled by the ruins, finding them incredibly familiar. Hector and Eliwood are very confused as to why Ninian would be familiar with anything on the Dread Isle.

Hector is still focused on traveling to the Dragon's Gate, though Lyn calls him insensitive, she thinks they should give Ninian some time here, as it may help her recover her memories. Hector insists that they are in a hurry, but Eliwood agrees with Lyn, leaving Hector in a bit of a huff.

After a while a druid approaches from a nearby hallway, greeting them. He introduces himself as a weary traveler, the druid and Hector's group agree that resting in the ruins together is alright for the time being. Hector asks the the druid if he knows anything about these ruins, and the druid is quite enthusiastic to tell them.

The ruins date back from the time of the Scouring, 1000 years ago. During that time an incredibly powerful sorcerer lived there. The ruins caught his interest due to several tomes from the time period remaining within the ruins, providing a wealth of knowledge for his craft. The druid explains some of the requirements to become powerful with dark magic, sacrificing one's self, and mentions the hero and master of dark magic Bramimond.

Thee druid ends their conversation by stating Eliwood's name, which immediately puts the group on edge, as only members of the Black Fang after them would know their names. The man-Teodor-is happy to have the weakened company of his targets.

Teodor warps further into the ruins, and a black fog shrouds the ruins. Ninian seems to have also wandered off again in the confusion. Battle preparations occurs at this point.

Nothing of particular note occurs during the battle, Teodor and his Black Fang subordinates are routed.

Cg fe07 60.png

Hector and the others continue their search for Ninian. Lyn finds Ninian deeper in the ruins, in what seems to be a library, though Lyn did not bring Ninian out with her. Hector questions this, and Lyn asserts that Ninian refuses to budge from a picture in the library. Eliwood wonders what the picture is of, and Lyn describes it of being about a single dragon and a single human. Hector thinks it is an image of a battle from the scouring, though Lyn states it is not, and finds the picture eerie. Eliwood thinks the picture belonged to the former resident of the ruins, and Lyn wonders who they were.

Ninian steps out from the library, and is ready to leave. Disappointingly, she claims to have recalled nothing, Eliwood encourages her that her memory will return in time. Hector is happy to return their travels to the Dragon's Gate.

Shortly after the group leaves, the image of the ruins lingers. Suddenly, Nergal appears, having warped in. He is disoriented, as he had intended to be in the Dragon's Gate. After a moment of musing, Nergal realizes that that this is a place he studied magic during the Scouring.[1] Nergal also somewhat remembers leaving something valuable in these ruins, but cannot place exactly what. Nergal seems to have trouble recounting his past, experiencing physical pain at this. He discards the thoughts and decides that if he forgot it, whatever he had left here must have not been particularly valuble in the first place.[2] Nergal reaffirms his desire for power, power to defeat anyone, to himself, and leaves.[3]

Beginning Log

All of their battles have led them here. Now, at long last, they've finally reached the Dragon's Gate. Hector gains a brief respite before the decisive battle. Shortly thereafter, he noticed something... Ninian has gone missing. There! Her pale figure vanishes into the dark woods, her gait is unsteady, as though she were possessed. Hector quickly gives chase.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Ally Other Enemy
Defeat: Hector, Eliwood, or Lyn dies 12 0 23
Cm fe07 19xx.png


Character Data

Characters
New Units
None
Returning Characters

Small portrait hector fe07.pngSmall portrait matthew fe07.pngSmall portrait eliwood fe07.pngSmall portrait marcus fe07.pngSmall portrait lowen fe07.pngSmall portrait oswin fe07.pngSmall portrait rebecca fe07.pngSmall portrait serra fe07.pngSmall portrait bartre fe07.pngSmall portrait dorcas fe07.pngSmall portrait guy fe07.pngSmall portrait erk fe07.pngSmall portrait priscilla fe07.pngSmall portrait lyn fe07.pngSmall portrait kent fe07.pngSmall portrait sain fe07.pngSmall portrait wil fe07.pngSmall portrait florina fe07.pngSmall portrait raven fe07.pngSmall portrait lucius fe07.pngSmall portrait canas fe07.pngSmall portrait dart fe07.pngSmall portrait fiora fe07.png

Item data

Items
Name Obtainment Method
Is gba chest key.png Chest Key Steal from thief
Is gba lockpick.png Lockpick Steal from thief
Is gba door key.png Door Key Steal from thief
Is gba antitoxin.png Antitoxin Steal from knight
Is gba talisman.png Talisman Open lone northern chest
Is gba eclipse.png Eclipse Open left southern chest
Is gba dragonshield.png Dragonshield Open right southern chest

Enemy Data


This section has been marked as a stub. Please help improve the page by adding information.


Boss Data

Main article: Teodor

Hector Normal Mode Hector Hard Mode

Teodor
Druid
Level 17
Affinity --
Stats
Max HP 30 Luck 3
Magic 16 Defense 9
Skill 15 Resistance 18
Speed 12 Constitution 8
Movement 6 Aid 7
Inventory
Is gba eclipse.png Eclipse
Is gba nosferatu.png Nosferatu
Weapon Ranks
GBARankSword.gif -- GBARankLance.gif -- Axe -- GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif A GBARankStaff.gif E

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • While "19xx" is an extremely common designation for this chapter given by fans, it is actually labeled "19x pt 2" in-game.
  • In the Japanese release, this chapter is not a 外伝, Gaiden, chapter. Its designation is instead 異伝, other story.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English A Glimpse in Time --
Japanese 時の垣間 A Glimpse in Time.

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Prototype

Imprisoner of Magic A Glimpse in Time Dragon's Gate

References

  1. "Ah... Now I remember. I was here a long, long time ago.... During the Scouring... I studied dark magic here." - NergalBlazing Sword, [[Fire Emblem: {{{3}}}]]
  2. "This... I left something here. Something valuable... Urrgg... My head... The pain... Bah. It must not be worth much if I never bothered returning for it." - Nergal, Fire Emblem
  3. "I have power now. Nothing else matters. I will open the Dragon’s Gate and get even more power... The power to defeat anyone. Power..." - Nergal, Fire Emblem
Fire Emblem
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters AenirAeshaBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHassarHausenHelmanJahnJakeJanKishunaLeilaLilinaMadelynMurdockRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale Prologue: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate •20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or Death • Final: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt.2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of Life • Final: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPherae) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemMorphsQuintessenceThe Scouring
Related topics List of regional version differencesName chart • Other games (The Binding Blade) • Pre-release information (Prototype build 0205Prototype build 0219Unused content) • Sound RoomTimeline