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List of items in Fire Emblem: The Blazing Blade
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This page lists all of the items in Fire Emblem: The Blazing Blade.
Item | Icon | Uses | Worth | Effects and notes | |
---|---|---|---|---|---|
Vulnerary | ![]() |
3 | 300 | Restores 10 HP to its user. | |
Vulnerary (Event variation) |
![]() |
60 | 6,000 | Restores 10 HP to its user. Only obtainable via event distribution for the Japanese version of the game; unused in all other regions. | |
Elixir | ![]() |
3 | 3,000 | Restores all HP to its user. | |
Antitoxin | ![]() |
3 | 450 | Cures poison to its user. | |
Pure Water | ![]() |
3 | 900 | Grants +7 resistance on the turn used. Decreases this boost by 1 for each turn afterward. | |
Torch | ![]() |
5 | 500 | Increases the user's fog of war sight range by 4 squares. Effect decreases by 1 each turn. | |
Door Key | ![]() |
1 | 50 | Used to open a single door. | |
Chest Key | ![]() |
1-5 | 300-1,500 | Used to open chests. | |
Lockpick | ![]() |
15 | 1,200 | Only usable by Thieves and Assassins to open doors and chests. | |
Dragonshield | ![]() |
1 | 8,000 | Permanently increases defense by 2 points when used. | |
Talisman | ![]() |
1 | 8,000 | Permanently increases resistance by 2 points when used. | |
Boots | ![]() |
1 | 8,000 | Permanently increases movement by 2 points when used. | |
Secret Book | ![]() |
1 | 8,000 | Permanently increases skill by 2 points when used. | |
Energy Ring | ![]() |
1 | 8,000 | Permanently increases strength or magic by 2 points when used. | |
Speedwings | ![]() |
1 | 8,000 | Permanently increases speed by 2 points when used. | |
Goddess Icon | ![]() |
1 | 8,000 | Permanently increases luck by 2 points when used. | |
Body Ring | ![]() |
1 | 8,000 | Permanently increases constitution by 2 points when used. | |
Angelic Robe | ![]() |
1 | 8,000 | Permanently increases maximum HP by 7 points when used. | |
Afa's Drops | ![]() |
1 | Cannot be sold | Permanent +5% to all growth rates when used. | |
Knight Crest | ![]() |
1 | 10,000 | Initiates class change for cavaliers and knights at Level 10 or higher. | |
Hero Crest | ![]() |
1 | 10,000 | Initiates class change for mercenaries, myrmidons and fighters at Level 10 or higher. | |
Guiding Ring | ![]() |
1 | 10,000 | Initiates class change for mages, clerics, and troubadours at Level 10 or higher. | |
Orion's Bolt | ![]() |
1 | 10,000 | Initiates class change for archers and nomads at Level 10 or higher. | |
Elysian Whip | ![]() |
1 | 10,000 | Initiates class change for pegasus knights and wyvern riders at Level 10 or higher. | |
Ocean Seal | ![]() |
1 | 50,000 | Initiates class change for pirates at Level 10 or higher. | |
Fell Contract | ![]() |
1 | 50,000 | Initiates class change for thieves at Level 10 or higher. | |
Earth Seal | ![]() |
1 | 20,000 | Initiates class change for every base class, except Lord, Pirate and Thief, at Level 10 or higher. | |
Heaven Seal | ![]() |
1 | 20,000 | Initiates class change for Lords at Level 10 or higher. Does not work on Eliwood if playing Eliwood's Tale, or on Hector if playing Hector's Tale. | |
Member Card | ![]() |
1 | 6,000 | Allows access into secret shops. | |
Silver Card | ![]() |
1 | 4,000 | Drops shop prices by half for the holder. Two can be obtained when played on Hard Mode; their effects do not stack. | |
Red Gem | ![]() |
1 | 5,000 | Sells for 2,500 gold. | |
Blue Gem | ![]() |
1 | 10,000 | Sells for 5,000 gold. | |
White Gem | ![]() |
1 | 20,000 | Sells for 10,000 gold. | |
Delphi Shield | ![]() |
-- | 10,000 | Negates anti-flier bonus damage bonus when equipped by a flying unit. | |
Iron Rune | ![]() |
-- | 5,000 | Negates the foe's ability to inflict critical hits against the holder. | |
Emblem Seal | ![]() |
-- | Cannot be sold | +10% to hit rate and avoid when equipped. | |
Ninis's Grace | ![]() |
15 | Cannot be sold | +10 defense, +10 resistance to one adjacent ally for one turn. Activated via the Dance/Play command. | |
Filla's Might | ![]() |
15 | Cannot be sold | +10 attack to one adjacent ally for one turn. Activated via the Dance/Play command. | |
Thor's Ire | ![]() |
15 | Cannot be sold | +10 critical rate to one adjacent ally for one turn. Activated via the Dance/Play command. | |
Set's Litany | ![]() |
15 | Cannot be sold | +10 avoid to one adjacent ally for one turn. Activated via the Dance/Play command. | |
Light Rune | ![]() |
1 | 800 | Sets a barrier on one space next to the user. The space the barrier is set onto cannot be traversed for 3 turns. | |
Mine | ![]() |
1 | 500 | Sets a mine on a single space next to the user. If a unit of any affiliation steps onto the set space, they take 10 damage. |
Items in Fire Emblem: The Blazing Blade | ||||||||||||||
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