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Light (part 2)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Light

Cm fe07 F-2.png

Location

Dread Isle

Boss(es)

Dragon

Previous chapter(s)

Light (part 1)

Look at the size of them. I've got a bad feeling about this. My... My legs are trembling just standing here.
— Hector

Light (Japanese: Light) is the final chapter of Fire Emblem: The Blazing Blade. It is split into two parts; this page covers the second part of the chapter.

Plot

Main articles: Light (part 2)/Script (Eliwood) and Light (part 2)/Script (Hector)

Three Fire Dragons pass through the Dragon's Gate; Athos stands before them, and bears the brunt of their fire breath to slow them down. Bramimond then appears appears, and tells the lords to bring their legendary weapons to him; Bramimond uses the strength of the weapons to revive Ninian. Ninian subdues two of the dragons and sends them back through the gate, but exhausts herself and collapses. Bramimond takes Ninian away for her safety, leaving the group to defeat the last dragon.

Athos passes away.

Once the dragon has been defeated, it is sucked back through the Dragon's Gate. Athos congratulates everyone on successfully protecting Elibe, but collapses, having exhausted the last of his strength. As he dies, Athos gives a prophecy of the future: an "evil star" will rise in Bern and Elibe will once again be at war, but Lycia will bring hope once again. Having given his prophecy, Athos dies satisfied with the actions he took in life.

Eliwood and the group reunite with Ninian. Ninian states that she must return home; she is remorseful that her and Nils's wishes to see their homeland allowed Nergal's actions. Eliwood states that the blame for this is also shared by humans who drove the dragons away, and that he would like to make Elibe a paradise for both humans and dragons, like Arcadia. Ninian is pleased by Eliwood's words, but insists that she and Nils must return through the gate. If Ninian and Eliwood do not have an A support, Ninian and Nils return to their home and close the gate; if Eliwood and Ninian do have an A support, Nils gives Ninian his blessing to stay with Eliwood in Elibe, and Nils returns home by himself.

One year later, Eliwood and Hector are being coronated as marquesses of their respective territories—the lord of whichever tale was played will be visited by the tactician if one is present, or by the other lord. Each lord expresses some anxieties over succeeding men like Elbert and Uther. If either lord has an A support with a potential partner—Lyn, Fiora, or Ninian for Eliwood; or Lyn, Florina, or Farina for Hector—they appear, and thank Mark or the other lord for helping on thier shared journey. Afterwards, the lords say their farewells.

Fifteen years after their coronations, Hector and Eliwood meet at Castle Ostia for the first time since Uther's funeral. The two reflect on their journey and introduce their children to each other—Eliwood's son Roy and Hector's daughter Lilina. The two children play elsewhere in the garden as Eliwood and Hector discuss more serious issues. Eliwood mentions that the King of Bern has died. Hector states that Desmond was assassinated in an attempt on Prince Zephiel's life; however, he notes that first spies reported Zephiel to have died before it was reported Desmond had a few days later. Eliwood and Hector reflect on Athos final warning of an "evil star" from Bern and a brutal war, and both promise to do everything they can to protect those who are dear to them.

At Bern Keep, Zephiel is confronted by an unknown man about his reason for awakening a "demon dragon"; Zephiel does not clarify his intentions, nor does the man clarify his identity.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Kill dragon Player Partner Other Enemy Third
Defeat: Eliwood, Hector, or Lyn dies 12 {{{partner}}} {{{other}}} 7 {{{third}}}

Eliwood Hector

Cm fe07 E-F-2.png

Units deployed in the previous part of the chapter carry over into this one, and are arranged on the map based on deployment order; forcibly deployed units are placed in fixed positions.

Character data

Characters
New Units

None

Returning Characters

Small portrait eliwood fe07.pngSmall portrait marcus fe07.pngSmall portrait lowen fe07.pngSmall portrait rebecca fe07.pngSmall portrait dorcas fe07.pngSmall portrait bartre fe07.pngSmall portrait hector fe07.pngSmall portrait oswin fe07.pngSmall portrait matthew fe07.pngSmall portrait serra fe07.pngSmall portrait guy fe07.pngSmall portrait erk fe07.pngSmall portrait priscilla fe07.pngSmall portrait lyn fe07.pngSmall portrait florina fe07.pngSmall portrait wil fe07.pngSmall portrait kent fe07.pngSmall portrait sain fe07.pngSmall portrait raven fe07.pngSmall portrait lucius fe07.pngSmall portrait canas fe07.pngSmall portrait dart fe07.pngSmall portrait fiora fe07.pngSmall portrait legault fe07.pngSmall portrait isadora fe07.pngSmall portrait rath fe07.pngSmall portrait heath fe07.pngSmall portrait hawkeye fe07.pngSmall portrait wallace fe07.pngSmall portrait geitz fe07.pngSmall portrait farina fe07.pngSmall portrait pent fe07.pngSmall portrait louise fe07.pngSmall portrait karel fe07.pngSmall portrait harken fe07.pngSmall portrait nino fe07.pngSmall portrait jaffar fe07.pngSmall portrait vaida fe07.pngSmall portrait nils fe07.pngSmall portrait karla fe07.pngSmall portrait renault fe07.pngSmall portrait athos fe07.png

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Eliwood Hard Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba druid enemy.gif Morph Druid 10 1 25~29 14~18 7~11 6~10 0 4~8 10~14 8 6 Fenrir Sleep
Moves to attack units in range.
Ma gba druid enemy.gif Morph Druid 10 1 25~29 14~18 7~11 6~10 0 4~8 10~14 8 6 Nosferatu Berserk
Moves to attack units in range.
Ma gba sage enemy.gif Morph Sage 10 1 26~30 11~15 8~12 6~10 0 5~9 11~15 7 6 Bolting Silence
Moves to attack units in range.
Ma gba sage enemy.gif Morph Sage 10 1 26~30 11~15 8~12 6~10 0 5~9 11~15 7 6 Bolting
Moves to attack units in range.
Ma gba bishop enemy.gif Morph Bishop 10 2 27~31 8~12 6~10 6~10 0 3~5 14~18 7 6 Purge
Moves to attack units in range.
Ma gba fire dragon enemy.gif Dragon Fire Dragon 20 1 120 17+10 25+10 15 24 20+20 30+10 25 8 Flametongue
Does not move.

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Dragon

Normal/Eliwood Hard Hector Hard

Generic portrait fire dragon fe07.png
Ma gba fire dragon enemy.gif Fire Dragon
Level 20
Affinity Is gba darkaffin.png
Stats
Max HP 120 Luck 24
Strength 17+10 Defense 20+20
Skill 25+10 Resistance 30+10
Speed 15 Constitution 25
Movement 8 Aid 24
Inventory
Flametongue
Weapon Levels
GBARankSword.gif -- GBARankLance.gif -- Axe -- GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif -- GBARankStaff.gif --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Your goal for this part of the chapter is to kill the Dragon while keeping the Lords alive. You do not need to defeat the enemies lined up along the sides of the stairs. In fact, they are completely irrelevant since they likely won't even reach your units unless you deliberately move into their range. The only one that is a threat is the Sage in the upper left corner with a Bolting tome and a Silence staff but he is only a threat if you leave units with poor resistance in his range or move magic-users into his staff range.

The Dragon has a massive amount of HP at 120 and 40 in each defensive stat. To top it all off, it does a guaranteed 37/39 damage to all of your units since Flametongue ignores defense and any defensive buffs granted by Ninis's Grace, and with its incredibly high hit rate, it is practically impossible for it to miss. Fortunately, the Dragon does not move, so you only need to make sure that any units with less than 37-39 HP stay out of Flametongue's 1-3 range. Any of the legendary weapons Athos gave you at the beginning of the chapter do effective damage against the dragon so use those. The weapons you retrieved from the Morphs in the first part of this chapter do not deal effective damage against the Dragon but can deal some damage if the user has enough strength. However, if you are doing a ranked run, stick to using the weapons Athos gave you as using them will not hurt your Funds ranking. The best candidates to chip the dragon's HP are Eliwood with Durandal, Hector with Armads, Athos with Forblaze or Aureola, or Canas with a Luna tome. Lyn is not recommended as she unfortunately has a realistic chance of not having enough HP to handle one round of combat with the Dragon and Sol Katti does not have enough might to deal significant damage to the dragon, making Lyn ineffective for attacking the dragon; however, if you have been training Lyn, she likely has a near 100% hit rate against the dragon, so she can land the final blow if possible. Attack the dragon with the units listed above then end the turn with a Fortify use or two. Hopefully, you will manage to defeat the boss within two turns.

Trivia

The player party at the bottom of the staircase.
  • In the 0206 prototype the player's units started at the bottom of the stairs instead of the top. This was revised as of the 0219 prototype, which puts the player's units at the top of the stairs similarly to the final build.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Light

--

Japanese

Light

German

Licht

Light

Gallery

Prototype

Images from the Fire Emblem 0206 and 0219 prototypes.
Light (part 1) Light
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters AenirAeshaBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHassarHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMadelynMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale Prologue: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or Death • Final: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of Life • Final: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Related topics List of version differencesName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline