This sub-page covers the terrain stats for the three Fire Emblem series games released on the Game Boy Advance: Fire Emblem: The Binding Blade, Fire Emblem: The Blazing Blade, and Fire Emblem: The Sacred Stones.
Class categories
For the purposes of terrain effect, The Binding Blade divides classes into these categories:[1]
Nomads, Nomadic Troopers, Brigands, Pirates, and Berserkers each have unique movement costs.
Terrain stats
Terrain types and effects in The Binding Blade
|
Terrain type
|
Stat boosts
|
Movement penalties
|
Def
|
Avo
|
HP rec.
|
Infantry A
|
Infantry B
|
Brigand
|
Pirate
|
Berserker
|
Mages
|
Armor
|
Cavalry A
|
Cavalry B
|
Nomad
|
Nomadic Trooper
|
Fliers
|
Dragons
|
Plain
|
0
|
0
|
-
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Forest
|
1
|
20
|
-
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
3
|
3
|
2
|
2
|
1
|
2
|
Mountain
|
1
|
30
|
-
|
4
|
3
|
3
|
3
|
3
|
4
|
✗
|
✗
|
6
|
✗
|
5
|
1
|
4
|
Peak
|
2
|
40
|
-
|
✗
|
✗
|
4
|
✗
|
4
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
✗
|
Settlement
|
0
|
10
|
-
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Ruins
|
0
|
0
|
-
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
1
|
1
|
Ballista
|
0
|
5
|
-
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
1
|
2
|
Fort
|
2
|
20
|
20%
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
1
|
2
|
Gate
|
3
|
20
|
10%
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
River
|
0
|
0
|
-
|
5
|
✗
|
5
|
2
|
2
|
✗
|
✗
|
✗
|
✗
|
✗
|
5
|
1
|
✗
|
Lake
|
0
|
10
|
-
|
✗
|
✗
|
✗
|
3
|
3
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
✗
|
Sea
|
0
|
10
|
-
|
✗
|
✗
|
✗
|
2
|
2
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
✗
|
Sand
|
0
|
5
|
-
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Desert
|
0
|
5
|
-
|
2
|
3
|
2
|
2
|
2
|
1
|
3
|
4
|
4
|
3
|
3
|
1
|
2
|
Floor (Magic)
|
0*
|
0
|
-*
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Pillar
|
1
|
20
|
-
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
3
|
3
|
3
|
3
|
2
|
2
|
Throne
|
3*
|
30
|
10%*
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
Valley/Fence
|
1
|
20
|
-
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
1
|
Obstacle
|
0
|
0
|
-
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
✗
|
Door/Wall
|
0
|
0
|
-
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
Blocked
|
0
|
0
|
-
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boosts except for HP recovery.
|
Class categories
For the purposes of terrain effect, The Blazing Blade divides classes into these categories:[2]
Nomads, Nomadic Troopers, Brigands, and Berserkers each have unique movement costs.
Terrain stats
Terrain types and effects in The Blazing Blade
|
Terrain type
|
Stat boosts
|
Movement penalties
|
Def
|
Avo
|
HP rec.
|
Infantry A
|
Infantry B
|
Brigand
|
Pirates
|
Berserker
|
Mages
|
Armor
|
Cavalry A
|
Cavalry B
|
Nomad
|
Nomadic Trooper
|
Fliers
|
Plain
|
0
|
0
|
-
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Forest
|
1
|
20
|
-
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
3
|
3
|
2
|
1
|
Mountain
|
1
|
30
|
-
|
4
|
3
|
3
|
3
|
3
|
4
|
✗
|
✗
|
6
|
✗
|
5
|
1
|
Peak
|
2
|
40
|
-
|
✗
|
✗
|
4
|
✗
|
4
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
Settlement
|
0
|
10
|
-
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Ruins (village)
|
0
|
0
|
-
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
1
|
Fort
|
2
|
20
|
20%
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
1
|
Gate
|
2
|
20
|
10%
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
River
|
0
|
0
|
-
|
5
|
✗
|
5
|
2
|
2
|
✗
|
✗
|
✗
|
✗
|
✗
|
5
|
1
|
Lake
|
0
|
10
|
-
|
✗
|
✗
|
✗
|
3
|
3
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
Sea
|
0
|
10
|
-
|
✗
|
✗
|
✗
|
2
|
2
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
Sand
|
0
|
5
|
-
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Desert
|
0
|
5
|
-
|
2
|
3
|
2
|
2
|
2
|
1
|
3
|
4
|
4
|
3
|
3
|
1
|
Pillar
|
1
|
20
|
-
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
3
|
3
|
3
|
3
|
1
|
Throne
|
2*
|
20
|
-
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Obstacle
|
0
|
0
|
-
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
Door/Wall
|
0
|
0
|
-
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boosts except for HP recovery.
|
Class categories
For the purposes of terrain effect, The Sacred Stones divides classes into these categories:[3]
Pirates and Berserkers have unique movement costs.
Terrain stats
Terrain types and effects in The Sacred Stones
|
Terrain type
|
Stat boosts
|
Movement penalties
|
Def
|
Avo
|
HP rec.
|
Infantry A
|
Infantry B
|
Bandits
|
Pirate
|
Berserker
|
Mages
|
Armor
|
Cavalry A
|
Cavalry B
|
Animal A
|
Animal B
|
Fliers
|
Plain
|
0
|
0
|
-
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Forest
|
1
|
20
|
-
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
3
|
3
|
2
|
2
|
1
|
Mountain
|
2
|
30
|
-
|
4
|
3
|
3
|
3
|
3
|
4
|
✗
|
✗
|
6
|
✗
|
5
|
1
|
Peak
|
2
|
40
|
-
|
✗
|
✗
|
4
|
✗
|
4
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
Settlement
|
0
|
10
|
-
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Fort
|
2
|
20
|
20%
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
1
|
Gate (Castle)
|
3
|
20
|
10%*
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Gate
|
3
|
30
|
10%
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
River
|
0
|
0
|
-
|
5
|
✗
|
5
|
2
|
2
|
✗
|
✗
|
✗
|
✗
|
✗
|
5
|
1
|
Lake
|
0
|
10
|
-
|
✗
|
✗
|
✗
|
3
|
3
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
Sea
|
0
|
10
|
-
|
✗
|
✗
|
✗
|
2
|
2
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
Sand
|
0
|
5
|
-
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Desert
|
0
|
5
|
-
|
2
|
3
|
2
|
2
|
2
|
1
|
3
|
3
|
3
|
2
|
2
|
1
|
Pillar
|
1
|
20
|
-
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
3
|
3
|
3
|
3
|
1
|
Throne
|
3*
|
30
|
10%*
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Obstacle
|
0
|
0
|
-
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
1
|
Door/Wall
|
0
|
0
|
-
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
✗
|
Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boosts except for HP recovery.
|
Trivia
- In the Japanese version of The Blazing Blade, the terrain bonus for both gate and throne is +3 Defense and +30% Avoid.
- However, The Official Nintendo Fire Emblem Player's Guide states that standing on a throne gives +3 Defense and +30% Avoid, which is only true for the Japanese version of the game.[4]
References
- ↑ Binding Blade - Terrain Data, Serenes Forest, Retrieved: June 21, 2019
- ↑ Blazing Sword - Terrain Data, Serenes Forest, Retrieved: June 21, 2019
- ↑ The Sacred Stones - Terrain Data, Serenes Forest, Retrieved: June 21, 2019
- ↑ (The Official Nintendo Fire Emblem Player's Guide (Nintendo Power), pg. 12)
See also