Site News
Warning: This wiki contains spoilers. Read at your own risk!

Discord and Twitter: If you would like, please join our Discord server, and/or follow us on Twitter at @FEWikiOfficial!

Cross-Wiki Week 2022: From September 23–30, make contributions to NIWA wikis that you normally don't edit, or Halopedia, for a chance to win a Nintendo eShop gift card! See here for more details.

New Resolve

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
New Resolve

Cm fe07 20.png

Location

Badon

Weather

Fog of war

Required units

Eliwood, Hector

New units

Ninian

Boss(es)

Oleg

Previous chapter(s)

Dragon's Gate

Next chapter(s)

Kinship's Bond

Oh, Fa- ...Father... ......
— Eliwood

New Resolve (Japanese: 新たなる決意 New Resolve) is the twentieth chapter of Eliwood's tale and twenty-first of Hector's tale in Fire Emblem: The Blazing Blade.

Plot

Main articles: New Resolve/Script (Eliwood) and New Resolve/Script (Hector)

Eliwood and the others leave the Dread Isle and return to Badon. Lyn, Ninian, and Nils talk about the last time they were together, and Hector asks that the conversation change, as he was not present for their first meeting. Nils begins to describe his and Ninian's time on the Dread Isle; Elbert set them free when they were captured and they escaped by boat, but Nils was thrown overboard in a storm and Ninian lost herself without him. Nils explains that Nergal wants the twins as they can open the Dragon's Gate, and that Nergal can use quintessence—"the essence of life itself"—to call dragons; Nergal was attempting to orchestrate a war in Lycia to generate a great amount of quintessence, but instead gained what he needed from Elbert and his Pheraean knights. Nils continues to recount his with Elbert, who kept their spirits up in captivity. Eliwood breaks down again at the conversation, and the others, sans Ninian, leave him some time alone. Eliwood and Ninian mourn their troubles together, but this is interrupted by Ninian sensing enemies nearby.

Outside, Lyn, Hector, and Nils discuss the current status of Nergal. Nils states that the wound Elbert gave Nergal will not be fatal, as Nergal can use quintessence to heal wounds quickly and prevent aging. Nils then senses enemies nearby; Eliwood exits the nearby tavern and prepares to end the fight quickly to avoid endangering the villagers.

Nils sharing his power with Ninian.

At the start of the battle, Ninian attempts to leave the tavern and assist Eliwood. Nils tries to stop her but Ninian insists as she still feels responsible for Elbert's death. Nils relents and transferrs his power to her so she can aid Eliwood. Ninian leaves the tavern and finds Eliwood; Eliwood is reluctant to allow her to fight, but Ninian demonstrates her dancing which convinces Eliwood to allow her to join the battle.

Once the Black Fang are routed, Eliwood begins determining their next course of action. Eliwood comes to the conclusion that they should meet with Hector's older brother, Uther; Hector is slightly worried about this, as he has neglected to send Uther correspondence during their travels to Valor. Eliwood lightens up and teases Hector, and Lyn finds their shenanigans amusing.

Marcus takes Eliwood aside for a moment to mention he has contacted Eleanora about the death of her husband at his own discretion due to Eliwoods distress. Eliwood thanks Marcus for this. Eleanora's guard, Isadora, then arrives to tell them that Eleanora has received word of Elbert's death. Isadora delivers the message "Obey your father's dying wish" and agrees to travel with Eliwood.

Elsewhere, Nergal is still recovering from the wound Elbert inflicted. Nergal commands Sonia to mobilize the Four Fangs to kill Eliwood as "compensation", and commands Limstella to gather quintessence to heal his wound.

Beginning log

Eliwood's Tale: At last, Eliwood's long-awaited reunion with his father, as well as their painful farewell. After escaping the Dread Isle, they return to the port city of Badon. Eliwood remains silent for the duration of their passage. He sits cradling his father's cold hand as if to warm him back to life.

Hector's Tale: They find the man for whom they've been searching, Marquess Pherae. He breathes his last in the embrace of his son, Eliwood. The companions leave the Dragon's Gate and set sail for Badon. Eliwood is grief-stricken at his father's death. Hector can find no words to comfort his friend.

Chapter data

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Chapter Data
Conditions
Unit Data
Victory: Defeat Oleg Player Partner Other Enemy Third
Defeat: Eliwood, Hector, or Lyn dies 10+1 {{{partner}}} {{{other}}} 18+11 {{{third}}}
Cm fe07 E-20.png

Character data

Characters
New Units
Ninian
Portrait ninian fe07.png
Dancer
HP
14
Inventory
Ninis's Grace
Elixir
Level
1
Automatically from turn 1
Returning Characters

Eliwood ​Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Hector ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Lyn ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​

If Lyn's tale was played and Nils was not defeated in it, Ninian's stats (other than Constitution and Aid) will match Nils's at the end of Chapter 10.
In Eliwood's tale, Eliwood starts with a boost from Ninis's Grace.

Item data

Items
Name Obtainment Method
Is gba torch.png Torch Dropped by enemy Cavalier (Eliwood's tale) or Wyvern Rider (Hector's tale) (Normal Mode only)
Is gba antitoxin.png Antitoxin Dropped by enemy Archer
Is gba lightning.png Lightning Dropped by enemy Monk (Hard Mode only)
Is gba shine.png Shine Dropped by enemy Monk
Is gba antitoxin.png Antitoxin Steal from enemy Brigand (Normal Mode) or Archer (Hard Mode)
Is gba hero crest.png Hero Crest Steal from Oleg
Is gba restore.png Restore Visit top western village
Is gba light rune.png Light Rune Visit bottom western village
Is gba elysian whip.png Elysian Whip Visit northeastern village
Is gba wyrmslayer.png Wyrmslayer Visit southeastern village

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba steel sword.png Steel Sword 600
Is gba iron sword.png Iron Sword 460

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood Normal Eliwood Hard Hector Normal Hector Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma gba cavalier enemy.gif Black Fang Cavalier 7 1 23~26 6~8 4~5 6~7 0 6~8 0~2 9 7 Steel Sword TorchThis item is dropped upon this unit's defeat.
--
Ma gba archer enemy.gif Black Fang Archer 7 1 21~23 5~7 5~6 4~6 0 3~5 0~2 7 5 Poison Bow AntitoxinThis item is dropped upon this unit's defeat.
--
Ma gba monk enemy.gif Black Fang Monk 7 1 20~22 2~4 2~4 3~5 0 1~2 7~8 6 5 ShineThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma gba brigand enemy.gif Black Fang Brigand 7 1 24~26 7~9 2~4 6~7 0 3~4 0~1 12 5 Poison Axe Antitoxin
--
Ma gba brigand enemy.gif Black Fang Brigand 7 1 24~26 7~9 2~4 6~7 0 3~4 0~1 12 5 Hand Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba brigand enemy.gif Black Fang Brigand 7 1 24~26 7~9 2~4 6~7 0 3~4 0~1 12 5 Hammer
Moves to attack units in range; begins moving unprovoked when a unit passes the eastern wall (enters columns 22–26).
Ma gba monk enemy.gif Black Fang Monk 7 2 20~22 2~4 2~4 3~5 0 1~2 7~8 6 5 Shine
The northeast one moves to attack units in range.
Ma gba monk enemy.gif Black Fang Monk 7 5 20~22 2~4 2~4 3~5 0 1~2 7~8 6 5 Lightning
The eastern-, northern-, and western-most ones move to attack units in range.
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 6 1 23~25 8~10 4~5 6~7 0 9~10 0~1 10 7 Steel Lance
--
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 6 1 23~25 8~10 4~5 6~7 0 9~10 0~1 10 7 Poison Lance
--
Ma gba cavalier enemy.gif Black Fang Cavalier 7 1 23~26 6~8 4~5 6~7 0 6~8 0~2 9 7 Steel Lance
--
Ma gba archer enemy.gif Black Fang Archer 7 1 21~23 5~7 5~6 4~6 0 3~5 0~2 7 5 Steel Bow
Moves to attack units in range; begins moving unprovoked when a unit passes the eastern wall (enters columns 22–26).
Ma gba warrior enemy.gif Oleg Warrior 5 1 42 16 9 7 3 12 7 13 6 Silver Axe Steel Bow Hero Crest
Does not move until a unit passes the eastern wall (enters columns 22–26), then moves unprovoked.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba brigand enemy.gif Black Fang Brigand 9 1 25~28 8~10 3~4 6~7 0 3~4 0~2 12 5 Poison Axe
--
Ma gba monk enemy.gif Black Fang Monk 6 1 20~21 2~3 2~3 3~4 0 1~2 6~8 6 5 Shine
--
Ma gba monk enemy.gif Black Fang Monk 6 1 20~21 2~3 2~3 3~4 0 1~2 6~8 6 5 Lightning
--
Ma gba wyvern rider enemy.gif Black Fang Wyvern Rider 5 2 22~24 8~10 4~5 6~7 0 8~10 0~1 10 7 Poison Lance
--
Ma gba nomad enemy.gif Black Fang Nomad 6 2 18~20 6~7 5~7 6~8 0 4~5 0~1 7 7 Steel Bow
--
Ma gba cavalier enemy.gif Black Fang Cavalier 6 2 23~25 6~7 3~5 6~7 0 6~7 0~1 9 7 Steel Sword
--
Ma gba knight enemy.gif Black Fang Knight 7 1 21~23 7~8 3~5 0~2 0 10~11 1~2 13 4 Poison Lance
--
Ma gba knight enemy.gif Black Fang Knight 7 1 21~23 7~8 3~5 0~2 0 10~11 1~2 13 4 Steel Lance
--

Reinforcements

Eliwood's tale
  • Turns 4 and 5 (Hard Mode)
    • 1 Brigand from the northeast corner of the map
  • Turn 5
  • Turns 6 and 7 (Hard Mode)
  • Turns 6 (Hard Mode) and 7
    • 1 Nomad from the northeastern corner of the map
    • 1 Cavalier from the southeastern corner of the map
  • Turns 9 (Hard Mode) and 10
  • Turns 11 (Hard Mode) and 12
    • 1 Nomad from the southeastern corner of the map
    • 1 Cavalier from the northeastern corner of the map
Hector's tale

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article: Oleg

Normal/Eliwood Hard Hector Hard

Portrait oleg fe07.png
Ma gba warrior enemy.gif Warrior
Level 5
Affinity --
Stats
Max HP 42 Luck 3
Strength 16 Defense 12
Skill 9 Resistance 7
Speed 7 Constitution 13
Movement 6 Aid 12
Inventory
Silver Axe (Eliwood's tale)
Killer Axe (Hector's tale)
Steel Bow (Normal Mode)
Hand Axe (Eliwood Hard Mode)
Hero Crest
Weapon Levels
Swords -- Lances -- Axes A Bows D
Anima magic -- Light magic -- Dark magic -- Staves --

Strategy

Hannah's Augury
Portrait hannah fe07.png
Price: Is gba gold.png60
Intro: This place, it makes my bones ache... You need to care for your elders, not take them to horrible places! What's that? Speak up! Oh, yes... The augury.
Augury: This battle will be fought in darkness, so thieves are good. Torches or light-bringing staves are also good. Bow wielders... Archers or snipers should come along. Antitoxin...the Sleep staff. These are heartening items. I can tell you nothing more.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

New Resolve

--

Japanese

新たなる決意

New Resolve

French

Nouvelle Résolution

New Resolve

German

Neue Entschlossenheit

New Resolve

Gallery

Prototype

Images from the Fire Emblem 0206 and 0219 prototypes.


← Dragon's Gate • New Resolve • Kinship's Bond →
Fire Emblem: The Blazing Blade
Playable characters AthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable characters AenirAeshaBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHassarHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMadelynMurdockNatalieReissmannRoySophiaUtherZephiel
Bosses AionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
Chapters Lyn's Tale Prologue: A Girl from the Plains • 1: Footsteps of Fate • 2: Sword of Spirits • 3: Band of Mercenaries • 4: In Occupation's Shadow • 5: Beyond the Borders • 6: Blood of Pride • 7: Siblings Abroad • 7x: The Black Shadow • 8: Vortex of Strategy • 9: A Grim Reunion • 10: The Distant Plains
Eliwood's Tale 11: Taking Leave • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Noble Lady of Caelin • 16: Whereabouts Unknown • 16x: The Port of Badon • 17: Pirate Ship • 18: The Dread Isle • 18x: Imprisoner of Magic • 19: Dragon's Gate • 20: New Resolve • 21: Kinship's Bond • 22: Living Legend • 22x: Genesis • 23: Four-Fanged Offense (Lloyd, Linus) • 24: Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth, Jerme) • 26: Battle before Dawn • 26x: Night of Farewells • 27: Cog of Destiny • 28: Valorous Roland • 29: Sands of Time • 29x: Battle Preparations • 30: Victory or Death • Final: Light (part 1part 2)
Hector's Tale 11: Another Journey • 12: Birds of a Feather • 13: In Search of Truth • 13x: The Peddler Merlinus • 14: False Friends • 15: Talons Alight • 16: Noble Lady of Caelin • 17: Whereabouts Unknown • 17x: The Port of Badon • 18: Pirate Ship • 19: The Dread Isle • 19x: Imprisoner of Magic • 19x pt 2: A Glimpse in Time • 20: Dragon's Gate • 21: New Resolve • 22: Kinship's Bond • 23: Living Legend • 23x: Genesis • 24: Four-Fanged Offense (Lloyd, Linus) • 25: Crazed Beast • 26: Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth, Jerme) • 28: Battle before Dawn • 28x: Night of Farewells • 29: Cog of Destiny • 30: The Berserker • 31: Sands of Time • 31x: Battle Preparations • 32: Victory or Death • 32x: The Value of Life • Final: Light (part 1part 2)
Locations ElibeBern (Shrine of Seals) • EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) • Nabata Desert (Arcadia) • Sacae (Bulgar) • Valor (Dragon's Gate) • Western Isles
Groups, objects and concepts Black Fang (Four Fangs) • Fire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
Related topics List of version differencesName chart • Other games (The Binding Blade) • Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) • Sound RoomTimeline