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Claude

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Not to be confused with the similarly named character appearing in Fire Emblem: Genealogy of the Holy War, Claud.

This page has been marked as a stub. Please help improve the page by adding information.

Claude von Riegan

Part I (Three Houses) Part II (Three Houses) Heroes


FETH Claude 02.png
Artwork of Claude in Part I, from Three Houses.

Grandson and heir to the Leader of the Leicester Alliance

Gender

Male

Race

Human

Age
  • 17 (Part I)
  • 23 (Part II)
Birthday

24th of the Blue Sea Moon (July 24th)

Height

175 cm (~5'9")

Family
  • Tiana (mother)
  • King of Almyra (father)
  • Duke Riegan (grandfather)
  • Godfrey (uncle)
Nationality

Leicester/Almyran

Starting class

Noble

Voiced by
Appearance(s)
Yet we have the strength to scale the walls between us... To reach out our hands in friendship so we can open our true hearts to one another! That's how we win!
— Claude to Nemesis

Claude von Riegan (pronounced /'klɒd vɒn 'ɹigɪn/[key];Japanese: クロード=フォン=リーガン Claude von Riegan), real name Khalid (Japanese: カリード Khalid),[2] is one of the three main characters, alongside Dimitri and Edelgard,[3] appearing in Fire Emblem: Three Houses. He is the heir of the noble family that leads the Leicester Alliance and the leader of the Golden Deer house at the Officers Academy.

Biography

Khalid was born the son of the king of Almyra and a noble from Leicester. As a child, he often found himself discriminated against due to his Fódlan heritage. Khalid eventually left Almyra for Leicester and took up the pseudonym Claude von Riegan, but was again discriminated against due to his Almyran heritage. This led him to develop a desire to end Fódlan's long-standing isolationism in an effort to bring about a new world where everyone accepts everyone else. He was named heir to House Riegen in Imperial Year 1179 and enrolled at the Officers Academy at Garreg Mach Monastery the following year along with several people from his kingdom. During a training exercise with Princess Edelgard von Hresvelg of Adrestia and Prince Dimitri Alexandre Blaiddyd of Faerghus, he was attacked by bandits hired by an individual calling themselves the Flame Emperor, but was rescued by the mercenaries Byleth and Jeralt. Byleth was offered a teaching position at the Academy as a reward, and their choice of which house to lead would have far-reaching consequences for all of Fódlan.

In all routes, Claude spends the next year studying at the Officers Academy along with the Golden Deer. Eventually, the Flame Emperor is unmasked as Edelgard, and she assumes the Adrestian throne and declares war on the Church of Seiros in order to destroy the Crest system she believes is stagnating the world. Edelgard launches a full-scale invasion of Garreg Mach Monastery and Claude fights alongside the Church, but the monastery is overrun and Byleth goes missing. Afterwards, Claude returns to Leicester and officially becomes the leader of the Alliance, using his political acumen to maintain a veneer of neutrality and keep the Empire at bay.

Crimson Flower

If Byleth chooses to lead the Black Eagles and defects to Edelgard's side upon learning that she is the Flame Emperor, their return decisively tips the scale of the war in Adrestia's favor. Claude draws them to the Alliance capital of Derdriu intending to either kill Edelgard and win the war on the spot or remove Leicester from the conflict with a minimal amount of Alliance casualties. He is defeated, and may be executed or spared at the player's discretion. If spared, he wishes Edelgard luck before exiling himself in order to prevent the Alliance from continuing a pointless struggle in his name.

Silver Snow

If Byleth chooses to lead the Black Eagles and then chooses to stay with Rhea and the church and go against Edelgard, they will lead a resistance army to stop the Empire and rescue Rhea. Once the army receives troops from Judith at the Valley of Torment, she gives Byleth a letter from Claude. In the letter, he states that he "doesn't know exactly why, but he feels that he can trust them". He tells Byleth that in order to invade the Empire, they must go east and take the Great Bridge of Myrddin, with him distracting House Gloucester's troops so that the resistance army can pass through their territory along the way. By taking the bridge, House Gloucester won't be able to receive the Empire's aid, benefiting Claude's position in the war as well as giving the resistance army a foothold to invade the Empire. After the resistance army takes the bridge, the Alliance engages in a three-way battle with the Empire and the Kingdom at Gronder Field, resulting in massive casualties for the Alliance as well as Claude going missing. Some of the students believe that he is alive somewhere, and it can be deduced from the Verdant Wind route that the somewhere where he is alive would be in Almyra.

Azure Moon

If Byleth chooses to lead the Blue Lions, Claude grants them and Dimitri permission to move through Alliance territory in order to engage the Empire. Claude leads Alliance forces to Gronder Field to battle the Empire himself, and a misunderstanding draws him into a fight with the Kingdom as well; Dimitri emerges victorious, and Claude is forced to retreat. As Dimitri doubles back to retake the Kingdom capital of Fhirdiad, Adrestian forces under the command of Lord Arundel invade the Alliance. Claude lures them to Derdriu to make a last stand and sends a request to Dimitri petitioning for reinforcements. His faith in Dimitri is proven well-founded when Dimitri outflanks Arundel and crushes his forces in a pincer attack. Claude gives him his Heroes' Relic Failnaught and information about Archbishop Rhea's whereabouts, disbands the Alliance and places its territories under Dimitri's governance, and leaves to pursue his own goals.

Verdant Wind

If Byleth chooses to lead the Golden Deer, Claude and his classmates become their pupils. Claude accompanies Byleth directly throughout their time teaching at the Officers Academy. Five years after the fall of Garreg Mach, Byleth returns the day before the millennium festival and reunites with Claude and the rest of the former Golden Deer. The two begin a full-scale war against Adrestia, using Garreg Mach Monastery as a base of operations. After killing an Adrestian general named Randolph tasked with retaking the monastery, Claude receives allies and supplies from Judith, the Hero of Daphnel, and launches a counterinvasion of the Empire. At Gronder Field, he engages both the Empire and the Kingdom in a three-way battle and emerges victorious; Dimitri is killed in the aftermath when he tries to pursue the fleeing Edelgard.

Claude presses forward into the Empire and takes Fort Merceus, but the fort is annihilated by "javelins of light" launched by a group known only as "those who slither in the dark". He invades the Imperial capital of Enbarr and successfully kills Edelgard, ending the war. Afterwards, Edelgard's retainer Hubert posthumously informs Claude of those who slither in the dark's intentions and the location of their base at Shambhala, an advanced underground city on the east coast of Fódlan on the border between Adrestia and Leicester. Claude besieges Shambhala and kills the leader of those who slither in the dark, Thales, but Thales manages to resurrect the ancient Liberation King Nemesis before dying. Nemesis raises an undead army and goes on a rampage towards Garreg Mach, but Claude and Byleth kill him and bring peace to Fódlan once and for all. In the aftermath, Claude leaves rulership of the newly formed United Kingdom of Fódlan to Byleth.

In all story routes that do not result in Claude's death, his final fate is to return to Almyra and take the throne as its king.

Fire Emblem: Three Houses

Role

Claude is one of the game's lord characters, and his defeat under the player's control is grounds for an immediate game over. He is the primary protagonist of the Verdant Wind route, a temporary playable character and recurring boss on all other routes, and an NPC ally in one chapter of the Azure Moon route.

Starting stats and growth rates

Playable

Main story Cindered Shadows

Small portrait claude fe16.png
Ma ns01 noble claude playable.gif Noble
Level 1
Movement 4
Crest Minor Crest of Riegan
Recruitment: Prologue, automatically from turn 1. Leaves party if the Golden Deer are not chosen, and cannot be re-recruited.

Base Stats Growth Rates Max Stats

Inventory Abilities
Iron Bow
Vulnerary
Leicester Lineage*
Sword Prowess Lv 1
Bow Prowess Lv 1
Authority Lv 1
Combat arts Spells Battalion
Curved Shot -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying
E+ E E D E E E D E E+ E+
Strength Weakness Budding Talent Strength -- -- Weakness Strength -- Strength Strength

Enemy - Chapter 1

Normal Hard Maddening

Small portrait claude fe16.png
Ma ns01 noble claude enemy.gif Noble
Level 2
Movement 4
Crest Minor Crest of Riegan
Stats
Max HP 26 Luck 8
Strength 12 Defense 6
Magic 5 Resistance 4
Dexterity 9 Charm 9
Speed 9
Inventory Abilities
Training Bow
Vulnerary
Leicester Lineage
Combat arts Spells Battalion
-- -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E E E E -- -- -- FE16ClassMasteryEmpty.png

Enemy - Chapter 7

Normal Hard Maddening

Small portrait claude fe16.png
Ma ns01 lord claude third.gif Lord
Level 15
Movement 5
Crest Minor Crest of Riegan
Stats
Max HP 33 Luck 11
Strength 17 Defense 10
Magic 6 Resistance 5
Dexterity 16 Charm 17+1
Speed 15
Inventory Abilities
Longbow
Evasion Ring
Leicester Lineage
Charm
General
Close Counter
Bow Prowess Lv 3
Authority Lv 2
Combat arts Spells Battalion
-- -- Seiros Mercenaries Lv 3
Onslaught
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
D+ E E C E E E C -- -- -- FE16ClassMasteryEmpty.png

Enemy - Crimson Flower Chapter 14

Normal Hard Maddening

Enemy - Azure Moon Chapter 17

Normal Hard Maddening

Neutral - Azure Moon Chapter 19

Normal Hard Maddening

Growth rates when reclassed

Main article: Claude/Stats

Abilities

Ability Learned at
Is ns01 leicester lineage.png Leicester Lineage Personal ability, innate and unremovable (Part I)
Is ns01 leicester lineage+.png Leicester Lineage+ Personal ability, innate and unremovable (Part II)
Is ns01 sword prowess lv 1.png Sword Prowess Innate; replaced with higher levels at Swords D+, C+, B+, and A+
Is ns01 combat art sword.png Wrath Strike Swords D
Is ns01 combat art sword.png Grounder Swords C
Is ns01 combat art sword.png Bane of Monsters Swords C+
Is ns01 axebreaker.png Axebreaker Swords B
Is ns01 combat art sword.png Finesse Blade Swords A
Is ns01 sword crit +10.png Sword Crit +10 Swords S
Is ns01 swordfaire.png Swordfaire Swords S+
Is ns01 lance prowess lv 1.png Lance Prowess Lances E+; replaced with higher levels at Lances D+, C+, B+, and A+
Is ns01 combat art lance.png Tempest Lance Lances D
Is ns01 combat art lance.png Knightkneeler Lances C
Is ns01 swordbreaker.png Swordbreaker Lances B
Is ns01 lance crit +10.png Lance Crit +10 Lances S
Is ns01 lancefaire.png Lancefaire Lances S+
Is ns01 combat art axe.png Diamond Axe Budding Talent: Axes
Is ns01 axe prowess lv 1.png Axe Prowess Axes E+; replaced with higher levels at Axes D+, C+, B+, and A+
Is ns01 combat art axe.png Smash Axes D
Is ns01 combat art axe.png Helm Splitter Axes C
Is ns01 lancebreaker.png Lancebreaker Axes B
Is ns01 axe crit +10.png Axe Crit +10 Axes S
Is ns01 axefaire.png Axefaire Axes S+
Is ns01 bow prowess lv 1.png Bow Prowess Innate; replaced with higher levels at Bows D+, C+, B+, and A+
Is ns01 combat art bow.png Curved Shot Innate
Is ns01 close counter.png Close Counter Bows C
Is ns01 combat art bow.png Monster Blast Bows C+
Is ns01 combat art bow.png Encloser Bows A
Is ns01 bow crit +10.png Bow Crit +10 Bows S
Is ns01 bowfaire.png Bowfaire Bows S+
Is ns01 brawling prowess lv 1.png Brawling Prowess Brawling E+; replaced with higher levels at Brawling D+, C+, B+, and A+
Is ns01 combat art brawling.png Fading Blow Brawling D
Is ns01 combat art brawling.png Rushing Blow Brawling C
Is ns01 combat art.png Healing Focus Brawling B
Is ns01 brawl crit +10.png Brawl Crit +10 Brawling S
Is ns01 fistfaire.png Fistfaire Brawling S+
Is ns01 reason lv 1.png Reason Reason E+; replaced with higher levels at Reason D+, C+, B+, and A+
Is ns01 black magic range +1.png Black Magic Range +1 Reason S
Is ns01 black tomefaire.png Black Tomefaire Reason S+
Is ns01 faith lv 1.png Faith Faith E+; replaced with higher levels at Faith D+, C+, B+, and A+
Is ns01 white magic range +1.png White Magic Range +1 Faith S
Is ns01 white tomefaire.png White Tomefaire Faith S+
Is ns01 authority lv 1.png Authority Innate; replaced with higher levels at Authority D+, C+, B+, and A+
Is ns01 battalion desperation.png Battalion Desperation Authority C
Is ns01 model leader.png Model Leader Authority C+
Is ns01 defensive tactics.png Defensive Tactics Authority B
Is ns01 battalion wrath.png Battalion Wrath Authority A
Is ns01 rally charm.png Rally Charm Authority S
Is ns01 offensive tactics.png Offensive Tactics Authority S+
Is ns01 weight -3.png Weight -3 Heavy Armor C
Is ns01 combat art.png Smite Heavy Armor B
Is ns01 weight -5.png Weight -5 Heavy Armor A
Is ns01 armored effect null.png Armored Effect Null Heavy Armor S+
Is ns01 dexterity +4.png Dexterity +4 Riding C
Is ns01 movement +1.png Movement +1 Riding A+
Is ns01 cavalry effect null.png Cavalry Effect Null Riding S+
Is ns01 alert stance.png Alert Stance Flying B
Is ns01 alert stance+.png Alert Stance+ Flying A+
Is ns01 flying effect null.png Flying Effect Null Flying S+
The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

Spell Learned at
Wind Reason D
Sagittae Reason C
Cutting Gale Reason B
Excalibur Reason A
Heal Faith D
Nosferatu Faith D+
Recover Faith C
Silence Faith A

Analysis

This character analysis section may not be accurate to every player's experience.

Claude is the leader of the Golden Deer house and among the best units in the game. In addition to having a good growth in strength, Clause possesses the second-highest growth in speed, and the highest growths in dexterity and charm tied with Lysithea and Edelgard respectively. In the early game, Claude has a base strength on par with Raphael though he will fail to double with a bow until he obtains a few speed level ups; however, being one of four units to have Curved Shot from the moment he joins and a higher strength than the other three gives him an edge in the early game and allows him to function as a reliable ranged chip on higher difficulties. If kept on a bow-focused path, Claude will be proficient more so at locking down the enemy rather than consistently killing enemies in one round. Bows are somewhat heavy and will limit Claude’s AS, but he obtains the rare and very useful combat art of Encloser and he has his excellent charm growth, which grants high hit rates when using gambits and high avoid against enemy gambits, both of which are fair compensation. Moreover, since Claude can use swords in any class, you can give him one to take better advantage of his high speed growth and work towards Finesse Blade to take advantage of his high dexterity. Bear in mind that although bows’ lack of melee range on enemy phase has been more or less eliminated by the introduction of the lightweight Mini Bow and the skill Close Counter, Claude has average to subaverage growths in defense and HP respectively which limit Claude’s staying power on the frontlines.

Claude possesses a minor crest of Riegan which grants him a 30% chance of restoring HP equal to 30% of damage dealt when using combat arts. This crest effect is not very good. While on paper it may seem to be a solution to Claude’s somewhat lacking defenses, the effect cannot be relied on and can only activate on the player phase. Moreover, If you equip HP based skills on Claude like Desperation, Vantage or Defiant skills, his crest effect can deactivate them and ruin your strategy for enemy phase. The other perk granted by the crest of Riegan is access to the Failnaught’s exclusive combat art of Fallen Star. In addition to granting an extra ten might and thirty to the Failnaught’s hit rate, Claude gains the Fallen Star status which guarantees he will evade all attacks in the next round of combat after which he will be subject to ordinary hit calculations. The combat art does not, as many players erroneously think after reading the art’s description, allow Claude to dodge all enemy attacks on the enemy phase of the next turn ‒ it only works for one round of combat; accordingly, the combat art is best utilized in situations where Claude will see limited combat in the next enemy phase such as when fighting against monsters or bosses.

Claude has an excellent speed stat but needs help in strength, therefore his best promotion pathway is Fighter to Brigand, master the class for Death Blow, afterwards a side promotion to Archer for 3-range combat and to attain Hit +20 is recommended. As for the advanced tier, Claude will likely be best as a Wyvern Rider for general combat prowess, Canto, and the excellent mobility of flying classes. Moreover, spending time as a Wyvern rider in Part I will build Claude’s proficiency in flying and work towards attaining Alert Stance+ earlier in Part II. As a side note, Sniper is also a viable option to obtain Hunter's Volley and Encloser earlier. When Part II begins, Claude will automatically attain his unique classes of Wyvern Master and Barbarossa which are variants of the Wyvern Rider and Wyvern Lord respectively. Automatically gaining such strong classes is a big boon for Claude as Barbarossa is his best option for his final class. While Barbarossa gives slightly lower class modifiers to speed and strength for the sake of a higher dexterity mod, it also has Bowfaire as one of its class skills, improving Claude’s performance with his weapon of choice, and gives Wind God upon mastering the class, a powerful two to five range combat art. Moreover, Barbarossa has the typical advantages of flying classes in the game such as high movement, Canto, and the unrivaled ability to dodge tank thanks to Alert Stance+. Additionally, flying classes have great synergy with Claude’s modified personal skill in Part II which grants Pass. The combination of the two give Claude the best movement in the game next to Edelgard’s ability to chain Raging Storm.

Fire Emblem Heroes

Role

There are two different variations of Claude available to Heroes, both of which are tied to his storyline appearance in Three Houses. The normal variation of Claude, based on his Three Houses Part I appearance as an Officers Academy student, is one of the characters added to the game in the Cohort of the Dead update, and became available for summoning by players on July 22, 2019. A Brave variation of Claude, based on his Three Houses Part II incarnation as a Barbarossa, was made available on August 18, 2020 as part of the summoning event surrounding the launch of the Lack update.

Claude: The Schemer

Starting stats

Claude: The Schemer is only available at 5★ rarity.
Portrait claude the schemer feh.png
Rarity ★★★★★
Weapon type Is feh colorless bow.png
Movement type Cavalry

Initial Stats Level 40 Stats

Maximum HP 16/17/18
Attack 6/7/8 Speed 10/11/12
Defense 4/5/6 Resistance 3/4/5
Skills
Is feh skill offense.png Cunning Bow
Is feh skill support.png --
Is feh skill special.png Night Sky

Skill set

Skill Rarity SP cost
Is feh skill offense.png Iron Bow Innate
Is feh skill offense.png Steel Bow Innate
Is feh skill offense.png Silver Bow Innate
Is feh skill offense.png Cunning Bow Innate
Is feh skill special.png New Moon Innate
Is feh skill special.png Glimmer ★★★★★ 200 SP
Is feh lull spd def 1.pngB Lull Spd/Def 1 ★★★★★ 60 SP
Is feh lull spd def 2.pngB Lull Spd/Def 2 ★★★★★ 120 SP
Is feh lull spd def 3.pngB Lull Spd/Def 3 ★★★★★ 240 SP
Is feh def smoke 1.pngC Def Smoke 1 ★★★★★ 60 SP
Is feh def smoke 2.pngC Def Smoke 2 ★★★★★ 120 SP
Is feh def smoke 3.pngC Def Smoke 3 ★★★★★ 240 SP

Claude: Almyra's King

Starting stats

Claude: Almyra's King is only available at 5★ rarity.
Portrait claude almyra's king feh.png
Rarity ★★★★★
Weapon type Is feh colorless bow.png
Movement type Flying

Initial Stats Level 40 Stats

Maximum HP 17/18/19
Attack 7/8/9 Speed 9/10/11
Defense 5/6/7 Resistance 5/6/7
Skills
Is feh skill offense.png Wind Parthia
Is feh skill support.png --
Is feh skill special.png New Moon

Skill set

Skill Rarity SP cost
Is feh skill offense.png Iron Bow Innate
Is feh skill offense.png Steel Bow Innate
Is feh skill offense.png Silver Bow Innate
Is feh skill offense.png Wind Parthia Innate
Is feh skill special.png New Moon Innate
Is feh skill special.png Moonbow ★★★★★ 200 SP
Is feh fury 1.pngA Fury 1 ★★★★★ 50 SP
Is feh fury 2.pngA Fury 2 ★★★★★ 100 SP
Is feh fury 3.pngA Fury 3 ★★★★★ 200 SP
Is feh fury 4.pngA Fury 4 ★★★★★ 300 SP
Is feh chill spd 1.pngB Chill Spd 1 ★★★★★ 60 SP
Is feh chill spd def 1.pngB Chill Spd/Def 1 ★★★★★ 120 SP
Is feh chill spd def 2.pngB Chill Spd/Def 2 ★★★★★ 240 SP
Is feh atk spd rein 1.pngC Atk/Spd Rein 1 ★★★★★ 60 SP
Is feh atk spd rein 2.pngC Atk/Spd Rein 2 ★★★★★ 120 SP
Is feh atk spd rein 3.pngC Atk/Spd Rein 3 ★★★★★ 240 SP

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Claude is agreeable and often cheerful. Although he comes across as the type not to think about things too much, in reality he possesses a keen insight.

Supports

Main article: Claude/Supports

Endings

Claude, King of Unification
Claude returned to his homeland of Almyra and assumed the role of a politically active prince. After inheriting the throne, he worked to improve relations with Fódlan. In addition to establishing new trade routes, he fostered trust by sending reinforcements into Fódlan to help quell revolts by the remnants of the Imperial loyalists. Under his guidance, the peoples of Fódlan and Almyra were finally able to set aside age-old prejudices, and over time, the fallacies of old were all but forgotten.

Byleth, Ruler of Dawn & Claude, King of Unification
After ascending the throne as the first leader of the United Kingdom of Fódlan, Byleth sought to rebuild the war-torn towns and villages and to help guide the reformation of the Church of Seiros. After a few months of peace, remnants of the Imperial army joined with those who slither in the dark and marched upon the capital city of Derdriu. The new kingdom lacked the power to repel the invaders, but when defeat seemed imminent, a battle cry rang out from the east. Claude, the newly-crowned King of Almyra, led a mighty army that broke through the rebel forces with ease. This show of solidarity forever altered the course of history, heralding a new age of unity.

Claude, King of Unification & Lorenz, Noble of the Red Rose
Claude disappeared from Fódlan after the war, leaving the new head of House Gloucester, Lorenz, to support the new United Kingdom of Fódlan in his stead. He proposed revolutionary polices to restore the war-torn region at a rapid rate. When the rebuilding effort was complete, Lorenz turned his eye toward diplomacy, seeking to establish treaties of friendship with foreign nations. Almyra was no exception, and when the two parties met for a summit at Fódlan's Locket, it was none other than Claude, the new king of Almyra, who arrived to negotiate. Some speculated that this meeting had been Claude's scheme all along, but Lorenz and Claude both denied it.

Claude, King of Unification & Lysithea, Scholar of Misfortune
Entrusting the future of Fódlan to his friends, Claude left for Almyra to reclaim his place as heir to the throne. When he became king, he asked Lysithea to be his queen with a heart full of love, and with the hope of fostering friendly diplomatic relations with Fódlan. Due to her shortened lifespan, Lysithea declined. Claude, unable to abandon his love for her, gave up the throne to go on a quest for a means to save her. Years later, he appeared suddenly before her, claiming to have found a cure. With her trust and love to guide him, he whisked her away, across the sea. It is unknown where they went.

Claude, King of Unification & Marianne, Survivor of the Curse
Entrusting the future of Fódlan to his friends, Claude left for Almyra to reclaim his place as heir to the throne. Several years later, when he became king, he took initial steps to open trade routes with Fódlan, and entered into negotiations with Margrave Edmund. During this time, he was reunited with Marianne, who had grown under her adoptive father's guidance into a wise and talented woman. She offered him her aid, and as they worked together to secure friendly relations between their respective nations, they feel deeply in love.

Claude, King of Unification & Hilda, Free Spirit
Entrusting the future of Fódlan to his friends, Claude left for Almyra to take his place as heir to the throne. His family saw that he had grown strong and allowed him to claim his birthright. When he became king several years later, he made the surprise announcement that he would make Hilda his queen. Having studied with her brother to prepare for this moment, Hilda demonstrated an uncanny talent for diplomacy, and greatly contributed to establishing friendly relations between Fódlan and Almyra. The presence of a Fódlan-born queen for two consecutive generations did much to alter Almyran values.

Claude, King of Unification & Leonie, The Blade Breaker II
Leonie returned to Sauin Village to repay her debts and mysteriously vanished afterwards. Some years later, when trade between Fódlan and Almyra began in earnest, the village received notice that the Almyran king would be passing through on his way to Garreg Mach. The village rushed to prepare themselves. When the anticipated day arrived, they were shocked to find Leonie at the king's side. She had gone to visit Claude in Almyra, and had ended up staying to become his queen. Faced with the sight of Leonie in the resplendent clothing of a monarch, her father and the other villagers could do nothing but stand in mute amazement.

Claude, King of Unification & Shamir, Distant Archer
After the war, Claude returned home to Almyra and took his place in the royal family. Some years later he became king, and during his reign, promoted policies to improve relations with Fódlan and protect children who had been left orphaned by the war. After he achieved his goals, he left the throne to a family member and left Almyra. During his travels, he encountered Shamir, who had been wandering the world as a mercenary. It is known that they traveled together from that day forward, but where they journeyed to remains a mystery.

Claude, King of Unification & Flayn, Slumbering Princess
Entrusting the future of Fódlan to his friends, Claude left for Almyra to reclaim his place as heir to the throne. Several years later, when he became king, he took initial steps to open diplomatic relations with Fódlan, and asked Garreg Mach for aid. During this time, he was reunited with Flayn, who had been helping Seteth run the church. She agreed to help, and as they worked together to secure friendly relations between their respective regions, they fell deeply in love. It is said that Seteth never learned of their relationship.

Claude, King of Unification & Petra, Queen of Brigid
Claude left Fódlan, entrusting its future to his friends. He intended to travel to his homeland of Almyra, but his love for Petra instead drew him west, to Brigid. He won her affection, and after receiving the blessing of her grandfather, the king of Brigid, the two were wed. Some years later, each inherited their respective thrones. As the monarchs of Brigid and Almyra, Petra and Claude fostered friendly diplomatic relations between the two regions and Fódlan.

Claude, King of Unification & Balthus, King of Grappling
Perhaps unexpectedly, Balthus accompanied Claude upon his return to his homeland of Almyra. While Claude assumed the role of a politically active prince, Balthus spent his days drinking, flirting, and brawling. As soon as Claude inherited the throne, however, all that changed. In the blink of an eye, Balthus became son-in-law to the great commander, Nader, and took up a position of military command in service to Claude's stated goal to improve relations with Fodlan. To foster trust, Claude frequently sent Balthus into Fodlan on missions to help quell revolts begun by Imperial loyalists.

Quotes

Battle quotes

Claude: Look at that, a real-life princess! I'll have to be careful not to scar that little face of yours.
Edelgard: Careful, Claude. I'll win no matter what, but you're only making things harder for yourself.
Claude: Losing hasn't even crossed your mind, has it? Ooh, this'll be a bit of shock, then.
Edelgard: To shock was your intention to begin with, was it not?

— Claude, fighting Edelgard in Chapter 1.
Claude: Psst, Your Princeliness. You've got a thing for Edelgard, right? Come on, fess up. You'll feel better.
Dimitri: Claude, please. This is no time for idle banter. Your defenses are wide open.
Claude: That didn't get to him, huh? What a shame. I'll find a better way to ruffle him up next time.

— Claude, fighting Dimitri in Chapter 1.
Claude: Coming up with brilliant schemes, I can handle. No problem. But I'm not much for fighting. Go easy on me!
Byleth: ...
Claude: You know that was a joke, right? Jeez, not so much as a smile...

— Claude fighting Byleth as an enemy in Chapter 1.
Kostas: Spoiled little noble! Just die like a good little rich kid!
Claude: Being noble has nothing to do with who you are as a person or how hard your life is. Your logic is illogical!

— Claude fighting Kostas in Chapter 2.
This is a great chance for me to find out if the Sword of the Creator really is all that it's cracked up to be. On that note, you'd better not surrender too quickly!
— Claude fighting Byleth as an enemy in Chapter 7.
Claude: Hey, Princess! Heads up! There's a rat right by your Imperial feet...
Edelgard: BAH! I-- Huh. How dare you make a fool of me. You will not rile me with such childish tactics.
Claude: Ah, so the sheer terror in your eyes was...something else entirely. My mistake. Anyway, it was only a joke.
Edelgard: You really hope to unsettle me with childish jokes? It won't work. You must stand and fight!

— Claude, fighting Edelgard in Chapter 7.
Claude: Hey, Your Royalness! If you promise to let me have the prize, I'll let you take the honor of victory. Do we have a deal?
Dimitri: Enough of your foolishness! I— Wait a moment. You are trying to anger me, is that it?
Claude: Saw right through me, did you? Well, if there's no deal, I'll just have to win this thing fair and square!
Dimitri: I will happily face you, here and now. Do not hold back, Claude!

— Claude, fighting Dimitri in Chapter 7.
Claude: So, you're the fabled Flame Emperor? Go ahead and enlighten me. What are you planning to do with the Crest Stones? What did you use Flayn's blood for? Who's Kronya? Who's Solon?
Flame Emperor: Silence. There is no need for you to know.
Claude: Is it that mask that's to blame for your curtness? If so, maybe I should rip it off and ask again.

— Claude, fighting the Flame Emperor in Chapter 11.
Claude: Here she is—Her Majesty—looking pleased as a dog with a stick. What exactly happened to make you this way?
Edelgard: I'm simply seeing through a promise I made to myself a long time ago.
Claude: Isn't this much force excessive? Thanks to you, my own long-held ambitions are nearly destroyed.
Edelgard: If you don't want them to be destroyed completely, I suggest you turn tail and flee.

— Claude, fighting Edelgard in Chapter 12.
Heh... So sad that our reunion should take place on the battlefield.
— Claude, as a boss when in Crimson Flower Chapter 14.
Teach... You should have chosen me instead of Edelgard. No point in whining about it now, I suppose. Sorry, but I'll be taking the win today.
— Claude, as a boss when fighting against Byleth in Crimson Flower Chapter 14.
Claude: We haven't seen each other since Garreg Mach. You've grown lovelier than ever, Edelgard.
Edelgard: You're not so unfortunate yourself. And as usual, you're here at a most inopportune moment.
Claude: Well, I'm sure we have much to talk about... But how about we settle things first?
Edelgard: No objections here. Prepare yourself, Claude.

— Claude, as a boss when fighting against Edelgard in Crimson Flower Chapter 14.
Hey, how long's it been? Five years? Who'd have thought you'd end up an Imperial general...
— Claude, as a boss when fighting against Jeritza in Crimson Flower Chapter 14.
Acheron: The declining Alliance will be finished if I kill you. The Empire will herald the new age!
Claude: Only if you manage to kill me. Hm? What's that to the north? Looks like the home of another opportunistic noble is burning...
Acheron: That's...that's my castle! NO!
Claude: That's the declining Alliance at work, right there. Seems like you were facing the wrong way, Weathervane!

— Claude, fighting Acheron in Verdant Wind Chapter 16.
Claude: Aren't you gonna stand aside, Lorenz? Unless we win, the Alliance can't survive.
Lorenz: Even if that's so, to allow you past without a fight would be pure cowardice, I'm afraid.
Claude: You are one stubborn guy.

— Unused dialogue between Claude and an enemy Lorenz in Verdant Wind Chapter 16.
So, you're actually alive, Teach! It's a shame you aren't on our side. Anyway, isn't the Empire your enemy? Us fighting seems like a waste...
— Claude, as an enemy fighting Byleth in Azure Moon Chapter 17.
Claude: Calm down, Dimitri! What does it achieve, us killing each other here?
Dimitri: Move, Claude. I have no time to exchange words with you.
Claude: It doesn't matter what I'm saying, does it? You aren't even listening. But I'm not gonna budge.

— Claude, fighting Dimitri in Azure Moon/Verdant Wind Chapter 17.
Claude: We haven't seen each other since Garreg Mach. You've grown lovelier than ever, Edelgard.
Edelgard: You're not so unfortunate yourself. And you have the aid of the professor. Frankly, I'm jealous. Now's the chance for you and the professor to leave.
Claude: I'm afraid I must decline. Even if we left, we'd just have to come right back.

— Claude, fighting Edelgard in Verdant Wind Chapter 17.
So sad that our reunion should take place on the battlefield.
— Claude, as a boss in Azure Moon Chapter 17.
Claude: Hey, how long's it been? Five years? Who'd have thought you'd end up an Imperial general...
Death Knight: So, you wish to die.
Claude: Heh. As antisocial and unhinged as ever, I see.

— Claude, fighting the Death Knight in Verdant Wind Chapter 18.
Claude: It's over, lapdog. Your military rule is at its end.
Hubert: For every step you take along that path, our thorns will cut into your heels.
Claude: Ooh, that sounds painful. I'll have to wear thicker soles for the march.
Hubert: If your boots are too heavy, you won't be able to lift your feet. But enough prattle.

— Claude, fighting Hubert in Verdant Wind Chapter 19.
Edelgard: Your ideals, I understand they're not so far removed from my own. But without sufficient knowledge of this land's suffering, I can't entrust Fódlan to you!
Claude: Perhaps. I daresay it's true that I don't fully understand the history of Fódlan. Still, I've seen many things in my life. Don't worry. I'll finish the job for you.

— Claude, fighting Edelgard in Verdant Wind Chapter 20.
Thales: Ha. It is laughable that base animals such as you would bare fangs at the likes of us.
Claude: I may be a base animal, but I have strong allies. Do you think you can beat Teach and the Sword of the Creator?
Thales: The Sword of the Creator... The blade given to Nemesis. Who do you really think is superior?
Claude: There's a big difference between the living and the dead. The fate of the future lies in the hands of the living!

— Claude, fighting Thales, in Verdant Wind Chapter 21.
Claude: Hey... Can you speak?
Riegan: ...
Claude: Just puppets controlled by Nemesis... Well, they're the strongest puppets I've ever known.

— Claude, fighting Riegan in Verdant Wind Chapter 22.
Claude: I did hear that some good-for-nothing inherited this territory. I guess that's you, then.
Acheron: Who do you think you are? I'm not a good-for-nothing! You are!
Claude: If you were actually good for anything at all, I'd at least expect you to recognize who I am...

— Claude, fighting Acheron in Land of the Golden Deer.
Do you think it was once a human, like Miklan? No... It's not possible...
— Claude, fighting the Wild Demonic Beast in Tales of the Red Canyon.
Claude: How could you commit such crimes in the name of Almyra? It's because of two-bit miscreants like you that Almyrans suffer so much hate!
Pirate Captain: Sh-shut up! Say what you will, we're the real navy of Almyra!

— Claude, fighting the Pirate Captain in Sword and Shield of Seiros.
The Wind Caller: I smell those detestable 10 Elites... Who are you?
Claude: I'm the grandson of the grandson of the grandson of the elite Riegan. Now tell me who you are!
The Wind Caller: I am your family's enemy. If you carry the blood of the 10 Elites, you cannot be permitted to live.
Claude: What do you mean by that? And what's that Crest on your forehead?
The Wind Caller: No more talk. If you wish to survive, you must destroy me!

— Claude, fighting the Wind Caller in The Sleeping Sand Legend.
Claude: That looks just like Miklan's Black Beast... Could a Hero's Relic be at fault?
Wandering Beast: Hero... There is a word that takes me back.
Claude: Takes you back? You... Are you...
Wandering Beast: After so long, I cannot speak of it.

— Claude, fighting the Wandering Beast in Forgotten Hero.

Critical quotes

Shall we dance?
— Claude in Part I
Strategy in motion!
— Claude in Part II
My moment has arrived!
— Claude in Parts I & II
Don't hold this against me, ok?
— Claude in Part I
My moment has arrived!
— Claude in Part I
Enough is enough!
— Claude in Part I
Hold a grudge if you must.
— Claude in Part II
Leave. Now.
— Claude in Part II

Death/retreat quotes

I didn't expect that... We'll call it a stalemate.
— Claude's retreat quote as a playable character in Part I.
The dreams of men don't amount to much. Sorry, but...it's up to you now.
— Claude's death quote in classic mode as a playable character in Part II.
So much for my schemes. I'm bowing out.
— Claude's retreat quote in casual mode as a playable character in Part II.
Argh, I hate losing! I guess I'll just have to settle for cheering the others on.
— Claude, as an enemy in Chapter 1 if the other Golden Deer members are active.
I must have let my guard down. I guess that's a loss for the Golden Deer House.
— Claude, as an enemy in Chapter 1 if he is the last Golden Deer member to be defeated.
Sorry, but it's about time I make my exit... The rest of you...please finish the job!
— Claude, as an enemy in Chapter 7 if the other Golden Deer members are active.
I hate to say it, but it seems we're at a stalemate. Looks like the Golden Deer won't be winning this round...
— Claude, as an enemy in Chapter 7 if he is the last Golden Deer member to be defeated.
Claude: Enough! You've bested me. If I die here, the Alliance becomes part of the Empire.
Edelgard: Do you yield, then? You've never known when to give up.
Claude: Well, I can't just surrender so easily. I'm responsible for the others. If you're as smart as you seem, I bet you've figured out why I was able to summon Almyran reinforcements. Wouldn't it be better to let me go and have me in your debt?
If spared: Thank you, Professor. And you, Edelgard. I'm truly grateful for your courageous decision. I will return your kindness one day. I promise.
If killed: I see. Right until the very end, I've read this whole thing terribly wrong... All my hopes have fallen to ash... It's all up to you now, Edelgard... I hope you really do make the world...better...

— Claude, if defeated by Byleth or Edelgard in Crimson Flower Chapter 14.
The plan's not working... The fate of the Leicester Alliance, and all of my dreams, have fallen to ash... It's all up to you now, Edelgard... I hope you really do make the world...better...
— Claude, if killed by anyone other than Byleth or Edelgard in Crimson Flower Chapter 14.
Argh...I thought we had a chance, but there was no way to predict the movements of the Kingdom army. I can't afford to die here. I have to retreat.
— Claude, as an enemy in Azure Moon Chapter 17.

Heroes quotes

Main article: Claude/Quotes (Heroes)

Other quotes

Main article: Claude/Quotes

Other appearances

Fire Emblem Cipher

Claude is currently featured on twelve cards in Fire Emblem Cipher. These cards and other Japanese Cipher parlance denote his name as (クロード(フォドラ) Claude (Fódlan)) in order to differentiate him from Claud, who character-wise is identically-named in Japanese. English-language fandom parlance is divided on whether or not it has need to make such a distinction for themselves, along the lines on whether they prioritize the latter character's official Nintendo of Japan romanization (Claud) or fan translation patches (Claude), with the latter group needing methods to keep the two distinct while the former group having no need to make distinction between the names. As this wiki's stance on the Genealogy character lies on his Nintendo of Japan romanization, this wiki has no need to make usage of any distinction methods, and thus this character's name will be listed as simply "Claude" in the below table.

Seven of the below cards' epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Claude
TCGCipher P16-014PR.png Scion of the Leicester Alliance, Claude
Fódlan

Male

Bow


"Oh, how innocent - how naive - these two seem next to me, shiftiness incarnate!"
Attack: 40 Support: 20 Range: 2 Deploy Cost: 2
Class: Noble Tier: Base Class Change Cost: --
Scheme Behind a Smile: [Trigger] [Flip one bond card] If this unit's attack destroys an enemy, you may pay the cost and if you do: Choose 1 enemy, and move them.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Card #P16-014PRArtist: Rika Suzuki
TCGCipher B17-112HN.png 同盟の次期盟主, Claude
Fódlan

Male

Bow

"I live my life freely. Isn't that the true victory?"
Attack: 50 Support: 20 Range: 2 Deploy Cost: 3
Class: Lord Tier: Advanced Class Change Cost: 2
Springing the Trap: [Activate] [Once per turn] [Flip one bond card] Choose 1 non-Main Character enemy. Until the end of the turn, that enemy is unable to evade.
Precise Grasp of the Enemy Lines: [Always] This unit is able to attack enemies with a Deployment Cost of 2 or lower regardless of range.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Card #B17-112HNArtist: Niko Komori

Normal SR+

TCGCipher B18-032SR.png
卓上の鬼神, Claude
Fódlan

Male

Bow

FlightDragon

"Can you feel it? A new dawn is finally here. Not just for us though. No, for all of Fódlan."
Attack: 70 Support: 30 Range: 2 Deploy Cost: 5
Class: Wyvern Master Tier: Advanced Class Change Cost: 4
Failnaught, the Magic Bow: [Activate] [Flip one bond card] Until the end of the turn, this unit acquires range 2-3.
A Last Resort For Ideals: [Activate] [Once per turn] [Flip two bond cards] Choose 1 card from your deck, and add it to your hand. Once you do, shuffle your deck.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Card #B18-032SR(+)Artist: BISAI • Autograph: Toshiyuki Toyonaga
(Autograph credit appears only on B18-032SR+)
TCGCipher B18-033N.png 金鹿を束ねる者, Claude
Fódlan

Male

Bow

"My dream, in truth, is a selfless dream. But I require power to make it a reality."
Attack: 50 Support: 20 Range: 2 Deploy Cost: 3
Class: Lord Tier: Advanced Class Change Cost: 2
Crest Power Hitherto-Unknown Lineage: [Hand] [Activate] [Send this card to the Retreat Area] If you have an allied "Claude", choose as many allies as you wish, and move them. ([Hand] is only usable while this card is in your hand.)
Card #B18-033NArtist: Hatori Kyoka

Normal P17 Box Promo

TCGCipher B18-034HN.png
金鹿の学級の級長, Claude
Fódlan

Male

Bow

"Taken a liking to me, have you? Is that why you chose my house? Heh...Well, you might want to take a different tone of voice there."
Attack: 30 Support: 20 Range: 2 Deploy Cost: 1
Class: Noble Tier: Base Class Change Cost: --
The Alliance's Bonds: [Activate] [Tap this unit] [Send 1 card from your hand to the Retreat Area] Draw 1 card.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Attack Support Tandem Emblem: [Support] Until the end of this combat, your Fódlan attacking unit gains +10 attack.
Card #B18-034HN, B18-034ST, P17-004PRArtist: BISAI (B18-034HN, B18-034ST), Chinatsu Kurahana (P17-004PR)
TCGCipher S12-006ST.png 自由闊達な策士, Claude
Fódlan

Male

Bow

"Not a bad place to wage war, is it? It's the perfect battlefield for our tactics."
Attack: 60 Support: 20 Range: 2 Deploy Cost: 4
Class: Lord Tier: Advanced Class Change Cost: 3
Bearer of Secret Ambitions: [Activate] [Once per turn] Move this unit. This skill is only usable if this unit is untapped.
The Tactics of His Brethren: [Always] If this unit is attacking an enemy in the Back Line, this unit gains +10 attack.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Card #S12-006SR(+)Artist: Daisuke Izuka
TCGCipher B19-030R.png 新世界への鏑矢, Claude
Fódlan

Male

Bow

"I'm not the kind of man to just roll over and die in a place like this. There are things... dreams... that I must see come to fruition."
Attack: 40 Support: 20 Range: 2-3 Deploy Cost: 3
Class: Sniper Tier: Advanced Class Change Cost: 2
Demolisher of the World's Walls: [Activate] [Tap this unit] Choose 1 non-Main Character enemy, and move them.
Encloser: [Trigger] Each time an enemy with a Deployment Cost of 1 is deployed, tap that enemy.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Card #B19-030RArtist: BISAI
TCGCipher P19-013PR.png 策を秘めた金弓, Claude
Fódlan

Male

Bow

"Let's use the forest to set up an ambush."
Attack: 40 Support: 20 Range: 2 Deploy Cost: 2
Class: Noble Tier: Base Class Change Cost: --
Shot From a Blind Spot Above: [Activate] [Tap this unit] [Flip one bond card] Until the end of the turn, all non-Main Characters enemies are unable to evade.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Card #P19-013PRArtist: Nijihayashi

Normal SR+

TCGCipher B21-016SR.png
Wings Heralding the Dawn, Claude
Fódlan

Male

Bow

FlightDragon

"We have the strength to scale the walls between us. To reach out our hands in friendship so we can open our true hearts to one another! That's how we win!"
"I hope that you will always walk with me... At least until the day comes when we can look out at the peaceful world we've built. Together."
Attack: 70 Support: 30 Range: 2 Deploy Cost: 5
Class: Barbarossa Tier: Advanced Class Change Cost: 4
Fallen Star: [Trigger] At the start of each turn, choose as many Fódlan allies as you wish, and move them.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Crest Power "We can change the whole world!": [Hand] [Activate] [Send 1 Fódlan card from your hand to your Retreat Area] Choose up to 3 non-Main Character enemies. Until the end of the turn, the chosen enemies cannot evade. ([Hand] can only be used while this card is in your hand.)
Card #B21-016SR(+)Artist: Akira Egawa
TCGCipher B21-017N.png Golden Deer of Unification, Claude
Fódlan

Male

Bow

FlightDragon

"I intend to tear down the walls that separate Fódlan from the outside world."
Attack: 40 Support: 30 Range: 2 Deploy Cost: 3
Class: Wyvern Master Tier: Advanced Class Change Cost: 2
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Crest Power The Power to Start the World Anew: [Hand] [Activate] [Send this card to the Retreat Area] If you have an allied "Claude", until the end of the turn, all Fódlan allies are able to attack enemies regardless of range. ([Hand] can only be used while this card is in your hand.)
Card #B21-017NArtist: Rika Suzuki

Normal B20 Box Promo Promo Pack 21

TCGCipher B21-018HN.png
Successor of Riegan, Claude
Fódlan

Male

Bow

"Neither of us exactly grew up in luxury. Hey, maybe that’s why you and I get along so well."
"I’m not done yet."
Attack: 30 Support: 20 Range: 2 Deploy Cost: 1
Class: Noble Tier: Base Class Change Cost: --
Divine Protection of the Golden Deer: [Activate] [Once per turn] Move this unit. This skill is only usable if this unit is untapped.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Attack Support Authority Emblem: [Support] Choose 1 ally other than your attacking unit. You may move that ally.
Card #B21-018HN, P20-002PR, P21-008PRArtist: Rika Suzuki (B21-018HN), Chinatsu Kurahana (P20-002PR), Saori Toyota (P21-008PR)
TCGCipher P22-007PR.png 秘めたる踊りの才能, Claude
Fódlan

Male

Bow

"The time has come for the annual ball. OK, I'll admit it. The Officers Academy isn't as uptight as I thought."
Attack: 40 Support: 20 Range: 2-3 Deploy Cost: 3
Class: Archer Tier: Advanced Class Change Cost: 2
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Crest Power Schemer's Dance Step: [Hand] [Activate] [Tap 1 Fódlan ally with a Deployment Cost of 2 or higher] Deploy this unit. ([Hand] is used by revealing this card from your hand.)
Card #P22-007PRArtist: Senri Kita
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Claude_(Fódlan) .

Super Smash Bros. Ultimate

Claude appears as two spirits, one as his Part I incarnation and the other as his Part II. Claude is an Advanced grab-type spirit in Super Smash Bros. Ultimate, using his Part I artwork from Fire Emblem: Three Houses. When equipped to a player character, he grants two support spirit slots.

SSBU Spirit Claude.png #1386
Fire Emblem Series
Claude
Type: SSBU spirit type icon grab.png Grab
Rank: ★★
Number of support spirit slots: ⬣⬣
Can be upgraded at level 99 to: Claude - Five Years Later
Level 1 stats:

Attack: 798
Defense: 864
Power: 1662

Level 99 stats:

Attack: