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Merric

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Merric

FESD Merric.png
Artwork of Merric from Shadow Dragon.


Wind mage of Khadein, Marth's long-time friend. Wielder of the wind magic "Excalibur".

Gender

Male

Nationality

Altean

Starting class

Mage

Voiced by

Appearance(s)

However, being together with Prince Marth, and fighting that war by his side... I learned something. That the key to success, more than pursuing power alone...is to join forces with your comrades.
— Merric

Merric (Japanese: マリク Marich) is an Altean noble and a good friend of Altean royalty Marth and Elice. Having studied in Khadein before the War of Shadows, he is a mage with the unique ability to wield the wind spell Excalibur, bestowed upon him by his master, Wendell. He was one of Marth's trusted allies in his wars to liberate Archanea from the clutches of the Dolhr Empire.

Merric is a playable character in Fire Emblem: Shadow Dragon & the Blade of Light, both books of Mystery of the Emblem, and their respective remakes; he is notable for being the first magic user in the entire Fire Emblem series. He also appears as a bonus playable character character in Awakening and as a summonable unit in Heroes.

Fire Emblem: Shadow Dragon & the Blade of Light

Role

Merric is recruited in Chapter 4 in a village by Marth. He and Marth, having known each other since childhood, fondly greet each other, and Merric explains that he has been in Khadein to study magic, having come to Aurelis to find Marth. When Marth requests that Merric join his party, he agrees, wishing to show off the might of his Excalibur tome. As well, Merric can be used to recruit Wendell in Chapter 5 by talking to him.

Notably, Merric is the first magic user to join Marth's ranks, being of the Mage class.

Starting stats and growth rates

Portrait merric fe01.png
Ma nes01 mage playable.gif Mage
Level 1
Movement 6
Experience 0
Recruitment: Chapter 4, visit the northern village

Stats Growth Rates

Inventory
Excalibur
Blizzard
Weapons
Sword Lance Axe Bow
Tome Staff Ballista Stone

Promotion stat gains

Class HP Str Skill Spd Lck Def Res Mov Weapon level
Bishop +x to 22 +2 +0 +x to 14 +0 +x to 8 +0 +0 +x to 10,
can use staves.
  • In Shadow Dragon & the Blade of Light, promotion gains consist on giving the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus.

Analysis

This character analysis section may not be accurate to every player's experience.

Merric is the first Mage available, and has exclusive access to the tome Excalibur, which is one of the most useful tomes in the game; it has 13 might—higher than any tome other than Aura—a fairly low weight of 3, higher crit than any other tome at 20, and the most uses of any tome in the game at 33. It is the best tome available until the Aura tome in Chapter 11; however, Aura is exclusive to Linde, and because of Aura's high weight and Linde's low base speed, she will be unable to double with it for a long time. Because of this, the only tome to generally match Excalibur is the Thoron tome first available in Chapter 14—Thoron has the same might and weight as Excalibur but has less crit and durability. With Excalibur, Merric will deal the highest magical damage for 13 chapters, and potentially beyond. Merric's base weapon level of 5 and growth of 80% also means that he can likely use any other tome when it becomes available. Because enemies always have no resistance and tomes do a set amount of damage, this magic damage is highly valued, and is one of the best ways to defeat bosses.

Merric's movement is low at only 6, so he will be unable to keep up with other units as easily. He is also very frail with only 20 HP and 4 defense; while his HP growth is high, his defense is not, and he will likely die to any enemy that doubles him. His speed of 6 and growth of 50%, while good, is not enough to consistently double faster enemies. He can promote to a Bishop, which grants him very significant advantages; notably his speed goes up to 14, his defense goes up to 8, and he gains the ability to use staves. Staff use is especially good, since he can use very useful staves like Warp and Physic. He cannot promote until Chapter 19 at the earliest when the first Bishop's Ring becomes available, and he has to compete for it with other Mages and Curates. Even if he does not promote, however, he can contribute strong magic damage, and likely defeat many weaker, slower enemies throughout the game.

Fire Emblem: Mystery of the Emblem

Book 1

Role

Merric, for the most part, serves the same role in Book 1 as he did in Shadow Dragon & the Blade of Light. However, there is a key difference in his recruitment; due to the fact that Battle in the Lea was removed from Mystery of the Emblem, he is instead recruited in Champions of Aurelis, the fourth chapter of Mystery of the Emblem Book 1, previously the fifth chapter of Shadow Dragon & the Blade of Light.

Starting stats and growth rates

Portrait merric fe03.png
Ma snes01 mage playable.gif Mage
Level 1
Movement 6
Experience 0
Recruitment: Chapter 4, visit the northern village

Stats Growth Rates

Weapons Items
Excalibur
Blizzard
--
Weapons
Sword Lance Axe
Bow Tome Staff

Promotion stat gains

Class HP Str Skill Spd Lck Def Res Mov Weapon level
Bishop +x to 22 +3 +3 +2 +0 +1 +4 +0 +x to 5
In Mystery of the Emblem, promotion gains for HP and weapon level consist of giving the character as many points as necessary—the "x" value shown in the table—to reach the promoted class's base value. If the character's value for one of those two stats is higher than their promoted class's base value, they will not receive any bonus in that stat.

Analysis

This character analysis section may not be accurate to every player's experience.

In Book 1, Merric joins in Chapter 4 with terrible base stats, but carries a personal weapon—the Excalibur tome. The tome has excellent stats—12 might, 3 weight, 100 hit, 30 crit, 25 uses, and effectiveness against flying units. With Excalibur, Merric will be able to contribute from the moment he joins without any investment. Excalibur is strong enough by itself to one-shot enemy flying units, and with a critical hit, it can one-shot most enemies. Considering the overwhelming majority of enemies in Mystery of the Emblem have no resistance, Merric will deal high damage most of the time.

Merric gains access to staves upon promotion to Bishop; with his high weapon level growth, he will likely be able to use most staves in the game, with the exception of personal staves. The first Bishop's Ring in Book 1 can be obtained in Chapter 15; Merric will compete with Linde and Clerics to promote, but his strong combat makes him a good candidate for promotion with it.

Book 2

Role

Merric is recruited in Chapter Ten of Book 2, and is available from the start of the first turn. Here, he has returned to Khadein to further bolster his magical repertoire, but after Khadein swears allegiance to Archanea, Merric is attacked by a mage corps led by his rival, Arlen.

After being rescued, Merric joins forces with Marth once again. In the final chapter, Merric is needed in order to break Elice, with whom he is in love, out of Medeus's control by speaking with her.

Starting stats and growth rates

Portrait merric 02 fe03.png
Ma snes01 mage playable.gif Mage
Level 10
Movement 6
Experience 0
Recruitment: Chapter 10, automatically on turn 1

Stats Growth Rates

Weapons Items
Excalibur --
Weapons
Sword Lance Axe
Bow Tome Staff

Promotion stat gains

Class HP Str Skill Spd Lck Def Res Mov Weapon level
Bishop +x to 22 +3 +3 +2 +0 +1 +4 +0 +x to 5
In Mystery of the Emblem, promotion gains for HP and weapon level consist of giving the character as many points as necessary—the "x" value shown in the table—to reach the promoted class's base value. If the character's value for one of those two stats is higher than their promoted class's base value, they will not receive any bonus in that stat.

Analysis

This character analysis section may not be accurate to every player's experience.

In Book 2, Merric joins in Chapter 10 with pretty decent base stats. His base level is 10, and he can promote immediately using one of the available Bishop's Rings such as the one from Chapter 9, the chapter before Merric joins. He might have to wait for the Chapter 14 Bishop Ring if the player decided to promote a different magic user and didn't buy enough ones in the Chapter 5 Secret Shop, however. Promotion allows Merric to use staves, and thus contribute without entering combat—with his high base weapon level, he will be able to use most staves with no additional investment.

Merric carries his personal tome Excalibur, which is just as useful in Book 2 as in Book 1; it has among the best stats of any tome and is effective against flying enemies—strong Wyverns are common in many chapters following Merric's recruitment. Additionally, enemy resistance is generally low, so Merric will deal high damage to most enemies throughout the game, even without Excalibur.

Fire Emblem: Shadow Dragon

Role

In Shadow Dragon, Merric fulfills the same role that he did in Shadow Dragon & the Blade of Light, joining Marth's army at his request after having trained in Khadein. As well, he can once again be used to recruit his teacher, Wendell. However, his role was somewhat expanded, having received two new scenes.

In Chapter 11, after Marth recruits Linde, he may speak with her. The two then bond over their shared Mage status. In Chapter 24, after Elice is recruited in the previous chapter, Merric may speak with her; he vows to protect her, but gets flustered when she finds his actions endearing, setting the tone for their future relationship.

Starting stats and growth rates

Portrait merric fe11.png
Ma ds01 mage playable.gif Mage
Level 1
Movement 6
Recruitment: Chapter 4, visit the southern village

Stats Growth Rates

Inventory
Excalibur
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes D Staves --

Growth rates when reclassed

Archer and Sniper Cavalier and Paladin Curate Dracoknight Myrmidon and Swordmaster Sage and Bishop

Class HP Str Mag Skill Spd Lck Def Res
Archer/Sniper 80% 10% 0% 50% 55% 45% 30% 0%

Promotion stat gains

Bishop Sniper Paladin Sage Swordmaster

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Sage +6 +3 +1 +1 +1 +0 +1 +2 +0 Tomes +30, Staves E

Analysis

This character analysis section may not be accurate to every player's experience.

Merric joins in Chapter 4 and is the first unit who joins as a Mage. Like in previous installments, he carries the Excalibur tome, which is very useful; it has 13 might, only 1 weight, 100 hit, 20 crit, and effectiveness against flying units. Even though Merric will likely never be able to double on higher difficulties, he will still be able to one-shot flying units with the tome.

None of Merric's base stats are impressive. His 20 HP and 4 defense can allow him to take a hit even on higher difficulties, but he will usually die to anything beyond that. His magic and speed growths are fairly high, but on higher difficulties, he cannot reliably double or deal significant damage with any tome except Excalibur.

Merric can later be promoted to Sage to gain some statistical bonuses and access to E-rank staves, but having E-rank staves is not very useful, and increasing his Staff level will take much time. If Merric is reclassed to Bishop, he can gain D staves, but further increases will take significant time. Other units, like Caeda, are strong competition for Master Seals due to how significant their promotions are, while promoting Merric does not provide him with any significant benefits.

Additionally, Excalibur is no longer Merric's personal tome; any unit can use it with B level tomes, though Merric can use it at any level. Wendell joins soon after Merric and overshadows him with superior weapon ranks, a very high speed base, and promoted stats. Wendell can use Excalibur at base level, and will generally deal more damage. Wendell also starts with a higher staff level than Merric would have after promotion, and can reach C staves much faster, further eclipsing Merric. If Wendell is reclassed, Merric will likely be the only other unit capable of using Excalibur; however, the existence of another early-joining unit who can use his powerful tome severely undermines his usefulness.

Merric's best use is as a long-term investment. His biggest advantage is that his growths are all good and his average stats in the endgame will blow most pre-promoted magic users out of the water. Assuming he receives all five Spirit Dusts and reaches A-rank in tomes, Merric needs to grow Magic eight times over the course of the game to guarantee one-shotting enemy fliers in the Endgame with Excalibur, which he will reach on average at level 20/3 or 10/16 - a feasible goal if he is fed kills at a decent pace. His biggest competition for this role is Etzel, who comes in with 11 base Magic and only needs to grow it once over the course of the game to reach the same benchmark; training both is not feasible since there's only really enough Spirit Dusts for one. In addition, Etzel's lack of availability can be compensated for through the use of Wendell, whose combat falls off right before Etzel joins. However, Merric is still significantly faster, allowing him to do better against non-flier enemies, and of course there's the obvious advantage of not needing to butcher two thirds of the player's army in order to use him. Ultimately, Merric requires a lot of love to make work, but he can pull his weight throughout the game if the player chooses to use him.

Fire Emblem: New Mystery of the Emblem

Role

In New Mystery of the Emblem, Merric takes on the same role that he did in Mystery of the Emblem's second book, though expanded. Merric now takes part in the newly-added prologue chapters, being a usable character from Prologue 5 onward. He comes equipped with a Fire tome instead of his usual Excalibur, and assists when bandits attack a nearby village.

After the Prologue is finished, Merric returns to Khadein. He is not seen again until Chapter Ten, wherein Arlen once again is attempting to kill him for seemingly betraying Khadein and siding with Altea. Merric tries to explain that he had no intention of succeeding Wendell as Arlen feared, but Arlen nonetheless attacks him. Merric is also once again needed to recruit Elice in the final chapter.

Merric also appears in the downloadable mission Wind and Thunder. Merric, Arlen, Etzel, and Linde head to the deserts surrounding Khadein in order to investigate rumors of dark rituals being performed relating to Gharnef.

With the newly-added support conversations, Merric can have conversations with both Kris and Linde.

As with a number of other characters in New Mystery of the Emblem, there is a unique weapon named for Merric available through Everyone's Conditions: Merric's Tome.

Starting stats and growth rates

Portrait merric fe12.png
Ma ds02 mage playable.gif Mage
Level 10
Movement 6
Recruitment: Main Story: Prologue 5, automatically from turn 2
Returns in Chapter 10, automatically from the start
Extra chapters: Downloadable episode 1, automatically from the start

Stats Growth Rates

Inventory
Prologues:
Fire
Main story/extra chapter:
Excalibur
Pure Water
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes D Staves --

Growth rates when reclassed

Original set

Cavalier/Paladin Dracoknight Archer/Sniper Myrmidon/Swordmaster Sage/Bishop Curate

Class HP Str Mag Skill Spd Lck Def Res
Cavalier/Paladin 90% 15% 0% 70% 65% 70% 45% 0%

Second set

These classes are only available after beating Hard Mode.

Knight/General Mercenary/Hero Fighter/Warrior Hunter/Horseman Pirate/Berserker Dark Mage/Sorcerer

Class HP Str Mag Skill Spd Lck Def Res
Knight/General 110% 15% 0% 65% 50% 70% 60% 0%

Promotion stat gains

Original set

Mage Cavalier Archer Curate Myrmidon

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Sage +6 +3 +2 +1 +1 +0 +1 +2 +0 Tomes +30, Staves E

Second set

These classes are only available after beating Hard Mode.

Dark Mage Fighter Hunter Knight Mercenary Pirate

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Sorcerer +2 +2 +2 +1 +1 +0 +0 +3 +0 Tomes +30, Staves E

Fire Emblem Awakening

Role

Merric appears as an enemy unit in the DLC chapters Lost Bloodlines 2 and 3. A version of Merric is playable via SpotPass as part of the Shadow Dragon character set.

Starting stats and growth rates

Small portrait spotpass merric fe13.png
Ma 3ds01 mage playable.gif Mage
Level 19
Movement 5
Recruitment: SpotPass, hire him for 9,000 G or defeat him in a skirmish

Stats Growth Rates Cap Modifiers

Inventory Skills
Excalibur* Magic +2
Focus
Tantivy
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes A Staves --

Reclassing options

Small portrait spotpass merric fe13.png
Merric
Base classes:*
Mage Sage
Dark Knight
Reclass options:
This unit can reclass to any male class available through reclassing.
See reclass for more details on the reclassing system.

Growth rates when reclassed

Tactician/Grandmaster Cavalier Paladin Knight Great Knight General Barbarian/Berserker Fighter/Warrior Mercenary/Hero Bow Knight Archer Sniper

Class HP Str Mag Skill Spd Lck Def Res
Tactician/Grandmaster 80% 55% 65% 50% 55% 50% 30% 30%

Myrmidon Swordmaster Assassin Thief Trickster Wyvern Rider/Wyvern Lord Griffon Rider Priest War Monk Sage Dark Mage Dark Knight Sorcerer Dread Fighter

Class HP Str Mag Skill Spd Lck Def Res
Myrmidon 80% 60% 50% 60% 65% 50% 25% 25%

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Wyvern Rider Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +3 Swords E, Bows E

Skill set

Like all male bonus units in Awakening, Merric has access to all base class and advanced class skills available to standard male units.

Fire Emblem Engage

Role

Merric appears as an equippable Bond Ring. He can be summoned using Marth's Emblem Ring.

Bond Ring data

Small portrait merric fe17.png
Stat modifiers
Ring level Dex Spd Def
Is ns02 bond ring c.png C +0 +1 +0
Is ns02 bond ring b.png B +1 +1 +0
Is ns02 bond ring a.png A +1 +1 +1
Is ns02 bond ring s.png S +1 +2 +1

Fire Emblem Heroes

Role

There are two different variations of Merric available to Heroes, both of which are tied to his storyline appearance in Mystery of the Emblem, one of which also has a dual-credit with Shadow Dragon & the Blade of Light. The normal variation of Merric is one of the characters available to be summoned by players from the game's initial launch. A young variation of Merric was made available between the period of April 20, 2020 through May 20, 2020 as part of the summoning event surrounding the launch of the The Start of It All update. An ascended variation of Merric was added on March 15 2024, and was first available to summon from then to April 4, 2024.

Merric: Wind Mage

Starting stats

★★★ ★★★★ ★★★★★

Portrait merric feh.png
Rarity ★★★
Weapon type Is feh green tome.png
Movement type Infantry

Initial Stats Level 40 Stats

Maximum HP 17/18/19
Attack 5/6/7 Speed 6/7/8
Defense 4/5/6 Resistance 2/3/4
Skills
Weapon Elwind*
Assist --
Special --

Skill set

Skill set
Skill Unlock Auto-unlock SP cost
Is feh skill weapon.png Wind ★★★ ★★★ 50
Is feh skill weapon.png Elwind ★★★ ★★★ 100
Is feh skill weapon.png Rexcalibur ★★★ ★★★★ 200
Is feh skill weapon.png Excalibur ★★★★★ ★★★★★ 400
Is feh skill special.png Rising Wind ★★★ ★★★★ 150
Is feh skill special.png Growing Wind ★★★★ 300
Is feh hp +3.pngA HP +3 ★★★ 40
Is feh hp +4.pngA HP +4 ★★★★ 80
Is feh hp +5.pngA HP +5 ★★★★★ 160
Is feh spur res 1.pngC Spur Res 1 ★★★ 50
Is feh spur res 2.pngC Spur Res 2 ★★★ 100
Is feh spur res 3.pngC Spur Res 3 ★★★★ 200

Merric: Changing Winds

Starting stats

Merric: Changing Winds is only available at 5★ rarity.
Portrait merric changing winds feh.png
Rarity ★★★★★
Weapon type Is feh green tome.png
Movement type Infantry

Initial Stats Level 40 Stats

Maximum HP 18/19/20
Attack 7/8/9 Speed 10/11/12
Defense 5/6/7 Resistance 2/3/4
Skills
Weapon Winds of Change
Assist --
Special Night Sky

Skill set

Skill set
Skill Unlock Auto-unlock SP cost
Is feh skill weapon.png Wind ★★★★★ ★★★★★ 50
Is feh skill weapon.png Elwind ★★★★★ ★★★★★ 100
Is feh skill weapon.png Rexcalibur ★★★★★ ★★★★★ 200
Is feh skill weapon.png Winds of Change ★★★★★ ★★★★★ 400
Is feh skill special.png Night Sky ★★★★★ ★★★★★ 100
Is feh skill special.png Glimmer ★★★★★ 200
Is feh skill special.png Righteous Wind ★★★★★ 500
Is feh darting blow 1.pngA Darting Blow 1 ★★★★★ 50
Is feh swift sparrow 1.pngA Swift Sparrow 1 ★★★★★ 120
Is feh swift sparrow 2.pngA Swift Sparrow 2 ★★★★★ 240
Is feh swift sparrow 3.pngA Swift Sparrow 3 ★★★★★ 300
Is feh windsweep 1.pngB Windsweep 1 ★★★★★ 50
Is feh windsweep 2.pngB Windsweep 2 ★★★★★ 100
Is feh windsweep 3.pngB Windsweep 3 ★★★★★ 200
Is feh distant guard 1.pngC Distant Guard 1 ★★★★★ 60
Is feh distant guard 2.pngC Distant Guard 2 ★★★★★ 120
Is feh distant guard 3.pngC Distant Guard 3 ★★★★★ 240

Merric: Wind Pontifex

Starting stats

Merric: Wind Pontifex is only available at 5★ rarity.
Portrait merric wind pontifex feh.png
Rarity ★★★★★
Weapon type Is feh green tome.png
Movement type cavalry
Ascended Hero
Is feh ascendant floret.png

Initial Stats Level 40 Stats

Maximum HP 18/19/20
Attack 12/13/14 Speed 6/7/8
Defense 3/4/5 Resistance 4/5/6
Skills
Weapon Tender Excalibur
Assist --
Special Night Sky

Skill set

Skill set
Skill Unlock Auto-unlock SP cost
Is feh skill weapon.png Wind ★★★★★ ★★★★★ 50
Is feh skill weapon.png Elwind ★★★★★ ★★★★★ 100
Is feh skill weapon.png Rexcalibur ★★★★★ ★★★★★ 200
Is feh skill weapon.png Tender Excalibur ★★★★★ ★★★★★ 400
Is feh skill special.png Night Sky ★★★★★ ★★★★★ 100
Is feh skill special.png Glimmer ★★★★★ 200
Is feh skill special.png Sacred Wind ★★★★★ 500
Is feh darting blow 1.pngA Darting Blow 1 ★★★★★ 50
Is feh swift sparrow 1.pngA Swift Sparrow 1 ★★★★★ 120
Is feh swift sparrow 2.pngA Swift Sparrow 2 ★★★★★ 240
Is feh remote sparrow.pngA Remote Sparrow ★★★★★ 300
Is feh seal spd 1.pngB Seal Spd 1 ★★★★★ 50
Is feh seal spd res 1.pngB Seal Spd/Res 1 ★★★★★ 100
Is feh seal spd res 2.pngB Seal Spd/Res 2 ★★★★★ 200
Is feh seal spd res 3.pngB Seal Spd/Res 3 ★★★★★ 300
Is feh rouse atk spd 1.pngC Rouse Atk/Spd 1 ★★★★★ 60
Is feh rouse atk spd 2.pngC Rouse Atk/Spd 2 ★★★★★ 120
Is feh rouse atk spd 3.pngC Rouse Atk/Spd 3 ★★★★★ 240
Is feh incite atk spd.pngC Incite Atk/Spd ★★★★★ 300

Personality

Merric was a frail child growing up, and due to coming from a family of prestigious knights, he was a bit of an outcast. Being a noble, he was able to become friends with Marth and Elice at a young age. Due to his frailty, Elice would often need to heal him, leading to his infatuation with her. Eventually, wishing to return the favor to Marth and Elice for being so kind to him, Merric followed his dream of studying magic and left Altea for Khadein.

Merric is a kindhearted and studious character with a deep love for the study of magic. In his conversation with Linde in Shadow Dragon, he claims to view their shared status as Mages in high regard, as they would have little trouble taking care of themselves. Additionally, according to his support conversations with Linde in New Mystery of the Emblem, he also wrote a thesis about the nature of magic, further showcasing his love for the subject and his general scholarship. However, despite loving the study of magic, Merric's loyalty still belongs to the Altean royal family, as he has no intention of succeeding Wendell, leaving the position open for Arlen instead.

Being a kind individual, Merric greatly values his friends. In Marth and Linde's support conversation in Fire Emblem Warriors, Linde tells Marth that Merric enthusiastically praises him whenever they talk, and Marth, slightly embarrassed, says that he also speaks highly of Linde when they're alone. Merric also views Arlen as a friend even after he makes an attempt on Merric's life, to Arlen's chagrin. Merric's kindness is also noted by Elice, who laughs at the thought of Merric taking down hordes of enemies to protect her, saying that he is far too kind to do something like that, and that she prefers it that way.

Merric is also deeply in love with Elice, and has been since they were both young. She, alongside Marth, had encouraged him to follow his dreams and become a Mage, and he grew to love her for it. When the War of Shadows breaks out and Elice is captured, Merric seeks out Marth, joining his childhood friend in avenging Altea and saving Elice. During the War of Heroes when she is once again captured, Merric takes the abduction to heart, blaming himself for failing to protect her once again. During the final chapter, he tries to break through to her, despairing over the fact that he felt her abduction and mind control was his fault. His love for her helps her come to her senses and break through Medeus's control. Hearing Merric's declaration of love, she embraces him, leaving him overjoyed, though he quickly becomes flustered when he realizes others are watching.

In the epilogue of New Mystery, Merric teaches at the magic academy that Elice started after the War of Heroes, after the two had fallen in love. His students came to love him for his kindhearted and patient nature.

Supports

Mystery of the Emblem

Portrait merric fe03.png
Merric
Mage
Supports:
Portrait linde fe03.png
Linde
Mage
Bonus:
10

[[{{{supportg2}}}]]
Bishop
Bonus:
{{{bonusg2}}}

[[{{{supportg3}}}]]
Bishop
Bonus:
{{{bonusg3}}}
Supported by:
Portrait elice fe03.png
Elice
Cleric*/Bishop*
Bonus:
10

[[{{{supporto2}}}]]
Bishop
Bonus:
{{{bonuso2}}}
See Support § Super Famicom games for more details on supports.

Shadow Dragon

Portrait merric fe11.png
Merric
Mage
Mutual supports:
Small portrait wendell fe11.png
Wendell
Sage
C: 5
B: 11
A: 18
Small portrait elice fe11.png
Elice
Cleric
C: 0
B: 1
A: --

[[{{{supportm3}}}]]
Bishop
C: {{{cm3}}}
B: {{{bm3}}}
A: {{{am3}}}

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
Small portrait marth fe11.png
Marth
Lord
C: 5
B: 9
A: 14

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
See Support § Nintendo DS games for more details on supports.

New Mystery of the Emblem

Portrait merric fe12.png
Merric
Mage
Mutual supports:
Small portrait marth fe12.png
Marth
Lord
C: 0
B: 5
A: 10
Small portrait wendell fe12.png
Wendell
Sage
C: 4
B: 9
A: 15
Small portrait elice fe12.png
Elice
Bishop
C: 0
B: 0
A: 0

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
Small portrait kris m fe12.png
Kris
Mercenary
C: 4
B: 9
A: 15

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
See Support § Nintendo DS games for more details on supports.

Awakening

Merric cannot support with any character in this game.

Base conversations

Main article: Merric/Conversations

Endings

Shadow Dragon & the Blade of Light

Merric
Feelings for Elice held tight in his heart, he journeys back to Khadein.

Mystery of the Emblem

Book 1

Merric, Altean Mage
He buried his feelings for Princess Elice in his heart and once again returned to Khadein.

Book 2

Merric, Wind Mage
At Pales' magic academy he taught sorcery to the youths.

Shadow Dragon

Merric, Mirthful Mage
After helping Marth stamp out the fires of war, Merric returned to Khadein where he continued his magical studies.

New Mystery of the Emblem

Merric, Wind Mage
Merric built a magic academy in the palace, spending his days teaching the youth. His friendly personality earned him the love of his students.

Quotes

Battle quotes

...
— Merric, in Bonus Episode 1 of New Mystery of the Emblem.
I'll give you a taste of what I learned in Khadein!
— Merric, as an enemy in Lost Bloodlines 2 in Awakening.
Henry: Oh boy! You look like you're capable of all kinds of horrible torment.
Merric: I studied in Khadein. Would you like a demonstration?
Henry: Why don't we both go? Ready? On three. One... two...

— Merric, when fighting Henry in Lost Bloodlines 2 in Awakening.
By my magic shall your end come!
— Merric, as an enemy in Lost Bloodlines 3 in Awakening.
Henry: Ooh! You look tough! I'm going to get splattered all over the place!
Merric: Er, if you know that, ought you not surrender? Ought you not leave?
Henry: What, and miss the best part? Not a chance! Nya ha ha!

— Merric, when fighting Henry in Lost Bloodlines 3 in Awakening.

Death quotes

May luck be with you, Prince Marth...
— Merric in Shadow Dragon & the Blade of Light.
Lady Elice...
— Merric in the first book of Mystery of the Emblem.
Lady Elice... You must be safe...
— Merric in the second book of Mystery of the Emblem.
Sire... I was glad...to know you...
— Merric in Shadow Dragon.
Wha-! Guh... Did I advance too far...? Apologies, Kris. I must withdraw for now.
— Merric's retreat quote in the prologues in New Mystery of the Emblem.
Lady Elice... Please be safe...
— Merric's death quote in Classic Mode in New Mystery of the Emblem.
It seems I've been gravely wounded... I'm sorry, but I'm withdrawing...
— Merric's retreat quote in Casual Mode in New Mystery of the Emblem.
I'm sorry... everyone...
— Merric in Bonus Episode 1 of New Mystery of the Emblem.
Master Wendell, forgive me... I still have too much...to learn...
— Merric, as an enemy in Lost Bloodlines 2 in Awakening.
Nngh... My magic, defeated? Must...study more...
— Merric, as an enemy in Lost Bloodlines 3 in Awakening.

Everyone's Conditions quotes

I feel splendid today. The wind is fighting by my side...
— When receiving a temporary stat boost in New Mystery of the Emblem.
I must work harder and harder. For Prince Marth, and for Princess Elice...
— When receiving experience in New Mystery of the Emblem.
Eh? I wonder... what this is?
— When finding an item in New Mystery of the Emblem.
The wind feel nice... It cleans my soul...
— When failing to receive a bonus in New Mystery of the Emblem.
I hope Kris is doing well... I'd love it if we could become good friends.
— When receiving support with Kris in New Mystery of the Emblem.

Awakening Spotpass quotes

My name's Merric. I'm a mage.
— Merric's SpotPass parley quote.
Wait... Why are we fighting?!
— Merric's SpotPass battle quote.
Mine is the ultimate magic!
— Merric's SpotPass recruitment quote.

Heroes quotes

Main article: Merric/Quotes (Heroes)

Other appearances

Fire Emblem Cipher

Merric is featured on six cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Merric
TCGCipher B01-028R.png Sage of Gales, Merric
Archanea

Male

Tome
"This cur is my burden. Please, get behind me."
Attack: 60 Support: 20 Range: 1-2 Deploy Cost: 4
Class: Sage Tier: Advanced Class Change Cost: 3
Excalibur: [Activate] [Once per turn] [Flip one bond card] Until the end of the turn, this unit gains "Anti-Fliers." (Anti-Fliers: [Always] While this unit is attacking a Flight unit, this unit gains 30 attack.)
Mighty Wind Magic: [Trigger] After destroying an enemy as a result of battle, if this unit had used Excalibur in this turn, draw one card.
Card #B01-028R, B01-028ST • Artist: Yoshiro Ambe
TCGCipher B01-029N.png Wind Mage, Merric
Archanea

Male

Tome
"Wait till I show you my latest: Excalibur!"
Attack: 30 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Mage Tier: Base Class Change Cost: --
Excalibur: [Activate] [Once per turn] [Flip one bond card] Until the end of the turn, this unit gains "Anti-Fliers." (Anti-Fliers: [Always] While this unit is attacking a Flight unit, this unit gains 30 attack.)
Attack Support Emblem of Magic: [Support] Draw 1 card, then discard 1 card.
Card #B01-029N, B01-029ST • Artist: Yoshiro Ambe
TCGCipher B04-038R.png Successor of the Superior Magic, Merric
Archanea

Male

Tome
"Princess Elice, I'll never leave your side again. No matter what happens...!"
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Sage Tier: Advanced Class Change Cost: 2
High Magic: [Trigger] [Once per turn] When you deploy a cost 2 or lower unit, draw 1 card, then discard 1 card.
Excalibur: [Activate] [Once per turn] [Flip one bond card] Until the end of the turn, this unit gains "Anti-Fliers." (Anti-Fliers: [Always] While this unit is attacking a Flight unit, this unit gains 30 attack.)
Card #B04-038R • Artist: ZIS
TCGCipher B04-039N.png Wendell's Best Pupil, Merric
Archanea

Male

Tome
"There is no need for us to fight."
Attack: 30 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Mage Tier: Base Class Change Cost: --
Student of Khadein: [Trigger] [Once per turn] When you deploy another Tome or Staff unit, this unit gains 10 attack for the duration of the turn.
Attack Support Emblem of Magic: [Support] Draw 1 card, then discard 1 card.
Card #B04-039N • Artist: Maki Hakoda
TCGCipher B15-013SR.png The Supreme Magic's Chosen One, Merric
Archanea

Male

Tome
"There are some magics – very rare ones, mind you – which possess a will all their own. Excalibur is one such magic... 'Twas purely of its own volition that I was chosen to bear it."
Attack: 60 Support: 20 Range: 1-2 Deploy Cost: 4
Class: Sage Tier: Advanced Class Change Cost: 3
"Rage forth, Excalibur!": [Activate] [Tap this unit] Choose 1 of your opponent's non-lord units, and return them to your opponent's hand. Until the end of your opponent's next turn, your opponent cannot deploy any cards with the same unit name as that unit.
Victory-Beckoning Wind: [Activate] [Once per turn] [Flip one bond card] If you have fewer cards in your hand than your opponent, your opponent chooses 1 card from their hand and sends it to the Retreat Area.
Card #B15-013SR • Artist: BISAI
TCGCipher B15-014N.png Mage of Khadein, Merric
Archanea

Male

Tome
"In Khadein, I was blessed with wonderful teachers, and I found a healthy mix of friends and rivals in the other aspiring mages."
Attack: 30 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Mage Tier: Base Class Change Cost: --
Studious Mages: [Activate] [Once per turn] [Tap 1 other Tome ally] Until the end of the turn, this unit gains +20 attack.
Attack Support Magic Emblem: [Support] Draw 1 card, then discard 1 card.
Card #B15-014N • Artist: BISAI
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Merric .

Flavor text

Game Text
(English)
Text
(Japanese)
New Mystery of the Emblem
Wind mage of Khadein, Marth's long-time friend.
Wielder of the wind magic "Excalibur".*
カダインの風の魔道士。マルスとは古くから親交があった。
風魔法「エクスカリバー」を操る。
Engage
Hero from beyond Elyos and magical
prodigy known as the "Wind Mage."

Studied in Khadein and inherited
the wind magic tome Excalibur.

A member of Altean nobility and a
childhood friend of Prince Marth.

Appears in Shadow Dragon & the
Blade of Light and others.
異界の英雄で、
「風の魔道士」と呼ばれる魔道の天才。

魔道都市カダインに留学し、風の高位魔法
「エクスカリバー」を継承した。

アリティア王国の貴族の出身で
マルス王子とは幼馴染の間柄。

「暗黒竜と光の剣」「紋章の謎」他
Heroes
(Merric: Wind Mage)
Wind mage who studied in Khadein, known for its
magical school. Marth's childhood friend. Appears
in Fire Emblem: Mystery of the Emblem.
【風の魔道士】と呼ばれる風魔道の使い手。
マルスの幼馴染で、魔道の地カダインで修業を積んだ。
(登場:『ファイアーエムブレム 紋章の謎』)
Heroes
(Merric: Changing Winds)
Born to Altean nobility, he grew up alongside
Elice and Marth as if they were family. Appears
in Fire Emblem: Mystery of the Emblem.
アリティア貴族に生まれ、王家のエリス、マルス姉弟の
幼馴染として兄弟のように仲良く育つ。
(登場:『ファイアーエムブレム 紋章の謎』)
Heroes
(Merric: Wind Pontifex)
A mage who grew up with Marth, the prince
of Altea. After two wars, he and Marth's sister,
Elice, have learned to read each other's hearts.
Appears in Fire Emblem: Mystery of the Emblem.
アリティア王国の王子マルスと幼なじみの魔道士。
二度の戦争を経て、マルスの姉エリスと想いを通わせる。
(登場:『ファイアーエムブレム 紋章の謎』)

Meet some of the Heroes entries

Wind Mage Changing Winds Wind Pontifex

Merric: Wind Mage
FEH mth Merric Wind Mage 01.png FEH mth Merric Wind Mage 02.png FEH mth Merric Wind Mage 03.png FEH mth Merric Wind Mage 04.png
Born into a prestigious Altean family, Merric is a gentle young man who dislikes conflict. Ever since he was a child, he was always much more interested in books than swords. Later, Merric decided to study at the school of magic in Khadein so that he could support his close friend, the young Prince Marth. He spared no effort in his studies, and his talent for magic quickly flourished. He's also close to Elice, Marth's older sister. This is between you and me, but I hear they're more than just friends! I guess there was more than one reason why he worked so hard to study magic. Anyway, it was through his efforts in Khadein that Merric mastered the wind magic Excalibur. With that kind of power, no obstacle to peace can stand in his way!
Closely Associated Characters
Marth Elice {{{Related_name3}}} {{{Related_name4}}} {{{Related_name5}}}
Prince of Altea who fights for his homeland and deeply values his friends. Friends with Merric since childhood. Princess of Altea with a gentle demeanor and a strong sense of duty. Marth's older sister. Merric has romantic feelings for her. {{{Related_blurb3}}} {{{Related_blurb4}}} {{{Related_blurb5}}}

Choose Your Legends placement history

Trivia

  • Merric has a unique variant of the Bishop class in Mystery of the Emblem that has its own battle and map sprites, base stats, and class growth rates.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Merric

A variant of Merrick, a surname which has two origins: one is Welsh, as an anglicization of "Meurig", the Welsh form of Maurice; and the other is English, a surname composed of the elements meri ("fame") and rīc ("power").[1]

Japanese

マリク

Officially romanized as Marich. Possibly a corruption of the Arabic name Malik, meaning "king".

Spanish

Merric

As above.

French

Merric

As above.

German

Merric

As above.

Italian

Merric

As above.

Dutch

Merric

Used in Super Smash Bros. Ultimate.

Portuguese
(Brazil)

Merric

As above

Russian

Меррик

Merric; used in Super Smash Bros. Ultimate.

Korean

마리크

Marich; used in Engage.

Simplified Chinese

马利克

Marich; used in Engage.

Traditional Chinese

馬利克

Marich; used in Heroes and Super Smash Bros. Ultimate.

Gallery

Sprite Gallery
Shadow Dragon & the Blade of Light
Portrait merric fe01.png Mage Ma nes01 mage playable.gif Bishop Ma nes01 bishop playable.gif
Bs fe01 mage male tome.png
Tome
Bs fe01 bishop magic.png
Tome, Staff
Mystery of the Emblem
Portrait merric fe03.pngPortrait merric 02 fe03.png Mage Ma snes01 mage playable.gif Bishop Ma snes01 bishop merric playable.gif
Bs fe03 mage tome.png
Tome
Bs fe03 merric bishop magic.png
Tome, Staff
Small portrait merric fe11.png Shadow Dragon

Cavalier Archer Myrmidon Mage Curate Dracoknight

Small portrait merric fe12.png New Mystery of the Emblem

Cavalier Archer Myrmidon Mage Curate Knight Mercenary Fighter Hunter Pirate Dark Mage Dracoknight

Official artwork

Heroes artwork

Character artwork

Meet some of the Heroes artwork

Other appearances

References

Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map
Fire Emblem Heroes
Characters Heroes AlfonseAnnaAshAskrBrunoDagrEirEitrEitriElmEmblaFáfnirFehFehnixFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHelHelbindiHenrietteHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMirabilisMúspellNerþuzNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnSeiðrSharenaSurtrThórrThrasirTriandraVeronicaYlgrYmir
SDatBoL, MotE, NMotE AbelArlenAstramAthenaBantuBarstCaedaCainCamusCastorCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXaneYuliya
Shadows of Valentia AlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaFayeFernandForsythGennyGrayHestiaKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy War AltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776 AsbelAugustEyvelFinnGalzusKarinKempfLaraLeifLifisMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding Blade BartreBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaWilZephiel
The Sacred Stones AmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanGerikGilliamInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of Radiance AshnardAstridBertramBlack KnightBoydElinciaGatrieGreilIkeIlyanaJillMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaVolkeZihark
Radiant Dawn AltinaAsheraBastianCaineghisDheginseaElinciaEnaGeoffreyHaarHeatherIkeJorgeKurthnagaKyzaLeanneLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiSotheTibarnTormodVikaYuneZelgius
Awakening AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiValidarVirionWalhartYarneYen'fay
Fates AnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHanaHansHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXander
Three Houses, Warriors: Three Hopes AelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Engage AlcrystAlearAlfredCélineChloéCitrinneDiamantEtieFrammeHortensiaIvyKagetsuLapisLumeraMarthMauvierRosadoSeadallTimerraVeyleYunakaZephia
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere • 8: Serpent's Whispers • 9: Echoes of Truth • 10: Howling Descent • 11: Deceit • 12: What Remains • 13: Specter of Niðavellir
Book VI 1: Darkness • 2: Curse Directive • 3: Calling of Blood • 4: Princess Alone • 5: Evil Ways • 6: Revealing Lies • 7: To Be Emperor • 8: Closing In • 9: Opening a Way • 10: God of Openness • 11: One Last Chance • 12: Princess and Prince • 13: Askr and Embla
Book VII 13: Time • 5: Divine Foretelling • 6: King of Light • 7: Goddess Reunion • 8: Seeing the Present • 2: World of the Past • 3: Within Wheels • 4: Ouroboros • 9: The Innocent • 10: Light's Fading • 11: Without Limits • 12: Seer of the Past • 1: Golden Seer
Book VIII 1: Healing • 2: Traitor • 3: Bait • 4: Imperial Blood • 5: A Royal Target
Paralogues X1: Detached Princess • 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • X2: The Brink of Chaos • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • X3: The People's Hero • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • X4: Whispers of Death • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • X5: Heavenly Witness • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter • 59: Bridal Grace • 60: Summer Vibrance • 61: Summer's Dream • 62: Perilous Seas • 63: Scions of Twelve • 64: Shared Bounty • 65: Ninja Training • 66: Winter Dreamland • 67: Like Clockwork • 68: Of Lost Kingdoms • 69: Here with Me • 70: Hop-and-Go-Seek • 71: Unlikely Friends • 72: Bridal Blossoms • 73: Summer Vacation • 74: Taken by the Tide • 75: Risk and Reward • 76: Bite of Flame • 77: Divine Harvest • 78: Wyvern Ninja • 79: Holiday Handoff • 80: Gods Renewed • 81: Sage of Khadein? • 82: A Special Gift • 83: Spring Eternal • 84: No Matter Where • 85: Bridal Dreams • 86: Summer Longing • 87: Summer Firsts • 88: Invitation to Tea • 89: Winds Offered • 90: Merchant's Harvest • 91: Our Path Ahead • 92: Holiday Lessons • 93: Ring In the Year • 94: Nabata's Shield • 95: May This Last • 96: A Place to Rest
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of CrestsWorld of DawnWorld of Holy WarWorld of MysteryWorld of Mystery RenewedWorld of OriginWorld of RadianceWorld of ShadowsWorld of Thracia • World of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasill)
Groups, objects, and concepts BreidablikCurse DirectiveHealing HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modes Aether Raids (Aether Resort) • Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duel) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersArtists (0–9, A–LM–Z) • CalendarsChoose Your LegendsFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) • Meet some of the HeroesPre-release information (Unused content) • Voting Jubilee