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Unwelcome Change

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Unwelcome Change

Location

West of Ylisstol

New units

Sully, Virion

Boss(es)

Risen Chief

You may call me Marth.
— The mysterious masked youth

Unwelcome Change is the first chapter in Fire Emblem Awakening. This chapter introduces the Risen as well as a mysterious masked youth. Completing this chapter will unlock the ability to view support conversations.

This chapter is the second of two chapters that appeared in the international demo version of Awakening.

Plot

Main article: Unwelcome Change/Script

The night after the events of the previous chapter, the Shepherds make camp for the night inside a forest. Chrom and Lissa are awoken by a strange noise and leave to investigate. Suddenly, an earthquake occurs, setting the forest on fire. Chrom and Lissa flee, only to encounter a strange portal that deposits horrific humanoid creatures. The creatures attack, but the siblings are aided by a mysterious swordsman wearing a mask. Robin and Frederick arrive, and together the five slay the monsters. Afterwards, the masked swordsman introduces himself as "Marth", a name once born by the legendary Hero-King. Marth warns the group that calamity is coming and that what just transpired was nothing but a prelude.

Afterwards, the group finally arrives in Ylisstol, the capital of Ylisse. Exalt Emmeryn makes a public appearance, and Robin's companions explain that the first Exalt slew the fell dragon long ago and that Emmeryn is a symbol of the peace he fought so hard for. Chrom further explains that Emmeryn is the only thing keeping war from breaking out between Ylisse and Plegia. Lissa also reveals that Emmeryn is her and Chrom's older sister and that they are Ylissean royalty, much to Robin's shock. The four visit the palace and meet Emmeryn. Afterwards, Chrom, Frederick, Emmeryn, and Emmeryn's retainer Phila decide to hold a war council concerning the monsters, and Lissa takes her leave with Robin.

Summary

A chaotic night in the woods brings tremors and terrors, but a swordsman named Marth comes to the rescue. Back in Ylisstol, Robin meets Emmeryn.

Chapter data

Normal Hard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Enemy
Defeat: Chrom or Robin die. 4+2 7
File:Cm fe13 1.png

The chapter's map is 16 columns by 16 rows.

Character data

Characters
New Units
Sully
Small portrait sully fe13.png
Cavalier
HP
20
Level
2
Automatically from turn 2
Virion
Small portrait virion fe13.png
Archer
HP
19
Level
2
Automatically from turn 2
Returning Characters

Small portrait chrom l fe13.pngSmall portrait avatar m-default fe13.pngSmall portrait lissa fe13.pngSmall portrait frederick fe13.png

Item data

There are no items obtained in this chapter.

Shop data

After clearing chapter 3, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 heal.png Heal 600
Is 3ds01 vulnerary.png Vulnerary 300

Event tiles

  • Column 10, row 5: Two spaces above the northern fort.
  • Column 12, row 10: On the southern fort.

Enemy data

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 fighter risen enemy.gif
Risen Fighter 1 3 Bronze Axe --
Ma 3ds01 mercenary risen enemy.gif
Risen Mercenary 1 2 Bronze Sword --
Ma 3ds01 archer risen enemy.gif
Risen Archer 1 1 Bronze Bow --
Ma 3ds01 fighter risen enemy.gif
Risen Chief Fighter 3 1 Hand Axe He and all other enemies immediately begin moving unprovoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Risen Chief

Normal Hard Lunatic

Small portrait risen chief fe13.png
Fighter
Level 3
Movement 5
Stats
Max HP 24 Speed 6
Strength 9 Luck 5
Magic 0 Defense 4
Skill 8 Resistance 0
Inventory Skills
Is 3ds01 hand axe.png Hand Axe --
Weapon Levels
Swords -- Lances -- Axes D
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Start by having Frederick pair up with Chrom and Lissa pair up with Robin. Move Frederick to the north fort and move Robin out of danger. (He can have either the Silver Lance or Bronze Sword equipped; the Silver Lance is more reliable, but the Bronze Sword is cheaper to replace.) On the enemy phase, the Fighter will suicidally attack Frederick and the Mercenary will wound himself.

Enter Sully and Virion. Sully is a speedy Cavalier who is somewhat frail. Virion is an Archer with questionable bases but good potential if he gets his hands on a Longbow. On turn 2, bring Chrom in front and have him kill the Mercenary if he's still alive. Pair Virion up with Sully. If the last Mercenary has Luna+, have them flee to the north; if not, move Sully two spaces south to pick a fight with him. Keep Robin on the outskirts of the danger zone. On the enemy phase, the Fighters and Archer will attack Chrom, who can survive with a little luck thanks to Frederick and the terrain advantages. If Frederick gets a couple of Dual Strikes, so much the better.

At this point, the battle becomes too hectic for any given strategy to be 100% reliable. If Virion hits the Mercenary with a Dual Strike, he (or Sully, if the Mercenary lacks Vantage+) can actually pick him off. If Sully is injured but can't finish him, she should flee north to get healed by Lissa. At any rate, Chrom or Frederick should finish off the injured enemies. At this point, you can probably manage the boss. Note that he generally prefers attacking squishy units like Robin and Virion over the bulky Frederick, even if Frederick can't counterattack. Also, if you can trade Virion's Elixir over to Frederick, that would be really helpful for the next chapter.

Trivia

  • This chapter is one of two in the vanilla Awakening game, and one of four in total, to include generic Risen that do not refer to the Risen as such in dialogue, the others being paralogue 16, EXPonential Growth, and Harvest Scramble. In the case of this chapter, this is due to the name "Risen" not being formally coined among the game's characters until the next chapter.
  • There is an error present in the animated cutscene during this chapter. Right after Marth calls to Chrom for help, Falchion's hilt can be seen behind Chrom's left shoulder despite it currently being held in his right hand.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Unwelcome Change
Japanese 砕かれた日常 Normality Shattered
French Ombres dans la nuit Shadows in the night
Italian Incubi nella notte Nightmares in the night

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


The Verge of History Unwelcome Change Shepherds


Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map