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FERD Sephiran.png
Artwork of Sephiran from Radiant Dawn.

The duke of Persis. He is also the highest-ranked senator in Begnion, and Empress Sanaki’s prime minister. He enjoys tremendous popular support, known for his kind heart.




Laguz (heron)


Altina (wife, deceased)
Misaha (descendant)
Micaiah (descendant)
Sanaki (descendant)
Reyson (descendant)[1]
Leanne (descendant)
Rafiel (descendant)[2]


Duke of Persis

Starting class

Bishop (Path of Radiance)
Chancellor (Radiant Dawn)
Sage (Awakening)

Ha ha...You're quite honest. However, if actually faced with such a choice, a man such as yourself would not hesitate. If faced with an individual in pain, you would act instinctively. Your body would not wait for the command.
— Sephiran, to Ike

Sephiran (Japanese: セフェラン Cepheran) is a Begnion politician and nobleman, the Prime Minister of Begnion and the Duke of Persis. He has long served as an ally and aide to the Apostle Sanaki, and commands the loyalty of General Zelgius of Begnion's Central Army. Renowned as both a knowledgeable and honest man, Sephiran is considered by much of the Senate of Begnion to be a threat to their exploitative practices.

Sephiran's true identity is Lehran (Japanese: エルラン Erlan), an ancient heron laguz who once served as a companion to the goddess Ashera, and was responsible for sealing Yune in what later became known as Lehran's Medallion following her defeat. He was the first husband of Altina, the founder of Begnion, and the father of the first Branded and ancestor of Begnion's lineage of apostles. His experiences following his retreat into seclusion deeply embittered him against humanity and provoked him into orchestrating the rise of conflicts across Tellius in a bid to hasten Ashera's awakening and the judgement of humanity.


History of Tellius

Lehran was a companion and advisor to the Goddess of Dawn Ashunera, and was blessed with the ability to hear her voice and that of her later incarnations, an ability shared by his descendants.[3] Following the Great Flood, it was Lehran's idea for Ashunera to strip herself of her inner chaos and split herself into the order goddess Ashera and the chaos goddess Yune, although he later regretted suggesting this and the subsequent war between Yune and the Three Heroes of Ashera.[4] As an alternative to destroying Yune, Lehran proposed that he would seal Yune within a medallion with his magic to contain her, in the hope that one day Ashera would wish to reunite with her, to which Ashera consented; he promised to protect Yune and keep her company with his galdrar.[5] Along with the Three Heroes, he shortly after pledged a covenant with Ashera that the people of the world would live in peace for a thousand years: the success of the beorc and laguz to coexist would cause Ashera to agree to reunite with Yune, whereas their failure would result in the punishment of both races. As part of the covenant, she entrusted Lehran and his heirs with the ability to sing the galdr of release and awaken the two prematurely, should they wish to bring her judgement early.[6]

In the following years, Lehran married Altina, one of the Three Heroes and the founder of Begnion. The two had a child, the first child of both a beorc and a laguz,[7] who was hailed by their friends and fellow heroes Soan and Dheginsea as a herald of peace between the two races.[8] Not long after the child's birth, it became apparent that Lehran had lost his laguz ability to transform and sing galdrar.[9] He recognized that this news would not go over well with the people of Tellius, and went into hiding to find a solution to the problem.[10] When he emerged, he told Altina to tell the people he died in an accident, and that the birth of their child was a false rumor.[11] Lehran went to Goldoa and lived in secret with Dheginsea for the following centuries, disappearing from the broader world, while Altina re-married a beorc and raised her child with Lehran as a normal beorc born of her second husband.[12]

For over seven hundred years afterward, Lehran lived in hiding in Goldoa, and was kept in hiding throughout his time there. On a small few occasions he met the infant prince Kurthnaga and sang to him; Kurthnaga later said he had fond memories of meeting Lehran, whom he knew only as a "mysterious man with black wings", and that he was fascinated by his singing.[13] During his time in Goldoa, Lehran came into conflict with Dheginsea's insistence on neutrality and uninvolvement with the outside world, objecting to the dragon king's refusal to aid the many laguz suffering in slavery in Begnion; less than one hundred and fifty years into the covenant, Lehran departed for Begnion, seeking to work on his own if necessary to help his brethren.[14]

Emergence and quest for revenge

Near the year 625, Lehran held a secret visit with his descendant, Empress Misaha, at the Begnion capital Sienne. She recognized him as her ancestor and trusted his word, revealed to him the Branded heritage he started eons before, and told him that knowing of him reassured her of her identity. She told him of her plan to reveal herself as a Branded to the world, in a bid to help free it of the prejudice against other Branded, despite the danger doing so would pose to her. Inspired by her courage, Lehran intended to return to Goldoa to tell them of this new hope.[15] Shortly after, he learned of Misaha's assassination from a group of Begnion peasants, of the senate's claims the herons of the Serenes Forest were responsible, and of the people's lust for revenge against them; he accidentally revealed his wings out of his anger at their claims, raising their ire too. By the time he reached Serenes, the Serenes Massacre had already occurred, and he found his medallion abandoned on an altar. In his anger and sorrow, he resolved to awaken Ashera prematurely and condemn the people of the world to her judgement for their crimes.[16]

Having lost his powers long ago, Lehran was incapable of using the galdr of release to awaken the goddesses and so resolved to awaken them through a continent-spanning war. He returned to Begnion and adopted the identity of Sephiran, and in this identity he was said to be a member of a family of great mages.[17] He took on the title of Duke of Persis and joined the Begnion senate; according to Lekain, Sephiran was the youngest senator in the nation's history. In 640, fifteen years after the Serenes Massacre, Misaha's granddaughter Sanaki ascended to the throne, but was unable to be controlled by the Senate until Sephiran intervened. As a result of Sanaki trusting and behaving around Sephiran, the other senators elevated him to the rank of prime minister, intending to use him and Sanaki as puppet rulers; instead, however, the two worked directly in opposition to the senators and fought for civil liberties, opposing and condemning numerous abuses thereof on the part of the senate where possible.[18]

During this time, Sephiran continued to work on his plans to awaken Ashera. He learned of Ashnard, the young Daein prince, and informed him of the existence of the medallion, causing Ashnard to seek it out and desire the "dark god's" release, inciting the Mad King's War of 645.[19] He also paid a visit to the Daein barracks and encountered Zelgius, a Branded serving under Gawain, and convinced him to come to Begnion and serve him in his cause once he abandoned Daein.[20]

Prime Minister of Begnion and Yune's awakening

At the onset of the Mad King's War, Sephiran set out to observe the state of affairs in Crimea, in the guise of a simple monk. During his travels he arrived in a small village and found Brom and Nephenee, who had been injured in combat, and worked to heal their injuries, but for doing so he was captured by Daein forces and imprisoned in Canteus Castle.[21] He was scheduled for execution by the Daein forces, but was released a day before his execution date when Ike and the Greil Mercenaries led an assault on the castle to free its prisoners.[22] After a conversation with Ike he left, and it was not until his arrival in Begnion that Ike learned from Sanaki of his identity as the prime minister. At the conclusion of the war, Sephiran arrived in Melior and met with Ike following Ashnard's defeat, where Ike told him of his (erroneous) findings about Ashnard's role in assassinating Misaha and causing the Serenes Massacre, had Mist pass on the galdr of release to convey to Sanaki, and in return Sephiran informed him of the identity of the "Altina" he sought, Sanaki.

Three years later, when word reached Sanaki of the abuses of Begnion's occupational army in Daein, she dispatched Sephiran to lead an investigation team to Daein to identify the nature of the conflict, and in doing so derailed Lekain's plan to lead the team himself and obscure the true extent of the problem; however, the army was defeated by Micaiah and the Daein liberation army before he could arrive.[23] Later, when Begnion went to war with the Laguz Alliance, Sanaki and Sephiran recieved a letter from the Alliance telling them of the role of the Senate in perpetrating the Serenes Massacre and the assassination of Misaha, and sought to investigate and prosecute them for their crimes;[24] before they could do anything, at the height of the war Sephiran was subjected to a coup d'etat by the rest of the Senate, arrested and stripped of his rank, thus removing him as an obstacle to the Senate's wish to continue the war.[25] Following Sanaki's re-emergence and the unification of Zelgius's faction of the Begnion army with the Laguz Alliance, Zelgius returned to Begnion and released Sephiran from jail, allowing them to take the next steps in fulfilling Sephiran's plan.[26] When the two goddesses were awakened by Micaiah performing the galdr of release of Lehran's Medallion, Sephiran was in the Tower of Guidance and greeted Ashera upon her awakening, then delivered his condemnation of the two races' failure to resist war, prompting her to cast judgement upon the world.[27]

Sephiran remained in the upper levels of the Tower of Guidance, having sealed the doorway to Ashera with magic tied to his own life in preparation for the arrival of Ike, Micaiah and Sanaki. When the group arrived, Sephiran initially acted friendly and loyal to Sanaki, but as soon as Ike challenged him on his words and actions he revealed to them group his plan and servitude to Ashera, and that to proceed to Ashera herself they would have to kill him. He was mortally wounded in the ensuing battle, and with his dying breath he gave his Rudol Gem to Sanaki as a final gift. Before he could die properly, however, Micaiah used the full extent of her magic to revive and heal him, timed perfectly to trick the doorway into thinking Sephiran had died. Ike invited him to accompany his group in fighting Ashera to rectify his mistakes, an offer he eventually reluctantly accepted, arriving just as Ike's group began the battle.

In the aftermath of Ashera's defeat, Sephiran returned to the Serenes Forest at the request of King Lorazieh, and had his emotional wounds healed by the songs of his fellow herons.[28] He continued to live as Lehran for at least one millennium further,[29] and was present to greet the newly-reunified and awoken Ashunera 1,200 years after Ashera's defeat, resuming his role as her companion.

Fire Emblem: Path of Radiance


Sephiran appears as a NPC in Chapter 10, imprisoned in one of the jail cells. Although unarmed and defenseless, owing to his Mantle skill he cannot be killed at all. Releasing him and letting him escape is optional, and his appearances in the game's later plot are unchanged by the player's choices here.


Small portrait sephiran cloaked fe09.png
Level 1
Affinity Is gcn lightaffin.png
Constitution 10
Max HP 41 Speed 12
Strength 3 Luck 30
Magic 29 Defense 11
Skill 22 Resistance 30
Movement 6 Weight 10
Inventory Skills
-- Is gcn lumina.png Lumina
Is gcn mantle.png Mantle
Weapon Levels
GCNRankSword.gif -- GCNRankLance.gif -- GCNRankAxe.gif -- GCNRankBow.gif --
GCNRankFire.gif -- GCNRankThunder.gif -- GCNRankWind.gif -- GCNRankStaff.gif S

Fire Emblem: Radiant Dawn


Sephiran is the boss of the fourth segment of the Part 4 Endgame, and the penultimate boss of the game. He is incapable of attacking Micaiah, Sanaki, Leanne, Reyson or Rafiel, and Sanaki is in turn incapable of attacking him.

From the second playthrough onward, Sephiran is a playable character (using the name Lehran), unlocked if certain criteria are met beforehand. He is playable only in the final segment of the Part 4 Endgame. None of the enemies in the chapter (Fire Spirits, Thunder Spirits, Wind Spirits and Ashera) are able to attack him, but he can attack any of them back if he is given a weapon.

Starting stats and growth rates

Boss, Part 4 Endgame-4 ("Sephiran") Playable ("Lehran")

Small portrait sephiran fe10.png
Level 20
Affinity Is wii lightaffin.png
Constitution 9
Max HP 50 Speed 40
Strength 11 Luck 40
Magic 40 Defense 23+10
Skill 40 Resistance 40
Movement 6 Weight 9
Inventory Skills
Rudol Gem
Weapon Levels
WiiRankSword.png -- WiiRankLance.png -- WiiRankAxe.png -- WiiRankBow.png -- WiiRankKnife.png -- WiiRankStrike.png --
WiiRankFire.png -- WiiRankThunder.png -- WiiRankWind.png -- WiiRankLight.png SS WiiRankDark.png SS WiiRankStaff.png SS


This character analysis section may not be accurate to every player's experience.

Lehran is available for the final battle of the game, and he delivers as a Gotoh archetype by being far and away the most powerful magic unit in the game. His magic, skill, speed, luck, and resistance are all capped at 40, and his strength is just high enough to allow him to wield both Rexaura and Balberith and still double the Spirits and Auras on his own and Ashera with White Pool support. His high stats allow him to make mincemeat of the Auras on the Cover tiles, especially if he procs his Corona skill. While Ashera herself has an absurd 50 resistance, he can still do major burst damage to her if he procs Corona.

Fire Emblem Awakening


Sephiran is playable as a SpotPass character, released in the Radiant Dawn character set. Sephiran is also present as an enemy in the first and third installments of the Smash Brethren DLC series, as well as all three installments of Rogues & Redeemers.

Starting stats and growth rates

Small portrait spotpass sephiran fe13.png
Level 20
Movement 6
Recruitment: SpotPass, hire him for 25,000 G or defeat him in a skirmish.

Stats Growth Rates Stat Modifiers

Inventory Skills
Is 3ds01 thoron.png Thoron*
Is 3ds01 goddess staff.png Goddess Staff*
Is 3ds01 magic +2.png Magic +2
Is 3ds01 focus.png Focus
Is 3ds01 rally magic.png Rally Magic
Is 3ds01 tomefaire.png Tomefaire
Is 3ds01 vengeance.png Vengeance
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes A Staves A

Reclassing options

Small portrait spotpass sephiran fe13.png
Base classes:*
Mage Sage
Dark Knight
Reclass options:
This unit can reclass to any male class available through reclassing.
Click here for more details on the reclassing system.

Growth rates when reclassed

This section has been marked as a stub. Please help improve the page by adding information.

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief Wyvern Rider

Class HP Str Mag Skill Spd Lck Def Res Con Mov Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +0 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +0 +3 Swords E

Skill set

Like all male bonus units in Awakening, Sephiran has access to all base class and advanced class skills available to standard male units.

Personality and character

This section has been marked as a stub. Please help improve the page by adding information.

Sanaki describes Sephiran as an enigma with a knack for passing himself off in unusual disguises,[30] while Sigrun attests that Sephiran tends toward making jokes and providing sarcastic and false information.[31]


Radiant Dawn

Bond supports

Small portrait lehran fe10.png
Default bonds:
Small portrait sanaki fe10.png
Small portrait zelgius 01 fe10.png


Extra bonds:*





Click here for more details on supports.


Radiant Dawn

Light of Creation - Lehran
At Lorazieh's urging, Sephiran lay himself down within Serenes, and was healed by the songs of the herons.


Battle quotes

Mortals cannot stand against gods! Don't you see the futility of what you're doing?
— Sephiran, as the boss of Part 4 Endgame (4) in Radiant Dawn.
You are all so very flawed... Flaws must be corrected!
— Sephiran, as the boss of Part 4 Endgame (4) in Radiant Dawn.
Can you feel your judgment, hanging in the air? Can you see that your time has come?
— Sephiran, as the boss of Part 4 Endgame (4) in Radiant Dawn.
The laguz and beorc have doomed each other with their mutual hatred. You have brought extinction on yourselves!
— Sephiran, as the boss of Part 4 Endgame (4) in Radiant Dawn.
So be it.
— Sephiran, when fighting Ike in part 4 final chapter-4 of Radiant Dawn having not viewed Ike's memory scene.
Why do you wish to know? You would achieve nothing by learning my reasons. You would help no one. I lost faith in lesser beings, and desire an end to them. That’s all. [...] May I ask you a favor, Ike? Tell me how you feel about it now. Can you bear recalling those horrific memories? [...] All beings endure tragedies for as long as they continue to live. It has always been the case that suffering is unavoidable. And this grim reality plays out over and over, in every country, under every ruler... As long as there are beings who feel, they will feel pain. [...] Do not make light of this... [...] You are a strong man, Ike, son of Gawain. But not everyone is as strong as you...
— Sephiran, when fighting Ike in part 4 final chapter-4 of Radiant Dawn having viewed Ike's memory scene.
The Silver-Haired Maiden. It’s taken so long to finally meet you. If I had known you still lived, I.. I... No, it’s too late. This changes nothing. I cannot falter. [...] I’m just overly sensitive. Don’t feign concern over me.
— Sephiran, when fighting Micaiah in part 4 final chapter-4 of Radiant Dawn.
Hello, child... I’m a little surprised to see an ordinary boy like you, fighting for the world. This day is full of surprises! [...] Then why are you here? [...] The depth of your feelings... Might I ask your name?
— Sephiran, when fighting Sothe in part 4 final chapter-4 of Radiant Dawn.
King Pelleas, correct? Aren’t you brave, coming all this way! [...] ...I don’t know. All I know is that you are a powerful practitioner of magic... I know that you were an orphan born and raised in Daein. But that is all Izuka ever told me. [...] No, you’re not. Ashnard’s son is of dragon tribe blood and is thus Branded. [...] Be assured that you were essential to Daein’s reconstruction, which was a vital step toward waking the goddess. Fortunately, Izuka was able to use you to execute my plan.
— Sephiran, when fighting Pelleas in part 4 final chapter-4 of Radiant Dawn.
King Naesala, it seems as if everything went well with the pact. [...] I’m quite glad to hear it. [...] My goal was simply to save Sanaki. With your help, she is safe. The mutual benefit of your country was a happy accident, so don’t feel indebted to me. [...] By all means. Be my guest.
— Sephiran, when fighting Naesala in part 4 final chapter-4 of Radiant Dawn.
Hatari. I’m sorry I didn’t get a chance to see it. The wolf tribe has survived all this time in the far corner of the world. Only the goddess could have known that. [...] I see your point. Does the creator retain the right to destroy her creations when they are no longer what she envisioned? I imagine we could discuss this sometime... if only we had more time. I believe you alone might be able to sway my opinion on this, Lady Nailah, Queen of Wolves.
— Sephiran, when fighting Nailah in part 4 final chapter-4 of Radiant Dawn.
Hello, King Tibarn. I thought I might see you. Only the strongest reach the top. It’s only natural that you would be among them. [...] What could you be talking about? [...] ...
— Sephiran, when fighting Tibarn in part 4 final chapter-4 of Radiant Dawn.
Duke of Tanas, imagine seeing you here! [...] I confess that your presence has me bewildered. Could this be part of Yune’s plan? I simply never would have imagined you here. Your presence proves that Tellius is unravelling at the seams. Judgement cannot come soon enough.
— Sephiran, when fighting Oliver in part 4 final chapter-4 of Radiant Dawn.
I have nothing to say to you. I am merely an obstacle. Do what you must do. [...] Sigrun, do with me what you will. Promise me that you will look after Lady Sanaki from now on.
— Sephiran, when fighting Sigrun in part 4 final chapter-4 of Radiant Dawn.
Tanith, you are a kind woman.
— Sephiran, when fighting Tanith in part 4 final chapter-4 of Radiant Dawn.
I haven’t forgotten you, Haar. Shiharam’s hotshot young protege. You were both exemplary soldiers. Your defection from the Begnion dracoknights was a huge loss. [...] ... [...] An interesting question... I’m honestly not sure, but that’s all I can say about that.
— Sephiran, when fighting Haar in part 4 final chapter-4 of Radiant Dawn.
Everything. It’s all been my fault. You should know one more thing, however. I also had a hand in the death of your father.
— Sephiran, when fighting Jill in part 4 final chapter-4 of Radiant Dawn.
Young lady... Actually, I should address you properly... Astrid of the Crimean Royal Knights. Did you happen to stop by your home on the way here? [...] Aren’t you worried about your family? Perhaps you should check on them... [...] You’ve grown stronger. But your heart hasn’t changed. Good.
— Sephiran, when fighting Astrid in part 4 final chapter-4 of Radiant Dawn.
My goddess... Never before have I defied you in even the least thing. But I have seen the error of my ways and wish to save the people whom I once desired to destroy. I am one man, and my life is precious. How much more precious are the lives of the countless multitudes?
— Lehran, when fighting Ashera in part 4 final chapter-5 of Radiant Dawn.
I am a man without a past.
— Sephiran's SpotPass parley quote in Awakening.
You insist on a fight?
— Sephiran, in a SpotPass battle in Awakening.
But...I know only despair...
— Sephiran's SpotPass recruitment quote in Awakening.
You'd do better not to fight me, but I won't stop you.
— Sephiran, in Smash Brethren 1 in Awakening.
Save your breath, witch.
— Sephiran, when fighting Aversa in Smash Brethren 1 in Awakening.
Let's see what you're capable of.
— Sephiran, in Smash Brethren 3 in Awakening.
Try me. You'll be surprised all right.
— Sephiran, when fighting Aversa in Smash Brethren 3 in Awakening.
Why did you come to this world? That's what I want to know. But I suppose you'll be on the ground before I get my answer...
— Sephiran, in Rogues & Redeemers 1 in Awakening.
Wouldn't your comrades disapprove of you selling to the enemy, merchant? [...] Let's see how good you are at the latter.
— Sephiran, when fighting Anna in Rogues & Redeemers 1 in Awakening.
All actions have a motive. Yours, however, continues to elude me...
— Sephiran, in Rogues & Redeemers 2 in Awakening.
You're a merchant, are you now? How much to buy your allegiance? [...] Then we'll settle this with the oldest currency there is: violence!
— Sephiran, when fighting Anna in Rogues & Redeemers 2 in Awakening.
What do you hope to gain from this fight? Will defeating you finally yield some answers?
— Sephiran, in Rogues & Redeemers 3 in Awakening.
Aren't you going to strike a bargain? You're a merchant. [..,] Ah. Then you've a keen insight indeed.
— Sephiran, when fighting Anna in Rogues & Redeemers 3 in Awakening.

Death quote

At last... I'm dying.
— Sephiran, as the boss of Part 4 Endgame (4) in Radiant Dawn.
...Finally... It’s about time... I can finally rest.
— An unused quote in Radiant Dawn intended to be a playable death quote for the Sephiran identity.
Oh, Goddess... I...can't...
— Lehran, in Radiant Dawn.
Forgive me, goddess. I must end my service to you now.
— Lehran, in part 4 final chapter-5 in Radiant Dawn.
I've no choice. I must withdraw...
— Sephiran, in Smash Brethren 1 in Awakening.
I see now why you fight... If I were that strong...I would seek battle, too...
— Sephiran, in Smash Brethren 3 in Awakening.
If you have that...kind of strength...why...come here...ahh...
— Sephiran, in Rogues & Redeemers 1 in Awakening.
What will you do...when your terrible work here is finished? Ahh...
— Sephiran, in Rogues & Redeemers 2 in Awakening.
I'll never...understand...
— Sephiran, in Rogues & Redeemers 3 in Awakening.

Other appearances

Fire Emblem Cipher

Sephiran is currently featured on two cards in Fire Emblem Cipher; he has yet to be featured as Lehran.

One of the below cards epithets is still in raw, untranslated Japanese; it needs translation.
Fire Emblem Cipher data for Sephiran/Lehran
TCGCipher B12-048HN.png 女神の巡礼僧, Sephiran



"You will withdraw from this place. I will not allow you to pursue that ship."
Attack: 60 Support: 20 Range: 1-2 Deploy Cost: 4
Class: Bishop Tier: Advanced Class Change Cost: 3
No Mere Man: [Trigger] [Once per turn] When an other ally growths, you may choose 1 enemy in the Back Line, and move them.
Saint of the Battlefield: [Special] When this card is sent from your hand to the Retreat Area as a result of an enemy's skill or your opponent's support skill, draw 1 card. This skill cannot activate if you have no Tellius bond cards.
Card #B12-048HNArtist: Tomohide Takaya
TCGCipher B16-087N.png Prime Minister of the Begnion Empire, Sephiran



"My aim has always been to see the goddess pass judgment on all the people of the world. What I needed was a war that would spread all across the continent."
Attack: 60 Support: 20 Range: 1-2 Deploy Cost: 5
Class: Chancellor Tier: Advanced Class Change Cost: 3
Invoker of Ruin: [Activate] [Once per turn] Look at the three top cards of your deck. Choose 1 of those cards and place it at the top of your deck, then send the rest to the Retreat Area.
Mantle: [Always] This unit cannot be destroyed by attacks from enemies with a deployment cost of 2 or lower.
Card #B16-087NArtist: Moyataro
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Sephiran .


Etymology and other languages


Names, etymology and in other regions
Language Name Definition, etymology and notes
English Sephiran --
Japanese セフェラン Officially romanized as Cepheran.
Spanish Sephiran As above.
French Sephiran As above.
German Sephiran As above.
Italian Sephiran As above.


Names, etymology and in other regions
Language Name Definition, etymology and notes
English Lehran --
Japanese エルラン Officially romanized as Erlan.
Spanish Lehran As above.
French Lehran As above.
German Lehran As above.
Italian Lehran As above.


Other appearances


  1. "Lehran was one of the heron clan, an ancestor of our Prince Reyson." — Volke, Fire Emblem: Path of Radiance
  2. "We, that is, the descendants of Lehran, we have a gift..." — Reyson, Fire Emblem: Path of Radiance
  3. "Generation after generation, each apostle has been blessed to hear the voice of the goddess. We know of impending disasters, how crops will fare... All revelations originally intended for you." — Misaha, Fire Emblem: Radiant Dawn
  4. " nullify half of your being... We were terribly, monstrously wrong to suggest it. You shouldn't have to bear the weight of our foolish ideas." — Lehran, Fire Emblem: Radiant Dawn
  5. "Lehran: In that case, Goddess... Would you consider an alternative to such drastic measures? We shall use the power of seid magic to seal Yune in this medallion. Someday...and it may be in the far, distant future... Someday we may be able to earn your trust, Goddess. In the hope of that day arriving, refrain from annihilating Yune, please.
    Ashera: In my eyes, imprisoning Yune and destroying her are the same thing. ...If the chaos and disaster that Yune begets can be averted, I have no objection. I do not know, however, if Yune will submit to such confinement.
    Lehran: Goddess Yune? Please hear me. I will never give up. Someday, I will see you restored to yourself. Please...
    Yune: ...Mm...
    Lehran: Do not look so sad. I will always be with you. I will sing to you. You will not be lonely. I promise.
    " — Lehran, Ashera and Yune, Fire Emblem: Radiant Dawn
  6. "Ashera: Lehran, you have ever been a wise and kind- hearted child. In deference to you, I will place my faith in your kind one last time. For the next thousand years, I shall sleep as well. When I wake again, I hope it is to a world of peace and order, where all prosper as equals. If I do, then I will know that you have advised me well. I will reward your counsel. I will also allow Yune to return to me. I will once again be the goddess of creation, whole and complete. Ashunera, the Dawn Goddess... The name your ancestors gave me so long ago. I should like to hear it again. However, during this thousand years, if the chaos of war should arise and awaken Yune from her slumber in the medallion... I will know that you have strayed from your path, and I will punish your failure as I would reward your success. And then you will know my judgment. You will pay for your sins, each of you to the last.
    Lehran: In the names of our people, we vow to keep this covenant. There will be no great war between laguz and beorc for a thousand years. So pledge Altina of the beorc, Dheginsea of the dragon tribes, Soan of the beast tribes, and I, Lehran, of the bird tribes.
    Ashera: If you believe during this thousand years that you have created a world that has outgrown the atrocities of war... Or if you feel the world has fallen beyond hope of redemption, you may sing the galdr of release and awaken us both. Your heirs will possess that ability as well... Sing to awaken us, and tell us your tale. Tell us of the world your two kinds have built in our absence. We will listen, and we will judge fairly and impartially. This is our covenant with you.
    " — Ashera and Lehran, Fire Emblem: Radiant Dawn
  7. "There had been other unions between beorc and laguz, but until Altina's pregnancy, no children had ever been conceived. Indeed, hers was the first child ever to be born of beorc and laguz." — Nasir, Fire Emblem: Radiant Dawn
  8. "As close friends of both Altina and Lehran, both King Dheginsea and Soan rejoiced at the news. The child would be the first to carry the joined blood of both laguz and beorc. The king said that the baby would become a symbol of peace between the two peoples." — Gareth, Fire Emblem: Radiant Dawn
  9. " Soon after the child was born, Lehran lost all the powers of the laguz. He could not transform any longer, nor could he sing galdrar." — Nasir, Fire Emblem: Radiant Dawn
  10. "Lehran was forced to make a very difficult decision to protect the peace between beorc and laguz. He decided to retreat into seclusion and consider the problem." — Nasir, Fire Emblem: Radiant Dawn
  11. "Lehran was forced to ask the unthinkable of his wife, his aides, and close friends: "For the sake of Begnion, you must tell the people that I died in an accident. Tell them the birth was merely a false rumor."" — Gareth, Fire Emblem: Radiant Dawn
  12. "Lehran left the medallion to his tribe, moving to Goldoa under King Dheginsea's protection. He simply disappeared from history after that. Altina eventually welcomed a beorc husband. She raised the child she'd had with Lehran as though it were an ordinary beorc child, born of her new husband." — Gareth, Fire Emblem: Radiant Dawn
  13. "Lehran: Prince Kurthnaga... How you've grown.
    Kurthnaga: You know who I am?
    Lehran: I resided in Goldoa for more than seven hundred years.
    Kurthnaga: I... I had no idea.
    Lehran:That's because I was kept in hiding. But I did meet you several times, when you were just an infant.
    Kurthnaga: I remember a...a mysterious man with black wings. Was that you? I always thought it was a dream...
    Lehran: ...
    Kurthnaga: I was always so fascinated by that man and his songs... I remember him well, and fondly.
    " — Lehran and Kurthnaga, Fire Emblem: Radiant Dawn
  14. "Lehran: We must save them. Even now, as we speak, countless laguz slaves endure Begnion chains. They suffer terribly.
    Dheginsea: We have done all that we will do.
    Lehran: Admonitions and censures change nothing! Now is the time for the dragon tribes to use their strength to save the oppressed laguz!
    Dheginsea: Goldoa does not interfere with the outside world. As king of dragons, I will not allow my people to fan the flames of war. Conflict on the scale you describe will wake the goddess and call down her judgment upon us all. This is the path to destruction. A thousand years... That is how long we swore to the goddess that there would be no war. Have you forgotten our covenant?
    Lehran: Of course not. Yet...there are laguz who are treated as less than livestock. I cannot believe that this is what the goddess wants.
    Dheginsea: Goldoa will not move. This decree stands from the time our nations were formed. The goddess has not yet slept one hundred and fifty years. Would you see the laguz and beorc destroyed? Would you see all of Tellius awash in blood? No, unless destruction comes to seek us at our door, Goldoa will not move, for the sake of future generations.
    Lehran: Tell me, do you care nothing for the laguz who suffer in the current generation? Do you think it would comfort them to know that you condone their misery?
    Dheginsea: All things require sacrifice.
    Lehran: ...
    Dheginsea: Where are you going?
    Lehran: To Begnion. I will find a solution without you.
    Dheginsea: You, who have lost your birthright? All you will accomplish is your own destruction. Hold...hold, I say!
    " — Lehran and Dheginsea, Fire Emblem: Radiant Dawn
  15. "Misaha: So, you were companion to the very first empress, Altina.
    Lehran: I am honored that you have chosen to speak with me. You would trust in the word of a stranger?
    Misaha:Yes. I can see inside you. I know you cannot speak lies.
    Lehran: Is it possible? Do you share some aspect of my power?
    Misaha: I do, as did my mother... Generation after generation, each apostle has been blessed to hear the voice of the goddess. We know of impending disasters, how crops will fare... All revelations originally intended for you.
    Lehran: The children of my union with Altina... I had no idea...
    Misaha: Please look at this.
    Lehran: That mark...
    Misaha: All of the apostles have borne this brand. It is our greatest secret. The senators must never know. Because of this brand, I thought that I had been born of some great sin. It plagued me always. Guilt tore at me every day as I hid my mark from my people, deceiving them constantly about my true nature.
    Lehran: Oh, can I apologize to you?
    Misaha: And yet, now that I've met you, I understand. There is no shame in my heritage. None at all. I will not live in hiding. I will reveal to the world that I am one of the Branded. They must see there is no shame in who I am.
    Lehran: No! You mustn't! You don't understand the danger you will be placing yourself in!
    Misaha: Oh, but I do. The senators will do their utmost to rally the people against me, as they did when I freed the laguz from slavery. But I will not be deterred. If I am to lead this nation, I cannot allow it to be corrupted by prejudice and hatred. I can put the life the goddess has given me to no greater good than this.
    Lehran: ...Such determination. Your eyes... They very much resemble Altina's.
    Misaha: I will stand before my people and proudly proclaim the truth. And then I will guide them to a just and honest future. This is my promise to you.
    Lehran: Thank you. Your strength of will, the truth that guides your life... You have shown me the way back to myself. I shall return to Goldoa and tell my friends of you and your actions. I will tell them that laguz and beorc may once again live together in peace. I will tell them that there is hope.
    Misaha: Thank you, father of my mothers. I strive to be worthy of the gift of life you have granted me.
    " — Misaha and Lehran, Fire Emblem: Radiant Dawn
  16. "The medallion must be quelled. I cannot allow this madness to come to pass! Judgment...the goddess's judgment... NO! What have they done? The forest... the trees... The herons were innocent... Why? The medallion... I must quell the chaotic energies! Must...calm them... Ungh! NO! Chaos...madness... So much...pain... Why? Why was my family taken? Why? Why was my forest destroyed? The apostle did not deserve this fate... Killed by her innocence...her murderers free to seize power... This is monstrous! This world does not need beorc. And the laguz...are deeply flawed. There is no need to wait for the covenant's thousand years. Awaken! Oh, Goddess. Awaken...and judge." — Lehran, Fire Emblem: Radiant Dawn
  17. "Sanaki: Ah, Sephiran... I wonder what he and Zelgius are doing right now?
    Sigrun: They’re awaiting your return, of course.
    Sanaki: You don’t have any doubt about that?
    Sigrun: Of course not. Duke Persis comes from a family of great mages.
    " — Sanaki and Sigrun, Fire Emblem: Radiant Dawn
  18. "The year was 640, Begnion era... The empire had been without an apostle for 15 long years. The senators were being constantly harassed with complaints from the people. There had been nothing like it in history. The voices calling for young Sanaki to be crowned grew louder every day... You had just turned five years old when the senate welcomed you to the throne as the new apostle. Ah, but my young mistress Sanaki, what a difficult child you were. You threw tantrums, you screamed and cried constantly. Your conduct was hardly befitting an empress of Begnion! Everyone was at a loss... You wouldn't even stop mewling and crying during official proceedings. But then along came our youngest senator ever, Sephiran, Duke of Persis. When he took you in his arms, you immediately stopped crying. You even smiled. We had to take advantage of this obvious miracle. In an unprecedented move by the senators, we elevated Sephiran to prime minister, keeping him serving as close to you as possible. This plan, radical as it was, proved far more effective than we dared dream. A young, handsome prime minister and an adorable moppet of an apostle brought the people's support to incredible new heights. Apparently the common citizenry is gullible enough to blindly follow any leader who is sufficiently attractive. Enamored as they were, no one ever seemed to care whether or not you could hear the voice of the goddess. With the new apostle and prime minister, the political landscape became unrecognizable. Even in the face of overtly unreasonable legislation, the two of you would stand on the balcony... A smile and a wave later, the people would cheer and go on with their happy lives. [...] It was too good to be true, however. Both of you were only meant to be puppets! Each year you interfered with our government more and more, imposing your soft-hearted ideals over our sovereign rights. Were such trivialities as laguz slavery and the Daein occupation worth making issues of? The pair of you were becoming an increasingly bothersome thorn in our side. And then this war against the laguz forces... You went so far as to expose our previous indiscretions and demand reparations for the sub-humans. This was unforgivable. Clearly you both had to be removed." — Lekain, Fire Emblem: Radiant Dawn
  19. "My aim has always been to wake Ashera so that she might pass judgment on all the people of the world. What I needed was a war that would spread all across the continent. How could I achieve this? My attention turned to the young Daein prince... I could use the fiery Ashnard for my purposes. He was ambitious, a fierce warrior, and more than anything, he had an earnest desire to change the world. When I allowed him to know of the goddess sealed inside the medallion, he became determined to set her free. We could use heron galdrar or a massive, continent-spanning war to throw the world into chaos." — Sephiran, Fire Emblem: Radiant Dawn
  20. "Sephiran: When the time comes for you to leave, will you come to me, perhaps?
    Zelgius: My lord?
    Sephiran: We share a...similar condition. I see something familiar within you. I can... understand your pain and isolation.
    Zelgius: But why me?
    Sephiran: I have a task that I must accomplish. With you at my side, I would feel more confident of my success.
    Zelgius: If I join you, will I be redeemed?
    Sephiran: I cannot say. At the very least, however, you will no longer be alone. And neither will I.
    Zelgius: That is enough, then. You have made my decision simple. When I leave here I will find you. I am a soldier in the Daein army. I serve under the command of General Gawain. My name is Zelgius.
    " — Sephiran and Zelgius, Fire Emblem: Radiant Dawn
  21. "Brom: Master Sephiran! You live!
    Sephiran: Brom, Nephenee...Are either of you wounded?
    Brom: We're fine, but what about you? You were jailed for helping us...I'm so sorry! Oh, I hope they didn't hurt you!
    Sephiran: It is nothing to fret about. Everyone is safe, and that is what matters.
    " — Brom and Sephiran, Fire Emblem: Path of Radiance
  22. "I received no trial but taken prisoner nevertheless. I was scheduled to be executed on the morrow. I owe you my life. I thank you from the bottom of my heart." — Sephiran, Fire Emblem: Path of Radiance
  23. "Sanaki: That is unacceptable. I will decide the soldiers' punishment only after hearing their side. And I have chosen to appoint Sephiran, Duke Persis, to lead the investigation team. Is that acceptable, Sephiran?
    Sephiran: I hear and I obey, my empress.
    Lekain: What?! But, but, Apostle Sanaki...
    Sanaki: This is a dire situation. Accordingly, I judge the prime minister, Duke Persis, to be more suited to the role than you, Vice-Minister Lekain. That is all.
    " — Sanaki, Sephiran and Lekain, Fire Emblem: Radiant Dawn
  24. "Before we begin, allow me to make a few things clear about the recent war between Begnion and the Laguz Alliance. When we received your letter stating that the senate had made scapegoats of the herons for the previous apostle's assassination, Prime Minister Sephiran and I decided to investigate the senate and prosecute them if needed. Then the senators made their move." — Sanaki, Fire Emblem: Radiant Dawn
  25. "Sigrun: General Zelgius, I... I carry an order from the senate. The cease-fire has been repealed. You are ordered to destroy the Laguz Alliance, and their allies as well.
    Zelgius: What?! The enemy has already lost the will to fight! The apostle and Lord Sephiran would never agree to such a terrible plan!
    Sigrun: ...
    Zelgius: General Sigrun?
    Sigrun: Lord Sephiran of Persis has been stripped of his titles as prime minister and head of the senate. He is currently under arrest and is charged with...committing high treason and fomenting rebellion.
    Zelgius: No! Impossible! This is madness!
    Sigrun: It doesn't end there. The apostle has gone into seclusion, with illness as the stated reason.
    Zelgius: Damn it! They've been captured!
    Sigrun: I've ordered my subordinates to find out where the apostle is, but I have yet to hear any word. General Zelgius, I beg of you, follow the senate's orders. Our friends' lives are at risk.
    " — Sigrun and Zelgius, Fire Emblem: Radiant Dawn
  26. "Zelgius: My apologies for the long wait.
    Sephiran: Is the apostle safe?
    Zelgius: She fled to Crimea, then exposed the senate's plots to the world. Currently, she leads the apostle's army through Daein and is preparing to storm the empire.
    Sephiran: I see. Very well... It's time for us to make our move.
    Zelgius: As you wish, my master.
    " — Zelgius and Sephiran, Fire Emblem: Radiant Dawn
  27. "Lehran: Good morning to you, my goddess.
    Ashera: What has happened? A thousand years have not passed. Why am I awoken early?
    Lehran: Indeed, my goddess. You have been asleep for 780 years. During that time, the world kept its promise to you for a mere two hundred years, at best. It was as you said. Neither the laguz nor beorc could resist the urge to fight. They are too weak. Though there are 220 years left until the thousandth year, there is no longer any need to wait.
    Ashera: Is that so? That is your analysis? Then I shall pass down my judgment. I will save them from themselves.
    " — Lehran and Ashera, Fire Emblem: Radiant Dawn
  28. "At Lorazieh's urging, Sephiran lay himself down within Serenes, and was healed by the songs of the herons." — Ending, Fire Emblem: Radiant Dawn
  29. "Ashunera: How long has it been? A hundred years? Five hundred?
    Lehran: About twelve hundred years.
    " — Ashunera and Lehran, Fire Emblem: Radiant Dawn
  30. "Ike: Sephiran? That monk we rescued from the prisons?
    Sanaki: A monk, was it? His disguises are always so clever. It never ceases to amaze me. As always, he remains an enigma.
    " — Ike and Sanaki, Fire Emblem: Path of Radiance
  31. "Sigrun: I once heard an explanation from a magic user that I know...He claimed that the spirits he employed flew before him and cleared the sand from his path. However, considering the source, I'm not sure how much of that is truth.
    Ike: Who was the source?
    Sigrun: Prime Minister Sephiran.
    Ike: Would he play a joke like that?
    Sigrun: Ha ha! Well, the prime minister is a very amusing man.
    " — Sigrun and Ike, Fire Emblem: Path of Radiance
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeAltinaAsheraCaineghisDanielDeghinseaElenaGarethGreilHetzelIzukaJorgeKurthnagaLilliaLeanneLekainLoraziehLotzMustonNealuchiRajaionRamonRenningSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (part 1part 2part 3part 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (part 1part 2) • 28: Twisted Tower • Endgame: RepatriationTrial Maps
Locations TelliusBegnion (Sienne) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Related topics List of regional version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of regional version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Endgame: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Ancient LettersDouble DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map