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Helswath (Japanese: スワンチカ Swanchika) is a regalia axe introduced in Fire Emblem: Genealogy of the Holy War. It is the holy weapon once wielded by Neir of the Twelve Crusaders, bestowed upon him at the Miracle of Darna after his blood-bond with a dragon. The axe is the property of Neir's descendants, the members of Grannvale's House Dozel, and is restricted in use to those in possession of major Neir Holy Blood.
By the year Grann 760, the axe became the property of Duke Langobalt of Dozel, who at Lubeck Castle wielded it in his efforts to stop Sigurd and his group from returning to Grannvale, dying in the battle. In the aftermath of this battle, Helswath was inherited by Langobalt's son Danan, who did not have it with him in his occupation of Rivough Castle; instead, it was kept by Danan's own son Burian. Burian wielded it in his confrontation with Seliph's liberation army as it marched on Grannvale itself, also dying in the battle.
Millennia later, Helswath came into the possession of the Grimleal, and was given to its reincarnation of the Deadlord Tigris. By this point, the axe is no longer sealed to the Neir bloodline and is capable of being used by any axe-wielder of reasonable skill.
Genealogy of the Holy War
|| Exclusively wielded by Langobalt and Burian. No playable unit can have major Neir blood, and as such it is unusuable by the player.
- Along with Gungnir, Mjölnir and Valflame, Helswath is one of the Crusader weapons completely inaccessible and unusable to the player in Genealogy of the Holy War. Though there are several playable members of the Dozel family (Lex, Johan, Johalva), they all have minor Neir blood and thus are unable to use the axe. It was not until Awakening that Helswath became a player-usable weapon.
- In Awakening, Helswath is the only Jugdrali regalia weapon to appear which does not have any of its original wielders from Genealogy of the Holy War present in the game (bearing in mind that it is possible to have Larcei or Ulster wield Balmung through a glitch if Holyn is their father).
Etymology and other languages
|Names, etymology and in other regions
|| Definition, etymology and notes
|| As of Fire Emblem Awakening. From Hel, the afterlife of Norse mythology (distinct from the Abrahamic "Hell"), and "swath", the sweep of a cut by a scythe as marked by the mowed plants.
|| Used in the Genealogy of the Holy War fan translation (truncated to "Swanchik" in gameplay for space reasons).
|| Officially romanized as Swanchika. Uncertain etymology.
|| Corruption of furia, "fury".
|| As above.
|| Hels Zorn
|| Hel's Wrath
|| As above.