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Twelve Crusaders

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Twelve Crusaders

FESK Twelve Crusaders.jpg
Artwork of the Twelve Crusaders from




12 members

Group type

Group of warriors


To defeat the Loptrian Empire and its Loptous-possessed emperor, Galle XVII

Gods decended from the heavens and granted miraculous weapons and powers upon twelve young soldiers. The soldiers came to be known as the Twelve Crusaders as they led the liberation army back into battle.
— Lewyn

The Twelve Crusaders (Japanese: 十二人の聖戦士 Twelve Crusaders) were twelve holy warriors who played a central role in the final years of the Jugdral liberation wars against the Loptrian Empire. These twelve warriors were chosen by twelve dragon gods led by the Divine Dragon Naga, undergoing blood pacts with the dragons and obtaining a set of powerful weapons to wield against the Loptous-possessed Emperor Galle XVII. Their descendents comprise the many ruling houses of Jugdrali nations, and the twelve are revered as gods by the land's people.


In the Gran Year 611, a liberation army had formed in an effort to defeat the Loptrian Empire, under which the world had struggled for centuries. After twenty-one years, the army had sustained heavy losses and was confined to one last bastion, the city of Dahna.[1] It was in Dahna that, aware of Jugdral's plight and the role of the Earth Dragon Loptous in it, Naga and eleven other dragons descended upon Jugdral, an event which came to be known as the Miracle of Dahna. Assuming human form, the twelve gods performed a blood pact with twelve chosen warriors: they offered a small sample of their own blood to the warriors, which when consumed bestowed immense power upon the warriors, creating the Twelve Crusaders.[2] Each dragon then gave their Crusader a weapon, each with a powerful dragonstone inlaid and bound to the blood of the dragon, before departing.[3]

With this new power, the Holy War commenced in the year 633, with the Crusaders leading a more successful charge against the Loptrian Empire. In the end, the Crusaders confronted Emperor Galle XVII himself, possessed by Loptous and wielding the dark tome facilitating the possession. Only Heim, the Crusaders' leader and bearer of the power of Naga himself, was able to successfully combat Galle, as only Naga's power could override the protective abilities of Loptous.[4] After fifteen years of war, in the year 648, the Loptrian Empire and Galle XVII fell. After the war, the Crusaders parted and founded several new countries: seven of them, including Heim, founded Grannvale and its six duchies, while the other five founded their own autonomous kingdoms elsewhere. In time, the Crusaders had children and died, and their descendants carried on their divine bloodlines.


FESK Heim.png FESK Baldr.png FESK Nál.png FESK Ullr.png FESK Bragi.png FESK Fjalar.png
Heim Baldr Nál Ullr Bragi Fjalar
Is snes02 naga.png Naga
Founder of Grannvale
Is snes02 tyrfing.png Tyrfing
Founder of Chalphy
Is snes02 helswath.png Helswath
Founder of Dozel
Is snes02 yewfelle.png Yewfelle
Founder of Yngvi
Is snes02 valkyrie.png Valkyrie
Founder of Edda
Is snes02 valflame.png Valflame
Founder of Velthomer
FESK Thrud.png FESK Crusader Ced.png FESK Od.png FESK Hoðr.png FESK Dáinn.png FESK Njörun.png
Thrud Ced Od Hoðr Dáinn Njörun
Is snes02 mjölnir.png Mjölnir
Founder of Friege
Is snes02 forseti.png Forseti
Founder of Silesse
Is snes02 balmung.png Balmung
Founder of Isaach
Is snes02 mystletainn.png Mystletainn
Founder of Agustria
Is snes02 gungnir.png Gungnir
Co-founder of Thracia
Is snes02 gáe bolg.png Gáe Bolg
Co-founder of Thracia


  • In the ending of Awakening's The Future Past DLC, where all children survive, Tiki alludes to Lucina and her companions being similar to the Twelve Crusaders[5]. However, Tiki does not use the exact term in the Japanese version. In the English version, she uses the term "Twelve Heroes", but it is debatable if she is referring to the Twelve Crusaders or not.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes

Twelve Crusaders

As of Fire Emblem Heroes.[6]


Twelve Crusaders

Widely proliferated translated term, invoking The Crusades, the most famous instances of holy war in the western world. The official English print of The Art of Fire Emblem Awakening also uses this term.



Officially romanized as 12 Crusaders in the opening of Fire Emblem: Thracia 776. Literally "Twelve Holy Warriors".


• Los míticos Fundadores
• Doce Cruzados

• The mythical Founders. In the Spanish version of Lost Bloodlines 3 in Fire Emblem Awakening; unlike the other language versions, the Spanish text refers to the Crusaders in general rather than citing Baldr and Heim's individual titles.[7]
• Twelve Crusaders. As of Fire Emblem Heroes.[8]


See also


  1. "The empire's military was crushing the liberation army on all fronts. The few soldiers that remained barricaded themselves in the fortress to tend their wounds. As they regrouped for what they believed was to be their last battle, a miracle occurred." — Lewyn, Fire Emblem: Genealogy of the Holy War
  2. "Lewyn: That's right. They all assumed human forms. Naga, the god of light, appeared as a young maiden, and the fire god Salamand was that of an elderly man. Each god performed blood rites with one of the 12 chosen warriors.
    Seliph: Blood rites?
    Lewyn: Yes. After making a small cut on their fingertip, they offered their blood to the warriors.
    Seliph: ...!?
    Lewyn: Seliph, I'll just cut to the chase. The gods you and I know from scripture are of the same Dragon Tribe as Loptous is. So the warriors ingested the blood of the Dragon Tribe and were reborn as the Crusaders. Each Crusader received a weapon sealed with the power of their respective tribesmen. After imparting a few precepts upon the Crusaders, the tribesmen left.
    " — Lewyn and Seliph, Fire Emblem: Genealogy of the Holy War
  3. "Q: How do the Holy Weapons work?"
    "A: The dragon tribe has the ability to transfer their power and will into dragon stones (what humans refer to as orbs). The Falchion from Mystery of the Emblem and powerful magic like Aura, as well as the orbs on the 13 Holy Weapons of Jugdral, are all dragon stones. Humans can obtain tremendous strength from these dragon stones, but they are also in danger of losing their own will. Usually, only those who have formed blood pacts with the dragon tribe can use the power of the dragon stones, but there are exceptions if the seal on the orb has been broken." - Designers' notes from a Genealogy of the Holy War playing guide, as translated by Serenes Forest
  4. "Lewyn: Yet Loptous's clan wields the most diabolic power of the entire tribe. King Naga passed his own blood onto the leader of the liberation army, Bishop Heim. That was Naga's only hope to rival the Loptous power.
    Seliph: Couldn't any of the other tribesmen take on Loptous?
    Lewyn: Doesn't seem likely. Even with all their power combined, they'd still need Naga's.
    " — Lewyn and Seliph, Fire Emblem: Genealogy of the Holy War
  5. "[...] And I know you will. May we one day meet again, Lucina. There will always be a place for the Twelve Heroes at Naga's side." — Tiki, Fire Emblem Awakening
  6. "I wield Mystletainn, the Demon Sword, a blade once held by one of the twelve legendary Crusaders in my world." — Eldigan, Fire Emblem Heroes
  7. "Soy descendiente de dos de los miticos Fundadores: Baldo y Heim." — Seliph (Spanish text), Fire Emblem Awakening
  8. "Duque de Velthomer y descendiente de Fjalar, una de los doce cruzados, y de Maera, de la familia imperial." — Arvis, Fire Emblem Heroes description
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Other GalleForsetiLoptousMaeraNagaSalamand
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVahaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
The Twelve Crusaders BaldrBragiCedDáinnFjalarHeimHoðrNálNjörunOdThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and Dark • Endgame: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConoteLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events Aed MassacreBattle of BelhallaChild huntsCross KnightsHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessenceTwelve Crusaders
Related topics Mitsuki Ōsawa manga adaptationNuts Fujimori manga adaptationName chart • Other games (Thracia 776Awakening) • Timeline
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AltenaArionAugustCoirpreDryasEthlynHannibalIshtarJuliaJuliusLewynQuanSeliphTravant
Bosses AlphandBaldackBandolBaraatBucksBovisBrookCanisCoddaCohenColhoCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtRobosRumeiSaiasSeimetolTigrisTrumanVeldWeissmannWolfXavierZaomZyle
Personal Weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragonpikeEarth SwordForsetiGrafcaliburKiaLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mt. Violdrake • 8x: Dagdar's Mansion • 9: The Emblem of Njörun • 10: Noel Canyon • 11: Dandrum Fortress • 11x: Murder Hollace • 12: The Thieves of Dacia • 12x: Dandelion • 13: The Walled City • 14: Open Fire • 14x: Freedom • 15: The Two Paths • 16A: Nohrden Line • 17A: Leonster's Gate • 16B: The Dark Forest • 17B: The First Rain of May • 18: The Liberation of Leonster • 19: The Empire's Counterattack • 20: The Scion of Light • 21: The Liberation War • 21x: The Detention Center • 22: Across the River • 23: The Palace of Evil • 24: The Baron in Black • 24x: The Altar of Loptr • Endgame: An Undying Oath
Locations JugdralMunster District (ConoteLeonsterMunsterUlster) • Thracia (FianaTahra)
Groups, objects and events Aed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLoptr Church (BergrosenDeadlords) • Magi
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline