Site News
Warning: This wiki contains spoilers. Read at your own risk!

Discord and Twitter: If you would like, please join our Discord server, and/or follow us on Twitter at @FEWikiOfficial!

Cross-Wiki Week 2022: From September 23–30, make contributions to NIWA wikis that you normally don't edit, or Halopedia, for a chance to win a Nintendo eShop gift card! See here for more details.

Jeanne

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Jeanne

FESK Jeanne 02.png
Artwork of Jeanne from Treasure.

Gender

Female

Race

Human

Family
Nationality

Agustrian

Starting class

Troubadour

Appearance(s)

Besides, if we lost you now, everything the troops fought and died for would be lost too.
— Jeanne, to Leif

Jeanne (Japanese: ジャンヌ Janne) is a Troubadour from Agustria who, after being orphaned in the Agustrian civil war, was raised by the Leonster knight Finn along with Prince Leif. She fought alongside Leif in his fight to retake the Munster District from the Grannvale Empire, and joined him in allying with Seliph's liberation army.

Jeanne is Nanna's substitute character, filling her role in the story and gameplay if Lachesis died or did not marry in the course of the first generation.

Biography

Jeanne is the second child of Eve of Nordion's Cross Knights. When Jeanne and her brother, Tristan were young, the Agustrian civil war occurred and Eve died in battle, orphaning the two. Both children were taken in by Sigurd's army, and in the days before the Battle of Belhalla she was supposed to be sent with her brother and the infant Seliph to find refuge in Isaach, but she was lost on the way. A traveling merchant found and adopted her in Isaach, and she lived with him until the age of seven, when the merchant was killed by a Grannvale soldier. Finn then found her and adopted her, raising her with Leif.[1]

When Leif tried to raise his own liberation army to oppose Grannvale's rule of his homeland, Jeanne was one of his allies and, along with Finn, was one of the few survivors after the catastrophic failure of a raid on Ulster, the base of King Bloom. Knowing that Seliph was on his way with his own liberation army from Isaach, Jeanne assisted Leif in holding out against a siege from Bloom for as long as they could until Seliph could reinforce them, and the two joined forces with Seliph's army when he arrived.

Fire Emblem: Genealogy of the Holy War

Role

Jeanne is a playable character in the second generation, as Nanna's substitute. Like Nanna, when she joins the party she is located at Leonster Castle, along with Leif and Finn, well away from Seliph's party. She and the other two need to resist Bloom's siege against Leonster while Seliph makes his way to there through the rest of the map.

Starting stats and growth rates

Portrait jeanne fe04.png
Ma snes02 troubadour playable.gif Troubadour
Level 3
Holy Blood --
Movement 8
Recruitment: Chapter 7, automatically from the start

Stats Growth Rates

Inventory Skills
Iron Sword
Mend
2,000 Gold
--
Weapon Levels
Swords B Lances -- Axes -- Bows -- Staves C
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Paladin +0 +6 +2 +3 +3 +0 +6 +2 +1 Swords B Lances C Staves C

Analysis

This character analysis section may not be accurate to every player's experience.

Jeanne is a substitute unit that joins in Chapter 7. Her primary contributions are as a support unit; she is a mounted unit that can use staves, both of which are useful traits to have. Since she is mounted, she never falls behind the frontline, and since she can use staves, she can heal the player's injured combat units and then reposition herself to safety with Canto. Jeanne only has a C rank in staves before and after promotion, so she cannot use any utility staves other than Return. However, just using healing staves like Heal and Mend is enough to make her a useful contributor for a while.

Jeanne's baseline combat is very poor, so turning her into a combat unit requires heavy investment. Her growth rates in most areas are poor, and so are her base stats. She also has no skills, so she cannot double enemies, because she lacks the Follow-Up skill. She can obtain it through the Follow-Up Ring, but the ring alone does not make her a good combat unit, as her baseline attacking power is low due to her poor stats. At best, she can exploit her okay magic stat and the low resistance of enemies by using magic swords, but this only works at 2-range. Jeanne receives a notable boost to her strength and defense when she promotes, making her combat with physical weapons a bit better, as well as improving her durability; however, due to her low growth rates and base stats, even these bonuses do not make her very good at fighting.

Trying to turn Jeanne into a combat unit is not worth it to begin with, because she can contribute as a utility unit instead. Utility is in much more demand, and especially mounted healing is rare, with only Jeanne/Nanna, a promoted Leif, and a promoted Fee/Hermina being able to provide it in the second generation. Jeanne can use the Follow-Up Ring and strong weapons to help her win more fights in the arena and level up more quickly, but the easier method to give Jeanne experience is to have her buy a Return staff and spam it for several turns.

Jeanne's utility falls off in the late segment of the second generation, as she cannot use Restore to remove status staff effects, Physic to heal from a safe distance, or Fortify to heal many units at once. That said, many units take a back seat lategame due to the prevalence of magic-using enemies, whom very few player characters can safely engage and fight. Jeanne at least has a decent resistance stat, largely thanks to her base of 6, so she can stay at the frontlines a bit more safely than the characters whose resistance is close to 0.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Love growths and events

Portrait jeanne fe04.png
Jeanne
Troubadour
Ma snes02 junior lord playable.gif
Seliph
Initial: 0
Per turn: 2
Ma snes02 myrmidon playable.gif Ma snes02 myrmidon playable.gif
Scáthach/Dalvin
Initial: 0
Per turn: 2
Ma snes02 paladin playable.gif
Oifey
Initial: 0
Per turn: 2
Ma snes02 free knight playable.gif
Tristan
Initial: --
Per turn: --
Ma snes02 arch knight playable.gif Ma snes02 arch knight playable.gif
Lester/Deimne
Initial: 0
Per turn: 2
Ma snes02 arch knight playable.gif Ma snes02 arch knight playable.gif
Lester/Deimne
Initial: 0
Per turn: 2
Ma snes02 mage playable.gifMa snes02 wind mage playable.gif
Arthur/Amid
Initial: 0
Per turn: 2
Ma snes02 axe knight playable.gif
Iuchar
Initial: 0
Per turn: 2
Ma snes02 fighter playable.gif
Iucharba
Initial: 0
Per turn: 2
Ma snes02 swordmaster playable.gif
Shannan
Initial: 0
Per turn: 2
Ma snes02 prince playable.gif
Leif
Initial: 100
Per turn: 2
Ma snes02 fighter playable.gif
Iucharba
Initial: 0
Per turn: 2
Ma snes02 swordmaster playable.gif
Shannan
Initial: 0
Per turn: 2
Ma snes02 prince playable.gif
Leif
Initial: 100
Per turn: 2
Ma snes02 cavalier playable.gif
Ares
Initial: 0
Per turn: 2
Ma snes02 bow fighter playable.gif Ma snes02 bow fighter playable.gif
Febail/Asaello
Initial: 0
Per turn: 3
Ma snes02 sage playable.gif Ma snes02 sage playable.gif
Ced/Hawk
Initial: 0
Per turn: 3
Ma snes02 priest playable.gif Ma snes02 priest playable.gif
Coirpre/Charlot
Initial: 0
Per turn: 0
See love for more details on the love system.
  • In Chapter 7, Tristan can talk to Jeanne at any time, giving Jeanne +1 luck.
  • In Chapter 9, Jeanne can visit a certain village in the north-west to receive +3 defense after a conversation with a sleazy Shannan doppelganger. Hermina can also have this conversation, and only one can activate it per playthrough.
  • In Chapter 10, Jeanne can initiate a conversation with Leif at any time, giving Jeanne +3 maximum HP and granting 100 love points between the pair.
  • In the Endgame, if the two are lovers, Jeanne can talk to Seliph or Leif after Edda has been seized, granting each a maximum HP boost (+5 for Leif, +3 for Seliph).

Endings


This section has been marked as a stub. Please help improve the page by adding information.


Genealogy of the Holy War

Quotes

Battle quotes


This section has been marked as a stub. Please help improve the page by adding information.


Death quotes

Prince Leif, I’ll leave the rest to you...
— Jeanne, in Genealogy of the Holy War.

Other appearances

Fire Emblem Trading Card Game

Jeanne was featured on three TCG cards.

Fire Emblem Trading Card Game data for Jeanne
TCG 1-071.jpg Class: Troubadour Level 1 Cavalry Direct Attack
Energy: 3 Atk.: 1 / Counter: 1 WLv.: Swords B Staves C
Equip: Iron Sword Skills: Canto
Card #071Rarity: ★ • Artist: Mayumi Hirota
TCG 2-047.jpg Class: Troubadour Level 10 Cavalry Direct Attack
Energy: 5 Atk.: 2 / Counter: 1 WLv.: Swords B Staves C
Equip: Steel Sword Skills: Canto
Card #2-047Rarity: ★ • Artist: Katsuyoshi Koya
TCG 3-040.jpg Class: Paladin Level 15 Cavalry Direct Attack
Energy: 6 Atk.: 2 / Counter: 2 WLv.: Swords B Lances C Staves C
Equip: Steel Sword Skills: Class Change • Canto • Training
Card #3-040Rarity: ★ • Artist: Katsuyoshi Koya
Card scans and information translation provided by Aquantis.

Fire Emblem Cipher

Jeanne is featured on two cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Jeanne
TCGCipher B08-074HN.png The Paladin Raised by Finn, Jeanne
Jugdral

Female

Sword

Mounted
"Huh? It can’t be… You’re my brother?"
Attack: 60 Support: 10 Range: 1 Deploy Cost: 3
Class: Paladin Tier: Advanced Class Change Cost: 2
Unexpected Reunion: [Activate] [Once per turn] Add one of your face-up bonds to your hand.
Father's Horsemanship: [Trigger] When you place a card in your Bond Area, you may move a Mounted ally.
Card #B08-074HN • Artist: I☆LA
TCGCipher B08-075N.png Daughter of the Knight Eve, Jeanne
Jugdral

Female

Staff

Mounted
"My father was a Nordion knight who died in the service of Lady Lachesis."
Attack: 20 Support: 20 Range: - Deploy Cost: 1
Class: Troubadour Tier: Base Class Change Cost: --
Heal: [Activate] [Tap this unit] [Flip two bond cards] Choose a card from your Retreat Area except "Jeanne" and add it to your hand.
Long-Lost Brother: [Always] Ally "Tristan" gains +10 attack.
Defend Support Miracle Emblem: [Support] Until the end of this combat, your opponent’s attacking unit cannot perform a Critical Hit.
Card #B08-075N • Artist: I☆LA
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Jeanne .

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Jeanne

Used in the Choose Your Legends polls for Fire Emblem Heroes; has yet to be corroborated by other sources. Feminine form of Jean, the French form of John, a name of Hebrew origin meaning "Yahweh is gracious".[2]

English
(unofficial)

• Janne
• Jeanne

• Used in older versions of the Genealogy of the Holy War fan translation.[clarification needed]
• Used in the "Project Naga" fan translation.

Japanese

ジャンヌ

Officially romanized as Janne. However, the katakana is that used for "Jeanne". Romanized instead as Jannu in the Super Tactics Book.

Spanish

Jeanne

--

French

Jeanne

--

German

Jeanne

--

Italian

Jeanne

--

Portuguese

Jeanne

--

Traditional Chinese

貞德

Jeanne

Gallery

Sprite Gallery
Portrait jeanne fe04.png Troubadour Ma snes02 troubadour playable.gif Paladin Ma snes02 paladin female playable.gif
Bs fe04 jeanne troubadour sword.png
Sword
(Iron or Steel Sword, or Iron or Steel Blade)
Bs fe04 jeanne troubadour staff.png
Staff
(all staves)
Bs fe04 jeanne paladin sword.png
Sword
(Iron or Steel Sword, or Iron or Steel Blade)
Bs fe04 jeanne paladin lance.png
Lance
(Iron Lance)
Bs fe04 jeanne paladin staff.png
Staff
(all staves)

References

  1. "Tristan: No, I'm not! Our father was a knight of the Nordion Kingdom. He died in battle during the upheaval in Agustria. You and I were still pretty young then. Sir Sigurd's army ended up taking us in, but we lost track of you while fleeing to Isaach.
    Jeanne: Wow, that actually makes sense. I was picked up by a traveling merchant in Isaach.
    Tristan: I'd say he saved your life.
    Jeanne: But he was murdered by an imperial soldier. I was 7 at the time. And then Finn took me in.
    " — Tristan and Jeanne, Fire Emblem: Genealogy of the Holy War
  2. Meaning, origin and history of the name John, Behind the Name, Retrieved: November 20, 2020
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Other GairForsetiLoptousMaeraNagaSalamander
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
The 12 crusaders BaldrBragiCedDáinnFjalarHeimHoðrNálNjörunOdThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and Dark • Endgame: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConoteLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline