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Astra (weapon)
- "Astra Blade" redirects here. It is not to be confused with Astral Blade, a combat art from Fire Emblem Echoes: Shadows of Valentia which is associated with this weapon.
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Astra (Japanese: 流星 Shooting Star) is a weapon first appearing in Fire Emblem Gaiden. In Gaiden, it is a lance which is an extremely rare random drop from gargoyles. It has an extremely high critical stat of fifty. In Fire Emblem Awakening, it is a regalia bow with the effect of granting its wielder the Astra skill. In Fire Emblem Echoes: Shadows of Valentia, it is similar to its Gaiden appearance, but is instead a sword. Using it enough times unlocks a combat art known as Astral Blade, which costs ten HP to use but increases hit rate by fifteen and allows the user to strike five times at half power. It is obtained by evolving certain Rusted Swords.
In Fire Emblem Heroes, the localization instead calls this weapon Astra Blade, and in this game it is a personal weapon of the Zofia's Call variation of Catria. In addition to boosting its wielder's Attack at all times, it also boosts its damage output based on how much higher the user's Attack is than the target's Defense, with no change in damage output should the target's Defense be the higher value.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Gaiden | ![]() |
Lance | 10 | 0 | 100 | 50 | 1 | -- | -- | -- | Restores 5 HP to the equipper at the beginning of their phase. |
Awakening | ![]() |
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14 | -- | 75 | 5 | 2 | 30 | 0 | 2 | Grants Astra when equipped. Deals bonus damage to ![]() Cannot be forged. |
Echoes: Shadows of Valentia | ![]() |
![]() |
10 | 2 | 100 | 50 | 1 | -- | ![]() |
-- | Learned combat arts: Astral Blade (30 SP) |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
![]() |
![]() |
16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants +3 attack. If user's attack > foe's defense, user deals +([user's attack − foe's defense] × 50%) damage. |
Heroes (refine: +Effect) |
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16 | 1 | 400 | 500 ![]() 200 ![]() |
-- | -- | ✗ | Grants +3 attack. If user's attack > foe's defense, user deals +([user's attack − foe's defense] × 50%) damage. If user initiates combat or is within 2 spaces of ally, grants +4 each to user's attack, speed, defense, and resistance during combat. Grants +3 HP. User can move to any space within 2 spaces of any ally within 2 spaces. If user's HP ≥ 25% at start of turn, grants +4 each to user's attack, speed, defense, and resistance, grants +(number of spaces from start position of unit that initiated combat × 2; maximum: 8) attack to user, and inflicts −(number of spaces from start position of unit that initiated combat × 2; maximum: 8) defense to foe during combat. |
Heroes (refine: +Atk) |
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![]() |
18 | 1 | 400 | 500 ![]() 200 ![]() |
-- | -- | ✗ | Grants +3 attack. If user's attack > foe's defense, user deals +([user's attack − foe's defense] × 50%) damage. If user initiates combat or is within 2 spaces of ally, grants +4 each to user's attack, speed, defense, and resistance during combat. Grants +5 HP. |
Heroes (refine: +Spd) |
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16 | 1 | 400 | 500 ![]() 200 ![]() |
-- | -- | ✗ | Grants +3 attack. If user's attack > foe's defense, user deals +([user's attack − foe's defense] × 50%) damage. If user initiates combat or is within 2 spaces of ally, grants +4 each to user's attack, speed, defense, and resistance during combat. Grants +5 HP and +3 speed. |
Heroes (refine: +Def) |
![]() |
![]() |
16 | 1 | 400 | 500 ![]() 200 ![]() |
-- | -- | ✗ | Grants +3 attack. If user's attack > foe's defense, user deals +([user's attack − foe's defense] × 50%) damage. If user initiates combat or is within 2 spaces of ally, grants +4 each to user's attack, speed, defense, and resistance during combat. Grants +5 HP and +4 defense. |
Heroes (refine: +Res) |
![]() |
![]() |
16 | 1 | 400 | 500 ![]() 200 ![]() |
-- | -- | ✗ | Grants +3 attack. If user's attack > foe's defense, user deals +([user's attack − foe's defense] × 50%) damage. If user initiates combat or is within 2 spaces of ally, grants +4 each to user's attack, speed, defense, and resistance during combat. Grants +5 HP and +4 resistance. |
Locations
Gaiden
Dropped by | Any enemy Gargoyle (0.014% chance) |
Awakening
Treasure | Infinite Regalia, chosen at random from a pool of other items. |
SpotPass distribution | Available for download from June 7th, 2012JP/March 21st, 2013US/June 6th, 2013EU onward. |
Echoes: Shadows of Valentia
Dungeon drops | The Inner Sanctum: Large pots (0.13%) |
Forging | Compatible Rusted Swords (1 ![]() |
Heroes
Method | Data |
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Unit (★★★★★) | Catria: Mild Middle Sister |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Awakening | May allow the wielder to strike five times
at half damage. Trigger % = (Skill stat ÷ 2) |
技÷2%で、ダメージ半分の5回連続攻撃
|
Echoes: Shadows of Valentia | A legendary sword.
|
伝説の剣
|
Heroes (Unrefined) |
Grants Atk+3. If unit's Atk > foe's Def, deals
damage = 50% of unit's Atk minus foe's Def. |
攻撃+3
自分の攻撃が敵の守備より高い時、 ダメージに(自分の攻撃-敵の守備)の50%を加算 |
Heroes (Refined) |
Grants Atk+3. If unit's Atk > foe's Def, deals
damage = 50% of unit's Atk minus foe's Def. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat. |
攻撃+3
自分の攻撃が敵の守備より高い時、 ダメージに(自分の攻撃-敵の守備)の50%を加算 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+4 |
Heroes (Refined: +effect) |
Unit can move to a space within 2 spaces of
any ally within 2 spaces. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 and an additional Atk+X to unit and inflicts Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat × 2; max 8). |
周囲2マス以内の味方の、周囲2マス以内に移動可能
戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+4、 さらに、自身の攻撃が増加、敵の守備が減少 増加値、減少値は、 攻撃した側(自分からなら自分、敵からなら敵)の 移動前と移動後のマスの距離(最大4)×2 |
Trivia
- In Gaiden, Astra has critical rate of any attainable lance in the Fire Emblem series; however, Astra ties for second-highest critical rate with an unused version of the Gáe Bolg in Thracia 776, both behind an unused version of the Gungnir in Thracia 776.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Astra |
Used in Awakening and Shadows of Valentia. |
Japanese |
流星 |
Shooting Star; rendered as りゅうせい in Gaiden. The same name is used in Heroes. |
Spanish |
Astra |
Uses the skill's English name, not the Spanish name Fobos. |
French |
Stellaire |
Stellar, pertaining to stars; shares its name with the Astra skill. |
German |
• Astrum |
• Latin: "star"; identical to the skill's temporary PAL English name from Fire Emblem: Radiant Dawn, not the standard German name Astra. Used in Awakening. |
Italian |
Astra |
-- |
Dutch |
Astra |
-- |
Simplified Chinese |
流星 |
Shooting Star |
Traditional Chinese |
流星 |
Shooting Star |
Astra Blade
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Astra Blade |
Used only in Heroes. |
Japanese |
流星 |
Shooting Star; identical to the name used in games other than Heroes. |
Spanish |
Hoja Astra |
Astra blade |
French |
Lame stellaire |
Stellar blade |
German |
Astra-Klinge |
Astra Blade |
Italian |
Spada Astra |
Astra sword |
Portuguese (Brazil) |
Espada astro |
Astra sword |
Traditional Chinese |
流星劍 |
Shooting star shield |
Gallery
Concept artwork of the Astra from Echoes: Shadows of Valentia.
The Astra Blade as it appears in Heroes.
Bows and Crossbows | ||||||||||||||
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Swords | ||||||||||
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Weapons in Fire Emblem Gaiden | ||||||||||||||||
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Weapons in Fire Emblem Awakening | ||||||||||||||
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Weapons in Fire Emblem Echoes: Shadows of Valentia | ||||||||||||||
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Sword skills in Heroes | ||||||
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