- Not to be confused with Dance in the Sky, the fourth part of Chapter 11 of Book II of Fire Emblem Heroes.
Dance in the Skies
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Dance in the Skies (Japanese: 空に舞う Dancing in the Skies) is the fourth chapter of Fire Emblem: Genealogy of the Holy War. Sigurd flees from the traitorous dukes and takes refuge in Silesse, but is forced to put down a rebellion by Daccar.
Plot
- Main article: Dance in the Skies/Script
Sigurd and his companions take refuge in Silesse under the protection of Queen Lahna. During this time, Quan, Ethlyn, and Finn depart to raise an army in Leonster and properly help Sigurd. However, the king's brothers Myos and Daccar launch a rebellion to seize control of Silesse with the support of Andrey and the traitorous Grannvale dukes. Sigurd battles his way through Silesse and puts down the rebellion. In the aftermath, he learns that Lombard and his forces have conquered Lubeck Castle to the east and are preparing to invade Silesse. In order to prevent them from getting caught up in his conflict with Lombard, Sigurd decides to face the traitors head on.
Chapter data
Chapter Data
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Conditions
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Unit Data
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Victory: Seize Zaxon Defeat: Sigurd dies or Sailane Castle is seized
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Player: 20
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Partner: 0+6-6
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Other: 1+12
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Enemy: 45+50-9+∞
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Chapter Map
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Map dimensions: 62 columns by 62 rows
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Combatants and castles
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Army
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Commander
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Affiliation
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Units
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Castles
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Guardian
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Notes
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Sigurd's
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Sigurd
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Player
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20
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Sailane
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--
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Home castle
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--
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--
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Partner
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6-6
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--
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--
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• Appears after Silesse is seized by the Beige Ritter. • Does not have a defined faction, castle, or phase, and moves at the end of Sigurd's phase.
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Tófa
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Myos
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Enemy
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45+∞
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Tófa
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Myos
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When any unit gets near the bridge, it is raised and becomes inaccessible; a thief can lower it again.
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Zaxon
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Daccar
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Enemy
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16+34 -9+∞
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Zaxon
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Daccar
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• The Zaxon army appears once Tófa has been seized. The Beige Ritter arrive one turn later and leave after seizing Silesse. • Additional forces appear after the Beige Ritter seize Silesse.
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Silesse
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Donovan
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Seized by the Beige Ritter
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Silesse
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Annand*
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Other
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1+12
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--
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Annand's squad appears after Tófa is seized.
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Character data
Note: Quan, Finn, and Ethlyn leave the party automatically at the beginning of the chapter.
Item data
In addition, eight villages are present on the map, which can be visited to obtain up to 5,000 gold each.
Castle data
- Additionally, the armory will sell anything not bought in the previous chapters.
Event data
Unit data
Citizens
The citizens appear once the Beige Ritter seize Silesse Castle; they lack a proper phase, moving at the end of Sigurd's phase.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Citizen
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Civilian
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1
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3
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21
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0
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0
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0
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10
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0
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2
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0
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5
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--
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• Moves northeast of Sailane Castle. • Can be rescued, granting 100 experience to whomever rescues them.
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Citizen
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Civilian
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1
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3
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21
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0
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0
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0
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10
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0
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2
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0
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5
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--
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• Moves northeast of Sailane Castle. • Can be rescued, granting 100 experience to whomever rescues them.
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Tófa
The Tófa army is present at the start of the chapter.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Pirate
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Pirate
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20
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6
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55
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11
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0
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6
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13
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0
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11
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2
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6
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Iron Axe
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Authority: ★ Prioritizes raiding villages.
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Tófa
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Wind Mage
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8
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1
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34
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0
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9
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8
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11
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0
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1
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7
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5
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Blizzard
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Authority: ★ Immobile.
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Tófa
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Wind Mage
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15
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10
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41
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1
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11
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10
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13
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0
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2
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9
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5
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Elwind
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Authority: Cuvuli
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Cuvuli
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Bishop
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22
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1
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57
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2
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16
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14
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11
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0
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5
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14
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5
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Sleep • Physic
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Authority: ★★★
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Díthorba's Squad
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Pegasus Knight
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18
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9
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53
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12
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1
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12
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17
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0
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10
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8
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8
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Slim Lance • Slim Sword
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Authority: Díthorba
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Díthorba
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Falcon Knight
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21
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1
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61
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13
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9
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16
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21
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0
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12
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14
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8
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Silver Sword • Miracle Band
Adept
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Authority: ★★★ • Prioritizes attacking Erinys over a unit she cannot kill. • Begins retreating to Tófa Castle upon reducing the units under her authority to 1 or 0; upon reaching the castle, returns healed the next turn with reinforcements.
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Tófa
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Sword Fighter
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15
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2
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45
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11
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1
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14
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14
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0
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9
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1
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6
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Steel Sword
Follow-Up
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Authority: Commander Begins moving if any unit under the Wind Mage Commander's authority is provoked.
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Commander
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Wind Mage
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18
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1
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44
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1
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12
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11
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14
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0
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2
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10
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5
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Elwind
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Authority: ★ Begins moving if any unit under his authority is provoked.
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Tófa
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Wind Mage
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18
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2
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44
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1
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12
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11
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14
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0
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2
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10
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5
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Blizzard • Elwind
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Authority: Commander Immobile.
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Commander
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Mage Fighter
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20
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1
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50
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9
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16
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16
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16
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0
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13
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11
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6
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Blizzard • Slim Sword
Adept
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Authority: ★ Immobile.
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Tófa
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Knight
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19
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7
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59
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14
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1
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10
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8
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0
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15
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1
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5
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Javelin
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Authority: Myos Moves to attack anyone in range of any unit under Myos' authority; returns to starting position if no one is in range.
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Tófa
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Wind Mage
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17
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3
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43
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1
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12
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11
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14
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0
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2
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10
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5
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Elwind
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Authority: Myos Moves to attack anyone in range of any unit under Myos' authority; returns to starting position if no one is in range.
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Myos
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Baron
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22
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1
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67
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18
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9
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13
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13
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0
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18
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9
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5
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Tornado
Pavise
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Authority: ★★ Does not move; guards Tófa Castle.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Díthorba's Squad
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Pegasus Knight
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18
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∞
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53
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12
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1
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12
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17
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0
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10
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8
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8
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Slim Lance • Slim Sword
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Authority: Díthorba
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Reinforcements
- One turn after Díthorba reaches Tófa Castle
- Up to 9 Pegasus Knights, replacing those lost under Díthorba's command, and Díthorba emerge from the castle
Zaxon
The Zaxon army emerges once Tófa has been seized. Andrey's reinforcements arrive one turn after the rest of the army. Lamia's forces appear once the Beige Ritter seize Silesse, Donovan's forces appear one turn later.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Pamela's
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Pegasus Knight
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18
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11
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53
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12
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1
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12
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17
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0
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10
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8
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8
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Javelin
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Authority: Pamela Moves west to attack Annand's squad, then north to take Tófa Castle. Moves towards Silesse if it is seized after Andrey leaves.
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Pamela
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Falcon Knight
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23
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1
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63
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13
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9
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16
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21
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0
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12+5
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14
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8
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Silver Lance • Shield Ring
Adept
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Authority: ★★★ • Moves west to attack Annand's squad, then north to take Tófa Castle. Moves towards Silesse if it is seized after Andrey leaves. • Begins retreating to Zaxon Castle upon reducing the units under her authority to 7 or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
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Zaxon
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General
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20
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3
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60
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16
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2
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12
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11
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0
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18
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5
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5
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Silver Lance • Steel Bow
Pavise
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Authority: Daccar Will not move while Daccar is alive.
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Daccar
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Baron
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26
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1
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71
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19
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9
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14
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14
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0
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19
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9
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5
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Blizzard • Tornado
Pavise
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Authority: ★★ Does not move; guards Zaxon Castle.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Pamela's
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Pegasus Knight
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18
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∞
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53
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12
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1
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12
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17
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0
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10
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8
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8
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Javelin
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Authority: Pamela Moves towards Silesse if it is seized after Andrey leaves.
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Beige Ritter
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Arch Knight
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18
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8
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48
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12
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1
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11
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11
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0
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11
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1
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8
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Brave Bow
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Authority: Andrey Leaves the map upon seizing Silesse Castle.
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Andrey
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Bow Knight
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22
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1
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60
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16
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2
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14
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14
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0
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14+5
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5
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9
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Brave Bow • Shield Ring
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Authority: ★★★★ Leaves the map upon seizing Silesse Castle.
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Zaxon
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Wind Mage
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12
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2
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38
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1
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10
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9
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12
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0
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2
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8
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5
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Blizzard • Elwind
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Authority: ★ Immobile.
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Zaxon
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Axe Fighter
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12
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6
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47
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11
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0
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6
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13
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0
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11
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1
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6
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Steel Axe
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Authority: ★
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Mercenary
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Sword Fighter
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22
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∞
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52
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13
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2
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16
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16
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0
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11
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2
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6
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Brave Sword
Follow-Up
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Authority: Lamia Moves to attack any player unit in range of any unit under Lamia's authority; begins moving after Silesse is seized.
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Mercenary
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Sword Fighter
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22
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∞
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52
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13
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2
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16
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16
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0
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11
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2
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6
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Sleep Sword
Follow-Up
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Authority: Lamia Moves to attack any player unit in range of any unit under Lamia's authority; begins moving after Silesse is seized.
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Mercenary
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Thunder Mage
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22
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∞
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48
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2
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13
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15
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12
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0
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3
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11
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5
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Elthunder
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Authority: Lamia Moves to attack any player unit in range of any unit under Lamia's authority; begins moving after Silesse is seized.
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Mercenary
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Bow Fighter
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22
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∞
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52
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13
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2
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16
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16
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0
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11
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2
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6
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Killer Bow
Follow-Up
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Authority: Lamia Moves to attack any player unit in range of any unit under Lamia's authority; begins moving after Silesse is seized.
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Mercenary
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Priest
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22
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∞
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48
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2
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13
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12
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12
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0
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3
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13
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5
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Physic
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Authority: Lamia Moves to attack any player unit in range of any unit under Lamia's authority; begins moving after Silesse is seized.
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Lamia
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Swordmaster
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25
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1
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65
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19
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2
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22
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22
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0
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14
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5
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6
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Silver Blade • Renewal Band
Follow-Up • Adept
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Authority: ★★★ • Moves to attack any player unit in range of any unit under her authority; begins moving after Silesse is seized. • Begins retreating to Zaxon Castle upon killing every unit under her authority or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
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Zaxon
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Warrior
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15
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3
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55
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15
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0
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9
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16
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0
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14
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4
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6
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Steel Axe • Steel Bow
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Authority: Donovan Moves to attack any player unit in range of any unit under Donovan's authority; moves to Zaxon Castle if no one is in range.
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Zaxon
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Wind Mage
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18
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3
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44
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1
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12
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11
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14
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0
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2
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10
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5
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Elwind
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Authority: Donovan Moves to attack any player unit in range of any unit under Donovan's authority; moves to Zaxon Castle if no one is in range.
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Donovan
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General
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20
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1
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60
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16
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2
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12
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11
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0
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18
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5
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5
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Steel Sword • Steel Bow
Pavise
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Authority: ★ Does not move; guards Silesse castle.
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Reinforcements
- One turn after Pamela reaches Zaxon Castle
- Up to 11 Pegasus Knights, replacing those lost under Pamela's command, and Pamela emerge from the castle
- One turn after Lamia reaches Zaxon Castle
Silesse
A single Wind Mage is present at the start of the chapter. The rest of the army appears once Tófa Castle has been seized.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Silesse
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Wind Mage
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10
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1
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36
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1
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10
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9
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12
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0
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2
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8
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5
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Wind
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Authority: ★
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Major units
Tófa
- Main article: Cuvuli
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Inventory
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Skills
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Sleep
Physic 3,000 Gold
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--
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Weapon Levels
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--
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--
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--
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--
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A
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B
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B
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B
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--
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--
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- Cuvuli is a sub-boss affiliated with Tófa.
- Main article: Díthorba
- Díthorba is a sub-boss affiliated with Tófa.
- Main article: Myos
- Myos is the guardian of Tófa Castle and the boss of Tófa.
Zaxon
- Main article: Pamela
- Pamela is a sub-boss affiliated with Zaxon. She and the Zaxon army emerge after Tófa is seized.
- Main article: Daccar
- Daccar is the guardian of Zaxon Castle and the boss of Zaxon. He and the Zaxon army emerge after Tófa is seized.
- Main article: Andrey
- Andrey is a sub-boss affiliated with Zaxon. He and the Beige Ritter reinforcements arrive one turn after the rest of the army, then leaves with them after seizing Silesse.
- Main article: Lamia
- Lamia is a sub-boss affiliated with Zaxon. She and her mercenaries emerge once the Beige Ritter seize Silesse Castle.
- Main article: Donovan
- Donovan is the guardian of Silesse Castle and a sub-boss affiliated with Zaxon.
Silesse
- Main article: Annand
- Annand is the boss of Silesse. She and her squad emerge after Tófa is seized.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
Names, etymology and in other regions
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Language
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Name
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Definition, etymology, and notes
|
English (unofficial)
|
Dance in the Skies
|
--
|
Japanese
|
空に舞う
|
Dancing in the Skies
|
|
Gallery
The entering the red zone will cause Myos to raise the drawbridge, while entering the yellow zone will deactivate the red zone trigger.
References