The Wyvern Knights of Thracia
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The Wyvern Knights of Thracia (Japanese: トラキアの竜騎士 The Thracian Dragon Knights) is the eighth chapter of Fire Emblem: Genealogy of the Holy War and the third chapter of the second generation.
Plot
- Main article: The Wyvern Knights of Thracia/Script
King Bloom launches a counterattack from Connacht targeting Leonster and Ulster, intending to reconquer them from Seliph. Alongside regular forces, he sends the mercenary Febail/Asaello and Princess Ishtar, the wielder of Mjölnir. However, they are all defeated by Seliph, who then proceeds to conquer Connacht and kill Bloom as Julius whisks Ishtar away from the battlefield. Febail/Asaello may also join Seliph's army if Patty/Daisy speaks to him.
After Seliph defeats the Friegian king, Travant makes his move and attempts to conquer Munster, but his forces are beaten back and Munster falls under Seliph's control. In Munster, Seliph meets Ced/Hawk if he survived, and he joins Seliph's army. Seliph then conquers Meath and prepares to invade Thracia on Lewyn's behest, as Lewyn tells him that the Thracians are aggressors and northern Thracia will never know peace as long as Travant reigns.
Chapter data
Chapter Data
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Conditions
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Unit Data
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Victory: Seize Meath Defeat: Seliph dies or Ulster Castle is seized
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Player: 19+2
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Partner: 0+7-7
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Other: 0
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Enemy: 46+39-2+∞
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Chapter Map
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Map dimensions: 62 columns by 62 rows
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Combatants and castles
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Army
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Commander
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Affiliation
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Units
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Castles
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Guardian
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Notes
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Seliph's
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Seliph
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Player
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19+2
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Ulster
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--
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Home castle
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Leonster
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Leif
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Leif, Finn, and Nanna/Jeanne start at the castle.
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Connacht
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Bloom
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Enemy
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41+2 -2+∞
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Connacht
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Bloom
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A bridge south of Connacht Castle raises once it is sezied
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Munster
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--
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Enemy
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0
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Munster
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--
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Munster becomes partner-aligned once Connacht is seized.
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Ced/Hawk*
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Partner
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7-7
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Ced/Hawk
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Meath
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--
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Enemy
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5+37
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Meath
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--
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The Meath army appears once Connacht has been seized.
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Maykov
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Maykov
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Character data
Item data
In addition, six villages are present on the map, which can be visited to obtain up to 5,000 gold each.
Castle data
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Name
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Cost
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Steel Sword*
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3,000
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Slim Sword*
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3,000
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Lightning Sword*
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10,000
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Armorslayer*
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5,000
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Steel Lance
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3,000
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Steel Lance*
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3,000
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Steel Lance*
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3,000
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Silver Axe
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5,000
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Iron Bow*
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1,000
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Steel Bow*
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3,000
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Fire*
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3,000
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Thunder*
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3,000
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Wind*
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3,000
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Lightning*
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5,000
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Mend*
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10,000
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Silence*
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30,000
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- Additionally, the armory will sell anything not bought in the previous chapter.
Event data
Unit data
Connacht
The Connacht army is present from the start of the chapter. Febail/Asaello appears on turn 3 and Ishtar appears on turn 5.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Connacht
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Knight
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18
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6
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58
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14
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1
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10
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8
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0
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15
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1
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5
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Steel Lance
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Authority: Muhammad
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Connacht
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Bow Armor
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18
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4
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58
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14
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1
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10
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8
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0
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15
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1
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5
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Steel Bow
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Authority: Muhammad
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Connacht
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Thunder Mage
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18
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3
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44
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1
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12
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14
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11
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0
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2
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10
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5
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Elthunder
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Authority: Muhammad
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Priest
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Bishop
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22
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1
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57
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2
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16
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14
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11
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0
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5
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14
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5
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Fortify
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Authority: Muhammad
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Muhammad
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General
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25
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1
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65
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17
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2
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13
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12
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0
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19
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5
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5
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Brave Lance * • Brave Bow
Pavise
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Authority: ★★ Begins retreating to Connacht Castle upon reducing the number of units under his authority to 3 or less; upon reaching the castle, returns healed the next turn with reinforcements.
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Connacht
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Lance Knight
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18
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6
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48
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12
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1
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11
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11
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0
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11
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1
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8
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Javelin
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Authority: Ovo
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Connacht
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Troubadour
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18
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5
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44
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8
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4
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11
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11
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0
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6
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4
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8
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Slim Sword • Mend
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Authority: Ovo
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Ovo
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Mage Knight
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22
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1
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62
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11
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14
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13
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13
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0
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9+5
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11
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9
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Elthunder • Shield Ring *
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Authority: ★★ Begins retreating to Connacht Castle upon killing every unit under his authority; upon reaching the castle, returns healed the next turn with reinforcements.
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Connacht
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Knight
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18
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3
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58
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14
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1
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10
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8
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0
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15
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1
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5
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Javelin
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Authority: Commander Does not move.
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Commander
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General
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25
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1
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65
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17
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2
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13
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12
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0
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19
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5
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5
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Silver Lance • Brave Bow
Pavise
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Authority: ★ Does not move.
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Connacht
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Thunder Mage
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18
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2
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44
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1
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12
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14
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11
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0
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2
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10
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5
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Bolting • Elthunder
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Authority: Commander Immobile.
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Commander
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Thunder Mage
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20
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1
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46
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2
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13
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15
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12
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0
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3
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11
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5
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Bolting • Elthunder
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Authority: ★ Immobile.
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Eriu
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Thunder Mage
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22
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1
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52
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3
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13
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19
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16
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7
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11
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15
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5+3
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Elthunder • Leg Ring
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Authority: Banba Performs a Triangle Attack when attacking a target adjacent to herself, Banba, and Fotla; as such, she moves adjacent to foes to attack.
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Fotla
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Wind Mage
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22
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1
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52
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3
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13
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16
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19
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7
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11
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15
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5+3
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Elwind • Leg Ring
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Authority: Banba Performs a Triangle Attack when attacking a target adjacent to herself, Banba, and Eriu; as such, she moves adjacent to foes to attack.
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Banba
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Fire Mage
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22
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1
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52
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3
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16
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16
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16
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7
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11
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15
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5+3
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Elfire • Leg Ring
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Authority: ★★★ Performs a Triangle Attack when attacking a target adjacent to herself, Eriu, and Fotla; as such, she moves adjacent to foes to attack.
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Connacht
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General
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20
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3
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60
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16
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2
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12
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11
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0
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18
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5
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5
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Silver Lance • Steel Bow
Pavise
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Authority: Bloom Will not move while Bloom is alive.
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Bloom
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Baron
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25
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1
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65
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21
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16
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15
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14
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3
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21
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16
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5
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Bolting • Thoron
Pavise
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Authority: ★★★★ Immobile; guards Connacht Castle.
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Reinforcements
- One turn after Muhammad reaches Connacht Castle
- One turn after Ovo reaches Connacht Castle
Munster
The Munster units appear once Connacht has been seized.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Citizen
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Civilian
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3
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3
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23
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0
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0
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0
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10
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0
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2
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0
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5
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--
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Can be rescued, granting 100 experience to whomever rescues them.
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Citizen
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Civilian
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3
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3
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23
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0
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0
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0
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10
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0
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2
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0
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5
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--
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Can be rescued, granting 100 experience to whomever rescues them.
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Ced
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Sage
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14
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1
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Varies
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Varies
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Varies
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Varies
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Varies
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Varies
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Varies
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Varies
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6
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Lightning • Inherited items
Follow-Up • Adept • Inherited skills
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• See Ced/Stats for more information on Ced's stats. • Replaced by Hawk if Erinys did not have a lover and survive to the end of Chapter 5. • Does not move; guards Munster Castle.
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Hawk
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Sage
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14
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1
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38
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3
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22
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18
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23
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4
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9
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17
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6
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Lightning
Follow-Up • Adept
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• Replaces Ced if Erinys did not have a lover and survive to the end of Chapter 5. • Does not move; guards Munster Castle.
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Meath
The Meath-affiliated ruffians are present from the start of the chapter. The army under Maykov appears once Connacht has been seized.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Ruffian
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Brigand
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15
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4
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50
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9
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0
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4
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11
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0
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9
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1
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6
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Steel Axe
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Authority: ★ Prioritizes raiding villages. • The eastern two will not move until Connacht is seized.
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Ruffian
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Thief Fighter
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25
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1
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55
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14
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5
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14
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19
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0
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12
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5
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7
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Wing Clipper
Follow-Up • Steal
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Authority: ★ Moves to attack any player unit in range.
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Reinforcements
- One turn after the male Wyvern Rider Commander reaches Meath Castle
- One turn after any unit is killed under the female Wyvern Rider Commander's authority
Major units
Connacht
- Main article: Muhammad
- Muhammad is a sub-boss affiliated with Connacht.
- Main article: Ovo
- Ovo is a sub-boss affiliated with Connacht.
- Main article: Banba
- Banba is a sub-boss affiliated with Connacht.
- Main article: Bloom
- Bloom is the guardian of Connacht Castle and the boss of Connacht.
- Main article: Ishtar
- Ishtar is a sub-boss affiliated with Connacht. She appears on turn 5 and leaves on turn 13.
Munster
- Main articles: Ced and Hawk
- Ced/Hawk is the guardian of Munster Castle and the boss of Munster. He and and the Munster civilians emerge once Connacht is seized.
Meath
- Main article: Coulter
- Main article: Altena
- Stats to the left of the "~" are Altena's minimum stats, those she will have if neither Quan nor Ethlyn gain any stats and the random number used to generate luck is its lowest value. Stats to the right of the "~" are Altena's average stats, calculated from her parents' average stats at level 30; this luck stat can vary by up to ±5.
- Altena is a sub-boss affiliated with Meath. She and the Meath army appear once Connacht has been seized.
- Main article: Maykov
- Maykov is the guardian of Meath Castle and the boss of Meath. He and the Meath army appear once Connacht has been seized.
Strategy
This section has been marked as a stub. Please help improve the page by adding information.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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Etymology and other languages
Names, etymology and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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The Wyvern Knights of Thracia
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Used in Travant's dialogue in Fire Emblem Heroes.[1] Refers to a military order of the Kingdom of Thracia.
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English (unofficial)
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• The Dracoknights of Thracia • Dragon Knights of Thracia
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• Used in the "Project Naga" fan translation patch. • Used in some online fan resources.
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Japanese
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トラキアの竜騎士
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The Thracian Dragon Knights
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Spanish
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Los jinetes wyvern de Thracia
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The wyvern knights of Thracia; from Heroes.
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French
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Les chevaliers wyvernes de Thracia
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The wyvern knights of Thracia; from Heroes.
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German
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Die Wyvernritter von Thracia
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The Wyvern Knights of Thracia; from Heroes.
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Italian
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I cavalieri viverna di Thracia
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The wyvern knights of Thracia; from Heroes.
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Portuguese (Brazil)
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Os cavaleiros wyvern de Thracia
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The wyvern knights of Thracia; from Heroes.
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Traditional Chinese
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色雷斯的龍騎士
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Wyvern Knights of Thrace; from Heroes.
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Gallery
If Fee ends her turn in the red square, an event will begin with her alone
References
- ↑ "Looking down on the wyvern knights of Thracia would be a grave mistake." — Travant: King of Thracia when leveling up, Fire Emblem Heroes