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FESK Midir 03.png
Artwork of Midir from Genealogy of the Holy War.






Grannvalean (Yngvi)


Knight of Yngvi

Starting class

Arch Knight


None of us are going anywhere, my lady. We're here for you till the very end. Even if it means our lives.
— Midir, on defending Edain

Midir (Japanese: ミデェール Midayle) was a knight in the service of Grannvale's House Yngvi. He led the defense of Yngvi and its Lady Edain in the Verdane invasion in Grann 757, and while his efforts failed, he subsequently fought in Sigurd's army in its invasion of Verdane to rescue Edain and beyond until his presumed death in the Battle of Belhalla.

Fire Emblem: Genealogy of the Holy War


Determined to protect Edain to the end even in the face of Verdane's overwhelming force, Midir was defeated and severely wounded by Prince Munnir of Verdane, leaving Yngvi Castle open to the enemy and Edain to be abducted by Munnir. When Sigurd recaptured Yngvi, he found Midir, who despite his injuries was determined to assist Sigurd in rescuing Edain.

Starting stats and growth rates

Portrait midir fe04.png
Ma snes02 arch knight playable.gif Arch Knight
Level 2
Holy Blood --
Movement 8
Recruitment: Prologue, automatically after seizing Yngvi Castle

Stats Growth Rates

Inventory Skills
Iron Bow
2,000 Gold
Weapon Levels
Swords -- Lances -- Axes -- Bows B Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Bow Knight +0 +3 +0 +2 +2 +0 +3 +1 +1 Bows A


Midir joins halfway through the Prologue at level 2 and is the first bow user in Sigurd's army. He has no Holy Blood, his base stats are merely average and his growths are the worst of the males from the first generation, but they are at least balanced, with a decent speed growth and average growths in strength, defense and skill. Being bow-locked leaves him defenseless at close range and with poor enemy phase combat, but luckily, he has a mount, which grants him both high movement and Canto, allowing him to avoid attacks from enemies with a defensive retreat, unlike Jamke, who joins one chapter later. He also has a good set of offensive skills in both Follow-Up and Accost, which give him reliable offense. He is considered inferior to Jamke due to his lower stats, not having Adept and not being able to use the Silver Bow until promotion, but he can contribute more thanks to his mount, and Jamke's Killer Bow works well for him, as he will make better use of the crit bonus later on with his higher skill growth and better movement while also being a good substitute for the Silver Bow. Midir shines during Chapter 4, which is full of Pegasus Knights that he can easily defeat, and if he or Jamke married Edain, they will receive the Brave Bow, which otherwise can only be obtained in Chapter 8.

As a father

Midir is an excellent candidate for Edain's husband, as he is generally considered to give the best Lester. He is one of few units—the other two being Jamke and a promoted Arden—who can pass bows down for Lester to use, including the Killer Bow and the Brave Bow only attainable if Jamke or Midir marries Edain by Chapter 4. Midir's edge over Jamke is Follow-Up; while both pass down Accost, only Midir passes down Follow-Up, which gives Lester the ability to double any enemy if he has an attack speed advantage. Jamke only passes Adept, which only gives a chance-based ability to attack again and does not work with the Brave Bow, so Midir makes the best father for Lester overall. The downside to this pairing is that it does not help Lana much, and it delays access to Rescue, which can only be obtained in the first generation—and thus inherited in the second—if Claud or Azelle marries Edain; Rescue will be in the armory in Chapter 10 if it is not inherited, but it can be inherited at least two chapters earlier.

Midir is a poor father for most other children, as no child but Lester can inherit bows and other children have better fathers to receive Follow-Up from. Midir can pass Follow-Up to Tailtiu's or Lachesis's children, but they are better suited by other fathers (such as Azelle or Beowolf respectively) who can pass better stats or weapons; he can also pass Follow-Up to Brigid's children but Febail has it from his class, and Patty gains it upon promotion. Midir offers practically nothing as a husband for Ayra, Silvia, or Erinys, whose children cannot use bows and already have Follow-Up or have little use for it.

Personality and character

Midir was devoted to Edain and determined to protect her even to the end,[1] if mostly because of an unrequited romantic interest he had long held in her.[2] Even after Edain's rescue, he chose to be indebted to Sigurd for his role in rescuing Edain and thus swore to continue serving him beyond Verdane.[3] It is possible, however, that his interest was born at least initially on a superficial level, as upon meeting Edain's sister Brigid for the first time he loudly voiced his interest in her appearance as being more beautiful than that of Edain.[4]

Love growths and events

Portrait midir fe04.png
Arch Knight
Ma snes02 priest female playable.gif
Initial: 120
Per turn: +1
Ma snes02 sword fighter female playable.gif
Initial: 0
Per turn: +2
Ma snes02 princess playable.gif
Initial: 50
Per turn: +2
Ma snes02 dancer playable.gif
Initial: 0
Per turn: +3
Ma snes02 pegasus knight playable.gif
Initial: 50
Per turn: +2
Ma snes02 pegasus knight playable.gif
Initial: 50
Per turn: +2
Ma snes02 sniper female playable.gif
Initial: 100
Per turn: 3
Ma snes02 thunder mage female playable.gif
Initial: 120
Per turn: 3
[[File:Ma snes02 {{{class8}}} playable.gif|link={{{class8}}}]]
Initial: {{{initialpoints8}}}
Per turn: +
[[File:Ma snes02 {{{class9}}} playable.gif|link={{{class9}}}]]
Initial: {{{initialpoints9}}}
Per turn: +
[[File:Ma snes02 {{{class10}}} playable.gif|link={{{class10}}}]]
Initial: {{{initialpoints10}}}
Per turn: +
[[File:Ma snes02 {{{class11}}} playable.gif|link={{{class11}}}]]
Initial: {{{initialpoints11}}}
Per turn: +
[[File:Ma snes02 {{{class12}}} playable.gif|link={{{class12}}}]]
Initial: {{{initialpoints12}}}
Per turn: +
[[File:Ma snes02 {{{class13}}} playable.gif|link={{{class13}}}]]
Initial: {{{initialpoints13}}}
Per turn: +
See love for more details on the love system.
  • In Chapter 1, Midir can talk to Edain after she has been recruited, giving 100 love points between the two. Both Midir and Azelle may perform this conversation, and if Azelle does it first Midir cannot.
  • In Chapter 3, Midir can talk to Brigid after she has been recruited, giving 100 love points between the two.
  • In Chapter 4, if they are lovers, Edain can talk to Midir at any time, giving Midir a Brave Bow.
  • In Chapter 5, if they are lovers, Brigid can talk to Midir after Phinora Castle has been seized, yielding no reward.


Battle quotes

Shut up! Where's Lady Edain!? Bring her back, now!!
— Midir, when fighting Gerrard in the Prologue of Genealogy of the Holy War.

Death quote

Grr... Lady Edain... Forgive me
— Midir, as a NPC in the Prologue of Genealogy of the Holy War.
Aah... Sir Sigurd, I'm so sorry.
— Midir, in Genealogy of the Holy War.

Other appearances

Fire Emblem Trading Card Game

Midir was featured on three TCG cards.

Fire Emblem Trading Card Game data for Midir
TCG 1-028.jpg Class: Arch Knight Level 1 Cavalry Ranged Attack
Energy: 4 Atk.: 1 / Counter: 1 WLv.: Bows B
Equip: Iron Bow Skills: CantoFollow-UpAccost
Card #028Rarity: ★★ • Artist: Mayumi Hirota
TCG 2-011.jpg Class: Arch Knight Level 10 Cavalry Ranged Attack
Energy: 6 Atk.: 2 / Counter: 1 WLv.: Bows B
Equip: Steel Bow Skills: CantoFollow-UpAccost
Card #2-011Rarity: ★★ • Artist: Katsuyoshi Koya
TCG 3-010.jpg Class: Bow Knight Level 20 Cavalry Ranged Attack
Energy: 7 Atk.: 2 / Counter: 2 WLv.: Bows A
Equip: Steel Bow Skills: Class Change • Training • CantoFollow-UpAccost
Card #3-010Rarity: ★ • Artist: Katsuyoshi Koya
Card scans and information translation provided by Aquantis.

Fire Emblem Cipher

Midir is featured on three cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Midir
TCGCipher B06-020N.png Pining Bow, Midir



"I'll give my life to protect you, milady, right to the very end."
Attack: 40 Support: 20 Range: 2 Deploy Cost: 2
Class: Arch Knight Tier: Base Class Change Cost: --
Arrowguard: [Always] During your opponent's turn, if your opponent controls at least 3 units, this unit gains +20 attack.
Anti-Fliers: [Always] If this unit is attacking a Flight unit, this unit gains +30 attack.
Card #B06-020N, B06-020ST • Artist: Rokkaku Yamada
TCGCipher B19-059HN.png Enemy-Pursuing Bow Knight, Midir



"Stand and fight! You will pay for what you’ve done!"
Attack: 50 Support: 20 Range: 2 Deploy Cost: 3
Class: Bow Knight Tier: Advanced Class Change Cost: 2
Besieging Bow Strike: [Trigger] At the start of your turn, you may move this unit. If you do, until the end of the turn, this unit gains +20 attack.
Canto: [Trigger] When this unit’s attack ends, you may move this unit.
Anti-Fliers: [Always] If this unit is attacking a Flight unit, this unit gains +30 attack.
Card #B19-059HN • Artist: Kyo Uda
TCGCipher B19-060N.png Innocent Bow Knight, Midir



"I'm coming with you. I can't stomach the thought of doing nothing while my liegelady is still in peril!"
Attack: 30 Support: 20 Range: 2 Deploy Cost: 1
Class: Arch Knight Tier: Base Class Change Cost: --
Duty to Defend: [Activate] Move this unit into the same area as allied "Edain".
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Attack Support Bullseye Emblem: [Support] Until the end of this combat, non-Main Character defending units cannot evade.
Card #B19-060N • Artist: Kyo Uda
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Midir .

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology, and notes


Used in the Choose Your Legends polls for Fire Emblem Heroes; has yet to be corroborated by other sources. From Midir, a god of Irish mythology.


• Midir
• Midayle

• Used in the previous version of the Genealogy of the Holy War fan translation,[which?] and in the Project Naga patch.
• Used in Gharnef's translation patch revision.



Officially romanized as Midayle; corruption of Midir. Romanized instead as Midearl in the Super Tactics Book.
















Traditional Chinese




Sprite Gallery
Portrait midir fe04.png Ma snes02 arch knight partner.gif Arch Knight Ma snes02 arch knight playable.gif Bow Knight Ma snes02 bow knight playable.gif
Bs fe04 midir arch knight bow.png
(Brave Bow)
Bs fe04 midir bow knight bow.png
(Iron Bow)


  1. "None of us are going anywhere, my lady. We're here for you till the very end. Even if it means our lives." — Midir, Fire Emblem: Genealogy of the Holy War
  2. "My lady... I still feel like I'm in a dream or something. Being with you is all I ever wanted in life..." — Midir, Fire Emblem: Genealogy of the Holy War
  3. "Edain: Do me a favor, Midir, and stay with Sir Sigurd's troops.
    Midir: I'd be more than happy to. I am greatly indebted to him for rescuing Yngvi Castle for us, and you as well!
    " — Midir, Fire Emblem: Genealogy of the Holy War
  4. "Midir: Brigid... you're beautiful!
    Brigid: What did you say? You tryin' to be funny!?
    Midir: To think there's another... one that's even more beautiful. You're like a dream!
    Brigid: I... I'm leaving!
    " — Midir and Brigid, Fire Emblem: Genealogy of the Holy War
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Other GairForsetiLoptousMaeraNagaSalamander
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
The 12 crusaders BaldrBragiCedDáinnFjalarHeimHoðrNálNjörunOdThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and Dark • Endgame: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline