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Hawk (character)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Hawk

FESK Hawk 02.png
Artwork of Hawk from Treasure.

Gender

Male

Race

Human

Family

Hermina (younger sister)

Nationality

Silessean

Starting class

Sage

Appearance(s)

I wandered into Munster while looking for our father, and the people were so bad off I just couldn't leave them.
— Hawk, to Hermina

Hawk (Japanese: ホーク Hawk) is a Silessean mage, and Hermina's elder brother. In his searches for his missing father, he travelled through the Munster District and became involved in the struggles against the Grannvale Empire's occupation of the region, joining Seliph's revolutionary army after liberating Munster.

Hawk is Ced's substitute character, filling his role in the story and gameplay if Erinys died or failed to be married in the course of the first generation.

Fire Emblem: Genealogy of the Holy War

Role

Hawk was in Munster Castle at the time of Seliph's revolution army sweeping the Munster District. By the time Seliph's army had slain Bloom at Conote, Hawk had successfully wrested control of Munster, only to find that Thracian knights were approaching the castle. Encouraging the people of Munster to flee for Conote, Hawk remained behind to defend Munster from the assault led by Princess Altena and Coulter. In this effort, he was approached by Seliph, who recruited him into the revolution force.

Starting stats and growth rates

Portrait hawk fe04.png
Ma snes02 sage playable.gif Sage
Level 14
Holy Blood --
Movement 6
Recruitment: Chapter 8, NPC (Partner), talk with Seliph

Stats Growth Rates

Inventory Skills
Lightning
5,000 Gold
Follow-Up
Adept
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Staves B
Fire magic B Thunder magic B FE4RankWind.png B Light magic B Dark magic --

Analysis

This character analysis section may not be accurate to every player's experience.

Hawk is one of the best substitute units in Genealogy, mostly thanks to his sheer stats. He has very high base stats in most areas, and he has two useful skills: Follow-Up and Adept, with the former allowing him to double enemies and the latter allowing him to attack extra times in rounds of combat. He has a high Adept activation rate thanks to his high speed, allowing him to one-round enemies that he could not kill with two attacks alone. Hawk's growth rates are very low, with his HP and speed growths being the only solid ones, but because his base stats are very good, that drawback does not impact him very much.

Hawk has a B rank in all magic types (other than dark magic) and in staves, so he can use most tomes and staves available to the player, giving him high flexibility and allowing him to double as a utility unit. He is unmounted, so his mobility is far worse than that of the player's cavalry, but he still has his uses. He can defend the player's castles in Chapter 9 once Arion sends his Wyvern Riders toward them, and he will deal a lot of damage to these wyverns due to their low resistance. Aside from that, Hawk's high resistance is a very useful trait in Chapter 10 and Endgame, which are both littered with enemy magic and status staff users. Hawk can approach these enemies much more safely than most other units, substitutes or not, and he can also use a Restore staff to remove status effects from the player's units. The Restore staff's 10 range somewhat mitigates Hawk's disadvantage in movement compared to cavalry.

Because Hawk has solid base stats and a good set of skills, he needs no investment, which distinguishes him from other substitute units, who generally do need investment due to their shortcomings. However, there are some tools he can benefit from. In particular, giving Hawk at least one Shield Ring is a good idea if the player plans to have him enter significant combat, as Hawk's defense of 9 is one of his weakest stats and can be insufficient.

Personality and character

Hawk possesses a strong devotion to the welfare of others, and despite having no stake in the fight for Munster he gave up on his search for his father in order to help the Munster people.[1] Even so, he is exceptionally hard on himself, as despite fighting his best he still considers himself a failure for being unable to save everyone.[2]

Love growths and events

Portrait hawk fe04.png
Hawk
Sage
Ma snes02 priest female playable.gif Ma snes02 priest female playable.gif
Lana/Muirne
Initial: 0
Per turn: 3
Ma snes02 myrmidon female playable.gif Ma snes02 myrmidon female playable.gif
Larcei/Creidne
Initial: 0
Per turn: 3
Ma snes02 light priestess playable.gif
Julia
Initial: 0
Per turn: 0
Ma snes02 pegasus knight playable.gif
Hermina
Initial: --
Per turn: --
Ma snes02 thief female playable.gif Ma snes02 thief female playable.gif
Patty/Daisy
Initial: 0
Per turn: 3
Ma snes02 thief female playable.gif Ma snes02 thief female playable.gif
Patty/Daisy
Initial: 0
Per turn: 3
Ma snes02 troubadour playable.gif Ma snes02 troubadour playable.gif
Nanna/Jeanne
Initial: 0
Per turn: 3
Ma snes02 dancer playable.gif Ma snes02 dancer playable.gif
Lene/Laylea
Initial: 0
Per turn: 2
Ma snes02 mage female playable.gif Ma snes02 thunder mage female playable.gif
Tine/Linda
Initial: 0
Per turn: 3
{{{portrait9}}}
{{{option9}}}
Initial: {{{initialpoints9}}}
Per turn: +
{{{portrait10}}}
{{{option10}}}
Initial: {{{initialpoints10}}}
Per turn: +
Ma snes02 mage female playable.gif Ma snes02 thunder mage female playable.gif
Tine/Linda
Initial: 0
Per turn: 3
{{{portrait9}}}
{{{option9}}}
Initial: {{{initialpoints9}}}
Per turn: +
{{{portrait10}}}
{{{option10}}}
Initial: {{{initialpoints10}}}
Per turn: +
{{{portrait11}}}
{{{option11}}}
Initial: {{{initialpoints11}}}
Per turn: +
{{{portrait12}}}
{{{option12}}}
Initial: {{{initialpoints12}}}
Per turn: +
{{{portrait13}}}
{{{option13}}}
Initial: {{{initialpoints13}}}
Per turn: +
{{{portrait14}}}
{{{option14}}}
Initial: {{{initialpoints14}}}
Per turn: +
See love for more details on the love system.

Quotes

Battle quotes


This section has been marked as a stub. Please help improve the page by adding information.


Death quote

This is the limit of my power...? ...how regretful...!
— Hawk, in Genealogy of the Holy War.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Hawk

Used in the Choose Your Legends polls for Fire Emblem Heroes; has yet to be corroborated by other sources.

English
(unofficial)

Hawke

Used in the Genealogy of the Holy War fan translation.[which?]

Japanese

ホーク

Officially romanized as Hawk. Romanized instead as Hoak in the Super Tactics Book.

Spanish

Hawk

--

French

Hawk

--

German

Hawk

--

Italian

Hawk

--

Portuguese

Hawk

--

Traditional Chinese

霍克

Hawk

Gallery

Sprite Gallery
Portrait hawk fe04.png Ma snes02 sage partner.gif Sage Ma snes02 sage playable.gif
Bs fe04 hawk sage magic.png
Magic
(all tomes)
Bs fe04 hawk sage staff.png
Staff
(Silence)

References

  1. "Hermina: I'm here looking for you! What could I do... You never once returned home after you left!
    Hawk: I'm sorry, Hermina. I wandered into Munster while looking for our father, and the people were so bad off I just couldn't leave them.
    Hermina: That's just like something you'd do, Hawk.
    " — Hermina and Hawk, Fire Emblem: Genealogy of the Holy War
  2. "Munster had a great number of children seized and sent to the shrine in Miletos. I was unable to prevent it... I'm no hero, sir. I'm a coward if anything." — Hawk, Fire Emblem: Genealogy of the Holy War
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Other GairForsetiLoptousMaeraNagaSalamander
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
The 12 crusaders BaldrBragiCedDáinnFjalarHeimHoðrNálNjörunOdThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and Dark • Endgame: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConoteLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline