Beyond the Desert
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Location
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The Aed Desert and the Munster District
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New units
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Leif, Finn, Nanna/Jeanne, Shannan, Patty/Daisy, Ares, Lene/Laylea, Tine/Linda
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Boss(es)
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Kutuzov, Liza, Ishtore, Javarro, Bramsel, Bloom, Banba, Tine/Linda
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Previous chapter(s)
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Heir of Light
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Next chapter(s)
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The Wyvern Knights of Thracia
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Beyond the Desert (Japanese: 砂漠を越えて) is the seventh chapter of Fire Emblem: Genealogy of the Holy War and the second chapter of the second generation.
Plot
- Main article: Beyond the Desert/Script
Seliph and his army head to Leonster to assist Prince Leif, who had managed to build an army to face the Empire alongside Finn and Nanna/Jeanne but suffered a great defeat at Ulster. Along the way, they are joined by Prince Shannan of Isaach, who was able to recover his Holy Sword Balmung from Aed, and a thief named Patty/Daisy. Seliph also frees an imprisoned dancer, Lene/Laylea, from Dahna and recruits Eldigan's son and former mercenary, Ares, to his cause. His battles end with him seizing Leonster and pushing back the forces of Friege, with Prince Ishtore and his lover Liza among their notable casualties.
Chapter data
Chapter Data
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Conditions
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Unit Data
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Victory: Seize Ulster Defeat: Seliph dies or Ribaut Castle is seized
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Player: 11+8
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Partner: 0
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Other: 6-6
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Enemy: 38+66-2+∞
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Chapter Map
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Map dimensions: 62 columns by 62 rows
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Combatants and castles
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Army
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Commander
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Affiliation
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Units
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Castles
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Guardian
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Notes
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Seliph's
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Seliph
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Player
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11+8
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Ribaut
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--
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Home castle
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Aed
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Kutuzov
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Enemy
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20
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Aed
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Kutuzov
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The cliffs south of the castle become sands once Aed is seized.
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Dahna
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--
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Other
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6
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Dahna
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--
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• The border guards move to block off Dahna Castle once Aed is seized. • The enemy army appears once Melgen is seized.
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Bramsel
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Enemy
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23+∞
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Bramsel
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Melgen
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Ishtore
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Enemy
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22
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Melgen
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Ishtore
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• The Melgen army appears once Aed has been seized. • The gates around Ulster are lowered when Melgen is seized.
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--
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--
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Partner
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--
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Leonster
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--
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The only facility that can be used is the Blacksmith.
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Ulster
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Bloom
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Enemy
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18+21 +∞
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Ulster
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Bloom
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Additional forces appear once Melgen is seized.
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Character data
Note: Finn will have whatever stats he had when he left Sigurd's army, including a possible promotion to Duke Knight. He will always have an Iron Lance in his inventory; if he had no lover, he will also keep his inventory when he left Sigurd's army.
Item data
In addition, six villages are present on the map, which can be visited to obtain up to 5,000 gold each.
Castle data
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Name
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Cost
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Steel Blade*
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6,000
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Slim Sword*
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3,000
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Flame Sword
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10,000
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Iron Lance*
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1,000
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Iron Lance*
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1,000
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Iron Lance*
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1,000
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Slim Lance
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3,000
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Iron Axe
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1,000
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Steel Axe
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3,000
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Hand Axe
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3,000
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Steel Bow*
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3,000
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Fire
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3,000
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Heal*
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5,000
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Heal*
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5,000
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Recover
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15,000
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Return*
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5,000
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- Additionally, the armory will sell anything not bought in the previous chapter.
Event data
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Initiator
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Recipient
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Criteria
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Reward
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Seliph
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Shannan
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--
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+1 Skl for Seliph
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Larcei/Creidne
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Shannan
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--
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+2 Str for Larcei/Creidne and 100 love points between the pair
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Diarmuid/Tristan
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Nanna/Jeanne
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--
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+1 Lck for Nanna/Jeanne
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Oifey
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Diarmuid/Tristan
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--
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+1 to Str, Skl, and Def for Diarmuid/Tristan
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Shannan
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Patty/Daisy
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--
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Balmung for Shannan and 100 love points between the pair
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Leif
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Seliph
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--
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--
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Anyone
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Neutral Dahna Sword Fighters
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Aed not yet seized
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--
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Patty/Daisy
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Seliph
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Aed seized
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Brave Sword for Seliph and 100 love points between the pair
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Arthur/Amid
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Tine/Linda
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Melgen seized
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Tine/Linda joins
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Ares
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Seliph
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Ares recruited
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--
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Tristan
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Dalvin
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Melgen seized, both units are below level 10, and Tristan waits next to Dalvin
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+2 Str and +1 Def for both units, +1 Spd for Dalvin, and +1 Skl for Tristan
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Tine/Linda
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Seliph
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Tine/Linda recruited
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--
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Finn
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Larcei, Lana, or Nanna
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Dahna seized and Finn is the girl's father
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+5 Skl for Larcei, +5 Mag for Lana, and +5 Str for Nanna
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Ares
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--
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Ares enters Dahna Castle
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Lene/Laylea joins
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Lene/Laylea
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Seliph
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Lene/Laylea recruited
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--
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Laylea
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--
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Laylea visits the village southwest of Leonster
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Barrier Blade for Laylea
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Daisy
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Shannan
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Bloom defeated and Daisy waits next to Shannan.
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+3 to Skl and Spd for Daisy
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Unit data
Aed
The Aed army is present at the start of the chapter.
Dahna
The neutral Dahna army is present at the start of the chapter. The enemy army emerges after Melgen is seized.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Dahna
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Sword Fighter
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5
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6
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35
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8
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0
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11
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11
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0
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6
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0
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6
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Steel Blade
Follow-Up
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Authority: ★ • Does not move. • Four move to block Dahna Castle once Aed is seized. • Becomes an enemy once Melgen is sezied.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Mercenary
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Free Knight
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13
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∞
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43
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10
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1
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9
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9
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0
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9
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1
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8
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Steel Sword
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Authority: Javarro
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Mercenary
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Arch Knight
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13
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∞
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43
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10
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1
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9
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9
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0
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9
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1
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8
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Steel Bow
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Authority: Javarro
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Reinforcements
- One turn after Javarro reaches Dahna Castle
Melgen
The Melgen army appears once Aed has been seized.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Melgen
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Knight
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10
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6
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50
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12
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1
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8
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6
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0
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13
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1
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5
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Steel Lance
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Authority: Liza Moves to attack any player unit in range of any unit under Liza's authority.
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Melgen
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Bow Armor
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10
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2
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50
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12
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1
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8
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6
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0
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13
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1
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5
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Steel Bow
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Authority: Liza Moves to attack any player unit in range of any unit under Liza's authority.
|
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Melgen
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Thunder Mage
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10
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4
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36
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1
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10
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12
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9
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0
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2
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8
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5
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Thunder
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Authority: Liza Moves to attack any player unit in range of any unit under Liza's authority.
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Melgen
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Thunder Mage
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10
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1
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36
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1
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10
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12
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9
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0
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2
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8
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5
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Elthunder
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Authority: Liza Moves to attack any player unit in range of any unit under Liza's authority.
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Melgen
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Priest
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10
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2
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36
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1
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10
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9
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9
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0
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2
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10
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5
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Physic
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Authority: Liza Moves to attack any player unit in range of any unit under Liza's authority.
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Melgen
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Ballista
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10
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2
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40
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3
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1
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3
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3
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0
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3
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0
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0
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Ballista
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Authority: Liza
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Liza
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Thunder Mage
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20
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1
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46
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2
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13+5
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15
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12
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0
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3+5
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11
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5
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Elthunder • Shield Ring • Magic Ring *
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Authority: ★★★★ Moves to attack any player unit in range of any unit under her authority.
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Melgen
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Thunder Mage
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6
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3
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32
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0
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8
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10
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7
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0
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1
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6
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5
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Elthunder
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Authority: Ishtore Will not move while Ishtore is alive.
|
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Ishtore
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Mage Fighter
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20
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1
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50
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12
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19
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18
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18
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9
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14
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14
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6
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Bolting • Thoron
Adept
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Authority: ★★★ Immobile; guards Melgen Castle.
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Ulster
The Ulster army is present at the start of the chapter. Additional forces emerge after Melgen is seized.
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Name
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Class
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Lv
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#
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HP
|
Str
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Mag
|
Skill
|
Spd
|
Lck
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Prf
|
Def
|
Res
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Cha
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Con
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Mov
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Inventory and Skills
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Ruffian
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Brigand
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8
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6
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43
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7
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0
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2
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9
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0
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7
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0
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6
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Steel Axe
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Authority: ★ • Prioritizes raiding villages. • The northwestern one begins moving on turn 15.
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Ulster
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Sword Armor
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5
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6
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45
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10
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0
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6
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4
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0
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11
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0
|
5
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Steel Sword
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Authority: Commander
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Ulster
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Thunder Mage
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7
|
1
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33
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0
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9
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11
|
8
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0
|
1
|
7
|
5
|
Elthunder
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Authority: Commander
|
|
Commander
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General
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12
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1
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52
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13
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1
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9
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8
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0
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15
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4
|
5
|
Steel Axe
Pavise
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Authority: ★ Begins retreating to Ulster Castle upon receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
|
|
Ulster
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General
|
15
|
3
|
55
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14
|
1
|
10
|
9
|
0
|
16
|
4
|
5
|
Silver Blade • Steel Bow
Pavise
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Authority: Bloom Does not move.
|
|
Bloom
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Baron
|
25
|
1
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65
|
21
|
16
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15+20
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14+10
|
3
|
21
|
16
|
5
|
Mjölnir • Silver Blade *
Pavise
|
Authority: ★★★★ Does not move; guards Ulster Castle.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Ulster
|
Sword Armor
|
5
|
∞
|
45
|
10
|
0
|
6
|
4
|
0
|
11
|
0
|
5
|
Steel Sword
|
Authority: Commander
|
|
Ulster
|
Thunder Mage
|
7
|
∞
|
33
|
0
|
9
|
11
|
8
|
0
|
1
|
7
|
5
|
Elthunder
|
Authority: Commander
|
|
Eriu
|
Thunder Mage
|
22
|
1
|
52
|
3
|
13
|
19
|
16
|
7
|
11
|
15
|
5
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Elthunder • Renewal Band
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Authority: Banba Performs a Triangle Attack when attacking a target adjacent to herself, Banba, and Fotla; as such, she moves adjacent to foes to attack.
|
|
Fotla
|
Wind Mage
|
22
|
1
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52
|
3
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13
|
16
|
19
|
7
|
11
|
15
|
5
|
Elwind • Renewal Band
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Authority: Banba Performs a Triangle Attack when attacking a target adjacent to herself, Banba, and Eriu; as such, she moves adjacent to foes to attack.
|
|
Banba
|
Fire Mage
|
22
|
1
|
52
|
3
|
16
|
16
|
16
|
7
|
11
|
15
|
5
|
Elfire • Renewal Band
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Authority: ★★★ Performs a Triangle Attack when attacking a target adjacent to herself, Eriu, and Fotla; as such, she moves adjacent to foes to attack.
|
|
High Mage
|
Thunder Mage
|
21
|
∞
|
38
|
1
|
10
|
12
|
9
|
0
|
2
|
8
|
5
|
Elthunder
|
Authority: Tine/Linda
|
|
Tine
|
Mage
|
3
|
1
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
Varies
|
5
|
Elthunder • Inherited items
Wrath • Inherited skills
|
• See Tine/Stats for more information on Tine's stats. • Replaced by Linda if Tailtiu did not have a lover and survive to the end of Chapter 5. • Begins retreating to Ulster Castle upon killing every unit under her authority and Eriu, Fotla, and Banba or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
|
|
Linda
|
Thunder Mage
|
3
|
1
|
26
|
0
|
11
|
12
|
9
|
2
|
2
|
7
|
5
|
Elthunder
Wrath • Paragon
|
• Replaces Tine if Tailtiu did not have a lover and survive to the end of Chapter 5. • Begins retreating to Ulster Castle upon killing every unit under her authority and Eriu, Fotla, and Banba or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
|
|
Ulster
|
Sword Armor
|
5
|
∞
|
45
|
10
|
0
|
6
|
4
|
0
|
11
|
0
|
5
|
Steel Sword
|
Authority: Commander
|
|
Ulster
|
Thunder Mage
|
7
|
∞
|
33
|
0
|
9
|
11
|
8
|
0
|
1
|
7
|
5
|
Elthunder
|
Authority: Commander
|
|
Commander
|
General
|
12
|
1
|
52
|
13
|
1
|
9
|
8
|
0
|
15
|
4
|
5
|
Steel Axe
Pavise
|
Authority: ★
|
|
Reinforcements
- One turn after either General Commander reaches Ulster Castle or one turn after defeating any unit under the first General Commander's authority
- Up to 6 Knights and 1 Thunder Mage to replace those lost under the commander's authority, and, if the commander returned to the castle, the General Commander emerge from the castle
- One turn after Tine/Linda reaches Ulster Castle
Major units
Aed
- Main article: Kutuzov
- Kutuzov is the guardian of Aed Shrine and the Boss of Aed.
Dahna
- Main article: Javarro
- Javarro is a sub-boss affiliated with Dahna. He and the enemy Dahna army appear after Melgen is seized.
- Main article: Bramsel
- Bramsel is the guardian of Dahna Castle and the boss of Dahna. He and the enemy Dahna army appear after Melgen is seized.
Melgen
- Main article: Liza
- Liza is a sub-boss affiliated with Melgen. She and the Melgen army emerge after Aed is seized.
- Main article: Ishtore
- Ishtore is the guardian of Melgen Castle and the boss of Melgen. He and the Melgen army emerge after Aed is seized.
Ulster
- Main article: Bloom
- Bloom is the guardian of Ulster Castle and the boss of Ulster.
- Main article: Banba
- Banba is a sub-boss affiliated with Ulster. She and the additional Ulster forces emerge after Malgen is seized.
- Main articles: Tine and Linda
|
|
Inventory
|
Skills
|
Elthunder Inherited items Inherited gold
|
Wrath Inherited skills
|
Weapon Levels
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
C
|
|
B
|
|
C
|
|
--
|
|
--
|
|
|
- Tine/Linda is a sub-boss affiliated with Ulster. She and the additional Ulster forces emerge after Melgen is sezied.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
|
This section has been marked as a stub. Please help improve the page by adding information.
Castle Aed
At the start of this chapter, you will encounter a few Dark Mages standing outside the home castle. They all wield the heavy Jormungand tome, which is not only strong, but unusually accurate for a dark tome, which gives them worryingly reasonable hit rates and lets them deal a whopping total of 31 magical damage to anyone they successfully hit, often enough to one-shot (rarely two-shot) most of your units. If Julia obtained the Nosferatu tome in the previous chapter, she becomes the most reliable way to safely deal with them, as she can heal up any damage she takes from them with each attack.
Shannan and Patty (Daisy, if Brigid died or did not marry before the end of chapter 5) start far away from Seliph's forces, near Castle Aed. Right away, you should have Shannan talk to Patty/Daisy to receive the Balmung, a powerful sword that boosts his skill and speed by a huge margin. With the legendary Crusader weapon, Shannan would have no trouble killing the nearby enemy Heroes and Dark Mages near his starting position. You can try to immediately rush for the boss of the Aed Castle, but despite the boosted avoid granted by Balmung, Shannan will still face 10% hit rates from the Dark Mages, and all it takes is two unlucky hits to kill him. Regardless of what you do, you should get Patty/Daisy out of harms way, as all of the enemies will OHKO her.
Leif, Finn, and Nanna/Jeanne
Leif, Finn, and Nanna (Jeanne, if Lachesis died or did not marry before the end of chapter 5) are automatically playable from the start of turn 1. Just like Shannan and Patty/Daisy, they start far away from Seliph's forces, only this time they are isolated in the area where Castle Leonster and Ulster are located, which is normally inaccessible to Seliph's army until they seize Castle Melgen; the only one who can reach and help the trio before that point is Fee/Hermina, who is a flyer. During this time, they have to fend off and defend Castle Leonster as long as possible against Bloom's forces, consisting of many armor knights and a few Thunder Mages. If Leonster gets seized by the enemy units, it won't cause a Game Over, but it will render the facilities inaccessible until Seliph seizes the castle back, which could put Leif's squad in a bad situation if their weapons are on the verge of breaking. They cannot leave the area on foot, due to the fact that two NPC Sword Fighters are blocking the southern exit near Castle Melgen. If Leif, Finn, or Nanna have the Return Band in their inventory (either by Finn retaining it with him provided he did not marry during the first generation, or Ethlyn and Lachesis passing it down to Leif or Nanna, respectively), they can actually escape the Leonster/Ulster area. However, this is not recommended, since all three of them cannot escape (only up to two Return Bands can be obtained in the first generation), and those that could not warp back to the home castle will be left at the mercy of the Ulster army.
If Finn married in the first generation, he will only have a single Iron Lance in his inventory, due to the inheritance system forcing him to relinquish his belongings to his son (daughter, if he married Brigid), including his lances. This would greatly hinder his ability to defend Leif and Nanna, making it harder for all three of them to survive long enough until the rest of the player's army can arrive in time.
Castle Melgen
Castle Dahna
Castle Ulster
Trivia
- One of Genealogy of the Holy War's title screen scenes shows a battle taking place near Ulster Castle, where a player-affiliated Bard wields Forseti against an enemy Great Knight. In the actual chapter itself, there are no enemy Great Knights encountered during the chapter. Additionally, there are no recruitable Bards at all during the second generation.[1]
Etymology and other languages
Names, etymology and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English (unofficial)
|
Beyond the Desert
|
--
|
Japanese
|
砂漠を越えて
|
Beyond the Desert
|
|
Gallery
References