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From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This article is about the Genealogy of the Holy War character. For the Berwick Saga character, see Saga:Alec.


FESK Alec 04.png
Artwork of Alec from Genealogy of the Holy War.






Grannvalean (Chalphy)


Knight of Chalphy

Starting class



Genealogy of the Holy War

Hey now! I think the, ah...willingness on both sides led to our little surprise, don't you?
— Alec, to Silvia

Alec (Japanese: アレク Alec) was a knight in the service of House Chalphy in Grannvale, and the friend and rival of fellow Chalphy knight Naoise. When the Grannvale army went to war with Isaach, Alec was one of its few knights left behind, remaining in Chalphy with Sigurd.


Alec was present in Chalphy when Sigurd received word of the Verdane attack on Yngvi Castle. When Sigurd tried to instruct his soldiers to remain at Chalphy while he examined the situation, Alec joined Naoise on insisting on accompanying Sigurd into battle, and passed on Oifey's advice of village defense and recommended Arden for guard duty at the castle. Alec subsequently accompanied Sigurd's army on the campaigns in Verdane and Agustria, in exile in Silesse, and presumably in being executed by the mages of Velthomer in the Battle of Belhalla.

Fire Emblem: Genealogy of the Holy War


Alec is a playable character in the first generation of Genealogy of the Holy War. He is available from the start of the Prologue, up until the end of Chapter 5.

Starting stats and growth rates

Portrait alec fe04.png
Ma snes02 cavalier playable.gif Cavalier
Level 2
Holy Blood --
Movement 8
Recruitment: Prologue, automatically from the start

Stats Growth Rates

Inventory Skills
Iron Sword
2,000 Gold
Weapon Levels
Swords B Lances C Axes -- Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Paladin +0 +2 +5 +3 +3 +0 +3 +5 +1 Swords B Lances B

Love growths and events

Portrait alec fe04.png
Ma snes02 priest female playable.gif
Initial: 0
Per turn: +2
Ma snes02 sword fighter female playable.gif
Initial: 0
Per turn: +2
Ma snes02 princess playable.gif
Initial: 50
Per turn: +2
Ma snes02 dancer playable.gif
Initial: 0
Per turn: +3
Ma snes02 pegasus knight playable.gif
Initial: 50
Per turn: +2
Ma snes02 pegasus knight playable.gif
Initial: 50
Per turn: +2
Ma snes02 sniper female playable.gif
Initial: 50
Per turn: +4
Ma snes02 thunder mage female playable.gif
Initial: 120
Per turn: +3
[[File:Ma snes02 {{{class8}}} playable.gif|link={{{class8}}}]]
Initial: {{{initialpoints8}}}
Per turn: +
[[File:Ma snes02 {{{class9}}} playable.gif|link={{{class9}}}]]
Initial: {{{initialpoints9}}}
Per turn: +
[[File:Ma snes02 {{{class10}}} playable.gif|link={{{class10}}}]]
Initial: {{{initialpoints10}}}
Per turn: +
[[File:Ma snes02 {{{class11}}} playable.gif|link={{{class11}}}]]
Initial: {{{initialpoints11}}}
Per turn: +
[[File:Ma snes02 {{{class12}}} playable.gif|link={{{class12}}}]]
Initial: {{{initialpoints12}}}
Per turn: +
[[File:Ma snes02 {{{class13}}} playable.gif|link={{{class13}}}]]
Initial: {{{initialpoints13}}}
Per turn: +
See love for more details on the love system.
  • In Chapter 2, Alec can talk to Silvia after Infini Castle has been conquered, granting 100 love points between the pair.
  • In Chapter 5, if they are lovers, Silvia or Brigid can talk to Alec after Phinora Castle has been seized, yielding no reward.


This character analysis section may not be accurate to every player's experience.

As his stats show, Alec is a more speed/skill-focused cavalier compared to Naoise. Since Genealogy is a game dominated by mounted units, Alec having a mount from the start allows him to contribute throughout the game. Not only do mounted units traverse the game's massive maps more quickly, but they can also take advantage of movement-boosting road tiles. They also have access to the best version of Canto in the series. In Genealogy, Canto allows mounted units to move and swap their weapons even after attacking, making them inherently flexible and powerful.

Alec's coveted Follow-Up skill lets him perform decently in combat because he can double enemies slower than him. The first two chapters of the game, Prologue and Chapter 1, are filled with axe-wielding enemies and occasional bow users. Alec uses swords, which are much lighter than axes, thanks to which he will double every enemy in these chapters without issues. He is also naturally fast enough to double bow users and continues to do so throughout the game.

Alec also has Nihil, which protects against critical hits and effective weaponry on top of offensive sword skills. There are few enemies in the first generation with skills blocked by Nihil—such as the Wyvern Riders in Chapter 5, who have Horseslayers—but having the skill comes in handy while recruiting Ayra in Chapter 1. The player has no access to any other units with Nihil before recruiting Ayra, making Alec the best candidate for baiting Ayra. If Alec has at least 8 defense (one point above his base) or 11 attack speed (he has 7 at base with an Iron Sword), he will survive a round of combat against Ayra; additionally, Alec is unlikely to have the 23 attack and 12 attack speed required to kill her in retaliation. Alec can usually gain 1 defense or 4 speed through his growths, but he can be given the Speed Ring obtained from a village in the Prologue to ensure he can survive. He starts with 32 HP, and Ayra starts with 11 strength and the Iron Blade, dealing 16 damage to Alec per hit with his 7 base defense, so he can always take two hits from her at full health, but he will most likely get doubled without the Speed Ring and won't survive three. Most candidates to bait her with are risky due to the chance of Ayra killing them with Astra and/or by doubling them or because they're being too strong to damage her without killing her: Arden's high defense can allow him to take hits from her well, with 36 HP and 13 defense at base reducing his HP by 10 per hit at base, but he's too slow to dodge effectively without using the forest to his advantage and an Astra will likely kill him with its five attacks, as at full health he won't survive more than three or four attacks from her, Ethlyn is fast enough with her starting Slim Sword to avoid getting doubled by Ayra, but she can't take more than one hit, Finn has similiar stats to Alec and Miracle, but lacks Nihil to prevent Ayra from activating her skill, Quan has a lot of strength, has the weapon triangle advantage over her and can kill her in more than one hit if Adept activates and Sigurd will double her and kill her if he's not using a lance. Forests can help in avoiding damage, but Sigurd also needs to defeat the boss, seize the castle and talk to Ayra before she attacks him or kills another unit, which requires good positioning and a bit of luck. Chapter 2 also has Zane, a mini-boss with a Horseslayer, which makes him a huge threat that can easily kill most mounted unit and severely injure Sigurd and Quan if not defeat them outright, and Nihil prevents Alec from taking bonus damage from it, which greatly reduces the boss's damage output, though sending an infantry unit can also limit his offense, since the Horseslayer is weak against anything but horse-riding enemies, inaccurate and very heavy.

Alec's combat will lag behind most other mounted units after the first couple of chapters unless given proper investment. Alec's primary combat-related issue is low damage output due to his shaky strength. Still, it can be partially alleviated by giving him a better sword. The Iron Sword Alec joins with is very weak, and a better sword, the Slim Sword, can be purchased as soon as Chapter 1. Lances are also useful for Alec to have, with the low speed of enemies meaning he can double even with the weight penalty, though it can hinder his avoid. He can also wield the Light Brand fairly effectively after promotion thanks to the low resistance of enemies. For additional improvement, Alec can also be given the most powerful swords in the game, such as the Brave Sword, however, these are much more competitive. The player should always keep in mind whether investing in Alec over other units is worth it. As a mounted unit, even without investment, Alec can still contribute somehow; in contrast, other units may need investment to be useful.

Alec is not the best father in the first generation because he does not pass down Holy Blood or many useful skills, but he does pass down Follow-Up. Supposing one insists on pairing up Alec despite that, arguably his best pairing is with Erinys, because he passes down Nihil to Fee. Since Fee is a Pegasus Knight, she benefits from having Nihil more than Alec does because it negates her arrow weakness. However, he is a terrible father for magic-oriented children since he is in a physical class (though Ced has a high enough magic base to remain viable).


In contrast to Naoise's steadfast ways, Alec was wilder and more relaxed, but nonetheless a loyal and apt knight. He was a something of a flirt and philanderer, quickly talking to Silvia after she joined their army and being very forthright about his opinion of her.[1] He had a recurring tendency to tease Arden about his different abilities and physical traits.[2]


Death quote

Argh... I... May luck be on your side, Sir Sigurd...
— Alec, in Genealogy of the Holy War.

Other appearances

Fire Emblem Cipher

Alec is featured on two cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Alec
TCGCipher B06-016HN.png Green Blade of Self-Protection, Alec



"Lord Sigurd certainly doesn't want to see us die in the name of justice or anything like that. If you care at all about your oaths to him, then you must survive, no matter what."
Attack: 60 Support: 10 Range: 1 Deploy Cost: 3
Class: Paladin Tier: Advanced Class Change Cost: 2
Red & Green Cover: [Trigger] During your opponent's turn, when this card is supported by "Naoise", until the end of this battle, your opponent cannot perform critical hits.
Grünritter Ties: [Always] While this unit is being supported by "Naoise", this unit gains +30 attack.
Card #B06-016HN, B06-016ST • Artist: Genki Kuno
TCGCipher B06-017N.png Sharp-Tongued Green Knight, Alec



"Don't stiffen up on me now, Naoise. What in the world do I do with you? You're too uptight about everything!"
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Cavalier Tier: Base Class Change Cost: --
Grünritter Ties: [Always] While this unit is being supported by "Naoise", this unit gains +30 attack.
Attack Support Attack Emblem: [Support] Until the end of this combat, your attacking unit gains +20 attack.
Card #B06-017N, B06-017ST • Artist: Genki Kuno
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Alec .

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes


Used on Heroes's Meet some of the Heroes website.



Used in the Genealogy of the Holy War fan translation.[which?]



Officially romanized as Alec.
















Traditional Chinese




Sprite Gallery
Portrait alec fe04.png Cavalier Ma snes02 cavalier playable.gif Paladin Ma snes02 paladin playable.gif
Bs fe04 alec cavalier sword.png
(Iron or Steel Sword)
Bs fe04 alec cavalier lance.png
(Iron Lance)
Bs fe04 alec paladin sword.png
(Iron or Steel Sword)
Bs fe04 alec paladin lance.png
(Iron Lance)

Official artwork

Cipher artwork


  1. "Alec: Ah! So you're Silvia... Pardon me for sayin' so, but you are fine!
    Silvia: Well, it's about time someone appreciates my beauty! I tell ya...
    Alec: Good thing I showed up, huh? Sure glad I found you in all this mess.
    Silvia: Me too!
    Alec: You wanna hang out sometime?
    Silvia: You bet! I can show ya my special dance! I ain't shown it to no one yet. Let's just say it's, ah... V-E-R-Y special!
    Alec: W-whoa! That I want to see!
    " — Alec and Silvia, Fire Emblem: Genealogy of the Holy War
  2. "Alec: Hey Naoise... you KNOW who'd be perfect for that job! Isn't that right, Arden?
    Arden: Why me, Alec?
    Alec: Because you're strong, reliable... and slow! You're the one, hands down! Hahahaa!
    " — Alec and Arden, Fire Emblem: Genealogy of the Holy War
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline